Move layouts for direct_pins boards to data driven (#19872)
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231 changed files with 965 additions and 3523 deletions
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@ -20,9 +20,15 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0},
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{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1},
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{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]}
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]
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}
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}
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@ -1,17 +0,0 @@
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/* Copyright 2020 yushakobo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quick7.h"
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@ -1,38 +0,0 @@
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/* Copyright 2020 yushakobo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k11, k12, \
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k20, k21, k22 \
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) \
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{ \
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{ k00, k01, k02 }, \
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{ k10, k11, k12 }, \
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{ k20, k21, k22 } \
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}
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