Move LED/RGB Matrix code into their own directories (#13257)
This commit is contained in:
parent
c03cb4edd7
commit
d61e5c0027
80 changed files with 108 additions and 100 deletions
26
quantum/rgb_matrix/animations/alpha_mods_anim.h
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26
quantum/rgb_matrix/animations/alpha_mods_anim.h
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#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
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RGB_MATRIX_EFFECT(ALPHAS_MODS)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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// alphas = color1, mods = color2
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bool ALPHAS_MODS(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = rgb_matrix_config.hsv;
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RGB rgb1 = rgb_matrix_hsv_to_rgb(hsv);
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hsv.h += rgb_matrix_config.speed;
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RGB rgb2 = rgb_matrix_hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
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rgb_matrix_set_color(i, rgb2.r, rgb2.g, rgb2.b);
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} else {
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rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);
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}
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
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20
quantum/rgb_matrix/animations/breathing_anim.h
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quantum/rgb_matrix/animations/breathing_anim.h
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#ifndef DISABLE_RGB_MATRIX_BREATHING
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RGB_MATRIX_EFFECT(BREATHING)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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bool BREATHING(effect_params_t* params) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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HSV hsv = rgb_matrix_config.hsv;
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uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
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hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
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RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return led_max < DRIVER_LED_TOTAL;
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BREATHING
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13
quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
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13
quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
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hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s);
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return hsv;
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}
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bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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13
quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
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quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
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hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v);
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return hsv;
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}
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bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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14
quantum/rgb_matrix/animations/colorband_sat_anim.h
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quantum/rgb_matrix/animations/colorband_sat_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_SAT
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RGB_MATRIX_EFFECT(BAND_SAT)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
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int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
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hsv.s = scale8(s < 0 ? 0 : s, hsv.s);
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return hsv;
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}
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bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SAT
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13
quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
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quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s);
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return hsv;
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}
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bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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13
quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
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quantum/rgb_matrix/animations/colorband_spiral_val_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
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return hsv;
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}
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bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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14
quantum/rgb_matrix/animations/colorband_val_anim.h
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quantum/rgb_matrix/animations/colorband_val_anim.h
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#ifndef DISABLE_RGB_MATRIX_BAND_VAL
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RGB_MATRIX_EFFECT(BAND_VAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
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int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
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hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
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return hsv;
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}
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bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_BAND_VAL
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13
quantum/rgb_matrix/animations/cycle_all_anim.h
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quantum/rgb_matrix/animations/cycle_all_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
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RGB_MATRIX_EFFECT(CYCLE_ALL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) {
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hsv.h = time;
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return hsv;
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}
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bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
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13
quantum/rgb_matrix/animations/cycle_left_right_anim.h
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quantum/rgb_matrix/animations/cycle_left_right_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
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hsv.h = g_led_config.point[i].x - time;
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return hsv;
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}
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bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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13
quantum/rgb_matrix/animations/cycle_out_in_anim.h
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quantum/rgb_matrix/animations/cycle_out_in_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv.h = 3 * dist / 2 + time;
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return hsv;
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}
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bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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15
quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
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quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
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dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
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uint8_t dist = sqrt16(dx * dx + dy * dy);
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hsv.h = 3 * dist + time;
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return hsv;
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}
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bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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13
quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
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quantum/rgb_matrix/animations/cycle_pinwheel_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
