Add 6-ball macropad
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16
keyboards/6ball/6ball.h
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16
keyboards/6ball/6ball.h
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#ifndef SIXBALL_H
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#define SIXBALL_H
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#include "quantum.h"
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#define KEYMAP( \
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k01, k02, k03, \
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k04, k05, k06 \
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) \
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{ \
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{ k02, k03, k06, k05, k04, k01 } \
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}
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#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
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#endif
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