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Velocikey: Match RGB animation speed to typing speed (#3754)

* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Experimental LED support (untested)

* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Added documentation

* Renamed feature to velocikey

* Reverted readme to original state

* Correct the readme title

* Updated feature name in the docs

* Update EECONFIG name

* Add compile-time toggles for velocikey

* Update feature documentation

* Revert "Merge branch 'led-support' into master"

This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.

* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE

* Rename decay_task function to decelerate

* Apply suggestions from code review

Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>

* Re-order eeconfig definitions

* Apply coding conventions

* Apply #ifdef check in lufa.c

* Refactored interval time checks into one functionc

* Small rename

* Fix unused function error for layouts not using all rgb effects

* Only update EEPROM if Velocikey is enabled

* Incorporate code review feedback

* Small adjustment to top-end decay rate

* Add Velocikey documentation to table of contents

* Bring tetris:default keymap size down by disabling audio
This commit is contained in:
Chris Lewis 2019-02-22 02:22:46 +11:00 committed by MechMerlin
parent 9f1d781fcb
commit c1c5922aae
11 changed files with 158 additions and 6 deletions

View file

@ -47,6 +47,10 @@ extern backlight_config_t backlight_config;
#include "process_midi.h"
#endif
#ifdef VELOCIKEY_ENABLE
#include "velocikey.h"
#endif
#ifdef HAPTIC_ENABLE
#include "haptic.h"
#endif
@ -251,6 +255,10 @@ bool process_record_quantum(keyrecord_t *record) {
// return false;
// }
#ifdef VELOCIKEY_ENABLE
if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); }
#endif
#ifdef TAP_DANCE_ENABLE
preprocess_tap_dance(keycode, record);
#endif
@ -568,7 +576,14 @@ bool process_record_quantum(keyrecord_t *record) {
#endif
return false;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
#ifdef PROTOCOL_LUFA
#ifdef VELOCIKEY_ENABLE
case VLK_TOG:
if (record->event.pressed) {
velocikey_toggle();
}
return false;
#endif
#ifdef PROTOCOL_LUFA
case OUT_AUTO:
if (record->event.pressed) {
set_output(OUTPUT_AUTO);