[MERGE] Implement multiple logging backends (22159)
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1648a63812
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cbb8b0de36
18 changed files with 111 additions and 35 deletions
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@ -42,7 +42,6 @@
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#include "keyboard.h"
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#include "action.h"
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#include "led.h"
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#include "sendchar.h"
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#include "debug.h"
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#ifdef SLEEP_LED_ENABLE
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# include "sleep_led.h"
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@ -204,7 +203,7 @@ static void console_flush_task(void) {
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while (Endpoint_IsReadWriteAllowed())
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Endpoint_Write_8(0);
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// flush sendchar packet
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// flush console packet
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if (Endpoint_IsINReady()) {
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Endpoint_ClearIN();
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}
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@ -582,7 +581,7 @@ void send_digitizer(report_digitizer_t *report) {
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}
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/*******************************************************************************
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* sendchar
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* CONSOLE
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******************************************************************************/
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#ifdef CONSOLE_ENABLE
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# define SEND_TIMEOUT 5
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@ -590,13 +589,13 @@ void send_digitizer(report_digitizer_t *report) {
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*
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* FIXME: Needs doc
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*/
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int8_t sendchar(uint8_t c) {
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int8_t console_write(uint8_t c) {
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// Do not wait if the previous write has timed_out.
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// Because sendchar() is called so many times, waiting each call causes big lag.
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// Because console_write() is called so many times, waiting each call causes big lag.
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// The `timed_out` state is an approximation of the ideal `is_listener_disconnected?` state.
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static bool timed_out = false;
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// prevents console_flush_task() from running during sendchar() runs.
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// prevents console_flush_task() from running during console_write() runs.
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// or char will be lost. These two function is mutually exclusive.
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CONSOLE_FLUSH_SET(false);
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