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move @takashiski 's keebs into /takashiski (#16089)

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peepeetee 2022-02-12 05:51:20 +08:00 committed by GitHub
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commit bd35fa7de1
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50 changed files with 6 additions and 6 deletions

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/*
Copyright 2019 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT otaku_split
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B5,B4,E6,D7,C6 }
#define MATRIX_COL_PINS { B6,B2,B3,B1,F7,F6,F5,F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "Otaku split rev.0",
"url": "",
"maintainer": "takashiski",
"layouts": {
"LAYOUT": {
"layout": [{"label":"\u534a\u89d2", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":9.75, "y":0}, {"label":"*", "x":10.75, "y":0}, {"label":"(", "x":11.75, "y":0}, {"label":")", "x":12.75, "y":0}, {"label":"=", "x":13.75, "y":0}, {"label":"~", "x":14.75, "y":0}, {"label":"|", "x":15.75, "y":0}, {"label":"Backspace", "x":16.75, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"7", "x":6.5, "y":1}, {"label":"Y", "x":9.25, "y":1}, {"label":"U", "x":10.25, "y":1}, {"label":"I", "x":11.25, "y":1}, {"label":"O", "x":12.25, "y":1}, {"label":"P", "x":13.25, "y":1}, {"label":"`", "x":14.25, "y":1}, {"label":"{", "x":15.25, "y":1}, {"label":"Enter", "x":16.5, "y":1, "w":1.25, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":9.5, "y":2}, {"label":"J", "x":10.5, "y":2}, {"label":"K", "x":11.5, "y":2}, {"label":"L", "x":12.5, "y":2}, {"label":"+", "x":13.5, "y":2}, {"label":"*", "x":14.5, "y":2}, {"label":"}", "x":15.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"1", "x":9, "y":3}, {"label":"N", "x":10, "y":3}, {"label":"M", "x":11, "y":3}, {"label":"<", "x":12, "y":3}, {"label":">", "x":13, "y":3}, {"label":"?", "x":14, "y":3}, {"label":"_", "x":15, "y":3}, {"label":"Shift", "x":16, "y":3, "w":1.75}, {"x":0, "y":4, "w":2}, {"label":"Ctrl", "x":2, "y":4, "w":1.25}, {"label":"Alt", "x":3.25, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":4.5, "y":4}, {"label":"\u2190", "x":5.5, "y":4}, {"label":"\u2193", "x":6.5, "y":4}, {"label":"\u2191", "x":8.75, "y":4}, {"label":"\u2192", "x":9.75, "y":4}, {"label":".", "x":10.75, "y":4}, {"label":"Menu", "x":11.75, "y":4}, {"label":"\u5909\u63db", "x":12.75, "y":4, "w":1.25}, {"label":"\u30ab\u30bf\u30ab\u30ca", "x":14, "y":4, "w":1.25}, {"label":"Alt", "x":15.25, "y":4, "w":1.25}, {"label":"Ctrl", "x":16.5, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC, KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_RGUI,KC_APP,KC_RCTRL
),
};

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# The default keymap for otaku_split

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_wrapper(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________,KC_Y, _________________QWERTY_R1_________________,KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,KC_QUOT,KC_NUHS,
KC_LSHIFT,_________________QWERTY_L3_________________, KC_B,_________________QWERTY_R3_________________,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC, KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_RGUI,KC_APP,KC_RCTRL
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

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# The default keymap for otaku_split

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# Otaku Split rev.0
![otaku_split](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1365150/9953f612-d35f-4f31-873d-2323c7b2f622_base_resized.jpg)
Otaku Split is Japanese layout based keyboard.
rev.0 is prototype. it has MDF color plate Iron Black and Ayanami blue.
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: promicro(atmega32u4)
Hardware Availability: https://skyhigh-works.booth.pm/items/1365150
Make example for this keyboard (after setting up your build environment):
make takashiski/otaku_split/rev0:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev0.h"

