Tidy up dztech config.h
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12 changed files with 372 additions and 208 deletions
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#pragma once
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1221
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#define DEVICE_VER 0x0001
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#define MANUFACTURER DZTECH
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#define PRODUCT DZ60RGB_WKL
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#define DESCRIPTION DZ60 ARM RGB keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
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#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
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/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
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#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_LED_PROCESS_LIMIT 4
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define DISABLE_RGB_MATRIX_SPLASH
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#define DISABLE_RGB_MATRIX_MULTISPLASH
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#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
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#define DRIVER_ADDR_1 0b1010000
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#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 62
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#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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#endif
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define DISABLE_RGB_MATRIX_SPLASH
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# define DISABLE_RGB_MATRIX_MULTISPLASH
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# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
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# define DRIVER_ADDR_1 0b1010000
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# define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
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# define DRIVER_COUNT 2
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# define DRIVER_1_LED_TOTAL 62
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# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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#endif
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