RGB underglow support for JJ40, clean up redundant code in Mechmini keymap (#2196)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
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12 changed files with 143 additions and 139 deletions
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@ -22,19 +22,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "action_layer.h"
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#include "quantum.h"
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#include "i2c.h"
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// custom RGB driver
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extern rgblight_config_t rgblight_config;
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void rgblight_set(void) {
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if (!rgblight_config.enable) {
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for (uint8_t i=0; i<RGBLED_NUM; i++) {
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led[i].r = 0;
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led[i].g = 0;
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led[i].b = 0;
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}
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}
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i2c_init();
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i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
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}
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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/* Nothing to do here... yet */
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rgblight_task();
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/* Nothing else for now. */
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}
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void matrix_init_kb(void) {
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// Call the keymap level matrix init.
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matrix_init_user();
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// Set our LED pins as output
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DDRB |= (1<<6);
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}
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void matrix_init_user(void) {
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}
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