1
0
Fork 0

[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)

* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
This commit is contained in:
Albert Y 2022-12-12 23:52:22 +08:00 committed by GitHub
parent 8698d109d7
commit cbabc8dbe6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
226 changed files with 462 additions and 380 deletions

View file

@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define TAPPING_FORCE_HOLD
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 100
#define SPLIT_LAYER_STATE_ENABLE

View file

@ -2,7 +2,7 @@
#define SWAP_SCLN
#undef TAPPING_FORCE_HOLD
#undef QUICK_TAP_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 300
#define IGNORE_MOD_TAP_INTERRUPT
@ -11,13 +11,13 @@
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
// # define RGBLIGHT_EFFECT_BREATHING
// # define RGBLIGHT_EFFECT_RAINBOW_MOOD
// # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// # define RGBLIGHT_EFFECT_SNAKE
// # define RGBLIGHT_EFFECT_KNIGHT
// # define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
#endif // LED_ANIMATIONS
// # define RGBLIGHT_EFFECT_RGB_TEST
// # define RGBLIGHT_EFFECT_ALTERNATING
#endif // LED_ANIMATIONS