Move layouts for direct_pins boards to data driven (#19872)
This commit is contained in:
parent
2222836f09
commit
e837a32b2b
231 changed files with 965 additions and 3523 deletions
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@ -1,4 +0,0 @@
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// Copyright 2021 Danny Nguyen (@nooges)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "bamfk1.h"
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@ -1,14 +0,0 @@
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// Copyright 2021 Danny Nguyen (@nooges)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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k00, e01, e02, \
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e01a, e01b, e02a, e02b \
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) { \
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{ k00, e01, e02, KC_NO }, \
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{ e01a, e01b, e02a, e02b } \
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}
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@ -19,14 +19,14 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "k00", "x": 1.5, "y": 0, "h":2, "w": 2},
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{"label": "k01", "x": 0.5, "y": 2.25},
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{"label": "k02", "x": 3.5, "y": 2.25},
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{"x": 1.5, "y": 0, "h":2, "w": 2, "matrix": [0, 0]},
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{"x": 0.5, "y": 2.25, "matrix": [0, 1]},
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{"x": 3.5, "y": 2.25, "matrix": [0, 2]},
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{"label": "k10", "x": 0, "y": 3.5},
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{"label": "k11", "x": 1, "y": 3.5},
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{"label": "k12", "x": 3, "y": 3.5},
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{"label": "k13", "x": 4, "y": 3.5}
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{"x": 0, "y": 3.5, "matrix": [1, 0]},
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{"x": 1, "y": 3.5, "matrix": [1, 1]},
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{"x": 3, "y": 3.5, "matrix": [1, 2]},
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{"x": 4, "y": 3.5, "matrix": [1, 3]}
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]
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}
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}
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#include "bdn9.h"
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#pragma once
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#ifdef KEYBOARD_keebio_bdn9_rev1
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#include "rev1.h"
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#elif KEYBOARD_keebio_bdn9_rev2
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#include "rev2.h"
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#endif
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@ -8,15 +8,15 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]}
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]
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}
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}
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#include "rev1.h"
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#include "quantum.h"
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void eeconfig_init_kb(void) {
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#ifdef BACKLIGHT_ENABLE
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "bdn9.h"
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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KA1, KA2, KA3, \
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KB1, KB2, KB3, \
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KC1, KC2, KC3 \
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) \
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{ \
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{ KA1, KA2, KA3 }, \
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{ KB1, KB2, KB3 }, \
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{ KC1, KC2, KC3 } \
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}
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@ -1,4 +1,4 @@
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#include "rev2.h"
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#include "quantum.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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@ -1,38 +0,0 @@
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/* Copyright 2020 Danny Nguyen <danny@keeb.io>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "bdn9.h"
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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KA1, KA2, KA3, \
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KB1, KB2, KB3, \
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KC1, KC2, KC3 \
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) \
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{ \
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{ KA1, KA2, KA3 }, \
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{ KB1, KB2, KB3 }, \
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{ KC1, KC2, KC3 } \
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}
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@ -1 +0,0 @@
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#include "choconum.h"
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/* Copyright 2020 Keebio
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT_ortho_5x4( \
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KA1, KA2, KA3, KA4, \
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KB1, KB2, KB3, KB4, \
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KC1, KC2, KC3, KC4, \
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KD1, KD2, KD3, KD4, \
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KE1, KE2, KE3, KE4 \
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) \
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{ \
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{ KA1, KA2, KA3, KA4 }, \
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{ KB1, KB2, KB3, KB4 }, \
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{ KC1, KC2, KC3, KC4 }, \
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{ KD1, KD2, KD3, KD4 }, \
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{ KE1, KE2, KE3, KE4 } \
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}
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#define LAYOUT_numpad_5x4( \
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KA1, KA2, KA3, KA4, \
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KB1, KB2, KB3, KB4, \
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KC1, KC2, KC3, \
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KD1, KD2, KD3, KD4, \
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KE1, KE3 \
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) \
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{ \
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{ KA1, KA2, KA3, KA4 }, \
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{ KB1, KB2, KB3, KB4 }, \
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{ KC1, KC2, KC3, KC_NO }, \
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{ KD1, KD2, KD3, KD4 }, \
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{ KE1, KC_NO, KE3, KC_NO } \
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}
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@ -23,55 +23,55 @@
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"layouts": {
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"LAYOUT_numpad_5x4": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":3, "y":0},
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":3, "y":0, "matrix": [0, 3]},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":3, "y":1, "h":2},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":3, "y":1, "h":2, "matrix": [1, 3]},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]},
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{"x":0, "y":3},
