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Cleanup of my keymaps (#1802)

* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
This commit is contained in:
Drashna Jael're 2017-10-10 10:11:05 -07:00 committed by Jack Humbert
parent 34084b4ee6
commit e0e80c0dc1
6 changed files with 215 additions and 41 deletions

View file

@ -59,6 +59,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_ENT, KC_RALT, LS__SPC, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_LGUI \
),
[_DVORAK] = KEYMAP(\
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LCTL, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LGUI \
),
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCTL, XXXXXXX, _______, _______, XXXXXXX, KC_RCTL, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \

View file

@ -39,4 +39,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 200
#endif
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#ifdef FORCE_NKRO
#define NKRO_EPSIZE 32
#endif
#define PERMISSIVE_HOLD
#endif

View file

@ -49,6 +49,20 @@ enum custom_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#ifdef RGBLIGHT_ENABLE
//define layer change stuff for underglow indicator
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
//This is both for underglow, and Diablo 3 macros
bool has_layer_changed = true;
static uint8_t current_layer = 10;
#endif
#ifdef TAP_DANCE_ENABLE
enum {
@ -194,4 +208,68 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
#ifdef RGBLIGHT_ENABLE
void matrix_scan_user(void) { // runs frequently to update info
uint8_t layer = biton32(layer_state);
if (layer != current_layer) {
has_layer_changed = true;
current_layer = layer;
}
// Check layer, and apply color if its changed since last check
if (has_layer_changed) {
uint8_t default_layer = 0;
default_layer = eeconfig_read_default_layer();
if (default_layer & (1UL << _DVORAK)) {
l_dvorak = true;
}
else if (default_layer & (1UL << _COLEMAK)) {
l_colemak = true;
}
switch (layer) {
case _QWERTY:
if (l_colemak) {
rgblight_set_magenta;
}
else if (l_dvorak) {
rgblight_set_green;
}
else {
rgblight_set_teal;
}
rgblight_mode(1);
break;
case _COLEMAK:
rgblight_set_magenta;
rgblight_mode(1);
break;
case _DVORAK:
rgblight_set_green;
rgblight_mode(1);
break;
case _RAISE:
rgblight_set_blue;
rgblight_mode(2);
break;
case _LOWER:
rgblight_set_orange;
rgblight_mode(3);
break;
case _ADJUST:
rgblight_set_red;
rgblight_mode(17);
break;
case 6:
rgblight_set_urine;
break;
}
has_layer_changed = false;
}
};
#endif