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Further refactoring of joystick feature (#18437)

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Ryan 2022-09-27 18:37:13 +10:00 committed by GitHub
parent fb400f2ac2
commit be8907d634
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12 changed files with 248 additions and 309 deletions

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@ -3,8 +3,6 @@
#include QMK_KEYBOARD_H
#include "joystick.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6,
@ -24,11 +22,8 @@ joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
bool encoder_update_kb(uint8_t index, bool clockwise) {
joystick_position += (clockwise ? 2 : -2) * (full_joystick_value / pulses_per_revolution); // +2 and -2 are used, since +1.0 and -1.0 axis output refers to positions at half of a full rotation
joystick_set_axis(0, joystick_position);
if (joystick_position != joystick_status.axes[0]) {
joystick_status.axes[0] = joystick_position;
joystick_status.status |= JS_UPDATED;
}
return true;
}