[Keymap] Drashna's Hardware Features Experimentations (#6920)
* Change RGBLight pin for Planck Light Move it to A0, so that the SPI? pins are available for BT hackery * Add QMK DFU bootloader info * Add Solenoid * Disable annoying white LED on bottom * Enable Solenoid on Corne * Remove bounds for animations * Increase debounce for Ergodox EZ to reduce repeat key issues * Set swap hands key to be a hold-tap key This way, it's not ANNOYING and doesn't swap the hands inteniontally * Move MT Alt in Corne keymap * Re-Add fine tuned control of secrets * Squash mods to single row * Add LRA settings to haptic feedback settings for Rev6 * Fix issue with non-Planck EZ keymaps * Add 40 Percent Nano with Analog Joystick * Add Collide39 keymap * Fix OLED printing to be more flavorful * Fix up Iris GamePad and come cleanup * Expand OLED char map further * Add modded characters to keylogger * Here be dragons Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Fix up rules for community layouts * Some more OLED tweaks * Add mod mask check function * Change QMK DFU Audio pin to be correct * Use manual STM config instead of CTPC for Collide 39
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23 changed files with 382 additions and 85 deletions
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@ -219,3 +219,10 @@ void eeconfig_init_user(void) {
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eeconfig_init_keymap();
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keyboard_init();
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}
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bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
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value &= 0xF;
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mask &= 0xF;
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return (value & mask) == mask;
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}
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@ -60,6 +60,7 @@ layer_state_t layer_state_set_keymap(layer_state_t state);
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layer_state_t default_layer_state_set_keymap(layer_state_t state);
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void led_set_keymap(uint8_t usb_led);
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void eeconfig_init_keymap(void);
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bool hasAllBitsInMask(uint8_t value, uint8_t mask);
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typedef union {
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uint32_t raw;
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@ -14,21 +14,21 @@ enum userspace_custom_keycodes {
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KC_DVORAK, // Sets default layer to DVORAK
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KC_WORKMAN, // Sets default layer to WORKMAN
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KC_DIABLO_CLEAR, // Clears all Diablo Timers
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KC_MAKE, // Run keyboard's customized make command
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KC_RGB_T, // Toggles RGB Layer Indication mode
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RGB_IDL, // RGB Idling animations
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KC_SECRET_1, // test1
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KC_SECRET_2, // test2
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KC_SECRET_3, // test3
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KC_SECRET_4, // test4
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KC_SECRET_5, // test5
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KC_CCCV, // Hold to copy, tap to paste
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KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
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UC_FLIP, // (ಠ痊ಠ)┻━┻
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UC_TABL, // ┬─┬ノ( º _ ºノ)
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UC_SHRG, // ¯\_(ツ)_/¯
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UC_DISA, // ಠ_ಠ
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NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
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KC_MAKE, // Run keyboard's customized make command
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KC_RGB_T, // Toggles RGB Layer Indication mode
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RGB_IDL, // RGB Idling animations
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KC_SECRET_1, // test1
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KC_SECRET_2, // test2
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KC_SECRET_3, // test3
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KC_SECRET_4, // test4
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KC_SECRET_5, // test5
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KC_CCCV, // Hold to copy, tap to paste
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KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
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UC_FLIP, // (ಠ痊ಠ)┻━┻
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UC_TABL, // ┬─┬ノ( º _ ºノ)
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UC_SHRG, // ¯\_(ツ)_/¯
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UC_DISA, // ಠ_ಠ
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NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
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};
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bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
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@ -57,9 +57,11 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
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#define KC_RST KC_RESET
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#ifdef SWAP_HANDS_ENABLE
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# define KC_C1R3 SH_TT
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# define KC_C1R3 SH_T(KC_TAB)
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#elif defined(DRASHNA_LP)
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# define KC_C1R3 TG(_GAMEPAD)
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#else // SWAP_HANDS_ENABLE
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# define KC_C1R3 KC_BSPC
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# define KC_C1R3 KC_TAB
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#endif // SWAP_HANDS_ENABLE
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#define BK_LWER LT(_LOWER, KC_BSPC)
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@ -79,7 +81,7 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
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#define OS_RCTL OSM(MOD_RCTL)
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#define OS_LALT OSM(MOD_LALT)
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#define OS_RALT OSM(MOD_RALT)
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#define OS_MEH OSM(MOD_MEH)
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#define OS_MEH OSM(MOD_MEH)
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#define OS_HYPR OSM(MOD_HYPR)
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#define ALT_APP ALT_T(KC_APP)
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@ -4,8 +4,13 @@ SRC += drashna.c \
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LINK_TIME_OPTIMIZATION_ENABLE = yes
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SPACE_CADET_ENABLE = no
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ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
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SRC += secrets.c
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ifneq ($(strip $(NO_SECRETS)), yes)
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ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
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SRC += secrets.c
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endif
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ifeq ($(strip $(NO_SECRETS)), lite)
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OPT_DEFS += -DNO_SECRETS
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endif
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endif
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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@ -14,9 +19,7 @@ endif
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ifeq ($(strip $(NO_SECRETS)), yes)
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OPT_DEFS += -DNO_SECRETS
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endif
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ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
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SRC += rgb_stuff.c
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