[Keyboard] Add Contender (#15403)
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
755731f0ba
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148
keyboards/contender/config.h
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148
keyboards/contender/config.h
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/*
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Copyright 2020 sotoba
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xC010
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#define DEVICE_VER 0x0001
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#define MANUFACTURER sotoba
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#define PRODUCT contender
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 5
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, D3, B5, B7, B4, B2 }
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#define MATRIX_COL_PINS { C7, D6, B3, B0, B1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGB_DI_PIN C6
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#define RGBLED_NUM 33
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#define RGBLIGHT_LED_MAP { \
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0, 1, 2, 3, \
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7, 6, 5, 4, \
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8, 9, 10, 11, \
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15, 14, 13, 12, \
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16, 17, 18, 19, \
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22, 21, 20, \
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25, 24, 23, 26, 27, 28, 29, 30, 31, 32 }
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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17
keyboards/contender/contender.c
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17
keyboards/contender/contender.c
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/* Copyright 2020 sotoba
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "contender.h"
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43
keyboards/contender/contender.h
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43
keyboards/contender/contender.h
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/* Copyright 2020 sotoba
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33, k34, \
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k40, k41, k42, k43, k44, \
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k50, k51, k52, k53 \
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) { \
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{ KC_NO, k00, k01, k02, k03 }, \
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{ KC_NO, k10, k11, k12, k13 }, \
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{ KC_NO, k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33, k34 }, \
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{ k40, k41, k42, k43, k44 }, \
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{ k50, k51, k52, k53, KC_NO } \
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}
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37
keyboards/contender/info.json
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37
keyboards/contender/info.json
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{
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"keyboard_name": "contender",
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"url": "https://github.com/sotoba/contender",
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"maintainer": "sotoba",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"Esc", "x":1, "y":0},
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{"label":"Tab", "x":2, "y":0},
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{"label":"Shift", "x":3, "y":0},
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{"label":"Back", "x":4, "y":0},
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{"label":"Num", "x":1, "y":1.25},
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{"label":"/", "x":2, "y":1.25},
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{"label":"*", "x":3, "y":1.25},
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{"label":"=", "x":4, "y":1.25},
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{"label":"7", "x":1, "y":2.25},
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{"label":"8", "x":2, "y":2.25},
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{"label":"9", "x":3, "y":2.25},
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{"label":"-", "x":4, "y":2.25},
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{"label":"fn","x":0, "y":3.25},
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{"label":"4", "x":1, "y":3.25},
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{"label":"5", "x":2, "y":3.25},
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{"label":"6", "x":3, "y":3.25},
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{"label":"+", "x":4, "y":3.25},
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{"label":"RGB","x":0, "y":4.25},
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{"label":"1", "x":1, "y":4.25},
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{"label":"2", "x":2, "y":4.25},
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{"label":"3", "x":3, "y":4.25},
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{"label":"Enter", "x":4, "y":4.25, "h":2},
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{"label":"TG","x":0, "y":5.25},
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{"label":"0", "x":1, "y":5.25},
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{"label":"00", "x":2, "y":5.25},
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{"label":".", "x":3, "y":5.25}
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]
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}
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}
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}
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19
keyboards/contender/keymaps/default/config.h
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19
keyboards/contender/keymaps/default/config.h
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/*
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Copyright 2020 sotoba
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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111
keyboards/contender/keymaps/default/keymap.c
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111
keyboards/contender/keymaps/default/keymap.c
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/* Copyright 2020 sotoba
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||||
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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|
* GNU General Public License for more details.
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||||||
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*
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_UNRULY,
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_FUNCTION
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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DOUBLE_ZERO = SAFE_RANGE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_ESCAPE, KC_LSFT, KC_TAB, KC_BSPACE,
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KC_NLCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_EQUAL,
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KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS,
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MO(_FUNCTION), KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS,
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RGB_TOG, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER,
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TG(_UNRULY), KC_KP_0, DOUBLE_ZERO, KC_KP_DOT
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),
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/* Lightning */
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[_UNRULY] = LAYOUT(
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KC_ESCAPE, KC_LSFT, KC_TAB, KC_BSPACE,
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KC_NLCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_EQUAL,
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KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS,
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KC_TRNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS,
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KC_TRNS, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER,
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KC_TRNS, KC_KP_0, DOUBLE_ZERO, KC_KP_DOT
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),
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/* Function */
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[_FUNCTION] = LAYOUT(
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RESET, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TRNS, RGB_RMOD, RGB_MOD, KC_NO, KC_NO,
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KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO,
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KC_TRNS, RGB_HUD, RGB_SAD, RGB_VAD
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case DOUBLE_ZERO:
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if (record->event.pressed) {
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// when keycode DOUBLE_ZERO is pressed
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SEND_STRING("00");
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}
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break;
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}
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return true;
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||||||
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}
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||||||
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#ifdef RGBLIGHT_LAYERS
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const rgblight_segment_t PROGMEM num_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{26, 7, HSV_SPRINGGREEN}
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);
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||||||
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||||||
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const rgblight_segment_t PROGMEM unruly_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 4, HSV_OFF},
|
||||||
|
{4, 2, HSV_WHITE},
|
||||||
|
{6, 2, HSV_PURPLE},
|
||||||
|
{8, 2, HSV_RED},
|
||||||
|
{10, 2, HSV_BLUE},
|
||||||
|
{12, 2, HSV_YELLOW},
|
||||||
|
{14, 2, HSV_GREEN},
|
||||||
|
{16, 3, HSV_ORANGE},
|
||||||
|
{19, 1, HSV_OFF},
|
||||||
|
{20, 3, HSV_PINK},
|
||||||
|
{23, 10, HSV_GREEN}
|
||||||
|
);
|
||||||
|
|
||||||
|
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||||
|
num_layer,
|
||||||
|
unruly_layer
|
||||||
|
);
|
||||||
|
|
||||||
|
void keyboard_post_init_user(void) {
|
||||||
|
// Enable the LED layers
|
||||||
|
rgblight_layers = rgb_layers;
|
||||||
|
}
|
||||||
|
|
||||||
|
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||||
|
rgblight_set_layer_state(1, layer_state_cmp(state, _UNRULY));
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool led_update_user(led_t led_state) {
|
||||||
|
rgblight_set_layer_state(0, led_state.num_lock);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
1
keyboards/contender/keymaps/default/readme.md
Normal file
1
keyboards/contender/keymaps/default/readme.md
Normal file
@ -0,0 +1 @@
|
|||||||
|
# The default keymap for contender
|
26
keyboards/contender/readme.md
Normal file
26
keyboards/contender/readme.md
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
# contender
|
||||||
|
|
||||||
|
![](https://i.imgur.com/JME6nwB.jpg)
|
||||||
|
|
||||||
|
A number pad for hardboot.
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [sotoba](https://github.com/sotoba)
|
||||||
|
* Hardware Supported: Contender PCB
|
||||||
|
* Hardware Availability: [BOOTH: stupa-devices](https://stupa-devices.booth.pm/)
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make contender:default
|
||||||
|
|
||||||
|
Flashing example for this keyboard:
|
||||||
|
|
||||||
|
make contender:default:flash
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
## Bootloader
|
||||||
|
|
||||||
|
Enter the bootloader in 2 ways:
|
||||||
|
|
||||||
|
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||||
|
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
19
keyboards/contender/rules.mk
Normal file
19
keyboards/contender/rules.mk
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# MCU name
|
||||||
|
MCU = atmega32u2
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
Loading…
Reference in New Issue
Block a user