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Add overlay framework

This commit is contained in:
tmk 2013-02-20 11:16:13 +09:00
parent abf0b04d14
commit e0f960a576
7 changed files with 612 additions and 368 deletions

View file

@ -22,36 +22,57 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action.h"
/* overlays are asigned at layer 16-31 */
#define OVERLAY_BIT 0x10
#define OVERLAY_MASK 0x0F
/*
* Default Layer
*/
/* base layer to fall back */
extern uint8_t default_layer;
void default_layer_set(uint8_t layer);
/* layer status */
extern uint16_t layer_switch_stat;
/* return layer status */
uint16_t layer_switch_get_stat(void);
/*
* Keymap Layer
*/
extern uint16_t keymap_stat;
/* return current active layer */
uint8_t layer_switch_get_layer(void);
uint8_t keymap_get_layer(void);
void keymap_clear(void);
void keymap_set(uint16_t stat);
void keymap_move(uint8_t layer);
void keymap_on(uint8_t layer);
void keymap_off(uint8_t layer);
void keymap_invert(uint8_t layer);
/* bitwise operation */
void keymap_or(uint16_t stat);
void keymap_and(uint16_t stat);
void keymap_xor(uint16_t stat);
void keymap_debug(void);
/* switch off all layers */
void layer_switch_clear(void);
/* set layer status */
void layer_switch_set(uint16_t stat);
/* move to layer */
void layer_switch_move(uint8_t layer);
/* switch on layer */
void layer_switch_on(uint8_t layer);
/* switch off layer */
void layer_switch_off(uint8_t layer);
/* switch state of layer */
void layer_switch_invert(uint8_t layer);
/* bitwise operation against layer status */
void layer_switch_or(uint16_t stat);
void layer_switch_and(uint16_t stat);
void layer_switch_xor(uint16_t stat);
/*
* Overlay Layer
*/
extern uint16_t overlay_stat;
/* return current active layer */
uint8_t overlay_get_layer(void);
void overlay_clear(void);
void overlay_set(uint16_t stat);
void overlay_move(uint8_t layer);
void overlay_on(uint8_t layer);
void overlay_off(uint8_t layer);
void overlay_invert(uint8_t layer);
/* bitwise operation */
void overlay_or(uint16_t stat);
void overlay_and(uint16_t stat);
void overlay_xor(uint16_t stat);
void overlay_debug(void);
void layer_switch_debug(void);
/* return action depending on current layer status */
action_t layer_switch_get_action(key_t key);