qmk info
: Add --ascii
flag (#10793)
* `qmk info`: Add `--ascii` flag * Fix typo * Force ASCII for Windows/MSYS2 * Make it gooder * Remove redundant windows check * ...And this too * Make pytest work on Windows
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3 changed files with 52 additions and 14 deletions
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@ -9,6 +9,25 @@ from glob import glob
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from qmk.c_parse import parse_config_h_file
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from qmk.makefile import parse_rules_mk_file
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BOX_DRAWING_CHARACTERS = {
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"unicode": {
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"tl": "┌",
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"tr": "┐",
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"bl": "└",
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"br": "┘",
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"v": "│",
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"h": "─",
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},
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"ascii": {
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"tl": " ",
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"tr": " ",
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"bl": "|",
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"br": "|",
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"v": "|",
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"h": "_",
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},
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}
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base_path = os.path.join(os.getcwd(), "keyboards") + os.path.sep
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@ -72,10 +91,12 @@ def rules_mk(keyboard):
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return rules
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def render_layout(layout_data, key_labels=None):
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def render_layout(layout_data, render_ascii, key_labels=None):
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"""Renders a single layout.
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"""
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textpad = [array('u', ' ' * 200) for x in range(50)]
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style = 'ascii' if render_ascii else 'unicode'
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box_chars = BOX_DRAWING_CHARACTERS[style]
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for key in layout_data:
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x = ceil(key.get('x', 0) * 4)
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@ -97,13 +118,13 @@ def render_layout(layout_data, key_labels=None):
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label = label[:label_len]
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label_blank = ' ' * label_len
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label_border = '─' * label_len
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label_border = box_chars['h'] * label_len
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label_middle = label + ' '*label_leftover # noqa: yapf insists there be no whitespace around *
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top_line = array('u', '┌' + label_border + '┐')
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lab_line = array('u', '│' + label_middle + '│')
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mid_line = array('u', '│' + label_blank + '│')
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bot_line = array('u', '└' + label_border + "┘")
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top_line = array('u', box_chars['tl'] + label_border + box_chars['tr'])
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lab_line = array('u', box_chars['v'] + label_middle + box_chars['v'])
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mid_line = array('u', box_chars['v'] + label_blank + box_chars['v'])
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bot_line = array('u', box_chars['bl'] + label_border + box_chars['br'])
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textpad[y][x:x + w] = top_line
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textpad[y + 1][x:x + w] = lab_line
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@ -119,13 +140,13 @@ def render_layout(layout_data, key_labels=None):
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return '\n'.join(lines)
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def render_layouts(info_json):
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def render_layouts(info_json, render_ascii):
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"""Renders all the layouts from an `info_json` structure.
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"""
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layouts = {}
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for layout in info_json['layouts']:
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layout_data = info_json['layouts'][layout]['layout']
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layouts[layout] = render_layout(layout_data)
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layouts[layout] = render_layout(layout_data, render_ascii)
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return layouts
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