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Merge remote-tracking branch 'remotes/jackhumbert/master' into bépo

This commit is contained in:
Didier Loiseau 2016-09-11 01:26:47 +02:00
commit b9014c7575
6844 changed files with 100298 additions and 2409537 deletions

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#include <stdio.h>
#include <string.h>
#include <math.h>
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include "audio.h"
#include "keymap_common.h"
#define PI 3.14159265
// #define PWM_AUDIO
#ifdef PWM_AUDIO
#include "wave.h"
#define SAMPLE_DIVIDER 39
#define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
#endif
void delay_us(int count) {
while(count--) {
_delay_us(1);
}
}
int voices = 0;
int voice_place = 0;
double frequency = 0;
int volume = 0;
long position = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
int max = 0xFF;
float sum = 0;
int value = 128;
float place = 0;
float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uint16_t place_int = 0;
bool repeat = true;
uint8_t * sample;
uint16_t sample_length = 0;
bool notes = false;
bool note = false;
float note_frequency = 0;
float note_length = 0;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint8_t notes_length;
bool notes_repeat;
uint8_t current_note = 0;
void stop_all_notes() {
voices = 0;
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
notes = false;
note = false;
frequency = 0;
volume = 0;
for (int i = 0; i < 8; i++) {
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(double freq) {
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
}
}
voices--;
if (voices < 0)
voices = 0;
if (voices == 0) {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
frequency = 0;
volume = 0;
note = false;
} else {
double freq = frequencies[voices - 1];
int vol = volumes[voices - 1];
double starting_f = frequency;
if (frequency < freq) {
sliding = true;
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
sliding = false;
} else if (frequency > freq) {
sliding = true;
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
sliding = false;
}
frequency = freq;
volume = vol;
}
}
void init_notes() {
#ifdef PWM_AUDIO
PLLFRQ = _BV(PDIV2);
PLLCSR = _BV(PLLE);
while(!(PLLCSR & _BV(PLOCK)));
PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
/* Init a fast PWM on Timer4 */
TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
OCR4A = 0;
/* Enable the OC4A output */
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
TCCR3A = 0x0; // Options not needed
TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
#else
DDRC |= _BV(PORTC6);
TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
#endif
}
ISR(TIMER3_COMPA_vect) {
if (note) {
#ifdef PWM_AUDIO
if (voices == 1) {
// SINE
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
// SQUARE
// if (((int)place) >= 1024){
// OCR4A = 0xFF >> 2;
// } else {
// OCR4A = 0x00;
// }
// SAWTOOTH
// OCR4A = (int)place / 4;
// TRIANGLE
// if (((int)place) >= 1024) {
// OCR4A = (int)place / 2;
// } else {
// OCR4A = 2048 - (int)place / 2;
// }
place += frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
} else {
int sum = 0;
for (int i = 0; i < voices; i++) {
// SINE
sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
// SQUARE
// if (((int)places[i]) >= 1024){
// sum += 0xFF >> 2;
// } else {
// sum += 0x00;
// }
places[i] += frequencies[i];
if (places[i] >= SINE_LENGTH)
places[i] -= SINE_LENGTH;
}
OCR4A = sum;
}
#else
if (frequency > 0) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
if (place > 10) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period
place++;
}
#endif
}
// SAMPLE
// OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
// place_int++;
// if (place_int >= sample_length)
// if (repeat)
// place_int -= sample_length;
// else
// TIMSK3 &= ~_BV(OCIE3A);
if (notes) {
#ifdef PWM_AUDIO
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
place += note_frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
}
#endif
note_position++;
if (note_position >= note_length) {
current_note++;
