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Remove redundant KC_TRNS and KC_NO fillers in layouts (#5142)

This commit is contained in:
fauxpark 2019-02-17 03:11:15 +11:00 committed by MechMerlin
parent 3309e91e0b
commit bbd4b5eb88
17 changed files with 1 additions and 58 deletions

View file

@ -21,7 +21,6 @@ enum custom_keycodes {
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen

View file

@ -20,10 +20,6 @@ enum custom_keycodes {
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak

View file

@ -33,10 +33,6 @@ enum custom_keycodes {
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty

View file

@ -24,10 +24,6 @@ enum custom_keycodes {
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -211,4 +207,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}

View file

@ -54,10 +54,6 @@ enum custom_keycodes {
#define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !.
#define HYPR_2 HYPR(KC_AT) // Send Hyper + @.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty

View file

@ -33,10 +33,6 @@ const uint8_t flicker_max_levels = 7;
uint8_t flicker_restore_level = 0;
#endif
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

View file

@ -19,12 +19,6 @@ enum custom_keycodes {
R_RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty

View file

@ -24,10 +24,6 @@ enum custom_keycodes {
ADJUST
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias