1
0
Fork 0

RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)

* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
This commit is contained in:
Kenneth Aloysius 2018-01-02 09:34:46 +11:00 committed by Jack Humbert
parent 85ea963931
commit eba4cb7a04
12 changed files with 143 additions and 139 deletions

View file

@ -22,19 +22,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_layer.h"
#include "quantum.h"
#include "i2c.h"
// custom RGB driver
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i=0; i<RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
__attribute__ ((weak))
void matrix_scan_user(void) {
/* Nothing to do here... yet */
rgblight_task();
/* Nothing else for now. */
}
void matrix_init_kb(void) {
// Call the keymap level matrix init.
matrix_init_user();
// Set our LED pins as output
DDRB |= (1<<6);
}
void matrix_init_user(void) {
}