if (current_note >= notes_length) {
if (notes_repeat) {
current_note = 0;
} else {
#ifdef PWM_AUDIO
TIMSK3 &= ~_BV(OCIE3A);
#else
TIMSK3 &= ~_BV(OCIE3A);
TCCR3A &= ~_BV(COM3A1);
#endif
notes = false;
return;
}
}
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
note_position = 0;
}
}
}
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
if (note)
stop_all_notes();
notes = true;
notes_pointer = np;
notes_length = n_length;
notes_repeat = n_repeat;
place = 0;
current_note = 0;
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1];
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = (*notes_pointer)[current_note][1] / 4;
#endif
note_position = 0;
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
}
void play_sample(uint8_t * s, uint16_t l, bool r) {
stop_all_notes();
place_int = 0;
sample = s;
sample_length = l;
repeat = r;
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
#endif
}
void play_note(double freq, int vol) {
if (notes)
stop_all_notes();
note = true;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
if (freq > 0) {
if (frequency != 0) {
double starting_f = frequency;
if (frequency < freq) {
for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
frequency = f;
}
} else if (frequency > freq) {
for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
frequency = f;
}
}
}
frequency = freq;
volume = vol;
frequencies[voices] = frequency;
volumes[voices] = volume;
voices++;
}
#ifdef PWM_AUDIO
TIMSK3 |= _BV(OCIE3A);
#else
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
}

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#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);

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#include <stdio.h>
#include <string.h>
//#include <math.h>
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include "print.h"
#include "audio.h"
#include "keymap.h"
#include "eeconfig.h"
#define CPU_PRESCALER 8
// -----------------------------------------------------------------------------
// Timer Abstractions
// -----------------------------------------------------------------------------
// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
// Turn on/off 3A interputs, stopping/enabling the ISR calls
#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
// TCCR3A: Timer/Counter #3 Control Register
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
// Fast PWM Mode Controls
#define TIMER_3_PERIOD ICR3
#define TIMER_3_DUTY_CYCLE OCR3A
// -----------------------------------------------------------------------------
int voices = 0;
int voice_place = 0;
float frequency = 0;
int volume = 0;
long position = 0;
float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
float place = 0;
uint8_t * sample;
uint16_t sample_length = 0;
bool playing_notes = false;
bool playing_note = false;
float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
float notes_rest;
bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;
#ifdef VIBRATO_ENABLE
float vibrato_counter = 0;
float vibrato_strength = .5;
float vibrato_rate = 0.125;
#endif
float polyphony_rate = 0;
static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index = 0;
void audio_init()
{
// Check EEPROM
if (!eeconfig_is_enabled())
{
eeconfig_init();
}
audio_config.raw = eeconfig_read_audio();
// Set port PC6 (OC3A and /OC4A) as output
DDRC |= _BV(PORTC6);
DISABLE_AUDIO_COUNTER_3_ISR;
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
// Clock Select (CS3n) = 0b010 = Clock / 8
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
audio_initialized = true;
}
void stop_all_notes()
{
if (!audio_initialized) {
audio_init();
}
voices = 0;
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
playing_notes = false;
playing_note = false;
frequency = 0;
volume = 0;
for (uint8_t i = 0; i < 8; i++)
{
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(float freq)
{
if (playing_note) {
if (!audio_initialized) {
audio_init();
}
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0)
voices = 0;
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
