1
0
Fork 0

[Core] Add Pixel Flow RGB matrix effect (#15829)

* Initial PIXEL FLOW matrix effect commit

* Commit suggested use of rgb_matrix_check_finished_leds

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Code change support for split RGB

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
This commit is contained in:
Albert Y 2022-02-05 02:55:51 +08:00 committed by GitHub
parent 98916fd862
commit e8fa329073
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 55 additions and 0 deletions

View file

@ -455,6 +455,7 @@ enum rgb_matrix_effects {
RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left
RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right
RGB_MATRIX_PIXEL_FRACTAL, // Single hue fractal filled keys pulsing horizontally out to edges
RGB_MATRIX_PIXEL_FLOW, // Pulsing RGB flow along LED wiring with random hues
RGB_MATRIX_PIXEL_RAIN, // Randomly light keys with random hues
#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM!
@ -510,6 +511,7 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
|`#define ENABLE_RGB_MATRIX_HUE_PENDULUM` |Enables `RGB_MATRIX_HUE_PENDULUM` |
|`#define ENABLE_RGB_MATRIX_HUE_WAVE` |Enables `RGB_MATRIX_HUE_WAVE ` |
|`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL` |Enables `RGB_MATRIX_PIXEL_FRACTAL` |
|`#define ENABLE_RGB_MATRIX_PIXEL_FLOW` |Enables `RGB_MATRIX_PIXEL_FLOW` |
|`#define ENABLE_RGB_MATRIX_PIXEL_RAIN` |Enables `RGB_MATRIX_PIXEL_RAIN` |
?> These modes don't require any additional defines.