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[Keymap] Arkag Userspace Update (#5438)

* fresh commit for a new fork for PR to upstream/master

* gaming mode added, lighting changes for other modes

* rules.mk fixed...

* fixed collision issue with aesthetic and shifty modes

* fixed collision issue with aesthetic and shifty modes

* troubleshooting game mode failing

* moved game tapdance key to default layer, fixed issue
This commit is contained in:
Alexander Kagno 2019-03-18 17:31:09 +00:00 committed by Drashna Jaelre
parent 221ac2eabb
commit d7b381128e
4 changed files with 48 additions and 15 deletions

View file

@ -14,6 +14,7 @@
#define STRIKE TD(TD_STRK_SHOT)
#define HYPHEN TD(TD_HYPH_UNDR)
#define CEDILLA TD(TD_C_CED)
#define GAME TD(TD_GAME)
#define RAISE MO(1)
#define LOWER MO(2)
@ -40,6 +41,7 @@ enum {
_MEDIA,
_FUNCT,
_KEEB,
_GAMING,
};
typedef enum {
@ -92,6 +94,7 @@ enum tapdances {
TD_BRCK_PARN_O,
TD_BRCK_PARN_C,
TD_LALT_RALT,
TD_GAME,
};
void velocikey_accelerate(void);
@ -129,6 +132,7 @@ void dance_quot (qk_tap_dance_state_t *state, void *user_data);
void dance_strk (qk_tap_dance_state_t *state, void *user_data);
void dance_3 (qk_tap_dance_state_t *state, void *user_data);
void dance_c (qk_tap_dance_state_t *state, void *user_data);
void dance_game (qk_tap_dance_state_t *state, void *user_data);
int cur_dance (qk_tap_dance_state_t *state);
void spc_finished (qk_tap_dance_state_t *state, void *user_data);