frequency = 0;
volume = 0;
playing_note = false;
}
}
}
#ifdef VIBRATO_ENABLE
float mod(float a, int b)
{
float r = fmod(a, b);
return r < 0 ? r + b : r;
}
float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
}
#endif
ISR(TIMER3_COMPA_vect)
{
float freq;
if (playing_note) {
if (voices > 0) {
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
freq = frequencies[voice_place];
}
#else
freq = frequencies[voice_place];
#endif
} else {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
freq = frequency;
}
#else
freq = frequency;
#endif
}
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
}
}
if (playing_notes) {
if (note_frequency > 0) {
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
freq = note_frequency;
}
#else
freq = note_frequency;
#endif
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
} else {
TIMER_3_PERIOD = 0;
TIMER_3_DUTY_CYCLE = 0;
}
note_position++;
bool end_of_note = false;
if (TIMER_3_PERIOD > 0) {
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
} else {
end_of_note = (note_position >= (note_length * 0x7FF));
}
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
playing_notes = false;
return;
}
}
if (!note_resting && (notes_rest > 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
current_note--;
} else {
note_resting = false;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
note_position = 0;
}
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
}
void play_note(float freq, int vol) {
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable && voices < 8) {
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel notes if notes are playing
if (playing_notes)
stop_all_notes();
playing_note = true;
envelope_index = 0;
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
}
}
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
{
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable) {
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel note if a note is playing
if (playing_note)
stop_all_notes();
playing_notes = true;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
notes_rest = n_rest;
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
}
}
bool is_playing_notes(void) {
return playing_notes;
}
bool is_audio_on(void) {
return (audio_config.enable != 0);
}
void audio_toggle(void) {
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
if (audio_config.enable)
audio_on_user();
}
void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
}
void audio_off(void) {
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}
#ifdef VIBRATO_ENABLE
// Vibrato rate functions
void set_vibrato_rate(float rate) {
vibrato_rate = rate;
}
void increase_vibrato_rate(float change) {
vibrato_rate *= change;
}
void decrease_vibrato_rate(float change) {
vibrato_rate /= change;
}
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) {
vibrato_strength = strength;
}
void increase_vibrato_strength(float change) {
vibrato_strength *= change;
}
void decrease_vibrato_strength(float change) {
vibrato_strength /= change;
}
#endif /* VIBRATO_STRENGTH_ENABLE */
#endif /* VIBRATO_ENABLE */
// Polyphony functions
void set_polyphony_rate(float rate) {
polyphony_rate = rate;
}
void enable_polyphony() {
polyphony_rate = 5;
}
void disable_polyphony() {
polyphony_rate = 0;
}
void increase_polyphony_rate(float change) {
polyphony_rate *= change;
}
void decrease_polyphony_rate(float change) {
polyphony_rate /= change;
}
// Timbre function
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions
void set_tempo(uint8_t tempo) {
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change) {
note_tempo += tempo_change;
}
void increase_tempo(uint8_t tempo_change) {
if (note_tempo - tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= tempo_change;
}
}

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#ifndef AUDIO_H
#define AUDIO_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "musical_notes.h"
#include "song_list.h"
#include "voices.h"
#include "quantum.h"
// Largely untested PWM audio mode (doesn't sound as good)
