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Switching rgb_config_t to use HSV struct

This commit is contained in:
Ryan Caltabiano 2019-05-19 23:12:29 -05:00 committed by Drashna Jaelre
parent e717dcaa09
commit cf215487ba
42 changed files with 126 additions and 118 deletions

View file

@ -4,17 +4,17 @@ RGB_MATRIX_EFFECT(RAINDROPS)
static void raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val };
HSV hsv = { 0 , rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v };
// Take the shortest path between hues
int16_t deltaH = ((rgb_matrix_config.hue + 180) % 360 - rgb_matrix_config.hue) / 4;
int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
if (deltaH > 127) {
deltaH -= 256;
} else if (deltaH < -127) {
deltaH += 256;
}
hsv.h = rgb_matrix_config.hue + (deltaH * (rand() & 0x03));
hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}