New feature: PERMISSIVE_HOLD_PER_KEY (#7994)
* Implement 'PERMISSIVE_HOLD_PER_KEY' * Document 'PERMISSIVE_HOLD_PER_KEY' Co-authored-by: GeorgeKoenig <35542036+GeorgeKoenig@users.noreply.github.com>
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@ -142,6 +142,8 @@ If you define these options you will enable the associated feature, which may in
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* `#define PERMISSIVE_HOLD`
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* makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the `TAPPING_TERM`
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* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
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* `#define PERMISSIVE_HOLD_PER_KEY`
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* enabled handling for per key `PERMISSIVE_HOLD` settings
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* `#define IGNORE_MOD_TAP_INTERRUPT`
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* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys.
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* See [Mod tap interrupt](feature_advanced_keycodes.md#ignore-mod-tap-interrupt) for details
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@ -265,6 +265,25 @@ Normally, if you do all this within the `TAPPING_TERM` (default: 200ms) this wil
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?> If you have `Ignore Mod Tap Interrupt` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
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For more granular control of this feature, you can add the following to your `config.h`:
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```c
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#define PERMISSIVE_HOLD_PER_KEY
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```
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You can then add the following function to your keymap:
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```c
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bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case SFT_T(KC_A):
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return true;
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default:
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return false;
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}
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}
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```
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## Ignore Mod Tap Interrupt
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To enable this setting, add this to your `config.h`:
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