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RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)

* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
This commit is contained in:
Kenneth Aloysius 2018-01-02 09:34:46 +11:00 committed by Jack Humbert
parent 85ea963931
commit eba4cb7a04
12 changed files with 143 additions and 139 deletions

View file

@ -16,16 +16,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mechmini.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
extern rgblight_config_t rgblight_config;
#include "rgblight.h"
// custom RGB driver
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
@ -42,4 +42,5 @@ void rgblight_set(void) {
__attribute__ ((weak))
void matrix_scan_user(void) {
rgblight_task();
/* add other tasks to be done on each matrix scan */
}