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hsv.h = atan2_8(dy, dx) + time;
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return hsv;
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}
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bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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13
quantum/rgb_matrix/animations/cycle_spiral_anim.h
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quantum/rgb_matrix/animations/cycle_spiral_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
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hsv.h = dist - time - atan2_8(dy, dx);
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return hsv;
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}
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bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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13
quantum/rgb_matrix/animations/cycle_up_down_anim.h
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quantum/rgb_matrix/animations/cycle_up_down_anim.h
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#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
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hsv.h = g_led_config.point[i].y - time;
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return hsv;
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}
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bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); }
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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75
quantum/rgb_matrix/animations/digital_rain_anim.h
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quantum/rgb_matrix/animations/digital_rain_anim.h
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#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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RGB_MATRIX_EFFECT(DIGITAL_RAIN)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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# ifndef RGB_DIGITAL_RAIN_DROPS
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// lower the number for denser effect/wider keyboard
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# define RGB_DIGITAL_RAIN_DROPS 24
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# endif
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bool DIGITAL_RAIN(effect_params_t* params) {
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// algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
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const uint8_t drop_ticks = 28;
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const uint8_t pure_green_intensity = 0xd0;
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const uint8_t max_brightness_boost = 0xc0;
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const uint8_t max_intensity = 0xff;
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static uint8_t drop = 0;
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if (params->init) {
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rgb_matrix_set_color_all(0, 0, 0);
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memset(g_rgb_frame_buffer, 0, sizeof(g_rgb_frame_buffer));
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drop = 0;
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}
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
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if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
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// top row, pixels have just fallen and we're
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// making a new rain drop in this column
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g_rgb_frame_buffer[row][col] = max_intensity;
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} else if (g_rgb_frame_buffer[row][col] > 0 && g_rgb_frame_buffer[row][col] < max_intensity) {
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// neither fully bright nor dark, decay it
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g_rgb_frame_buffer[row][col]--;
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}
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// set the pixel colour
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uint8_t led[LED_HITS_TO_REMEMBER];
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uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
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// TODO: multiple leds are supported mapped to the same row/column
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if (led_count > 0) {
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if (g_rgb_frame_buffer[row][col] > pure_green_intensity) {
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const uint8_t boost = (uint8_t)((uint16_t)max_brightness_boost * (g_rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity));
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rgb_matrix_set_color(led[0], boost, max_intensity, boost);
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} else {
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const uint8_t green = (uint8_t)((uint16_t)max_intensity * g_rgb_frame_buffer[row][col] / pure_green_intensity);
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rgb_matrix_set_color(led[0], 0, green, 0);
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}
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}
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}
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}
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if (++drop > drop_ticks) {
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// reset drop timer
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drop = 0;
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for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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// if ths is on the bottom row and bright allow decay
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if (row == MATRIX_ROWS - 1 && g_rgb_frame_buffer[row][col] == max_intensity) {
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g_rgb_frame_buffer[row][col]--;
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}
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// check if the pixel above is bright
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if (g_rgb_frame_buffer[row - 1][col] == max_intensity) {
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// allow old bright pixel to decay
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g_rgb_frame_buffer[row - 1][col]--;
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// make this pixel bright
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g_rgb_frame_buffer[row][col] = max_intensity;
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}
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}
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}
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}
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return false;
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
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13
quantum/rgb_matrix/animations/dual_beacon_anim.h
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13
quantum/rgb_matrix/animations/dual_beacon_anim.h
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#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
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RGB_MATRIX_EFFECT(DUAL_BEACON)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
|
||||
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
|
22
quantum/rgb_matrix/animations/gradient_left_right_anim.h
Normal file
22
quantum/rgb_matrix/animations/gradient_left_right_anim.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
||||
RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
uint8_t scale = scale8(64, rgb_matrix_config.speed);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
// The x range will be 0..224, map this to 0..7
|
||||
// Relies on hue being 8-bit and wrapping
|
||||
hsv.h = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
22
quantum/rgb_matrix/animations/gradient_up_down_anim.h
Normal file
22
quantum/rgb_matrix/animations/gradient_up_down_anim.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||
RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
bool GRADIENT_UP_DOWN(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
uint8_t scale = scale8(64, rgb_matrix_config.speed);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
// The y range will be 0..64, map this to 0..4
|
||||
// Relies on hue being 8-bit and wrapping
|
||||
hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
22
quantum/rgb_matrix/animations/hue_breathing_anim.h
Normal file
22
quantum/rgb_matrix/animations/hue_breathing_anim.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
|
||||
RGB_MATRIX_EFFECT(HUE_BREATHING)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
// Change huedelta to adjust range of hue change. 0-255.
