[Keymap] Big Drashna code update (#6639)
* Add a quefrency keymap * New Alt-ernate layouts * Enable Per Key Tapping Term to preserve sanity * Use underglow and mod lights for status on Corne * Update the drashna_ms keymap for quefrency * Disable Audio since there isn't enough space * Update KC_MAKE to ues :flash target * Cleanup ergodox layout * Enable i2c support for Iris * Add keymap support for CG_SWAP * Enable RGB Matrix Shutdown mode * enable heatmap * Update gitlab CI to install python3 * Remove game macros These are no longer needed, and haven't been used in ages * Cleanup planck layout * Add RGB Matrix fun and RGB cleanup * Add keycode and config for RGB Matrix idle animations * Clean up rgb idle animation code * Add rgb idle keycode to keymaps * Fix issues with rgb matrix idle animation * Fix some handling for idle animation * Reduce idle animation timeout to 15s to be more reasonable * fix up rgb stuff * Fix isses with rgb functions not being called for matrix * Use custom EEPROM Magic Number so testing is easier * Extend Default Layer macro to support a lot more layers * Fix bjohnson macropad * Adjust KC_MAKE to process mods for more consistent behavior * Fix up rgb stuff on corne * Corne OLED Overhaul * Fixes a number of issues with weirdness. * Fixes issues with keylogger (should be more reliable now) * Modulaize the OLED render sections * Rewrite layer display code * Update URL for Font Editor Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows. * Update polling rate on all keebs * Fix planck ez layout config * Remove macros from Viterbi
This commit is contained in:
parent
79a6c6eda5
commit
e88f80a891
34 changed files with 440 additions and 368 deletions
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@ -10,7 +10,7 @@ QMK Firmware:
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image: ubuntu:18.10
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before_script:
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- apt-get update -qy
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- apt-get install -y build-essential avr-libc binutils-arm-none-eabi binutils-avr dfu-programmer dfu-util gcc gcc-arm-none-eabi git libnewlib-arm-none-eabi gcc-avr unzip wget zip
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- apt-get install -y build-essential avr-libc binutils-arm-none-eabi binutils-avr dfu-programmer dfu-util gcc gcc-arm-none-eabi git libnewlib-arm-none-eabi gcc-avr python3 unzip wget zip
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- avr-gcc --version
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- uname -a
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script:
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@ -1,5 +1,11 @@
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#pragma once
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// Use custom magic number so that when switching branches, EEPROM always gets reset
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#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1337
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/* Set Polling rate to 1000Hz */
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#define USB_POLLING_INTERVAL_MS 1
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#ifdef AUDIO_ENABLE
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# if __GNUC__ > 7
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# if __has_include("drashna_song_list.h")
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@ -25,26 +25,7 @@ userspace_config_t userspace_config;
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# define DRASHNA_UNICODE_MODE 2
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#endif
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// This block is for all of the gaming macros, as they were all doing
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// the same thing, but with differring text sent.
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bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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if (!record->event.pressed || override) {
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uint16_t keycode;
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if (userspace_config.is_overwatch) {
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keycode = KC_BSPC;
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} else {
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keycode = KC_ENTER;
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}
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clear_keyboard();
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tap_code(keycode);
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wait_ms(TAP_CODE_DELAY);
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send_string_with_delay(str, TAP_CODE_DELAY);
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wait_ms(TAP_CODE_DELAY);
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tap_code(KC_ENTER);
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}
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if (override) wait_ms(3000);
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return false;
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}
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bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
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static uint16_t this_timer;
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@ -123,7 +104,7 @@ __attribute__((weak))
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void keyboard_post_init_keymap(void) {}
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void keyboard_post_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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keyboard_post_init_rgb();
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#endif
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keyboard_post_init_keymap();
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@ -132,6 +113,8 @@ void keyboard_post_init_user(void) {
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__attribute__((weak))
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void shutdown_keymap(void) {}
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void rgb_matrix_update_pwm_buffers(void);
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void shutdown_user(void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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@ -139,9 +122,9 @@ void shutdown_user(void) {
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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// uint16_t timer_start = timer_read();
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// rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
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// while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
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rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
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rgb_matrix_update_pwm_buffers();
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#endif // RGB_MATRIX_ENABLE
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shutdown_keymap();
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}
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@ -176,7 +159,7 @@ void matrix_scan_user(void) {
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run_diablo_macro_check();
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#endif // TAP_DANCE_ENABLE
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#ifdef RGBLIGHT_ENABLE
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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matrix_scan_rgb();
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#endif // RGBLIGHT_ENABLE
