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Rewrite layer action with layer_switch

This commit is contained in:
tmk 2013-02-16 04:05:58 +09:00
parent 0142b571c4
commit e324fa2918
7 changed files with 148 additions and 112 deletions

View file

@ -76,11 +76,6 @@ typedef union {
/* layer used currently */
extern uint8_t current_layer;
/* layer to return or start with */
extern uint8_t default_layer;
/* Execute action per keyevent */
void action_exec(keyevent_t event);
@ -155,14 +150,14 @@ bool waiting_buffer_has_anykey_pressed(void);
*
* Mouse Keys
* ----------
* TODO: can be combined with 'Other HID Usage'? to save action kind id.
* NOTE: can be combined with 'Other HID Usage'? to save action kind id.
* ACT_MOUSEKEY(0110):
* 0101|XXXX| keycode Mouse key
*
*
* Layer Actions
* -------------
* ACT_LAYER(1000): Set layer
* ACT_LAYER_SET(1000): Set layer
* 1000|LLLL|0000 0000 set current layer on press and return to default on release(momentary)
* 1000|LLLL|0000 0001 set current layer on press
* 1000|LLLL|0000 0010 set current layer on release
@ -216,7 +211,7 @@ enum action_kind_id {
ACT_USAGE = 0b0100,
ACT_MOUSEKEY = 0b0101,
ACT_LAYER = 0b1000,
ACT_LAYER_SET = 0b1000,
ACT_LAYER_BIT = 0b1001,
ACT_LAYER_SWITCH = 0b1011,
@ -277,14 +272,14 @@ enum layer_codes {
*/
/* set default layer */
#define ACTION_LAYER_SET_DEFAULT(layer) ACTION_LAYER_SET_DEFAULT_R(layer)
#define ACTION_LAYER_SET_DEFAULT_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
#define ACTION_LAYER_SET_DEFAULT_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
#define ACTION_LAYER_SET_DEFAULT_B(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
#define ACTION_LAYER_SET_DEFAULT_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
#define ACTION_LAYER_SET_DEFAULT_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
#define ACTION_LAYER_SET_DEFAULT_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
/* bit-xor default layer */
#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION_LAYER_BIT_DEFAULT_R(bits)
#define ACTION_LAYER_BIT_DEFAULT_P(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
#define ACTION_LAYER_BIT_DEFAULT_R(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
#define ACTION_LAYER_BIT_DEFAULT_B(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
#define ACTION_LAYER_BIT_DEFAULT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
#define ACTION_LAYER_BIT_DEFAULT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
#define ACTION_LAYER_BIT_DEFAULT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
/*
* Current layer: Return to default layer
*/
@ -296,13 +291,13 @@ enum layer_codes {
* Current layer: Set
*/
#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_MOMENTARY)
#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
#define ACTION_LAYER_SET_B(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_BOTH)
#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_PRESS)
#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_RELEASE)
#define ACTION_LAYER_SET_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_BOTH)
#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_TAP_TOGGLE)
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_SET, (layer)<<8 | (key))
/*
* Current layer: Bit-op
*/