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add UC_OSX_RALT to make unicode use the Right Alt key on OSX

This commit is contained in:
Marco Fontani 2017-08-28 20:05:42 +02:00 committed by Jack Humbert
parent 9987f9dcff
commit da83f04a30
4 changed files with 10 additions and 2 deletions

View file

@ -49,6 +49,9 @@ void unicode_input_start (void) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_OSX_RALT:
register_code(KC_RALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
@ -78,6 +81,9 @@ void unicode_input_finish (void) {
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_OSX_RALT:
unregister_code(KC_RALT);
break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);

View file

@ -37,6 +37,7 @@ void register_hex(uint16_t hex);
#define UC_WIN 2 // Windows 'HexNumpad'
#define UC_BSD 3 // BSD (not implemented)
#define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
#define UC_OSX_RALT 5 // Mac OS X using Right Alt key for Unicode Compose
#define UC_BSPC UC(0x0008)

View file

@ -50,7 +50,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP;
uint32_t code = pgm_read_dword(&map[index]);
if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
if (code > 0xFFFF && code <= 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) {
// Convert to UTF-16 surrogate pair
code -= 0x10000;
uint32_t lo = code & 0x3ff;
@ -59,7 +59,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
register_hex32(hi + 0xd800);
register_hex32(lo + 0xdc00);
unicode_input_finish();
} else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
} else if ((code > 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {