[Keyboard] Refactor jj4x4 to current standards (#5567)
* Refactor 4x4 in line with current ps2avrgb template * Add backlight pwm bodge till #4324 lands * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID
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11 changed files with 121 additions and 605 deletions
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@ -19,7 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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#define VENDOR_ID 0x20A0
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#define PRODUCT_ID 0x422D
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// TODO: share these strings with usbconfig.h
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@ -36,16 +35,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN D4
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#define BACKLIGHT_LEVELS 12
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// #define BACKLIGHT_BREATHING // works, but BL_TOGG might not work
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// #define BACKLIGHT_BREATHING // Requires #4324 to enable hardware pwm for atmega32a
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#define TAPPING_TOGGLE 3
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/* RGB underglow */
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// NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0.
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#define RGBLED_NUM 4
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#define RGBLIGHT_ANIMATIONS
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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#define NO_UART 1
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/* RGB underglow */
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// The RGB_DI_PIN value seems to be shared between all PS2AVRGB boards.
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// The same pin is used on the JJ40, at least.
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#define RGBLED_NUM 5
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#define RGB_DI_PIN E2 // NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0.
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#define RGBLIGHT_ANIMATIONS
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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