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(\
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06,R07,\
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16,R17,\
L20,L21,L22,L23,L24,L25, R20,R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35, R30,R31,R32,R33,R34,R35,R36,R37,\
L40,L41,L42,L43,L44,L45, R40,R41,R42,R43,R44,R45,R46,R47\
) {\
{L00,L01,L02,L03,L04,L05,L06,KC_NO},\
{L10,L11,L12,L13,L14,L15,L16,KC_NO},\
{L20,L21,L22,L23,L24,L25,KC_NO,KC_NO},\
{L30,L31,L32,L33,L34,L35,KC_NO,KC_NO},\
{L40,L41,L42,L43,L44,L45,KC_NO,KC_NO},\
{R00,R01,R02,R03,R04,R05,R06,R07},\
{R10,R11,R12,R13,R14,R15,R16,R17},\
{R20,R21,R22,R23,R24,R25,R26,KC_NO},\
{R30,R31,R32,R33,R34,R35,R36,R37},\
{R40,R41,R42,R43,R44,R45,R46,R47}\
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD=yes

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/*
Copyright 2019 takashiski
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER takashiski
#define PRODUCT otaku_split
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { C6,D7,E6,B4,B5 }
#define MATRIX_COL_PINS { F4,F5,F6,F7,B1,B3,B2,B6 }
#define MATRIX_ROW_PINS_RIGHT { B5,B4,E6,D7,C6 }
#define MATRIX_COL_PINS_RIGHT { B6,B2,B3,B1,F7,F6,F5,F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2 //fix pin. HIGH is left, LOW is right
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "otaku split rev.1",
"url": "http",
"maintainer": "takashiski",
"layouts": {
"LAYOUT": {
"layout": [{"label":"\u534a\u89d2", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"Insert", "x":8.75, "y":0}, {"label":"&", "x":9.75, "y":0}, {"label":"*", "x":10.75, "y":0}, {"label":"(", "x":11.75, "y":0}, {"label":")", "x":12.75, "y":0}, {"label":"=", "x":13.75, "y":0}, {"label":"~", "x":14.75, "y":0}, {"label":"|", "x":15.75, "y":0}, {"label":"Backspace", "x":16.75, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"7", "x":6.5, "y":1}, {"label":"Y", "x":9.25, "y":1}, {"label":"U", "x":10.25, "y":1}, {"label":"I", "x":11.25, "y":1}, {"label":"O", "x":12.25, "y":1}, {"label":"P", "x":13.25, "y":1}, {"label":"`", "x":14.25, "y":1}, {"label":"{", "x":15.25, "y":1}, {"label":"Enter", "x":16.5, "y":1, "w":1.25, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":9.5, "y":2}, {"label":"J", "x":10.5, "y":2}, {"label":"K", "x":11.5, "y":2}, {"label":"L", "x":12.5, "y":2}, {"label":"+", "x":13.5, "y":2}, {"label":"*", "x":14.5, "y":2}, {"label":"}", "x":15.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"1", "x":9, "y":3}, {"label":"N", "x":10, "y":3}, {"label":"M", "x":11, "y":3}, {"label":"<", "x":12, "y":3}, {"label":">", "x":13, "y":3}, {"label":"?", "x":14, "y":3}, {"label":"_", "x":15, "y":3}, {"label":"Shift", "x":16, "y":3, "w":1.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4}, {"label":"Alt", "x":2.25, "y":4, "w":1.25}, {"label":"\u7121\u5909\u63db", "x":3.5, "y":4}, {"label":"2", "x":4.5, "y":4}, {"label":"\u2190", "x":5.5, "y":4}, {"label":"\u2193", "x":6.5, "y":4}, {"label":"\u2191", "x":8.75, "y":4}, {"label":"\u2192", "x":9.75, "y":4}, {"label":".", "x":10.75, "y":4}, {"label":"\u5909\u63db", "x":11.75, "y":4, "w":1.25}, {"label":"\u30ab\u30bf\u30ab\u30ca", "x":13, "y":4, "w":1.25}, {"label":"Alt", "x":14.25, "y":4, "w":1.25}, {"label":"Menu", "x":15.5, "y":4}, {"label":"Ctrl", "x":16.5, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE=0,
CURSOR
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_ENT,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,LT(CURSOR,KC_TAB),KC_SPC,KC_SPC, LT(CURSOR,KC_SPC),KC_ENT,KC_BSPC,KC_HENK,LT(CURSOR,KC_KANA),KC_RALT,KC_APP,KC_RCTRL
),
[CURSOR] = LAYOUT(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_JYEN,KC_DEL,
KC_TAB, KC_Q, KC_UP, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_PSCR,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_F, KC_G, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_SCLN, KC_QUOT,KC_NUHS,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_END,KC_UP,KC_HOME,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TRNS,KC_SPC,KC_SPC, KC_TRNS,KC_ENT,KC_BSPC,KC_HENK,KC_TRNS,KC_LEFT,KC_DOWN,KC_RIGHT
)
};