|
||||
// Hue Breathing - All LED's light up
|
||||
bool HUE_BREATHING(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
uint8_t huedelta = 12;
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
|
||||
hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_HUE_BREATHING
|
17
quantum/rgb_matrix/animations/hue_pendulum_anim.h
Normal file
17
quantum/rgb_matrix/animations/hue_pendulum_anim.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
RGB_MATRIX_EFFECT(HUE_PENDULUM)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
// Change huedelta to adjust range of hue change. 0-255.
|
||||
// Looks better with a low value and slow speed for subtle change.
|
||||
// Hue Pendulum - color changes in a wave to the right before reversing direction
|
||||
static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
uint8_t huedelta = 12;
|
||||
hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_HUE_PENDULUM
|
17
quantum/rgb_matrix/animations/hue_wave_anim.h
Normal file
17
quantum/rgb_matrix/animations/hue_wave_anim.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_HUE_WAVE
|
||||
RGB_MATRIX_EFFECT(HUE_WAVE)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
// Change huedelta to adjust range of hue change. 0-255.
|
||||
// Looks better with a low value and slow speed for subtle change.
|
||||
// Hue Wave - color changes in a wave to the right
|
||||
static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
uint8_t huedelta = 24;
|
||||
hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_HUE_WAVE
|
29
quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
Normal file
29
quantum/rgb_matrix/animations/jellybean_raindrops_anim.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
||||
RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {rand() & 0xFF, qadd8(rand() & 0x7F, 0x80), rgb_matrix_config.hsv.v};
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
|
||||
if (!params->init) {
|
||||
// Change one LED every tick, make sure speed is not 0
|
||||
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
|
||||
jellybean_raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (int i = led_min; i < led_max; i++) {
|
||||
jellybean_raindrops_set_color(i, params);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
13
quantum/rgb_matrix/animations/rainbow_beacon_anim.h
Normal file
13
quantum/rgb_matrix/animations/rainbow_beacon_anim.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
|
||||
RGB_MATRIX_EFFECT(RAINBOW_BEACON)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
|
||||
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
|
13
quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
Normal file
13
quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
||||
RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
|
||||
hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
13
quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
Normal file
13
quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
||||
RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
|
||||
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
39
quantum/rgb_matrix/animations/raindrops_anim.h
Normal file
39
quantum/rgb_matrix/animations/raindrops_anim.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
#ifndef DISABLE_RGB_MATRIX_RAINDROPS
|
||||
RGB_MATRIX_EFFECT(RAINDROPS)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static void raindrops_set_color(int i, effect_params_t* params) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
|
||||
HSV hsv = {0, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v};
|
||||
|
||||
// Take the shortest path between hues
|
||||
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
|
||||
if (deltaH > 127) {
|
||||
deltaH -= 256;
|
||||
} else if (deltaH < -127) {
|
||||
deltaH += 256;
|
||||
}
|
||||
|
||||
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
bool RAINDROPS(effect_params_t* params) {
|
||||
if (!params->init) {
|
||||
// Change one LED every tick, make sure speed is not 0
|
||||
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
|
||||
raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
for (int i = led_min; i < led_max; i++) {
|
||||
raindrops_set_color(i, params);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // DISABLE_RGB_MATRIX_RAINDROPS
|
37
quantum/rgb_matrix/animations/rgb_matrix_effects.inc
Normal file
37
quantum/rgb_matrix/animations/rgb_matrix_effects.inc
