[Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354)
* Add Kyria Keymap * Enable all RGBLIGHT Animations for ARM and high capacity AVR * Reduce GNUC version for __has_include * Cleanup Ortho 4x12 Community layout * Update Collide 39 keymap * Cleanup Keymaps * Enable full 30 LEDs for Ergodox * Change EEPROM Load timing * Use RGB Matrix on Planck Rev6 * Use correct keymap swap * Enable everything for ARM * Only enable rgb sleep on avr until crash is fixed * Add additional Kyria keymap config * Overhaul Kyria OLED display * Improve kyria keymap based on usage * Minor tweaks to rules * Update OLED code to truncate properly * Fix RGB Light layer indication * Switch all of biton32 to get_highest_layer function * Fix OLED Keylogger display * Run qmk cformat over all of my user files * Slight tweak to kyria based on usage * Move around LALT_T config * Add comments about base wrappers to keymaps * Another cformat pass * Temp fix for VUSB boards and NKRO * Convert tabs to spaces in rules.mk files * Only enable RGBLight if it's enabled * Add Encoder Flip setting * Update OLED font file
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38 changed files with 1503 additions and 596 deletions
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@ -34,41 +34,40 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* key combination for magic key command */
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#undef IS_COMMAND
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#define IS_COMMAND() ( \
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get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)) \
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)
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#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)))
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#ifdef RGBLIGHT_ENABLE
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# define RGB_DI_PIN D3
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# define RGBLED_NUM 16 // Number of LEDs
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# define RGBLED_SPLIT { 8, 8 }
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# define RGB_DI_PIN D3
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# define RGBLED_NUM 16 // Number of LEDs
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# define RGBLED_SPLIT \
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{ 8, 8 }
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# define RGBLIGHT_HUE_STEP 12
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# define RGBLIGHT_SAT_STEP 12
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# define RGBLIGHT_VAL_STEP 12
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# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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#endif // RGBLIGHT_ENABLE
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# define RGBLIGHT_HUE_STEP 12
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# define RGBLIGHT_SAT_STEP 12
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# define RGBLIGHT_VAL_STEP 12
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# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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#endif // RGBLIGHT_ENABLE
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#ifdef AUDIO_ENABLE
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# define C6_AUDIO
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# ifdef RGBLIGHT_ENABLE
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# define NO_MUSIC_MODE
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# endif
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#endif //AUDIO_ENABLE
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# define C6_AUDIO
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# ifdef RGBLIGHT_ENABLE
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# define NO_MUSIC_MODE
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# endif
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#endif // AUDIO_ENABLE
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#undef PRODUCT
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#ifdef KEYBOARD_orthodox_rev1
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# define PRODUCT Drashna Hacked Orthodox Rev.1
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# define PRODUCT Drashna Hacked Orthodox Rev .1
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#elif KEYBOARD_orthodox_rev3
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# define PRODUCT Drashna Hacked Orthodox Rev.3
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# define PRODUCT Drashna Hacked Orthodox Rev .3
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#endif
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#define QMK_ESC_OUTPUT D7 // usually COL
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#define QMK_ESC_OUTPUT D7 // usually COL
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#ifdef KEYBOARD_orthodox_rev1
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# define QMK_ESC_INPUT D4 // usually ROW
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# define QMK_ESC_INPUT D4 // usually ROW
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#else
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# define QMK_ESC_INPUT D2 // usually ROW
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# define QMK_ESC_INPUT D2 // usually ROW
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#endif
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#define QMK_LED B0
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#define QMK_SPEAKER C6
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@ -1,35 +1,12 @@
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/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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#ifdef INDICATOR_LIGHTS
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extern userspace_config_t userspace_config;
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uint8_t last_mod;
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uint8_t last_led;
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uint8_t last_osm;
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#endif
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/*
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* The `LAYOUT_orthodox_base` macro is a template to allow the use of identical
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* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
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* that there is no need to set them up for each layout, and modify all of
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* them if I want to change them. This helps to keep consistency and ease
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* of use. K## is a placeholder to pass through the individual keycodes
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*/
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// clang-format off
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#define LAYOUT_orthodox_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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@ -38,7 +15,7 @@ uint8_t last_osm;
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) \
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LAYOUT_wrapper( \
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KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
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KC_TAB, ALT_T(K11), K12, K13, K14, K15, OS_LALT, OS_LGUI, OS_RALT, RAISE, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
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LALT_T(KC_TAB), K11, K12, K13, K14, K15, OS_LALT, OS_LGUI, OS_RALT, RAISE, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
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KC_MLSF, CTL_T(K21), K22, K23, K24, K25, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF \
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)
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#define LAYOUT_orthodox_base_wrapper(...) LAYOUT_orthodox_base(__VA_ARGS__)
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