Klackygears add user and handwired brain (#9154)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Erovia <Erovia@users.noreply.github.com>
This commit is contained in:
parent
7baeaae9bb
commit
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16 changed files with 1038 additions and 0 deletions
1
keyboards/handwired/brain/brain.c
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keyboards/handwired/brain/brain.c
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#include "brain.h"
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28
keyboards/handwired/brain/brain.h
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keyboards/handwired/brain/brain.h
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, \
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
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L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
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L31, L32, L33, L34, L35, R31, R32, R33, R34, R35, \
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L43, L44, L45, R41, R42, R43 \
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) \
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{ \
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{ KC_NO, L01, L02, L03, L04, L05, L06}, \
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{ L10, L11, L12, L13, L14, L15, L16}, \
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{ L20, L21, L22, L23, L24, L25, L26}, \
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{ KC_NO, L31, L32, L33, L34, L35, KC_NO}, \
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{ KC_NO, KC_NO, KC_NO, L43, L44, L45, KC_NO}, \
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\
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{ R00, R01, R02, R03, R04, R05, KC_NO }, \
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{ R10, R11, R12, R13, R14, R15, R16 }, \
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{ R20, R21, R22, R23, R24, R25, R26 }, \
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{ KC_NO, R31, R32, R33, R34, R35, KC_NO }, \
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{ KC_NO, R41, R42, R43, KC_NO, KC_NO, KC_NO }, \
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}
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keyboards/handwired/brain/config.h
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keyboards/handwired/brain/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2020 James Smith <bronzegears@gmail.com> @klackygears
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4A53
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#define PRODUCT_ID 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER klackygears
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#define PRODUCT Brain
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#define DESCRIPTION A split ergonomic keyboard with sculpted shell
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#define SPLIT_USB_DETECT
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 7
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// wiring of each half
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#define MATRIX_COL_PINS \
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{ D1, D4, C6, D7, E6, B4, B5 }
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#define MATRIX_ROW_PINS \
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{ F4, F5, F6, F7, B1 }
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#define MATRIX_COL_PINS_RIGHT \
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{ B5, B4, E6, D7, C6, D4, D1 }
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#define DIODE_DIRECTION COL2ROW
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/* mouse config */
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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/* Set 0 if debouncing isn't needed */
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/* serial.c configuration for split keyboard */
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#define SOFT_SERIAL_PIN D0
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#define EE_HANDS
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//#define SPLIT_HAND_PIN B7
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Enables This makes it easier for fast typists to use dual-function keys */
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#define PERMISSIVE_HOLD
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#define RGBLED_NUM 28 // Number of LEDs
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_SPLIT
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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//#define PREVENT_STUCK_MODIFIERS
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//#define TAPPING_TERM 150
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//#define IGNORE_MOD_TAP_INTERRUPT
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//#define TAPPING_FORCE_HOLD
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 6
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#define BOOTMAGIC_LITE_ROW_RIGHT 5
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#define BOOTMAGIC_LITE_COLUMN_RIGHT 0
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keyboards/handwired/brain/keymaps/default/keymap.c
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keyboards/handwired/brain/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum custom_keycodes {
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LOWER = SAFE_RANGE,
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RAISE,
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ADJUST,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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// |------------------------------------------. ,---------------------------------------------,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P,
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//|------+------+------+------+------+------+-------| |------+------+------+-------+--------+-------+--------,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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//|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
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//|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------|
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KC_NO, KC_NO, KC_NO, LOWER, KC_SPC, KC_ENT, RAISE, KC_NO, KC_NO, KC_NO,
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//|------+------| //|-------+------+-------| |------+------+------| |-------+--------|
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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//`----------------------' `--------------------'
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),
