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Move RGBLight code into its own folder (#13312)

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Ryan 2021-06-28 15:15:24 +10:00 committed by GitHub
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commit cb23fe9fc1
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9 changed files with 16 additions and 23 deletions

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quantum/rgblight/rgblight.c Normal file

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/* Copyright 2017 Yang Liu
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) ****
old mode number (before 0.6.117) to new mode name table
|-----------------|-----------------------------------|
| old mode number | new mode name |
|-----------------|-----------------------------------|
| 1 | RGBLIGHT_MODE_STATIC_LIGHT |
| 2 | RGBLIGHT_MODE_BREATHING |
| 3 | RGBLIGHT_MODE_BREATHING + 1 |
| 4 | RGBLIGHT_MODE_BREATHING + 2 |
| 5 | RGBLIGHT_MODE_BREATHING + 3 |
| 6 | RGBLIGHT_MODE_RAINBOW_MOOD |
| 7 | RGBLIGHT_MODE_RAINBOW_MOOD + 1 |
| 8 | RGBLIGHT_MODE_RAINBOW_MOOD + 2 |
| 9 | RGBLIGHT_MODE_RAINBOW_SWIRL |
| 10 | RGBLIGHT_MODE_RAINBOW_SWIRL + 1 |
| 11 | RGBLIGHT_MODE_RAINBOW_SWIRL + 2 |
| 12 | RGBLIGHT_MODE_RAINBOW_SWIRL + 3 |
| 13 | RGBLIGHT_MODE_RAINBOW_SWIRL + 4 |
| 14 | RGBLIGHT_MODE_RAINBOW_SWIRL + 5 |
| 15 | RGBLIGHT_MODE_SNAKE |
| 16 | RGBLIGHT_MODE_SNAKE + 1 |
| 17 | RGBLIGHT_MODE_SNAKE + 2 |
| 18 | RGBLIGHT_MODE_SNAKE + 3 |
| 19 | RGBLIGHT_MODE_SNAKE + 4 |
| 20 | RGBLIGHT_MODE_SNAKE + 5 |
| 21 | RGBLIGHT_MODE_KNIGHT |
| 22 | RGBLIGHT_MODE_KNIGHT + 1 |
| 23 | RGBLIGHT_MODE_KNIGHT + 2 |
| 24 | RGBLIGHT_MODE_CHRISTMAS |
| 25 | RGBLIGHT_MODE_STATIC_GRADIENT |
| 26 | RGBLIGHT_MODE_STATIC_GRADIENT + 1 |
| 27 | RGBLIGHT_MODE_STATIC_GRADIENT + 2 |
| 28 | RGBLIGHT_MODE_STATIC_GRADIENT + 3 |
| 29 | RGBLIGHT_MODE_STATIC_GRADIENT + 4 |
| 30 | RGBLIGHT_MODE_STATIC_GRADIENT + 5 |
| 31 | RGBLIGHT_MODE_STATIC_GRADIENT + 6 |
| 32 | RGBLIGHT_MODE_STATIC_GRADIENT + 7 |
| 33 | RGBLIGHT_MODE_STATIC_GRADIENT + 8 |
| 34 | RGBLIGHT_MODE_STATIC_GRADIENT + 9 |
| 35 | RGBLIGHT_MODE_RGB_TEST |
| 36 | RGBLIGHT_MODE_ALTERNATING |
| 37 | RGBLIGHT_MODE_TWINKLE |
| 38 | RGBLIGHT_MODE_TWINKLE + 1 |
| 39 | RGBLIGHT_MODE_TWINKLE + 2 |
| 40 | RGBLIGHT_MODE_TWINKLE + 3 |
| 41 | RGBLIGHT_MODE_TWINKLE + 4 |
| 42 | RGBLIGHT_MODE_TWINKLE + 5 |
|-----------------|-----------------------------------|
*****/
#ifdef RGBLIGHT_ANIMATIONS
// for backward compatibility
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
#endif
#ifdef RGBLIGHT_STATIC_PATTERNS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
#endif
// clang-format off
// check dynamic animation effects chose ?
