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[Keyboard] Small Refactor of Duck boards (#5521)

* first [ass at pulling out common duck library functions

* use new library in jetfire

* use new library in duck lightsaver

* use new library in octagon v2

* put Device into the library

* refactor send_value

* refactor send_value and send_color

* use pragma once

* use pragma once

* use pragma once

* use pragma once

* rename backlight_led to indicator_leds to match with other duck boards

* rename enum

* make #define names consistent

* rename ducklib to duck_led

* update rules.mk ?= to =

* put rgb in the correct order

* add debounce debugging printouts

* turn on bootmagic lite and set it to the top left most key commonly programmed as Escape

* add reset key documentation

* fix that typo

* Update keyboards/duck/duck_led/duck_led.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* include the correct library
This commit is contained in:
MechMerlin 2019-04-03 10:17:25 -07:00 committed by Drashna Jaelre
parent caefb1c61e
commit cb2f2fd258
33 changed files with 192 additions and 202 deletions

View file

@ -48,6 +48,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Set to top left most key */
#define BOOTMAGIC_LITE_ROW 5
#define BOOTMAGIC_LITE_COLUMN 10
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/