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@ -190,7 +173,7 @@ layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
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// Then runs keymap's layer change check
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layer_state_t layer_state_set_user(layer_state_t state) {
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state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
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#ifdef RGBLIGHT_ENABLE
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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state = layer_state_set_rgb(state);
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#endif // RGBLIGHT_ENABLE
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return layer_state_set_keymap(state);
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@ -203,7 +186,7 @@ layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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state = default_layer_state_set_keymap(state);
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#if 0
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# ifdef RGBLIGHT_ENABLE
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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state = default_layer_state_set_rgb(state);
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# endif // RGBLIGHT_ENABLE
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#endif
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@ -49,13 +49,8 @@ enum userspace_layers {
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_ADJUST,
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};
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/*
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define modifiers here, since MOD_* doesn't seem to work for these
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*/
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bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
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bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
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bool send_game_macro(const char *str, keyrecord_t *record, bool override);
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void matrix_init_keymap(void);
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void shutdown_keymap(void);
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void suspend_power_down_keymap(void);
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@ -69,11 +64,12 @@ void eeconfig_init_keymap(void);
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typedef union {
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uint32_t raw;
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struct {
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bool rgb_layer_change :1;
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bool is_overwatch :1;
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bool nuke_switch :1;
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uint8_t unicode_mod :4;
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bool swapped_numbers :1;
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bool rgb_layer_change :1;
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bool is_overwatch :1;
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bool nuke_switch :1;
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uint8_t unicode_mod :4;
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bool swapped_numbers :1;
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bool rgb_matrix_idle_anim :1;
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};
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} userspace_config_t;
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@ -21,16 +21,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif // KEYLOGGER_ENABLE
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switch (keycode) {
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case KC_QWERTY ... KC_CARPLAX:
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case KC_QWERTY ... KC_WORKMAN:
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if (record->event.pressed) {
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set_single_persistent_default_layer(keycode - KC_QWERTY);
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uint8_t mods = mod_config(get_mods()|get_oneshot_mods());
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if (!mods) {
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set_single_persistent_default_layer(keycode - KC_QWERTY);
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} else if (mods & MOD_MASK_SHIFT) {
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set_single_persistent_default_layer(keycode - KC_QWERTY + 4);
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} else if (mods & MOD_MASK_CTRL) {
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set_single_persistent_default_layer(keycode - KC_QWERTY + 8);
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}
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}
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break;
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case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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if (!record->event.pressed) {
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uint8_t temp_mod = get_mods();
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uint8_t temp_osm = get_oneshot_mods();
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uint8_t temp_mod = mod_config(get_mods());
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uint8_t temp_osm = mod_config(get_oneshot_mods());
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clear_mods();
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clear_oneshot_mods();
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send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), TAP_CODE_DELAY);
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if ((temp_mod | temp_osm) & MOD_MASK_SHIFT)
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#endif
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{
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#if defined(__arm__)
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send_string_with_delay_P(PSTR(":dfu-util"), TAP_CODE_DELAY);
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#elif defined(BOOTLOADER_DFU)
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send_string_with_delay_P(PSTR(":dfu"), TAP_CODE_DELAY);
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#elif defined(BOOTLOADER_HALFKAY)
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send_string_with_delay_P(PSTR(":teensy"), TAP_CODE_DELAY);
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#elif defined(BOOTLOADER_CATERINA)
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send_string_with_delay_P(PSTR(":avrdude"), TAP_CODE_DELAY);
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#endif // bootloader options
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send_string_with_delay_P(PSTR(":flash"), TAP_CODE_DELAY);
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}
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if ((temp_mod | temp_osm) & MOD_MASK_CTRL) {
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send_string_with_delay_P(PSTR(" -j8 --output-sync"), TAP_CODE_DELAY);
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}
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break;
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// These are a serious of gaming macros.
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// Only enables for the viterbi, basically,
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// to save on firmware space, since it's limited.
