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Debounce refactor / API (#3720)

* Added xeal60 via clone of lets split

* Delete removed other keymaps

* Basic keymap (no FN). Compiles.

* Removed NP_STAR and NP_SLSH.

* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.

* Changed order of rules in TMK. Documented feature.

* Fixed missing whitespace in debounce documentation

Table wasn't working due to missing newline.

* Added bold in a few areas.

* DO NOT USE - Removed debounce from TMK.

* Remove accidental xeal60 commit

* DO NOT USE - debounce successfully compiled.

* DO NOT USE Revert back to original API to support split_keyboards.

* Working eager_pk

* Whitespace cleanup.

* Restored debounce.h since there wasnt any real change.

* Moved debouncing_time variable  to inside #if debounce

* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.

* Removed #include "matrix.h" from debounce.h

* Bug fix - was using MATRIX_ROWS instead of num_rows

* Fixed compilation error with debounce_sym_g

* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE

* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.

* Fix compile error in debounce_eager_pk

* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
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Drashna Jael're 2019-02-14 20:36:20 -08:00 committed by GitHub
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# Debounce algorithm
QMK supports multiple debounce algorithms through its debounce API.
The underlying debounce algorithm is determined by which matrix.c file you are using.
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
```
DEBOUNCE_TYPE?= sym_g
VALID_DEBOUNCE_TYPES := sym_g eager_pk custom
ifeq ($(filter $(DEBOUNCE_TYPE),$(VALID_DEBOUNCE_TYPES)),)
$(error DEBOUNCE_TYPE="$(DEBOUNCE_TYPE)" is not a valid debounce algorithm)
endif
ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
endif
```
# Debounce selection
| DEBOUNCE_ALGO | Description | What to do |
| ------------- | --------------------------------------------------- | ----------------------------- |
| Not defined | You are using the included matrix.c and debounce.c | Nothing. Debounce_sym_g will be compiled, and used if necessary |
| custom | Use your own debounce.c | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
| sym_g / eager_pk | You are using the included matrix.c and debounce.c | Use an alternative debounce algorithm |
**Regarding split keyboards**:
The debounce code is compatible with split keyboards.
# Use your own debouncing code
* Set ```DEBOUNCE_TYPE = custom ```.
* Add ```SRC += debounce.c```
* Add your own ```debounce.c```. Look at included ```debounce_sym_g.c```s for sample implementations.
* Debouncing occurs after every raw matrix scan.
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
# Changing between included debouncing methods
You can either use your own code, by including your own debounce.c, or switch to another included one.
Included debounce methods are:
* debounce_eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE_DELAY``` millseconds of no further input for that key
* debounce_sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE_DELAY``` milliseconds of no changes has occured, all input changes are pushed.