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{"x":1, "y":3},
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{"x":2, "y":3},
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{"x":3, "y":3, "h":2},
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{"x":0, "y":3, "matrix": [3, 0]},
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{"x":1, "y":3, "matrix": [3, 1]},
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{"x":2, "y":3, "matrix": [3, 2]},
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{"x":3, "y":3, "h":2, "matrix": [3, 3]},
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{"x":0, "y":4,"w":2},
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{"x":2, "y":4}
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{"x":0, "y":4,"w":2, "matrix": [4, 0]},
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{"x":2, "y":4, "matrix": [4, 2]}
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]
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},
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"LAYOUT_ortho_5x4": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0},
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{"x":2, "y":0},
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{"x":3, "y":0},
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]},
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{"x":2, "y":0, "matrix": [0, 2]},
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{"x":3, "y":0, "matrix": [0, 3]},
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{"x":0, "y":1},
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{"x":1, "y":1},
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{"x":2, "y":1},
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{"x":3, "y":1},
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{"x":0, "y":1, "matrix": [1, 0]},
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{"x":1, "y":1, "matrix": [1, 1]},
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{"x":2, "y":1, "matrix": [1, 2]},
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{"x":3, "y":1, "matrix": [1, 3]},
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{"x":0, "y":2},
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{"x":1, "y":2},
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{"x":2, "y":2},
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{"x":3, "y":2},
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{"x":0, "y":2, "matrix": [2, 0]},
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{"x":1, "y":2, "matrix": [2, 1]},
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{"x":2, "y":2, "matrix": [2, 2]},
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{"x":3, "y":2, "matrix": [2, 3]},
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{"x":0, "y":3},
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{"x":1, "y":3},
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{"x":2, "y":3},
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{"x":3, "y":3},
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{"x":0, "y":3, "matrix": [3, 0]},
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{"x":1, "y":3, "matrix": [3, 1]},
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{"x":2, "y":3, "matrix": [3, 2]},
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{"x":3, "y":3, "matrix": [3, 3]},
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{"x":0, "y":4},
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{"x":1, "y":4},
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{"x":2, "y":4},
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{"x":3, "y":4}
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{"x":0, "y":4, "matrix": [4, 0]},
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{"x":1, "y":4, "matrix": [4, 1]},
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{"x":2, "y":4, "matrix": [4, 2]},
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{"x":3, "y":4, "matrix": [4, 3]}
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]
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}
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}
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "label": "F1", "x": 0, "y": 0 },
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{ "label": "F2", "x": 1, "y": 0 },
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{ "label": "F3", "x": 2, "y": 0 },
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{ "label": "F4", "x": 3, "y": 0 },
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{ "label": "F5", "x": 4, "y": 0 },
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{ "label": "F6", "x": 5, "y": 0 },
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{ "label": "F7", "x": 6, "y": 0 },
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{ "label": "F8", "x": 7, "y": 0 },
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{ "label": "F9", "x": 8, "y": 0 },
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{ "label": "F10", "x": 9, "y": 0 },
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{ "label": "F11", "x": 10, "y": 0 },
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{ "label": "F12", "x": 11, "y": 0 }
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{ "x": 0, "y": 0, "matrix": [0, 0] },
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{ "x": 1, "y": 0, "matrix": [0, 1] },
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{ "x": 2, "y": 0, "matrix": [0, 2] },
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{ "x": 3, "y": 0, "matrix": [0, 3] },
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{ "x": 4, "y": 0, "matrix": [0, 4] },
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{ "x": 5, "y": 0, "matrix": [0, 5] },
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{ "x": 6, "y": 0, "matrix": [0, 6] },
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{ "x": 7, "y": 0, "matrix": [0, 7] },
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{ "x": 8, "y": 0, "matrix": [0, 8] },
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{ "x": 9, "y": 0, "matrix": [0, 9] },
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{ "x": 10, "y": 0, "matrix": [0, 10] },
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{ "x": 11, "y": 0, "matrix": [0, 11] }
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]
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}
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}
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@ -15,7 +15,7 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "stick.h"
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#include "quantum.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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@ -1,26 +0,0 @@
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/*
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Copyright 2021 Danny Nguyen <danny@keeb.io>
|
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12 \
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) { \
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{A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12} \
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}
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@ -18,8 +18,8 @@
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x":0, "y":0},
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{"x":1, "y":0}
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{"x":0, "y":0, "matrix": [0, 0]},
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{"x":1, "y":0, "matrix": [0, 1]}
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]
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}
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}
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|
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@ -1,16 +0,0 @@
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/* Copyright 2019 Keebio
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||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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#include "tukey.h"
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@ -1,20 +0,0 @@
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/* Copyright 2019 Keebio
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT(k00, k01) { {k00, k01} }
|
Loading…
Add table
Add a link
Reference in a new issue