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[Cleanup] Quantum Painter (#19825)

Co-authored-by: Nick Brassel <nick@tzarc.org>
This commit is contained in:
Pablo Martínez 2023-03-25 18:56:04 +01:00 committed by GitHub
parent e640fd65ff
commit cd542a0f67
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 171 additions and 169 deletions

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@ -54,8 +54,8 @@ bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count,
}
bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
struct painter_driver_t* driver = (struct painter_driver_t*)device;
int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
painter_driver_t* driver = (painter_driver_t*)device;
int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
return false;
@ -84,13 +84,13 @@ bool qp_internal_send_bytes(painter_device_t device, uint32_t byte_count, qp_int
// Progressive pull of bytes, push of pixels
static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
state->curr = qp_stream_get(state->src_stream);
qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
state->curr = qp_stream_get(state->src_stream);
return state->curr;
}
static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
qp_internal_byte_input_state_t* state = (qp_internal_byte_input_state_t*)cb_arg;
// Work out if we're parsing the initial marker byte
if (state->rle.mode == MARKER_BYTE) {
@ -126,8 +126,8 @@ static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
}
bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
struct qp_internal_pixel_output_state* state = (struct qp_internal_pixel_output_state*)cb_arg;
struct painter_driver_t* driver = (struct painter_driver_t*)state->device;
qp_internal_pixel_output_state_t* state = (qp_internal_pixel_output_state_t*)cb_arg;
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
return false;
@ -145,8 +145,8 @@ bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg
}
bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
struct qp_internal_byte_output_state* state = (struct qp_internal_byte_output_state*)cb_arg;
struct painter_driver_t* driver = (struct painter_driver_t*)state->device;
qp_internal_byte_output_state_t* state = (qp_internal_byte_output_state_t*)cb_arg;
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->append_pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos++, byteval)) {
return false;
@ -154,7 +154,7 @@ bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
// If we've hit the transmit limit, send out the entire buffer and reset the write position
if (state->byte_write_pos == state->max_bytes) {
struct painter_driver_t* driver = (struct painter_driver_t*)state->device;
painter_driver_t* driver = (painter_driver_t*)state->device;
if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->byte_write_pos * 8 / driver->native_bits_per_pixel)) {
return false;
}
@ -164,7 +164,7 @@ bool qp_internal_byte_appender(uint8_t byteval, void* cb_arg) {
return true;
}
qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression) {
qp_internal_byte_input_callback qp_internal_prepare_input_state(qp_internal_byte_input_state_t* input_state, painter_compression_t compression) {
switch (compression) {
case IMAGE_UNCOMPRESSED:
return qp_drawimage_byte_uncompressed_decoder;