Normal file
|
@ -0,0 +1,37 @@
|
|||
// Add your new core rgb matrix effect here, order determines enum order
|
||||
#include "solid_color_anim.h"
|
||||
#include "alpha_mods_anim.h"
|
||||
#include "gradient_up_down_anim.h"
|
||||
#include "gradient_left_right_anim.h"
|
||||
#include "breathing_anim.h"
|
||||
#include "colorband_sat_anim.h"
|
||||
#include "colorband_val_anim.h"
|
||||
#include "colorband_pinwheel_sat_anim.h"
|
||||
#include "colorband_pinwheel_val_anim.h"
|
||||
#include "colorband_spiral_sat_anim.h"
|
||||
#include "colorband_spiral_val_anim.h"
|
||||
#include "cycle_all_anim.h"
|
||||
#include "cycle_left_right_anim.h"
|
||||
#include "cycle_up_down_anim.h"
|
||||
#include "rainbow_moving_chevron_anim.h"
|
||||
#include "cycle_out_in_anim.h"
|
||||
#include "cycle_out_in_dual_anim.h"
|
||||
#include "cycle_pinwheel_anim.h"
|
||||
#include "cycle_spiral_anim.h"
|
||||
#include "dual_beacon_anim.h"
|
||||
#include "rainbow_beacon_anim.h"
|
||||
#include "rainbow_pinwheels_anim.h"
|
||||
#include "raindrops_anim.h"
|
||||
#include "jellybean_raindrops_anim.h"
|
||||
#include "hue_breathing_anim.h"
|
||||
#include "hue_pendulum_anim.h"
|
||||
#include "hue_wave_anim.h"
|
||||
#include "typing_heatmap_anim.h"
|
||||
#include "digital_rain_anim.h"
|
||||
#include "solid_reactive_simple_anim.h"
|
||||
#include "solid_reactive_anim.h"
|
||||
#include "solid_reactive_wide.h"
|
||||
#include "solid_reactive_cross.h"
|
||||
#include "solid_reactive_nexus.h"
|
||||
#include "splash_anim.h"
|
||||
#include "solid_splash_anim.h"
|
17
quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
Normal file
17
quantum/rgb_matrix/animations/runners/effect_runner_dx_dy.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
#pragma once
|
||||
|
||||
typedef HSV (*dx_dy_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t time);
|
||||
|
||||
bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 2);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
#pragma once
|
||||
|
||||
typedef HSV (*dx_dy_dist_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);
|
||||
|
||||
bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 2);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
int16_t dx = g_led_config.point[i].x - k_rgb_matrix_center.x;
|
||||
int16_t dy = g_led_config.point[i].y - k_rgb_matrix_center.y;
|
||||
uint8_t dist = sqrt16(dx * dx + dy * dy);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, dx, dy, dist, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
15
quantum/rgb_matrix/animations/runners/effect_runner_i.h
Normal file
15
quantum/rgb_matrix/animations/runners/effect_runner_i.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
|
||||
|
||||
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
||||
typedef HSV (*reactive_f)(HSV hsv, uint16_t offset);
|
||||
|
||||
bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint16_t max_tick = 65535 / rgb_matrix_config.speed;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
uint16_t tick = max_tick;
|
||||
// Reverse search to find most recent key hit
|
||||
for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
|
||||
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
|
||||
tick = g_last_hit_tracker.tick[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
|
@ -0,0 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
|
||||
typedef HSV (*reactive_splash_f)(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);
|
||||
|
||||
bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint8_t count = g_last_hit_tracker.count;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
HSV hsv = rgb_matrix_config.hsv;
|
||||
hsv.v = 0;
|
||||
for (uint8_t j = start; j < count; j++) {
|
||||
int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
|
||||
int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
|
||||
uint8_t dist = sqrt16(dx * dx + dy * dy);
|
||||
uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed);
|
||||
hsv = effect_func(hsv, dx, dy, dist, tick);
|
||||
}
|
||||
hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
|
@ -0,0 +1,17 @@
|
|||
#pragma once
|
||||
|
||||
typedef HSV (*sin_cos_i_f)(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time);
|
||||
|
||||
bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
|
||||
int8_t cos_value = cos8(time) - 128;
|
||||
int8_t sin_value = sin8(time) - 128;