// #define PWM_AUDIO
// #define VIBRATO_ENABLE
// Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE
typedef union {
uint8_t raw;
struct {
bool enable :1;
uint8_t level :7;
};
} audio_config_t;
bool is_audio_on(void);
void audio_toggle(void);
void audio_on(void);
void audio_off(void);
// Vibrato rate functions
#ifdef VIBRATO_ENABLE
void set_vibrato_rate(float rate);
void increase_vibrato_rate(float change);
void decrease_vibrato_rate(float change);
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength);
void increase_vibrato_strength(float change);
void decrease_vibrato_strength(float change);
#endif
#endif
// Polyphony functions
void set_polyphony_rate(float rate);
void enable_polyphony(void);
void disable_polyphony(void);
void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);
void set_timbre(float timbre);
void set_tempo(uint8_t tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
void audio_init(void);
#ifdef PWM_AUDIO
void play_sample(uint8_t * s, uint16_t l, bool r);
#endif
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
bool is_playing_notes(void);
#endif

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#include <stdio.h>
#include <string.h>
//#include <math.h>
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include "print.h"
#include "audio.h"
#include "keymap.h"
#include "eeconfig.h"
#define PI 3.14159265
#define CPU_PRESCALER 8
// Timer Abstractions
// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
// Turn on/off 3A interputs, stopping/enabling the ISR calls
#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
// TCCR3A: Timer/Counter #3 Control Register
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
#define NOTE_PERIOD ICR3
#define NOTE_DUTY_CYCLE OCR3A
#ifdef PWM_AUDIO
#include "wave.h"
#define SAMPLE_DIVIDER 39
#define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
uint16_t place_int = 0;
bool repeat = true;
#endif
void delay_us(int count) {
while(count--) {
_delay_us(1);
}
}
int voices = 0;
int voice_place = 0;
float frequency = 0;
int volume = 0;
long position = 0;
float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
float place = 0;
uint8_t * sample;
uint16_t sample_length = 0;
// float freq = 0;
bool playing_notes = false;
bool playing_note = false;
float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
float notes_rest;
bool note_resting = false;
uint8_t current_note = 0;
uint8_t rest_counter = 0;
#ifdef VIBRATO_ENABLE
float vibrato_counter = 0;
float vibrato_strength = .5;
float vibrato_rate = 0.125;
#endif
float polyphony_rate = 0;
static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index = 0;
void audio_init() {
// Check EEPROM
if (!eeconfig_is_enabled())
{
eeconfig_init();
}
audio_config.raw = eeconfig_read_audio();
#ifdef PWM_AUDIO
PLLFRQ = _BV(PDIV2);
PLLCSR = _BV(PLLE);
while(!(PLLCSR & _BV(PLOCK)));
PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
/* Init a fast PWM on Timer4 */
TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
OCR4A = 0;
/* Enable the OC4A output */
DDRC |= _BV(PORTC6);
DISABLE_AUDIO_COUNTER_3_ISR; // Turn off 3A interputs
TCCR3A = 0x0; // Options not needed
TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
#else
// Set port PC6 (OC3A and /OC4A) as output
DDRC |= _BV(PORTC6);
DISABLE_AUDIO_COUNTER_3_ISR;
// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
// Clock Select (CS3n) = 0b010 = Clock / 8
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
#endif
audio_initialized = true;
}
void stop_all_notes() {
if (!audio_initialized) {
audio_init();
}
voices = 0;
#ifdef PWM_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#else
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
playing_notes = false;
playing_note = false;
frequency = 0;
volume = 0;
for (uint8_t i = 0; i < 8; i++)
{
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(float freq)
{
if (playing_note) {
if (!audio_initialized) {
audio_init();
}
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0)
voices = 0;