#if defined(RGBLIGHT_EFFECT_BREATHING) \
|| defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) \
|| defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \
|| defined(RGBLIGHT_EFFECT_SNAKE) \
|| defined(RGBLIGHT_EFFECT_KNIGHT) \
|| defined(RGBLIGHT_EFFECT_CHRISTMAS) \
|| defined(RGBLIGHT_EFFECT_RGB_TEST) \
|| defined(RGBLIGHT_EFFECT_ALTERNATING) \
|| defined(RGBLIGHT_EFFECT_TWINKLE)
# define RGBLIGHT_USE_TIMER
#endif
// clang-format on
#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym,
#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##sym,
enum RGBLIGHT_EFFECT_MODE {
RGBLIGHT_MODE_zero = 0,
#include "rgblight_modes.h"
RGBLIGHT_MODE_last
};
#ifndef RGBLIGHT_H_DUMMY_DEFINE
# define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)
// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85
# ifndef RGBLIGHT_EFFECT_BREATHE_MAX
# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255
# endif
# ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
# define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
# endif
# ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
# define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds)
# endif
# ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
# define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40
# endif
# ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
# define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
# endif
# ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE
# define RGBLIGHT_EFFECT_TWINKLE_LIFE 200
# endif
# ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
# endif
# ifndef RGBLIGHT_HUE_STEP
# define RGBLIGHT_HUE_STEP 8
# endif
# ifndef RGBLIGHT_SAT_STEP
# define RGBLIGHT_SAT_STEP 17
# endif
# ifndef RGBLIGHT_VAL_STEP
# define RGBLIGHT_VAL_STEP 17
# endif
# ifndef RGBLIGHT_LIMIT_VAL
# define RGBLIGHT_LIMIT_VAL 255
# endif
# include <stdint.h>
# include <stdbool.h>
# include "eeconfig.h"
# include "ws2812.h"
# include "color.h"
# include "rgblight_list.h"
# if defined(__AVR__)
# include <avr/pgmspace.h>
# endif
# ifdef RGBLIGHT_LAYERS
typedef struct {
uint8_t index; // The first LED to light
uint8_t count; // The number of LEDs to light
uint8_t hue;
uint8_t sat;
uint8_t val;
} rgblight_segment_t;
# define RGBLIGHT_END_SEGMENT_INDEX (255)
# define RGBLIGHT_END_SEGMENTS \
{ RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 }
# ifndef RGBLIGHT_MAX_LAYERS
# define RGBLIGHT_MAX_LAYERS 8
# endif
# if RGBLIGHT_MAX_LAYERS <= 0
# error invalid RGBLIGHT_MAX_LAYERS value (must be >= 1)
# elif RGBLIGHT_MAX_LAYERS <= 8
typedef uint8_t rgblight_layer_mask_t;
# elif RGBLIGHT_MAX_LAYERS <= 16
typedef uint16_t rgblight_layer_mask_t;
# elif RGBLIGHT_MAX_LAYERS <= 32
typedef uint32_t rgblight_layer_mask_t;
# else
# error invalid RGBLIGHT_MAX_LAYERS value (must be <= 32)
# endif
# define RGBLIGHT_LAYER_SEGMENTS(...) \
{ __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
# define RGBLIGHT_LAYERS_LIST(...) \
{ __VA_ARGS__, NULL }
// Get/set enabled rgblight layers
