[Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
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38 changed files with 1451 additions and 1190 deletions
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@ -1,21 +1,22 @@
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#pragma once
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/* ws2812 RGB LED */
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#if defined(KEYBOARD_fractal)
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# define RGB_DI_PIN D2
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# undef RGBLED_NUM
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# define RGBLIGHT_ANIMATIONS
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# define RGBLED_NUM 29 // Number of LEDs
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# undef RGBLIGHT_HUE_STEP
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# define RGBLIGHT_HUE_STEP 8
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# undef RGBLIGHT_SAT_STEP
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# define RGBLIGHT_SAT_STEP 8
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# undef RGBLIGHT_VAL_STEP
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_LIMIT_VAL 175
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# define RGBLIGHT_SLEEP
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# define RGB_DI_PIN D2
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# undef RGBLED_NUM
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# define RGBLIGHT_ANIMATIONS
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# define RGBLED_NUM 29 // Number of LEDs
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# undef RGBLIGHT_HUE_STEP
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# define RGBLIGHT_HUE_STEP 8
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# undef RGBLIGHT_SAT_STEP
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# define RGBLIGHT_SAT_STEP 8
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# undef RGBLIGHT_VAL_STEP
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# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_LIMIT_VAL 175
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# define RGBLIGHT_SLEEP
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# define RGBLIGHT_EFFECT_KNIGHT_OFFSET 3
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# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 14
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# define RGBLIGHT_EFFECT_KNIGHT_OFFSET 3
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# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 14
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# define B7_AUDIO
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# define NO_MUSIC_MODE
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#endif
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@ -19,6 +19,7 @@
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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// clang-format off
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#define LAYOUT_ortho_5x12_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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@ -135,22 +136,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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}
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return true;
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};
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void matrix_init_keymap(void) {
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#ifdef KEYBOARD_fractal
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setPinOutput(D5);
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writePinHigh(D5);
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setPinOutput(B0);
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writePinHigh(B0);
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#endif
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}
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// clang-format on
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@ -7,7 +7,7 @@ TAP_DANCE_ENABLE = no
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AUDIO_ENABLE = yes
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ifneq (,$(findstring fractal,$(KEYBOARD))) # Make sure it IS the Planck Light
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RGB_MATRIX_ENABLE = no
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AUDIO_ENABLE = no
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AUDIO_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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RGBLIGHT_TWINKLE = yes
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BOOTLOADER = qmk-dfu
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