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Add simple led support

Also the first version of a led testing animation
This commit is contained in:
Fred Sundvik 2016-04-24 13:46:19 +03:00
parent 61f7761c03
commit c95b17b536
5 changed files with 99 additions and 2 deletions

View file

@ -77,6 +77,9 @@ static remote_object_t* remote_objects[] = {
#endif
GDisplay* LCDDisplay;
GDisplay* LEDDisplay;
void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1;
@ -405,6 +408,11 @@ void visualizer_init(void) {
#ifdef USE_SERIAL_LINK
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
#endif
// TODO: Make sure these works when either of these are disabled
LCDDisplay = gdispGetDisplay(0);
LEDDisplay = gdispGetDisplay(1);
// We are using a low priority thread, the idea is to have it run only
// when the main thread is sleeping during the matrix scanning
chEvtObjectInit(&layer_changed_event);