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[_LOWER] = LAYOUT(
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// |-----------------------------------------------. ,--------------------------------------------------------,
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KC_1, KC_2, KC_3, KC_3, KC_4, KC_ESC, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------,
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KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_BSPC,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------,
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KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------|
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KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
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//|------+------| //|------+------+----------| |--------+------+----------| |---------+---------|
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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//`------------------------' `--------------------------'
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),
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[_RAISE] = LAYOUT(
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// |------------------------------------------------. ,-----------------------------------------------------,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_ESC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
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KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
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KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
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//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------|
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KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
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//|------+------| //|------+------+----------| |--------+------+----------| |--------+--------|
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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//`------------------------' `--------------------------'
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),
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[_ADJUST] = LAYOUT(
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// |------------------------------------------------. ,-----------------------------------------------------,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
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KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------,
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KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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//|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------|
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KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO,
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//|------+------| //|------+------+----------| |--------+------+----------| |--------+--------|
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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//`------------------------' `--------------------------'
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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}
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return true;
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}
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43
keyboards/handwired/brain/keymaps/klackygears/config.h
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keyboards/handwired/brain/keymaps/klackygears/config.h
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/*
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Copyright 2020 James Smith <bronzegears@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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//#define USE_SERIAL
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#define PERMISSIVE_HOLD
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#define TAPPING_TERM 150
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#define IGNORE_MOD_TAP_INTERRUPT
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#undef RGBLIGHT_RAINBOW_SWIRL_RANGE
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#define RGBLIGHT_RAINBOW_SWIRL_RANGE 75
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#define RGBLIGHT_EFFECT_SNAKE
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#undef RGBLIGHT_EFFECT_SNAKE_LENGTH
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 20
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#define RGBLIGHT_EFFECT_KNIGHT
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#undef RGBLIGHT_EFFECT_KNIGHT_LENGTH
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 20
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
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99
keyboards/handwired/brain/keymaps/klackygears/keymap.c
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keyboards/handwired/brain/keymaps/klackygears/keymap.c
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#include QMK_KEYBOARD_H
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#include "klackygears.h"
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//For an explanation of what's going on here with the keymap wrappers, check out drashna's user folder.
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_WINBASE] = LAYOUT_wrapper(
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_______________DVORAK_L1___________________, KC_ESC, KC_GAMER, _______________DVORAK_R1___________________,
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RGB_TOG, _______________DVORAK_L2___________________, _______, KC_GAMR1, _______________DVORAK_R2___________________, RGB_TOG,
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RGB_MOD, _______________WINDVK_L3___________________, _______, KC_GAMR2, _______________WINDVK_R3___________________, RGB_MOD,
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_______, _______, __________________WIN_THUMB_CLUSTER_V2______________ , _______, _______,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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),
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[_MACBASE] = LAYOUT_wrapper(
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_______________DVORAK_L1___________________, KC_ESC, _______, _______________DVORAK_R1___________________,
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RGB_TOG, _______________DVORAK_L2___________________, _______, _______, _______________DVORAK_R2___________________, RGB_TOG,