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#ifdef MACROS_ENABLED
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case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
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if (record->event.pressed) {
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userspace_config.is_overwatch ^= 1;
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eeconfig_update_user(userspace_config.raw);
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}
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# ifdef RGBLIGHT_ENABLE
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userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
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# endif // RGBLIGHT_ENABLE
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break;
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case KC_SALT:
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return send_game_macro("Salt, salt, salt...", record, false);
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case KC_MORESALT:
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return send_game_macro("Please sir, can I have some more salt?!", record, false);
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case KC_SALTHARD:
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return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false);
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case KC_GOODGAME:
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return send_game_macro("Good game, everyone!", record, false);
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case KC_GLHF:
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return send_game_macro("Good luck, have fun!!!", record, false);
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case KC_SYMM:
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return send_game_macro("Left click to win!", record, false);
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case KC_JUSTGAME:
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return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false);
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case KC_TORB:
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return send_game_macro("That was positively riveting!", record, false);
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case KC_AIM:
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send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true);
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return send_game_macro("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!", record, false);
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case KC_C9:
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return send_game_macro("OMG!!! C9!!!", record, false);
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case KC_GGEZ:
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return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
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#endif // MACROS_ENABLED
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case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
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#ifdef TAP_DANCE_ENABLE
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if (record->event.pressed) {
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KC_COLEMAK, // Sets default layer to COLEMAK
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KC_DVORAK, // Sets default layer to DVORAK
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KC_WORKMAN, // Sets default layer to WORKMAN
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KC_NORMAN, // Sets default layer to NORMAN
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KC_MALTRON, // Sets default layer to MALTRON
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KC_EUCALYN, // Sets default layer to EUCALYN
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KC_CARPLAX, // Sets default layer to CARPLAX
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KC_DIABLO_CLEAR, // Clears all Diablo Timers
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KC_OVERWATCH, // Toggles game macro input mode (so in OW, it defaults to game chat)
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KC_SALT, // See drashna.c for details
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KC_MORESALT,
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KC_SALTHARD,
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KC_GOODGAME,
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KC_SYMM,
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KC_JUSTGAME,
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KC_GLHF,
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KC_TORB,
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KC_AIM,
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KC_C9,
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KC_GGEZ,
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KC_MAKE, // Run keyboard's customized make command
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KC_RGB_T, // Toggles RGB Layer Indication mode
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RGB_IDL, // RGB Idling animations
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KC_SECRET_1, // test1
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KC_SECRET_2, // test2
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KC_SECRET_3, // test3
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@ -5,12 +5,24 @@
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#if defined(RGBLIGHT_ENABLE)
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extern rgblight_config_t rgblight_config;
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bool has_initialized;
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#endif
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#ifdef RGBLIGHT_ENABLE
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void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
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#endif // RGBLIGHT_ENABLE
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#if defined(RGB_MATRIX_ENABLE)
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static uint32_t hypno_timer;
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# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# else
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
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# endif
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#endif
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/* Custom indicators for modifiers.
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* This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
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* This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
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*/
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#ifdef RGBLIGHT_ENABLE
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#ifdef INDICATOR_LIGHTS
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void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
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if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
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}
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}
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/* Function for the indicators */
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void matrix_scan_indicator(void) {
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if (has_initialized) {
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set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
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@ -89,6 +102,7 @@ static rgblight_fadeout lights[RGBLED_NUM];
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__attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
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/* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */
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bool rgblight_twinkle_is_led_used(uint8_t index) {
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switch (index) {
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# ifdef INDICATOR_LIGHTS
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@ -130,6 +144,7 @@ bool rgblight_twinkle_is_led_used(uint8_t index) {
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}
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}
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/* Handler for fading/twinkling effect */
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void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
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bool litup = false;
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for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
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}
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}
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/* Triggers a LED to fade/twinkle.
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* This function handles the selection of the LED and prepres for it to be used.
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*/
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void start_rgb_light(void) {
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uint8_t indices[RGBLED_NUM];
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uint8_t indices_count = 0;
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@ -194,12 +212,23 @@ void start_rgb_light(void) {
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rgblight_sethsv_at(light->hue, 255, light->life, light_index);
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}
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#endif
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#endif // RGBLIGHT_ENABLE
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bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
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uint16_t temp_keycode = keycode;
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// Filter out the actual keycode from MT and LT keys.