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
#ifdef PWM_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#else
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
frequency = 0;
volume = 0;
playing_note = false;
}
}
}
#ifdef VIBRATO_ENABLE
float mod(float a, int b)
{
float r = fmod(a, b);
return r < 0 ? r + b : r;
}
float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
}
#endif
ISR(TIMER3_COMPA_vect)
{
if (playing_note) {
#ifdef PWM_AUDIO
if (voices == 1) {
// SINE
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
// SQUARE
// if (((int)place) >= 1024){
// OCR4A = 0xFF >> 2;
// } else {
// OCR4A = 0x00;
// }
// SAWTOOTH
// OCR4A = (int)place / 4;
// TRIANGLE
// if (((int)place) >= 1024) {
// OCR4A = (int)place / 2;
// } else {
// OCR4A = 2048 - (int)place / 2;
// }
place += frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
} else {
int sum = 0;
for (int i = 0; i < voices; i++) {
// SINE
sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
// SQUARE
// if (((int)places[i]) >= 1024){
// sum += 0xFF >> 2;
// } else {
// sum += 0x00;
// }
places[i] += frequencies[i];
if (places[i] >= SINE_LENGTH)
places[i] -= SINE_LENGTH;
}
OCR4A = sum;
}
#else
if (voices > 0) {
float freq;
if (polyphony_rate > 0) {
if (voices > 1) {
voice_place %= voices;
if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
voice_place = (voice_place + 1) % voices;
place = 0.0;
}
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequencies[voice_place]);
} else {
#else
{
#endif
freq = frequencies[voice_place];
}
} else {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, -440/frequency/12/2);
} else {
frequency = frequencies[voices - 1];
}
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(frequency);
} else {
#else
{
#endif
freq = frequency;
}
}
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
if (freq < 30.517578125)
freq = 30.52;
NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
}
#endif
}
// SAMPLE
// OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
// place_int++;
// if (place_int >= sample_length)
// if (repeat)
// place_int -= sample_length;
// else
// DISABLE_AUDIO_COUNTER_3_ISR;
if (playing_notes) {
#ifdef PWM_AUDIO
OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
place += note_frequency;
if (place >= SINE_LENGTH)
place -= SINE_LENGTH;
#else
if (note_frequency > 0) {
float freq;
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
freq = vibrato(note_frequency);
} else {
#else
{
#endif
freq = note_frequency;
}
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq);
NOTE_PERIOD = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
} else {
NOTE_PERIOD = 0;
NOTE_DUTY_CYCLE = 0;
}
#endif
note_position++;
bool end_of_note = false;
if (NOTE_PERIOD > 0)
end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF));
else
end_of_note = (note_position >= (note_length * 0x7FF));
if (end_of_note) {
current_note++;
if (current_note >= notes_count) {
if (notes_repeat) {
current_note = 0;
} else {
#ifdef PWM_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#else
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
playing_notes = false;
return;
}
}
if (!note_resting && (notes_rest > 0)) {
note_resting = true;
note_frequency = 0;
note_length = notes_rest;
current_note--;
} else {
note_resting = false;
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
#else
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
#endif
}
note_position = 0;
}
}
if (!audio_config.enable) {
playing_notes = false;
playing_note = false;
}
}
void play_note(float freq, int vol) {
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable && voices < 8) {
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel notes if notes are playing
if (playing_notes)
stop_all_notes();
playing_note = true;
envelope_index = 0;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
if (freq > 0) {
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
#ifdef PWM_AUDIO
ENABLE_AUDIO_COUNTER_3_ISR;
#else
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
