Fix mod stuck of MODS_KEY when leaving layer #62
- Add action_util.c and remove action_oneshot.c - Add oneshot_mods for MODS_ONESHOT - Add weak_mods for MODS_KEY and MACRO - weak_mods is cleared when layer switching
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12 changed files with 330 additions and 323 deletions
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@ -59,9 +59,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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void process_action(keyrecord_t *record);
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void register_code(uint8_t code);
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void unregister_code(uint8_t code);
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void add_mods(uint8_t mods);
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void del_mods(uint8_t mods);
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void set_mods(uint8_t mods);
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void register_mods(uint8_t mods);
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void unregister_mods(uint8_t mods);
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//void set_mods(uint8_t mods);
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void clear_keyboard(void);
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void clear_keyboard_but_mods(void);
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bool sending_anykey(void);
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