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if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
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keycode = keycode & 0xFF;
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temp_keycode &= 0xFF;
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}
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switch (keycode) {
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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hypno_timer = timer_read32();
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if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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}
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#endif
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switch (temp_keycode) {
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#ifdef RGBLIGHT_TWINKLE
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case KC_A ... KC_SLASH:
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case KC_F1 ... KC_F12:
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@ -210,40 +239,58 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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start_rgb_light();
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}
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return true;
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break;
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#endif // RGBLIGHT_TWINKLE
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case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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if (record->event.pressed) {
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userspace_config.rgb_layer_change ^= 1;
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xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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eeconfig_update_user(userspace_config.raw);
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if (userspace_config.rgb_layer_change) {
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layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
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}
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}
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#endif // RGBLIGHT_ENABLE
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return false;
|
||||
break;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (record->event.pressed) {
|
||||
userspace_config.rgb_matrix_idle_anim ^= 1;
|
||||
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
|
||||
eeconfig_update_user(userspace_config.raw);
|
||||
if (userspace_config.rgb_matrix_idle_anim) { rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); }
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
|
||||
if (record->event.pressed) { // This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
|
||||
if (record->event.pressed) {
|
||||
bool is_eeprom_updated = false;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
userspace_config.rgb_layer_change = false;
|
||||
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
eeconfig_update_user(userspace_config.raw);
|
||||
dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
||||
is_eeprom_updated = true;
|
||||
}
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (userspace_config.rgb_matrix_idle_anim) {
|
||||
userspace_config.rgb_matrix_idle_anim = false;
|
||||
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
|
||||
is_eeprom_updated = true;
|
||||
}
|
||||
#endif
|
||||
if (is_eeprom_updated) { eeconfig_update_user(userspace_config.raw); }
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void keyboard_post_init_rgb(void) {
|
||||
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
|
||||
#if defined(RGBLIGHT_ENABLE)
|
||||
# if defined(RGBLIGHT_STARTUP_ANIMATION)
|
||||
bool is_enabled = rgblight_config.enable;
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_enable_noeeprom();
|
||||
|
@ -262,17 +309,31 @@ void keyboard_post_init_rgb(void) {
|
|||
rgblight_disable_noeeprom();
|
||||
}
|
||||
|
||||
#endif
|
||||
# endif
|
||||
layer_state_set_user(layer_state);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (userspace_config.rgb_matrix_idle_anim) {
|
||||
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_scan_rgb(void) {
|
||||
#ifdef RGBLIGHT_TWINKLE
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
# ifdef RGBLIGHT_TWINKLE
|
||||
scan_rgblight_fadeout();
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
# endif // RGBLIGHT_ENABLE
|
||||
|
||||
#ifdef INDICATOR_LIGHTS
|
||||
# ifdef INDICATOR_LIGHTS
|
||||
matrix_scan_indicator();
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
|
||||
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -4,20 +4,29 @@
|
|||
# include "rgb_matrix.h"
|
||||
#endif
|
||||
|
||||
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE)
|
||||
typedef struct {
|
||||
bool enabled;
|
||||
uint8_t hue;
|
||||
uint16_t timer;
|
||||
uint8_t life;
|
||||
} rgblight_fadeout;
|
||||
#endif
|
||||
|
||||
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
|
||||
void scan_rgblight_fadeout(void);
|
||||
void keyboard_post_init_rgb(void);
|
||||
void matrix_scan_rgb(void);
|
||||
layer_state_t layer_state_set_rgb(layer_state_t state);
|
||||
layer_state_t default_layer_state_set_rgb(layer_state_t state);
|
||||
void rgblight_sethsv_default_helper(uint8_t index);
|
||||
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
|
||||
|
||||
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_TWINKLE)
|
||||
void scan_rgblight_fadeout(void);
|
||||
#endif
|
||||
#if defined(RGBLIGHT_ENABLE)
|
||||
void rgblight_sethsv_default_helper(uint8_t index);
|
||||
#endif
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
|
||||
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type);
|
||||
#endif
|
||||
|
|
|
@ -40,10 +40,6 @@ ifneq ($(strip $(RGB_MATRIX_ENABLE)), no)
|
|||
endif
|
||||
|
||||
|
||||
ifeq ($(strip $(MACROS_ENABLED)), yes)
|
||||
OPT_DEFS += -DMACROS_ENABLED
|
||||
endif
|
||||
|
||||
ifdef CONSOLE_ENABLE
|
||||
ifeq ($(strip $(KEYLOGGER_ENABLE)), yes)
|
||||
OPT_DEFS += -DKEYLOGGER_ENABLE
|
||||
|
|
|
@ -174,11 +174,11 @@ NOTE: These are all the same length. If you do a search/replace
|
|||
|
||||
|
||||
#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
|
||||
#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
|
||||
#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, CG_NORM
|
||||
#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T
|
||||
|
||||
#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5
|
||||
#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
|
||||
#define _________________ADJUST_R2_________________ CG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
|
||||
#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
|
||||
|
||||
// clang-format on
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue