[Keyboard] Add LAYOUT_60_iso to XD60 (#7263)
* refactor iso keymap - remove redundant action_layer.h include - use enum for layer management - QMK coding conventions (four-space indent) * add LAYOUT_60_iso macro * enable 60_iso community layout for both revisions * swap KC_HOME to KC_RSFT * update ISO keymap readme * update default keymap readme `make` command no longer valid. * refactor keyboard readme Update to reflect current QMK template. * add LAYOUT_60_iso data to info.json * use #pragma once in header files
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XD60
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==
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# XD60
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Compact 60% with arrows.
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Keyboard Maintainer: QMK Community
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Hardware Supported: XD60 PCB rev2 & rev3
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Hardware Availability: https://www.massdrop.com/buy/xd60-xd64-custom-mechanical-keyboard-kit?mode=guest_open
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* Keyboard Maintainer: QMK Community
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* Hardware Supported: XD60 PCB rev2 & rev3
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* Hardware Availability: [Drop.com](https://www.drop.com/buy/xd60-xd64-custom-mechanical-keyboard-kit?mode=guest_open), [KPRepublic on AliExpress](https://www.aliexpress.com/item/32814945677.html)
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With the implementation of Rev3 you need to specify the Rev you want to build.
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To build for a Rev2 with a default keymap:
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Make example for this keyboard (after setting up your build environment):
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```make xd60/rev2:default```
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To build for a Rev3 with a default keymap:
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```make xd60/rev3:default```
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make xd60/rev2:default # rev2
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make xd60/rev3:default # rev3
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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