void rgblight_set_layer_state(uint8_t layer, bool enabled);
bool rgblight_get_layer_state(uint8_t layer);
// Point this to an array of rgblight_segment_t arrays in keyboard_post_init_user to use rgblight layers
extern const rgblight_segment_t *const *rgblight_layers;
# ifdef RGBLIGHT_LAYER_BLINK
# define RGBLIGHT_USE_TIMER
void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms);
void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times);
# endif
# endif
extern LED_TYPE led[RGBLED_NUM];
extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
extern const uint8_t RGBLED_TWINKLE_INTERVALS[3] PROGMEM;
extern bool is_rgblight_initialized;
// Should stay in sycn with rgb matrix config as we reuse eeprom storage for both (for now)
typedef union {
uint32_t raw;
struct {
bool enable : 1;
uint8_t mode : 7;
uint8_t hue : 8;
uint8_t sat : 8;
uint8_t val : 8;
uint8_t speed : 8; // EECONFIG needs to be increased to support this
};
} rgblight_config_t;
typedef struct _rgblight_status_t {
uint8_t base_mode;
bool timer_enabled;
# ifdef RGBLIGHT_SPLIT
uint8_t change_flags;
# endif
# ifdef RGBLIGHT_LAYERS
rgblight_layer_mask_t enabled_layer_mask;
# endif
} rgblight_status_t;
/*
* Structure for RGB Light clipping ranges
*/
typedef struct _rgblight_ranges_t {
uint8_t clipping_start_pos;
uint8_t clipping_num_leds;
uint8_t effect_start_pos;
uint8_t effect_end_pos;
uint8_t effect_num_leds;
} rgblight_ranges_t;
extern rgblight_ranges_t rgblight_ranges;
/* === Utility Functions ===*/
void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1); // without RGBLIGHT_LIMIT_VAL check
void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1);
/* === Low level Functions === */
void rgblight_set(void);
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds);
/* === Effects and Animations Functions === */
/* effect range setting */
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds);
/* direct operation */
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index);
void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end);
void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
# ifndef RGBLIGHT_SPLIT
void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val);
# endif
/* effect mode change */
void rgblight_mode(uint8_t mode);
void rgblight_mode_noeeprom(uint8_t mode);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_step(void);
void rgblight_step_noeeprom(void);
void rgblight_step_reverse(void);
void rgblight_step_reverse_noeeprom(void);
/* effects mode disable/enable */
void rgblight_toggle(void);
void rgblight_toggle_noeeprom(void);
void rgblight_enable(void);
void rgblight_enable_noeeprom(void);
void rgblight_disable(void);
void rgblight_disable_noeeprom(void);
/* hue, sat, val change */
void rgblight_increase_hue(void);
void rgblight_increase_hue_noeeprom(void);
void rgblight_decrease_hue(void);
void rgblight_decrease_hue_noeeprom(void);
void rgblight_increase_sat(void);
void rgblight_increase_sat_noeeprom(void);
void rgblight_decrease_sat(void);
void rgblight_decrease_sat_noeeprom(void);
