Migrate RGB Matrix config to info.json - TUVW (#22910)
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38 changed files with 465 additions and 801 deletions
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@ -24,36 +24,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_16_9
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#define I2C1_CLOCK_SPEED 400000
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/* RGB Matrix driver config */
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#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND
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#define IS31FL3733_I2C_ADDRESS_2 IS31FL3733_I2C_ADDRESS_GND_VCC
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#define DRIVER_1_LED_TOTAL 46
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#define DRIVER_2_LED_TOTAL 39
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#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
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#define RGB_MATRIX_LED_FLUSH_LIMIT 32
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#define RGB_MATRIX_SLEEP
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#define RGB_MATRIX_DEFAULT_SPD 40
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#define RGB_MATRIX_DEFAULT_VAL 220
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CUSTOM_SINGLE_COLOR_RAINDROPS
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS // 2 Alphas and mods have different colors
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#define ENABLE_RGB_MATRIX_BREATHING // 3 Breath a static color
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#define ENABLE_RGB_MATRIX_CYCLE_ALL // 4 Cycle all colors
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // 5 Cycle vertically
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // 6 Cycle in a spirals
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP // 7 Heatmap of typing speed
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // 8 Static background, pressed keys light up
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // 9 Pressed keys and nearby keys light up
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#define ENABLE_RGB_MATRIX_CUSTOM_SINGLE_COLOR_RAINDROPS // 0 Single color raindrops, random keys lighting up at randomized intensity
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#define ENABLE_RGB_MATRIX_CUSTOM_STATIC_GAME_MODE // - Game mode sets the entire matrix (static) once, then stops LED refreshes
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@ -92,6 +67,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGB_MATRIX_TYPING_HEATMAP_SLIM
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#endif
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/* Set HSE clock since it differs from F411 default */
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#define STM32_HSECLK 16000000
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