move amj keyboards into amjkeyboard vendor folder (#15733)
Co-authored-by: Nick Brassel <nick@tzarc.org>
This commit is contained in:
parent
314865f833
commit
bd8220e9fc
49 changed files with 12 additions and 12 deletions
59
keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c
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59
keyboards/amjkeyboard/amjpad/keymaps/default/keymap.c
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-------------------.
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* |Esc |TAB |BS | = |
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* |----|----|----|----|
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* | NL | / | * | - |
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* |----|----|----|----|
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* | 7 | 8 | 9 | |
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* |----|----|----| + |
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* | 4 | 5 | 6 | |
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* |----|----|----|----|
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* | 1 | 2 | 3 | |
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* |----|----|----| En |
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* | 0 |./FN| |
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* `-------------------'
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*/
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[_BL] = LAYOUT_numpad_6x4(
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KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_P1, KC_P2, KC_P3,
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KC_P0, LT(_FL,KC_PDOT), KC_PENT
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),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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* |Esc |TAB |BS | = |
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* |----|----|----|----|
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* | NL | / | * | - |
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* |----|----|----|----|
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* | 7 | 8 | 9 | |
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* |----|----|----|RST |
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* | 4 | 5 | 6 | |
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* |----|----|----|----|
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* | 1 | 2 | 3 | |
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* |----|----|----| En |
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* | 0 |./FN| |
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* `-------------------'
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*/
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[_FL] = LAYOUT_numpad_6x4(
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KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6, RESET,
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KC_P1, KC_P2, KC_P3,
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KC_P0, LT(_FL,KC_PDOT), KC_PENT
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),
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};
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63
keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c
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63
keyboards/amjkeyboard/amjpad/keymaps/max/keymap.c
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-------------------.
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* |Esc |Setp| - | = |
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* |----|----|----|----|
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* | F1 | F2 | F3 | F4 |
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* |----|----|----|----|
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* | 7 | 8 | 9 | - |
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* |----|----|----|----|
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* | 4 | 5 | 6 | LF |
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* |----|----|----|----|
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* | 1 | 2 | 3 | \ |
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* |----|----|----|----|
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* |Left|Down| Up |Rght|
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* `-------------------'
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*/
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[_BL] = LAYOUT_ortho_6x4(
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KC_ESC, KC_TAB, KC_MINS,KC_EQL, \
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KC_F1, KC_F2, KC_F3, KC_F4, \
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KC_P7, KC_P8, KC_P9, KC_PMNS, \
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KC_P4, KC_P5, KC_P6, KC_PENT, \
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KC_P1, KC_P2, KC_P3, KC_BSLS, \
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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* |Esc |TAB |BS | = |
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* |----|----|----|----|
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* | NL | / | * | - |
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* |----|----|----|----|
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* | 7 | 8 | 9 | |
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* |----|----|----|RST |
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* | 4 | 5 | 6 | |
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* |----|----|----|----|
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* | 1 | 2 | 3 | |
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* |----|----|----| En |
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* | 0 |./FN| |
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* `-------------------'
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*/
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[_FL] = LAYOUT_ortho_6x4(
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KC_ESC, KC_TAB, KC_BSPC, KC_PEQL, \
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KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
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KC_P7, KC_P8, KC_P9, RESET, \
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KC_P4, KC_P5, KC_P6, KC_PENT, \
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KC_P1, KC_P2, KC_P3, KC_PENT, \
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
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),
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};
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63
keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c
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63
keyboards/amjkeyboard/amjpad/keymaps/ortho_left/keymap.c
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-------------------.
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* | T | G | B |Spac|
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* |----|----|----|----|
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* | R | F | V | Fn |
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* |----|----|----|----|
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* | E | D | C | OS |
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* |----|----|----|----|
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* | W | S | X | Alt|
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* |----|----|----|----|
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* | Q | A | Z | Ctl|
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* |----|----|----|----|
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* | Esc| Tab|Shft| Fn2|
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* `-------------------'
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*/
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[_BL] = LAYOUT_ortho_6x4(
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KC_T, KC_G, KC_B, KC_SPACE,\
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KC_R, KC_F, KC_V, MO(1), \
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KC_E, KC_D, KC_C, KC_LGUI, \
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KC_W, KC_S, KC_X, KC_LALT, \
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KC_Q, KC_A, KC_Z, KC_LCTL, \
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KC_TAB, KC_ESC, KC_LSHIFT, MO(1)
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),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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* | 5 | F5 | F11|Spac|
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* |----|----|----|----|
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* | 4 | F4 | F10| |
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* |----|----|----|----|
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* | 3 | F3 | F9 | OS |
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* |----|----|----|----|
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* | 2 | F2 | F8 | Alt|
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* |----|----|----|----|
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* | 1 | F1 | F7 | Ctl|
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* |----|----|----|----|
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* | ` | Del|Shft| |
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* `-------------------'
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*/
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[_FL] = LAYOUT_ortho_6x4(
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KC_5, KC_F5, KC_F11, _______, \
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KC_4, KC_F4, KC_F10, _______, \
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KC_3, KC_F3, KC_F9, _______, \
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KC_2, KC_F2, KC_F8, _______, \
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KC_1, KC_F1, KC_F7, _______, \
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KC_GRV,KC_DEL, _______, _______
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),
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};
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62
keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c
Normal file
62
keyboards/amjkeyboard/amjpad/keymaps/ortho_right/keymap.c
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-------------------.
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* |Spac| N | H | Y |
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* |----|----|----|----|
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* | Fn | M | J | U |
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* |----|----|----|----|
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* |Left| , | K | I |
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* |----|----|----|----|
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* |Down| . | L | O |
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* |----|----|----|----|
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* | Up | / | ; | P |
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* |----|----|----|----|
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* |Rght| Ret| " |Bspc|
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* `-------------------'
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*/
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[_BL] = LAYOUT_ortho_6x4(
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KC_SPACE, KC_N, KC_H, KC_Y, \
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MO(1), KC_M, KC_J, KC_U, \
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KC_LEFT, KC_COMM, KC_K, KC_I, \
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KC_DOWN, KC_DOT, KC_L, KC_O, \
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KC_UP, KC_SLASH, KC_SCLN, KC_P, \
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KC_RIGHT, KC_ENT, KC_QUOT, KC_BSPC
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),
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/* Keymap _FL: Function Layer
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* ,-------------------.
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* |Esc | F12| F6 | 6 |
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* |----|----|----|----|
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* | NL | M | - | 7 |
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* |----|----|----|----|
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* |Left| , | = | 8 |
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* |----|----|----|----|
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* |Down| . | [ | 9 |
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* |----|----|----|----|
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* | Up | / | ] | 0 |
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* |----|----|----|----|
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* |Rght| Ret| \ | Del|
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* `-------------------'
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*/
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[_FL] = LAYOUT_ortho_6x4(
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_______, KC_F12, KC_F6, KC_6, \
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_______, _______, KC_MINS, KC_7, \
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_______, _______, KC_EQL, KC_8, \
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_______, _______, KC_LBRC, KC_9, \
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_______, _______, KC_RBRC, KC_0, \
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_______, _______, KC_BSLS, KC_DEL
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),
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};
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