void rgblight_increase_val(void);
void rgblight_increase_val_noeeprom(void);
void rgblight_decrease_val(void);
void rgblight_decrease_val_noeeprom(void);
void rgblight_increase_speed(void);
void rgblight_increase_speed_noeeprom(void);
void rgblight_decrease_speed(void);
void rgblight_decrease_speed_noeeprom(void);
void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val);
/* effect speed */
uint8_t rgblight_get_speed(void);
void rgblight_set_speed(uint8_t speed);
void rgblight_set_speed_noeeprom(uint8_t speed);
/* reset */
void rgblight_reload_from_eeprom(void);
/* query */
uint8_t rgblight_get_mode(void);
uint8_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);
bool rgblight_is_enabled(void);
HSV rgblight_get_hsv(void);
/* === qmk_firmware (core)internal Functions === */
void rgblight_init(void);
void rgblight_suspend(void);
void rgblight_wakeup(void);
uint32_t rgblight_read_dword(void);
void rgblight_update_dword(uint32_t dword);
uint32_t eeconfig_read_rgblight(void);
void eeconfig_update_rgblight(uint32_t val);
void eeconfig_update_rgblight_current(void);
void eeconfig_update_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void rgb_matrix_increase(void);
void rgb_matrix_decrease(void);
void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);
# define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);
# ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
# else
# define rgblight_task()
# define rgblight_timer_init()
# define rgblight_timer_enable()
# define rgblight_timer_disable()
# define rgblight_timer_toggle()
# endif
# ifdef RGBLIGHT_SPLIT
# define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
# define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
# define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
# define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)
# define RGBLIGHT_STATUS_CHANGE_LAYERS (1 << 4)
typedef struct _rgblight_syncinfo_t {
rgblight_config_t config;
rgblight_status_t status;
} rgblight_syncinfo_t;
/* for split keyboard master side */
uint8_t rgblight_get_change_flags(void);
void rgblight_clear_change_flags(void);
void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
# endif
# ifdef RGBLIGHT_USE_TIMER
typedef struct _animation_status_t {
uint16_t last_timer;
uint8_t delta; /* mode - base_mode */
bool restart;
union {
uint16_t pos16;
uint8_t pos;
int8_t current_hue;
uint16_t current_offset;
};
} animation_status_t;
extern animation_status_t animation_status;
void rgblight_effect_breathing(animation_status_t *anim);
void rgblight_effect_rainbow_mood(animation_status_t *anim);
void rgblight_effect_rainbow_swirl(animation_status_t *anim);
void rgblight_effect_snake(animation_status_t *anim);
void rgblight_effect_knight(animation_status_t *anim);
void rgblight_effect_christmas(animation_status_t *anim);
void rgblight_effect_rgbtest(animation_status_t *anim);
void rgblight_effect_alternating(animation_status_t *anim);
void rgblight_effect_twinkle(animation_status_t *anim);
# endif
#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE