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# The default keymap for otaku_split

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
enum layers{
BASE=0
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_wrapper(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS ,KC_EQL,KC_JYEN,KC_BSPC,
KC_TAB, _________________QWERTY_L1_________________,KC_Y, _________________QWERTY_R1_________________,KC_LBRC,KC_RBRC,KC_ENT,
KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,KC_QUOT,KC_NUHS,
KC_LSHIFT,_________________QWERTY_L3_________________, KC_B,_________________QWERTY_R3_________________,KC_RO,KC_RSHIFT,
KC_LCTRL, KC_LGUI,KC_LALT,KC_MHEN,KC_TAB,KC_SPC,KC_SPC, KC_SPC,KC_ENT,KC_BSPC,KC_HENK,KC_KANA,KC_RALT,KC_APP,KC_RCTRL
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

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# The default keymap for otaku_split

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# otaku_split
![otaku_split](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1398595/511647ef-43e4-4f50-b56d-a0166c090fae_base_resized.jpg)
![otaku_split_bottom](https://booth.pximg.net/c/620x620/4394ec37-d0ff-4c92-8f78-5c08d0566da6/i/1398595/cc9eb113-46a9-42fa-aaed-c4007efbe45e_base_resized.jpg)
This is JP layout based split keyboards.
Keyboard Maintainer: [takashiski](https://github.com/takashiski)
Hardware Supported: promicro(atmega32u4) on Otaku Split rev.1 PCB
Hardware Availability: https://skyhigh-works.booth.pm/items/1398595
Make example for this keyboard (after setting up your build environment):
make takashiski/otaku_split/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 takashiski
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(\
L00,L01,L02,L03,L04,L05,L06, R00,R01,R02,R03,R04,R05,R06,R07,R17,\
L10,L11,L12,L13,L14,L15,L16, R10,R11,R12,R13,R14,R15,R16,R27,\
L20,L21,L22,L23,L24,L25, R20,R21,R22,R23,R24,R25,R26, \
L30,L31,L32,L33,L34,L35, R30,R31,R32,R33,R34,R35,R36,R37,\
L40,L41,L42,L43,L44,L45,L46, R40,R41,R42,R43,R44,R45,R46,R47\
) {\
{L00,L01,L02,L03,L04,L05,L06,KC_NO},\
{L10,L11,L12,L13,L14,L15,L16,KC_NO},\
{L20,L21,L22,L23,L24,L25,KC_NO,KC_NO},\
{L30,L31,L32,L33,L34,L35,KC_NO,KC_NO},\
{L40,L41,L42,L43,L44,L45,L46,KC_NO},\
{R00,R01,R02,R03,R04,R05,R06,R07},\
{R10,R11,R12,R13,R14,R15,R16,R17},\
{R20,R21,R22,R23,R24,R25,R26,R27},\
{R30,R31,R32,R33,R34,R35,R36,R37},\
{R40,R41,R42,R43,R44,R45,R46,R47}\
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD=yes