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RGB_MOD, _______________MACDVK_L3___________________, _______, _______, _______________MACDVK_R3___________________, RGB_MOD,
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_______, _______, __________________MAC_THUMB_CLUSTER_V2______________ , _______, _______,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
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),
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[_QWERTY] = LAYOUT_wrapper(
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_________________QWERTY_L1_________________, KC_ESC, _______, _________________QWERTY_R1_________________,
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KC_CAPS, _________________QWERTY_L2_________________, _______, _______, _________________QWERTY_R2_________________, KC_ENT,
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KC_LSFT, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LGUI, MO(_MNMB), MO(_SYMB), MO(_SYMB), MO(_MNMB), KC_RGUI, MO(_MDIA), MO(_FUNC),
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KC_LSFT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RSFT
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),
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//Jedi - Fallen Order
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[_GAMER] = LAYOUT_wrapper(
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KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
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KC_TAB, KC_F, KC_A, KC_S, KC_D, KC_2, LSFT(KC_F2), KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
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KC_TAB, KC_TAB, KC_X, KC_Z, KC_C, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
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KC_LCTL, KC_LALT, KC_LCTL, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
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KC_NO, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
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),
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//Borderlands
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[_GAMR1] = LAYOUT_wrapper(
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KC_R, KC_G, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
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KC_TAB, KC_V, KC_A, KC_S, KC_D, KC_2, KC_L, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
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KC_T, KC_I, KC_F, KC_Q, KC_4, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
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KC_X, KC_K, KC_C, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
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KC_Z, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
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),
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//Witcher
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[_GAMR2] = LAYOUT_wrapper(
|
||||
KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________,
|
||||
KC_TAB, KC_LALT, KC_A, KC_S, KC_D, KC_2, KC_J, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG,
|
||||
KC_X, KC_I, KC_F, KC_C, KC_V, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD,
|
||||
KC_LCTL, KC_V, KC_HOME, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______,
|
||||
KC_ENT, KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT
|
||||
),
|
||||
|
||||
[_SYMB] = LAYOUT_wrapper(
|
||||
_________________PUNC_L1_ALT_______________, _______, _______, _________________PUNC_R1___________________,
|
||||
_______, _________________PUNC_L3___________________, _______, _______, _________________PUNC_R2___________________, _______,
|
||||
RGB_MOD, _________________PUNC_L3_ALT_______________, _______, _______, _________________PUNC_R3___________________, _______,
|
||||
_______, _______, _______, _______, KC_DEL, KC_CAPS, _______, _______, _______, _______,
|
||||
_______, _______, KC_DEL, KC_CAPS, _______, _______
|
||||
),
|
||||
|
||||
[_FUNC] = LAYOUT_wrapper(
|
||||
_____________FUNC_L1_______________________, _______, _______, _______, _____________FUNC_1_______________,
|
||||
_______, ________MAC_MISSION_CTRL__________, LGUI(KC_L), _______, _______, _______, _____________FUNC_2_______________, _______,
|
||||
RGB_MOD, _____________FUNC_L3_______________________, _______, _______, _______, _____________FUNC_3_______________, _______,
|
||||
_______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_CAPS, _______, _______
|
||||
),
|
||||
|
||||
[_MNMB] = LAYOUT_wrapper(
|
||||
_________________MACNAV_L1_________________, _______, _______, _________________NUMB_R1___________________,
|
||||
_______, _________________MACNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______,
|
||||
RGB_MOD, _________________MACNAV_L3_________________, _______, _______, _________________NUMB_R3_MAC_______________, _______,
|
||||
_______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______,
|
||||
_______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT
|
||||
),
|
||||
|
||||
|
||||
[_NUMB] = LAYOUT_wrapper(
|
||||
_________________WINNAV_L1_________________, _______, _______, _________________NUMB_R1___________________,
|
||||
_______, _________________WINNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______,
|
||||
RGB_MOD, _________________WINNAV_L3_________________, _______, _______, _________________NUMB_R3_WIN_______________, _______,
|
||||
_______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______,
|
||||
_______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT
|
||||
),
|
||||
|
||||
[_MDIA] = LAYOUT_wrapper(
|
||||
_________________LYOUT_____________________, _______, RGB_TOG, _________________RGB_1_____________________,
|
||||
_______, _________________KC_BLANK__________________, _______, _______, _________________RGB_2_____________________, _______,
|
||||
RGB_MOD, _________________KC_BLANK__________________, _______, _______, _________________MEDIA_____________________, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
3
keyboards/handwired/brain/keymaps/klackygears/rules.mk
Normal file
3
keyboards/handwired/brain/keymaps/klackygears/rules.mk
Normal file
|
@ -0,0 +1,3 @@
|
|||
|
||||
RGBLIGHT_ENABLE = yes #Enable WS2812 RGB underlight.
|
||||
TAP_DANCE_ENABLE = yes
|
1
keyboards/handwired/brain/readme.md
Normal file
1
keyboards/handwired/brain/readme.md
Normal file
|
@ -0,0 +1 @@
|
|||
#The Brain is a tented ergo split handwired keyboard with a sculped shell that can be changed out for other options.
|
24
keyboards/handwired/brain/rules.mk
Normal file
24
keyboards/handwired/brain/rules.mk
Normal file
|
@ -0,0 +1,24 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE.it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
|
||||
SPLIT_KEYBOARD = yes
|
Loading…
Add table
Add a link
Reference in a new issue