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#pragma once
#define RGBLIGHT_EFFECT_BREATHE_TABLE
// clang-format off
// Breathing center: 1.85
// Breathing max: 255
const uint8_t PROGMEM rgblight_effect_breathe_table[] = {
#if RGBLIGHT_BREATHE_TABLE_SIZE == 256
0x22, 0x23, 0x25, 0x26, 0x28, 0x29, 0x2A, 0x2C,
0x2D, 0x2F, 0x30, 0x32, 0x33, 0x35, 0x36, 0x38,
0x3A, 0x3B, 0x3D, 0x3E, 0x40, 0x42, 0x43, 0x45,
0x47, 0x49, 0x4A, 0x4C, 0x4E, 0x50, 0x51, 0x53,
0x55, 0x57, 0x59, 0x5A, 0x5C, 0x5E, 0x60, 0x62,
0x64, 0x66, 0x68, 0x69, 0x6B, 0x6D, 0x6F, 0x71,
0x73, 0x75, 0x77, 0x79, 0x7B, 0x7D, 0x7F, 0x81,
0x83, 0x85, 0x87, 0x89, 0x8A, 0x8C, 0x8E, 0x90,
0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E, 0x9F,
0xA1, 0xA3, 0xA5, 0xA7, 0xA8, 0xAA, 0xAC, 0xAE,
0xAF, 0xB1, 0xB3, 0xB4, 0xB6, 0xB8, 0xB9, 0xBB,
0xBC, 0xBE, 0xBF, 0xC1, 0xC2, 0xC3, 0xC5, 0xC6,
0xC7, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xD0,
0xD1, 0xD2, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7,
0xD7, 0xD8, 0xD9, 0xD9, 0xDA, 0xDA, 0xDB, 0xDB,
0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD,
0xDD, 0xDD, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDB,
0xDB, 0xDB, 0xDA, 0xDA, 0xD9, 0xD9, 0xD8, 0xD7,
0xD7, 0xD6, 0xD5, 0xD4, 0xD3, 0xD2, 0xD2, 0xD1,
0xD0, 0xCE, 0xCD, 0xCC, 0xCB, 0xCA, 0xC9, 0xC7,
0xC6, 0xC5, 0xC3, 0xC2, 0xC1, 0xBF, 0xBE, 0xBC,
0xBB, 0xB9, 0xB8, 0xB6, 0xB4, 0xB3, 0xB1, 0xAF,
0xAE, 0xAC, 0xAA, 0xA8, 0xA7, 0xA5, 0xA3, 0xA1,
0x9F, 0x9E, 0x9C, 0x9A, 0x98, 0x96, 0x94, 0x92,
0x90, 0x8E, 0x8C, 0x8A, 0x89, 0x87, 0x85, 0x83,
0x81, 0x7F, 0x7D, 0x7B, 0x79, 0x77, 0x75, 0x73,
0x71, 0x6F, 0x6D, 0x6B, 0x69, 0x68, 0x66, 0x64,
0x62, 0x60, 0x5E, 0x5C, 0x5A, 0x59, 0x57, 0x55,
0x53, 0x51, 0x50, 0x4E, 0x4C, 0x4A, 0x49, 0x47,
0x45, 0x43, 0x42, 0x40, 0x3E, 0x3D, 0x3B, 0x3A,
0x38, 0x36, 0x35, 0x33, 0x32, 0x30, 0x2F, 0x2D,
0x2C, 0x2A, 0x29, 0x28, 0x26, 0x25, 0x23, 0x22
#endif
#if RGBLIGHT_BREATHE_TABLE_SIZE == 128
0x22, 0x25, 0x28, 0x2A,
0x2D, 0x30, 0x33, 0x36,
0x3A, 0x3D, 0x40, 0x43,
0x47, 0x4A, 0x4E, 0x51,
0x55, 0x59, 0x5C, 0x60,
0x64, 0x68, 0x6B, 0x6F,
0x73, 0x77, 0x7B, 0x7F,
0x83, 0x87, 0x8A, 0x8E,
0x92, 0x96, 0x9A, 0x9E,
0xA1, 0xA5, 0xA8, 0xAC,
0xAF, 0xB3, 0xB6, 0xB9,
0xBC, 0xBF, 0xC2, 0xC5,
0xC7, 0xCA, 0xCC, 0xCE,
0xD1, 0xD2, 0xD4, 0xD6,
0xD7, 0xD9, 0xDA, 0xDB,
0xDB, 0xDC, 0xDC, 0xDD,
0xDD, 0xDC, 0xDC, 0xDC,
0xDB, 0xDA, 0xD9, 0xD8,
0xD7, 0xD5, 0xD3, 0xD2,
0xD0, 0xCD, 0xCB, 0xC9,
0xC6, 0xC3, 0xC1, 0xBE,
0xBB, 0xB8, 0xB4, 0xB1,
0xAE, 0xAA, 0xA7, 0xA3,
0x9F, 0x9C, 0x98, 0x94,
0x90, 0x8C, 0x89, 0x85,
0x81, 0x7D, 0x79, 0x75,
0x71, 0x6D, 0x69, 0x66,
0x62, 0x5E, 0x5A, 0x57,
0x53, 0x50, 0x4C, 0x49,
0x45, 0x42, 0x3E, 0x3B,
0x38, 0x35, 0x32, 0x2F,
0x2C, 0x29, 0x26, 0x23
#endif
#if RGBLIGHT_BREATHE_TABLE_SIZE == 64
0x22, 0x28,
0x2D, 0x33,
0x3A, 0x40,
0x47, 0x4E,
0x55, 0x5C,
0x64, 0x6B,
0x73, 0x7B,
0x83, 0x8A,
0x92, 0x9A,
0xA1, 0xA8,
0xAF, 0xB6,
0xBC, 0xC2,
0xC7, 0xCC,
0xD1, 0xD4,
0xD7, 0xDA,
0xDB, 0xDC,
0xDD, 0xDC,
0xDB, 0xD9,
0xD7, 0xD3,
0xD0, 0xCB,
0xC6, 0xC1,
0xBB, 0xB4,
0xAE, 0xA7,
