Use pathlib everywhere we can (#7872)
* Use pathlib everywhere we can * Update lib/python/qmk/path.py Co-Authored-By: Erovia <Erovia@users.noreply.github.com> * Update lib/python/qmk/path.py Co-Authored-By: Erovia <Erovia@users.noreply.github.com> * Improvements based on @erovia's feedback * rework qmk compile and qmk flash to use pathlib * style * Remove the subcommand_name argument from find_keyboard_keymap() Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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11 changed files with 215 additions and 171 deletions
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@ -3,16 +3,12 @@
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You can compile a keymap already in the repo or using a QMK Configurator export.
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"""
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import subprocess
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import os
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from argparse import FileType
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from milc import cli
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from qmk.commands import create_make_command
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from qmk.commands import parse_configurator_json
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from qmk.commands import compile_configurator_json
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import qmk.keymap
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import qmk.path
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from qmk.commands import compile_configurator_json, create_make_command, find_keyboard_keymap, parse_configurator_json
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@cli.argument('filename', nargs='?', arg_only=True, type=FileType('r'), help='The configurator export to compile')
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@ -24,99 +20,28 @@ def compile(cli):
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If a Configurator export is supplied this command will create a new keymap, overwriting an existing keymap if one exists.
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FIXME(skullydazed): add code to check and warn if the keymap already exists
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If --keyboard and --keymap are provided this command will build a firmware based on that.
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If a keyboard and keymap are provided this command will build a firmware based on that.
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"""
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# Set CWD as directory command was issued from
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cwd = os.environ['ORIG_CWD']
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qmk_path = os.getcwd()
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current_folder = os.path.basename(cwd)
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# Initialize boolean to check for being in a keyboard directory and initialize keyboard string
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in_keyboard = False
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in_layout = False
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keyboard = ""
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keymap = ""
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user_keymap = ""
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user_keyboard = ""
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# Set path for '/keyboards/' directory
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keyboards_path = os.path.join(qmk_path, "keyboards")
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layouts_path = os.path.join(qmk_path, "layouts")
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# If below 'keyboards' and not in 'keyboards' or 'keymaps', get current keyboard name
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if cwd.startswith(keyboards_path):
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if current_folder != "keyboards" and current_folder != "keymaps":
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if os.path.basename(os.path.abspath(os.path.join(cwd, ".."))) == "keymaps":
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# If in a keymap folder, set relative path, get everything before /keymaps, and the keymap name
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relative_path = cwd[len(keyboards_path):][1:]
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keyboard = str(relative_path).split("/keymaps", 1)[0]
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keymap = str(relative_path.rsplit("/", 1)[-1])
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else:
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keyboard = str(cwd[len(keyboards_path):])[1:]
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in_keyboard = True
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# If in layouts dir
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if cwd.startswith(layouts_path):
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if current_folder != "layouts":
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in_layout = True
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# If user keyboard/keymap or compile keyboard/keymap are supplied, assign those
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if cli.config.compile.keyboard:
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user_keyboard = cli.config.compile.keyboard
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if cli.config.compile.keymap and not in_layout:
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user_keymap = cli.config.compile.keymap
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if cli.args.filename:
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# Parse the configurator json
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# If a configurator JSON was provided skip straight to compiling it
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# FIXME(skullydazed): add code to check and warn if the keymap already exists when compiling a json keymap.
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user_keymap = parse_configurator_json(cli.args.filename)
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# Generate the keymap
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keymap_path = qmk.path.keymap(user_keymap['keyboard'])
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cli.log.info('Creating {fg_cyan}%s{style_reset_all} keymap in {fg_cyan}%s', user_keymap['keymap'], keymap_path)
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# Compile the keymap
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command = compile_configurator_json(user_keymap)
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cli.log.info('Wrote keymap to {fg_cyan}%s/%s/keymap.c', keymap_path, user_keymap['keymap'])
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elif user_keyboard and user_keymap:
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# Generate the make command for a specific keyboard/keymap.
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command = create_make_command(user_keyboard, user_keymap)
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elif in_keyboard:
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keyboard = user_keyboard if user_keyboard else keyboard
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keymap = user_keymap if user_keymap else keymap
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if not os.path.exists(os.path.join(keyboards_path, keyboard, "rules.mk")):
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cli.log.error('This directory does not contain a rules.mk file. Change directory or supply --keyboard with optional --keymap')
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return False
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# Get path for keyboard directory
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keymap_path = qmk.path.keymap(keyboard)
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# Check for global keymap config first
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if keymap:
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command = create_make_command(keyboard, keymap)
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else:
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# If no default keymap exists and none provided
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cli.log.error('This directory does not contain a keymap. Set one with `qmk config` or supply `--keymap` ')
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return False
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elif in_layout:
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if user_keyboard:
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keymap = current_folder
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command = create_make_command(user_keyboard, keymap)
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else:
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cli.log.error('You must supply a keyboard to compile a layout keymap. Set one with `qmk config` or supply `--keyboard` ')
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return False
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else:
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cli.log.error('You must supply a configurator export, both `--keyboard` and `--keymap`, or be in a directory for a keyboard or keymap.')
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return False
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# Perform the action the user specified
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user_keyboard, user_keymap = find_keyboard_keymap()
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if user_keyboard and user_keymap:
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# Generate the make command for a specific keyboard/keymap.
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command = create_make_command(user_keyboard, user_keymap)
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else:
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cli.log.error('You must supply a configurator export, both `--keyboard` and `--keymap`, or be in a directory for a keyboard or keymap.')
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cli.echo('usage: qmk compile [-h] [-b] [-kb KEYBOARD] [-km KEYMAP] [filename]')
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return False
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cli.log.info('Compiling keymap with {fg_cyan}%s\n\n', ' '.join(command))
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subprocess.run(command)
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