}
}
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
{
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable) {
DISABLE_AUDIO_COUNTER_3_ISR;
// Cancel note if a note is playing
if (playing_note)
stop_all_notes();
playing_notes = true;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
notes_rest = n_rest;
place = 0;
current_note = 0;
#ifdef PWM_AUDIO
note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
note_length = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
#else
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
#endif
note_position = 0;
#ifdef PWM_AUDIO
ENABLE_AUDIO_COUNTER_3_ISR;
#else
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
}
}
#ifdef PWM_AUDIO
void play_sample(uint8_t * s, uint16_t l, bool r) {
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable) {
DISABLE_AUDIO_COUNTER_3_ISR;
stop_all_notes();
place_int = 0;
sample = s;
sample_length = l;
repeat = r;
ENABLE_AUDIO_COUNTER_3_ISR;
}
}
#endif
void audio_toggle(void) {
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
}
void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
}
void audio_off(void) {
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}
#ifdef VIBRATO_ENABLE
// Vibrato rate functions
void set_vibrato_rate(float rate) {
vibrato_rate = rate;
}
void increase_vibrato_rate(float change) {
vibrato_rate *= change;
}
void decrease_vibrato_rate(float change) {
vibrato_rate /= change;
}
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) {
vibrato_strength = strength;
}
void increase_vibrato_strength(float change) {
vibrato_strength *= change;
}
void decrease_vibrato_strength(float change) {
vibrato_strength /= change;
}
#endif /* VIBRATO_STRENGTH_ENABLE */
#endif /* VIBRATO_ENABLE */
// Polyphony functions
void set_polyphony_rate(float rate) {
polyphony_rate = rate;
}
void enable_polyphony() {
polyphony_rate = 5;
}
void disable_polyphony() {
polyphony_rate = 0;
}
void increase_polyphony_rate(float change) {
polyphony_rate *= change;
}
void decrease_polyphony_rate(float change) {
polyphony_rate /= change;
}
// Timbre function
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions
void set_tempo(uint8_t tempo) {
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change) {
note_tempo += tempo_change;
}
void increase_tempo(uint8_t tempo_change) {
if (note_tempo - tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= tempo_change;
}
}
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// startup and bootloader jump
__attribute__ ((weak))
void play_startup_tone()
{
}
__attribute__ ((weak))
void play_goodbye_tone()
{
}
//------------------------------------------------------------------------------

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#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#include "luts.h"
const float vibrato_lut[VIBRATO_LUT_LENGTH] =
{
1.0022336811487,
1.0042529943610,
1.0058584256028,
1.0068905285205,
1.0072464122237,
1.0068905285205,
1.0058584256028,
1.0042529943610,
1.0022336811487,
1.0000000000000,
0.9977712970630,
0.9957650169978,
0.9941756956510,
0.9931566259436,
0.9928057204913,
0.9931566259436,
0.9941756956510,
0.9957650169978,
0.9977712970630,
1.0000000000000,
};
const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH] =
{
0x8E0B,
0x8C02,
0x8A00,
0x8805,
0x8612,
0x8426,
0x8241,
0x8063,
0x7E8C,
0x7CBB,
0x7AF2,
0x792E,
0x7772,
0x75BB,
0x740B,
0x7261,
0x70BD,
0x6F20,
0x6D88,
0x6BF6,
0x6A69,
0x68E3,
0x6762,
0x65E6,
0x6470,
0x6300,
0x6194,
0x602E,
0x5ECD,
0x5D71,
0x5C1A,
0x5AC8,
0x597B,
0x5833,
0x56EF,
0x55B0,
0x5475,
0x533F,
0x520E,
0x50E1,
0x4FB8,
0x4E93,
0x4D73,
0x4C57,
0x4B3E,
0x4A2A,
0x491A,
0x480E,
0x4705,
0x4601,
0x4500,
0x4402,
0x4309,
0x4213,
0x4120,
0x4031,
0x3F46,
0x3E5D,
0x3D79,
0x3C97,
0x3BB9,
0x3ADD,
0x3A05,
0x3930,
0x385E,
0x3790,
0x36C4,
0x35FB,
0x3534,
0x3471,
0x33B1,
0x32F3,
0x3238,
0x3180,
0x30CA,
0x3017,
0x2F66,
0x2EB8,
0x2E0D,
0x2D64,
0x2CBD,
0x2C19,
0x2B77,
0x2AD8,
0x2A3A,
0x299F,
0x2907,
0x2870,
0x27DC,
0x2749,
0x26B9,
0x262B,
0x259F,
0x2515,
0x248D,