0x9F, 0x98,
0x90, 0x89,
0x81, 0x79,
0x71, 0x69,
0x62, 0x5A,
0x53, 0x4C,
0x45, 0x3E,
0x38, 0x32,
0x2C, 0x26
#endif
};
static const int table_scale = 256 / sizeof(rgblight_effect_breathe_table);

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#ifdef _RGBM_SINGLE_STATIC
_RGBM_SINGLE_STATIC(STATIC_LIGHT)
# ifdef RGBLIGHT_EFFECT_BREATHING
_RGBM_MULTI_DYNAMIC(BREATHING)
_RGBM_TMP_DYNAMIC(breathing_3, BREATHING)
_RGBM_TMP_DYNAMIC(breathing_4, BREATHING)
_RGBM_TMP_DYNAMIC(BREATHING_end, BREATHING)
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
_RGBM_MULTI_DYNAMIC(RAINBOW_MOOD)
_RGBM_TMP_DYNAMIC(rainbow_mood_7, RAINBOW_MOOD)
_RGBM_TMP_DYNAMIC(RAINBOW_MOOD_end, RAINBOW_MOOD)
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
_RGBM_MULTI_DYNAMIC(RAINBOW_SWIRL)
_RGBM_TMP_DYNAMIC(rainbow_swirl_10, RAINBOW_SWIRL)
_RGBM_TMP_DYNAMIC(rainbow_swirl_11, RAINBOW_SWIRL)
_RGBM_TMP_DYNAMIC(rainbow_swirl_12, RAINBOW_SWIRL)
_RGBM_TMP_DYNAMIC(rainbow_swirl_13, RAINBOW_SWIRL)
_RGBM_TMP_DYNAMIC(RAINBOW_SWIRL_end, RAINBOW_SWIRL)
# endif
# ifdef RGBLIGHT_EFFECT_SNAKE
_RGBM_MULTI_DYNAMIC(SNAKE)
_RGBM_TMP_DYNAMIC(snake_16, SNAKE)
_RGBM_TMP_DYNAMIC(snake_17, SNAKE)
_RGBM_TMP_DYNAMIC(snake_18, SNAKE)
_RGBM_TMP_DYNAMIC(snake_19, SNAKE)
_RGBM_TMP_DYNAMIC(SNAKE_end, SNAKE)
# endif
# ifdef RGBLIGHT_EFFECT_KNIGHT
_RGBM_MULTI_DYNAMIC(KNIGHT)
_RGBM_TMP_DYNAMIC(knight_22, KNIGHT)
_RGBM_TMP_DYNAMIC(KNIGHT_end, KNIGHT)
# endif
# ifdef RGBLIGHT_EFFECT_CHRISTMAS
_RGBM_SINGLE_DYNAMIC(CHRISTMAS)
# endif
# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
_RGBM_MULTI_STATIC(STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_26, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_27, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_28, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_29, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_30, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_31, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_32, STATIC_GRADIENT)
_RGBM_TMP_STATIC(static_gradient_33, STATIC_GRADIENT)
_RGBM_TMP_STATIC(STATIC_GRADIENT_end, STATIC_GRADIENT)
# endif
# ifdef RGBLIGHT_EFFECT_RGB_TEST
_RGBM_SINGLE_DYNAMIC(RGB_TEST)
# endif
# ifdef RGBLIGHT_EFFECT_ALTERNATING
_RGBM_SINGLE_DYNAMIC(ALTERNATING)
# endif
# ifdef RGBLIGHT_EFFECT_TWINKLE
_RGBM_MULTI_DYNAMIC(TWINKLE)
_RGBM_TMP_DYNAMIC(twinkle_38, TWINKLE)
_RGBM_TMP_DYNAMIC(twinkle_39, TWINKLE)
_RGBM_TMP_DYNAMIC(twinkle_40, TWINKLE)
_RGBM_TMP_DYNAMIC(twinkle_41, TWINKLE)
_RGBM_TMP_DYNAMIC(TWINKLE_end, TWINKLE)
# endif
//// Add a new mode here.
// #ifdef RGBLIGHT_EFFECT_<name>
// _RGBM_<SINGLE|MULTI>_<STATIC|DYNAMIC>( <name> )
// #endif
#endif
#undef _RGBM_SINGLE_STATIC
#undef _RGBM_SINGLE_DYNAMIC
#undef _RGBM_MULTI_STATIC
#undef _RGBM_MULTI_DYNAMIC
#undef _RGBM_TMP_STATIC
#undef _RGBM_TMP_DYNAMIC

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#if defined(RGBLED_SPLIT) && !defined(RGBLIGHT_SPLIT)
// When RGBLED_SPLIT is defined,
// it is considered that RGBLIGHT_SPLIT is defined implicitly.
# define RGBLIGHT_SPLIT
#endif