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, cos_value, sin_value, i, time));
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
#include "effect_runner_dx_dy_dist.h"
|
||||
#include "effect_runner_dx_dy.h"
|
||||
#include "effect_runner_i.h"
|
||||
#include "effect_runner_sin_cos_i.h"
|
||||
#include "effect_runner_reactive.h"
|
||||
#include "effect_runner_reactive_splash.h"
|
15
quantum/rgb_matrix/animations/solid_color_anim.h
Normal file
15
quantum/rgb_matrix/animations/solid_color_anim.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
RGB_MATRIX_EFFECT(SOLID_COLOR)
|
||||
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
bool SOLID_COLOR(effect_params_t* params) {
|
||||
RGB_MATRIX_USE_LIMITS(led_min, led_max);
|
||||
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
|
||||
for (uint8_t i = led_min; i < led_max; i++) {
|
||||
RGB_MATRIX_TEST_LED_FLAGS();
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
return led_max < DRIVER_LED_TOTAL;
|
||||
}
|
||||
|
||||
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
15
quantum/rgb_matrix/animations/solid_reactive_anim.h
Normal file
15
quantum/rgb_matrix/animations/solid_reactive_anim.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
|
||||
hsv.h += qsub8(130, offset);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
36
quantum/rgb_matrix/animations/solid_reactive_cross.h
Normal file
36
quantum/rgb_matrix/animations/solid_reactive_cross.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
|
||||
# endif
|
||||
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick + dist;
|
||||
dx = dx < 0 ? dx * -1 : dx;
|
||||
dy = dy < 0 ? dy * -1 : dy;
|
||||
dx = dx * 16 > 255 ? 255 : dx * 16;
|
||||
dy = dy * 16 > 255 ? 255 : dy * 16;
|
||||
effect += dx > dy ? dy : dx;
|
||||
if (effect > 255) effect = 255;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||
bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
34
quantum/rgb_matrix/animations/solid_reactive_nexus.h
Normal file
34
quantum/rgb_matrix/animations/solid_reactive_nexus.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
|
||||
# endif
|
||||
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist;
|
||||
if (effect > 255) effect = 255;
|
||||
if (dist > 72) effect = 255;
|
||||
if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
hsv.h = rgb_matrix_config.hsv.h + dy / 4;
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
15
quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
Normal file
15
quantum/rgb_matrix/animations/solid_reactive_simple_anim.h
Normal file
|
@ -0,0 +1,15 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
|
||||
hsv.v = scale8(255 - offset, hsv.v);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); }
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
31
quantum/rgb_matrix/animations/solid_reactive_wide.h
Normal file
31
quantum/rgb_matrix/animations/solid_reactive_wide.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
|
||||
# endif
|
||||
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick + dist * 5;
|
||||
if (effect > 255) effect = 255;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||
bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
31
quantum/rgb_matrix/animations/solid_splash_anim.h
Normal file
31
quantum/rgb_matrix/animations/solid_splash_anim.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
RGB_MATRIX_EFFECT(SOLID_SPLASH)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
|
||||
# endif
|
||||
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist;
|
||||
if (effect > 255) effect = 255;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
|
||||
bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||
bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
32
quantum/rgb_matrix/animations/splash_anim.h
Normal file
32
quantum/rgb_matrix/animations/splash_anim.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
|
||||
# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SPLASH
|
||||
RGB_MATRIX_EFFECT(SPLASH)
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
|
||||
RGB_MATRIX_EFFECT(MULTISPLASH)
|
||||
# endif
|
||||
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
|
||||
uint16_t effect = tick - dist;
|
||||
if (effect > 255) effect = 255;
|
||||
hsv.h += effect;
|
||||
hsv.v = qadd8(hsv.v, 255 - effect);
|
||||
return hsv;
|
||||
}
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_SPLASH
|
||||
bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# ifndef DISABLE_RGB_MATRIX_MULTISPLASH
|
||||
bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); }
|
||||
# endif
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
|
||||
#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
|
86
quantum/rgb_matrix/animations/typing_heatmap_anim.h
Normal file
86
quantum/rgb_matrix/animations/typing_heatmap_anim.h
Normal file
|
@ -0,0 +1,86 @@
|
|||
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
|
||||
RGB_MATRIX_EFFECT(TYPING_HEATMAP)
|
||||
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
|
||||
# ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS
|
||||
# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
|
||||
# endif
|
||||
|
||||
void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) {
|
||||
uint8_t m_row = row - 1;
|
||||
uint8_t p_row = row + 1;
|
||||
uint8_t m_col = col - 1;
|
||||
uint8_t p_col = col + 1;
|
||||
|
||||
if (m_col < col) g_rgb_frame_buffer[row][m_col] = qadd8(g_rgb_frame_buffer[row][m_col], 16);
|
||||
g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32);
|
||||
if (p_col < MATRIX_COLS) g_rgb_frame_buffer[row][p_col] = qadd8(g_rgb_frame_buffer[row][p_col], 16);
|
||||
|
||||
if (p_row < MATRIX_ROWS) {
|
||||
if (m_col < col) g_rgb_frame_buffer[p_row][m_col] = qadd8(g_rgb_frame_buffer[p_row][m_col], 13);
|
||||
g_rgb_frame_buffer[p_row][col] = qadd8(g_rgb_frame_buffer[p_row][col], 16);
|
||||
if (p_col < MATRIX_COLS) g_rgb_frame_buffer[p_row][p_col] = qadd8(g_rgb_frame_buffer[p_row][p_col], 13);
|
||||
}
|
||||
|
||||
if (m_row < row) {
|
||||
if (m_col < col) g_rgb_frame_buffer[m_row][m_col] = qadd8(g_rgb_frame_buffer[m_row][m_col], 13);
|
||||
g_rgb_frame_buffer[m_row][col] = qadd8(g_rgb_frame_buffer[m_row][col], 16);
|
||||
if (p_col < MATRIX_COLS) g_rgb_frame_buffer[m_row][p_col] = qadd8(g_rgb_frame_buffer[m_row][p_col], 13);
|
||||
}
|
||||
}
|
||||
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// A timer to track the last time we decremented all heatmap values.
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static uint16_t heatmap_decrease_timer;
|
||||
// Whether we should decrement the heatmap values during the next update.
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static bool decrease_heatmap_values;
|
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|
||||
bool TYPING_HEATMAP(effect_params_t* params) {
|
||||
// Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
|
||||
uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
|
||||
uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
|
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if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer);
|
||||
|
||||
if (params->init) {
|
||||
rgb_matrix_set_color_all(0, 0, 0);
|
||||
memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer);
|
||||
}
|
||||
|
||||
// The heatmap animation might run in several iterations depending on
|
||||
// `RGB_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the
|
||||
// timer when the animation starts.
|
||||
if (params->iter == 0) {
|
||||
decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS;
|
||||
|
||||
// Restart the timer if we are going to decrease the heatmap this frame.
|
||||
if (decrease_heatmap_values) {
|
||||
heatmap_decrease_timer = timer_read();
|
||||
}
|
||||
}
|
||||
|
||||
// Render heatmap & decrease
|
||||
for (int i = led_min; i < led_max; i++) {
|
||||
uint8_t row = i % MATRIX_ROWS;
|
||||
uint8_t col = i / MATRIX_ROWS;
|
||||
uint8_t val = g_rgb_frame_buffer[row][col];
|
||||
|
||||
// set the pixel colour
|
||||
uint8_t led[LED_HITS_TO_REMEMBER];
|
||||
uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led);
|
||||
for (uint8_t j = 0; j < led_count; ++j) {
|
||||
if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue;
|
||||
|
||||
HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)};
|
||||
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
|
||||
rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
|
||||
if (decrease_heatmap_values) {
|
||||
g_rgb_frame_buffer[row][col] = qsub8(val, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return led_max < sizeof(g_rgb_frame_buffer);
|
||||
}
|
||||
|
||||
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
|
||||
#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
|
Loading…
Add table
Add a link
Reference in a new issue