Move layouts for direct_pins boards to data driven (#19872)
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231 changed files with 965 additions and 3523 deletions
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@ -21,24 +21,24 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":3, "y":0},
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{"x":4, "y":0},
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{"x":5, "y":0},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":3, "y":1},
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{"x":4, "y":1},
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{"x":5, "y":1},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2},
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{"x":3, "y":2},
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{"x":4, "y":2},
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{"x":5, "y":2}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":3, "y":0, "matrix": [0, 3]},
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{"x":4, "y":0, "matrix": [0, 4]},
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{"x":5, "y":0, "matrix": [0, 5]},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":3, "y":1, "matrix": [1, 3]},
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{"x":4, "y":1, "matrix": [1, 4]},
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{"x":5, "y":1, "matrix": [1, 5]},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]},
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{"x":3, "y":2, "matrix": [2, 3]},
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{"x":4, "y":2, "matrix": [2, 4]},
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{"x":5, "y":2, "matrix": [2, 5]}
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]
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}
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}
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@ -14,7 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "makeymakey.h"
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#include "quantum.h"
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static pin_t pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
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static pin_t led_pins[LED_PINS] = LED_PINS_HW;
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@ -1,32 +0,0 @@
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/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// clang-format off
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, \
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K10, K11, K12, K13, K14, K15, \
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K20, K21, K22, K23, K24, K25 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05 }, \
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{ K10, K11, K12, K13, K14, K15 }, \
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{ K20, K21, K22, K23, K24, K25 } \
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}
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// clang-format on
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