Added files for Bantam-44
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keyboard/Bantam44/Bantam44.h
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keyboard/Bantam44/Bantam44.h
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#ifndef BANTAM44_H
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#define BANTAM44_H
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#include "matrix.h"
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#include "keymap_common.h"
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#include "backlight.h"
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#include <stddef.h>
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// This a shortcut to help you visually see your layout.
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, K2A }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
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{ K30, K31, K32, KC_NO, K33, KC_NO, K34, KC_NO, K35, K36, K37, K38 }, \
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}
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void * matrix_init_user(void);
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void * matrix_scan_user(void);
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#endif
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