1
0
Fork 0

Creates a layouts/ folder for keymaps shared between keyboards (#1609)

* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
This commit is contained in:
Jack Humbert 2017-08-23 22:29:07 -04:00 committed by GitHub
parent 7260fc3eef
commit d2ff66a985
451 changed files with 1651 additions and 1477 deletions

View file

@ -0,0 +1,231 @@
/*
* This is built out of frustration with OSX / Sierra caps lock delay.
* Fake it till you make it!
*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "timer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
#define BLINK_BASE 150U // timer threshold for blinking on MDIA layer
typedef enum onoff_t {OFF, ON} onoff;
#define caps_led_on ergodox_right_led_2_on
#define caps_led_off ergodox_right_led_2_off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | | ` | 7 | 8 | 9 | 0 | - | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | CapsL | A | S | D | F | G |------| |------| H | J | K | L | ; | " |
* |--------+------+------+------+------+------| ~L1 | | ~L1 |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Ctrl | Opt | Cmd | Left | Right| | Down | Up | Ctrl | Cmd | Opt |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | L1 | | Alt | Ctrl ]
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter | Spc |
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, M(KC_Q), M(KC_W), M(KC_E), M(KC_R), M(KC_T), KC_LBRC,
M(KC_CAPS), M(KC_A), M(KC_S), M(KC_D), M(KC_F), M(KC_G),
KC_LSFT, M(KC_Z), M(KC_X), M(KC_C), M(KC_V), M(KC_B), KC_FN0,
KC_LCTL, KC_LALT, KC_LGUI, KC_LEFT, KC_RGHT,
KC_TRNS, KC_FN1,
KC_HOME,
KC_BSPC, KC_DEL, KC_END,
// right hand
KC_GRV, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_RBRC, M(KC_Y), M(KC_U), M(KC_I), M(KC_O), M(KC_P), KC_BSLS,
M(KC_H), M(KC_J), M(KC_K), M(KC_L), KC_SCLN, KC_QUOT,
KC_FN0, M(KC_N), M(KC_M), KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_DOWN, KC_UP, KC_RCTL, KC_RGUI, KC_RALT,
KC_RALT, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L0 | L2 | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
KC_GRV ,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_FN3, KC_FN2,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and tenkey
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | BOOTL | | Mute | Vol- | Vol+ | F14 | F15 | | | | NumLk| / | * | - | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | 7 | 8 | 9 | + | |
* |--------+------+------+------+------+------| | | |------+-----+-------+------+------+--------|
* | | | | | | |------| |------| | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | 1 | 2 | 3 | Enter| |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | 0 | . | Enter| |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L1 | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND TENKEY
[MDIA] = LAYOUT_ergodox(
KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_F14, KC_F15,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO,
KC_FN4, KC_NO,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_NO, KC_NO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_NO,
KC_NO, KC_NO, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NO,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_NO,
KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_PENT, KC_NO,
KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_NO,
KC_NO, KC_NO,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(SYMB), // FN0 - Momentary Layer 1 (Symbols)
ACTION_LAYER_ON(SYMB,ON_RELEASE), // FN1 - Enable Layer 1 (Symbols)
ACTION_LAYER_ON(MDIA,ON_RELEASE), // FN2 - Enable Layer 2 (Media)
ACTION_LAYER_OFF(SYMB,ON_RELEASE), // FN3 - Disable Layer 1 (Symbols)
ACTION_LAYER_OFF(MDIA,ON_RELEASE), // FN4 - Disable Layer 2 (MMedia)
ACTION_LAYER_MOMENTARY(MDIA) // FN5 - Momentary Layer 2 (Mdia)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
static onoff caps_state = OFF;
switch(id) {
case KC_CAPS:
if (record->event.pressed) {
// Toggle caps state;
if (caps_state == OFF) {
// Turn it on then!
caps_led_on();
caps_state = ON;
} else {
caps_led_off();
caps_state = OFF;
}
}
break;
default:
if (record->event.pressed) {
bool shifted = false;
if (caps_state == ON && get_mods() == 0) {
register_code(KC_LSFT);
shifted = true;
}
register_code(id);
if(shifted) {
unregister_code(KC_LSFT);
}
} else {
unregister_code(id);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
}
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
static onoff board_led_state = OFF;
static uint16_t dt = 0;
static uint8_t oldlayer = 0;
if(oldlayer != layer) {
// Layer was just toggled.
if(layer == BASE) {
ergodox_board_led_off();
board_led_state = OFF;
} else {
ergodox_board_led_on();
board_led_state = ON;
}
} else if (layer >= MDIA) {
// We need to do blinking.
if(timer_elapsed(dt) > BLINK_BASE) {
// toggle
dt = timer_read();
if(board_led_state == OFF) {
ergodox_board_led_on();
board_led_state = ON;
} else {
ergodox_board_led_off();
board_led_state = OFF;
}
}
}
oldlayer = layer;
}

View file

@ -0,0 +1,38 @@
# The extra special ergodox build for MacOS Sierra caps lock users
###Do you
- Hate the OSX / MacOS caps lock delay?
- Have an ergodox?
###Then this might just be for you!
[This](http://apple.stackexchange.com/questions/81234/how-to-remove-caps-lock-delay-on-apple-macbook-pro-aluminum-keyboard)
and [this](http://sleepycow.org/2014/07/removing-the-caps-lock-delay-on-a-macbook/)
are good workarounds for the caps lock delay, however none of these
work on Sierra. This abomination of a keymap simulates capslock to the best
of its abilities.
This means that it keeps track of caps lock state internally rather than
sending a caps lock keypress to the OS. It is smart enough to check for
modifiers, such as Control being held down, and stop it with the hanky panky
and just send on the key event unmolested even if FakeCaps is enabled. And
since the macro isn't even registered on the non-alphas, it will not affect
them regardless. Only in the event that FakeCaps is enabled and an alpha key
is pressed will it sneak in a shift keydown before the alpha keydown and
immediately afterward sneaks in a shift keyup. Generally this works well,
however there is one known issue:
- Holding down a key will only have the first character in caps. For instance,
with caps lock on, if you hold down the 'a' key, you get:
```
Aaaaaaaaaaaaaaaaaa
```
I have only tested this on an original Ergodox with a Teensy 2.0.
####Some other small tweaks
- Layer 0 board light is off
- Layer 1 board light is on solid
- Layer 2 board light blinks at speed controlled by BLINK_BASE
![osx whiskey tango foxtrot](https://i.imgur.com/yQl1DFe.png)