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Smallish overhaul of Auto-Shift feature (#6067)

* Fix edge case when using One Shot Layer with Auto Shift, and it not triggering the cleanup
* Remove junk code (no longer used)
* Replace `(un)register_code` calls with `tap_code` where appropriate
* Fixed up Switch check to be more readable (less verbose)
* Simplified modifier check (if it comes back non-zero, there are mods)
* Add additional function calls for autoshift settings
* Made all variables static, since there are function calls to get their status
* Fixed up documentation
* Re-add special characters that were missed
* formatting pass
This commit is contained in:
Drashna Jael're 2019-11-03 09:52:01 -08:00 committed by GitHub
parent 38353688f2
commit e9c44e396d
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3 changed files with 44 additions and 105 deletions

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@ -14,8 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESS_AUTO_SHIFT_H
#define PROCESS_AUTO_SHIFT_H
#pragma once
#include "quantum.h"
@ -25,9 +24,9 @@
bool process_auto_shift(uint16_t keycode, keyrecord_t *record);
void autoshift_enable(void);
void autoshift_disable(void);
void autoshift_toggle(void);
bool autoshift_state(void);
#endif
void autoshift_enable(void);
void autoshift_disable(void);
void autoshift_toggle(void);
bool get_autoshift_state(void);
uint16_t get_autoshift_timeout(void);
void set_autoshift_timeout(uint16_t timeout);