0x2407,
0x2382,
0x2300,
0x2280,
0x2201,
0x2184,
0x2109,
0x2090,
0x2018,
0x1FA3,
0x1F2E,
0x1EBC,
0x1E4B,
0x1DDC,
0x1D6E,
0x1D02,
0x1C98,
0x1C2F,
0x1BC8,
0x1B62,
0x1AFD,
0x1A9A,
0x1A38,
0x19D8,
0x1979,
0x191C,
0x18C0,
0x1865,
0x180B,
0x17B3,
0x175C,
0x1706,
0x16B2,
0x165E,
0x160C,
0x15BB,
0x156C,
0x151D,
0x14CF,
0x1483,
0x1438,
0x13EE,
0x13A4,
0x135C,
0x1315,
0x12CF,
0x128A,
0x1246,
0x1203,
0x11C1,
0x1180,
0x1140,
0x1100,
0x10C2,
0x1084,
0x1048,
0x100C,
0xFD1,
0xF97,
0xF5E,
0xF25,
0xEEE,
0xEB7,
0xE81,
0xE4C,
0xE17,
0xDE4,
0xDB1,
0xD7E,
0xD4D,
0xD1C,
0xCEC,
0xCBC,
0xC8E,
0xC60,
0xC32,
0xC05,
0xBD9,
0xBAE,
0xB83,
0xB59,
0xB2F,
0xB06,
0xADD,
0xAB6,
0xA8E,
0xA67,
0xA41,
0xA1C,
0x9F7,
0x9D2,
0x9AE,
0x98A,
0x967,
0x945,
0x923,
0x901,
0x8E0,
0x8C0,
0x8A0,
0x880,
0x861,
0x842,
0x824,
0x806,
0x7E8,
0x7CB,
0x7AF,
0x792,
0x777,
0x75B,
0x740,
0x726,
0x70B,
0x6F2,
0x6D8,
0x6BF,
0x6A6,
0x68E,
0x676,
0x65E,
0x647,
0x630,
0x619,
0x602,
0x5EC,
0x5D7,
0x5C1,
0x5AC,
0x597,
0x583,
0x56E,
0x55B,
0x547,
0x533,
0x520,
0x50E,
0x4FB,
0x4E9,
0x4D7,
0x4C5,
0x4B3,
0x4A2,
0x491,
0x480,
0x470,
0x460,
0x450,
0x440,
0x430,
0x421,
0x412,
0x403,
0x3F4,
0x3E5,
0x3D7,
0x3C9,
0x3BB,
0x3AD,
0x3A0,
0x393,
0x385,
0x379,
0x36C,
0x35F,
0x353,
0x347,
0x33B,
0x32F,
0x323,
0x318,
0x30C,
0x301,
0x2F6,
0x2EB,
0x2E0,
0x2D6,
0x2CB,
0x2C1,
0x2B7,
0x2AD,
0x2A3,
0x299,
0x290,
0x287,
0x27D,
0x274,
0x26B,
0x262,
0x259,
0x251,
0x248,
0x240,
0x238,
0x230,
0x228,
0x220,
0x218,
0x210,
0x209,
0x201,
0x1FA,
0x1F2,
0x1EB,
0x1E4,
0x1DD,
0x1D6,
0x1D0,
0x1C9,
0x1C2,
0x1BC,
0x1B6,
0x1AF,
0x1A9,
0x1A3,
0x19D,
0x197,
0x191,
0x18C,
0x186,
0x180,
0x17B,
0x175,
0x170,
0x16B,
0x165,
0x160,
0x15B,
0x156,
0x151,
0x14C,
0x148,
0x143,
0x13E,
0x13A,
0x135,
0x131,
0x12C,
0x128,
0x124,
0x120,
0x11C,
0x118,
0x114,
0x110,
0x10C,
0x108,
0x104,
0x100,
0xFD,
0xF9,
0xF5,
0xF2,
0xEE,
};

15
quantum/audio/luts.h Normal file
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#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#ifndef LUTS_H
#define LUTS_H
#define VIBRATO_LUT_LENGTH 20
#define FREQUENCY_LUT_LENGTH 349
extern const float vibrato_lut[VIBRATO_LUT_LENGTH];
extern const uint16_t frequency_lut[FREQUENCY_LUT_LENGTH];
#endif /* LUTS_H */

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#ifndef MUSICAL_NOTES_H
#define MUSICAL_NOTES_H
// Tempo Placeholder
#define TEMPO_DEFAULT 100
#define SONG(notes...) { notes }
// Note Types
#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration}
#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64)
#define HALF_NOTE(note) MUSICAL_NOTE(note, 32)
#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16)
#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8)
#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4)
#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32)
#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16)
#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8)
#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
// Note Type Shortcuts
#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
#define W__NOTE(n) WHOLE_NOTE(n)
#define H__NOTE(n) HALF_NOTE(n)
#define Q__NOTE(n) QUARTER_NOTE(n)
#define E__NOTE(n) EIGHTH_NOTE(n)
#define S__NOTE(n) SIXTEENTH_NOTE(n)
#define WD_NOTE(n) WHOLE_DOT_NOTE(n)
#define HD_NOTE(n) HALF_DOT_NOTE(n)
#define QD_NOTE(n) QUARTER_DOT_NOTE(n)
#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
// Note Styles
// Staccato makes sure there is a rest between each note. Think: TA TA TA
// Legato makes notes flow together. Think: TAAA
#define STACCATO 0.01
#define LEGATO 0
// Note Timbre
// Changes how the notes sound
#define TIMBRE_12 0.125
#define TIMBRE_25 0.250
#define TIMBRE_50 0.500
#define TIMBRE_75 0.750
#define TIMBRE_DEFAULT TIMBRE_50
// Notes - # = Octave
#define NOTE_REST 0.00
/* These notes are currently bugged
#define NOTE_C0 16.35
#define NOTE_CS0 17.32
#define NOTE_D0 18.35
#define NOTE_DS0 19.45
#define NOTE_E0 20.60
#define NOTE_F0 21.83
#define NOTE_FS0 23.12
#define NOTE_G0 24.50
#define NOTE_GS0 25.96
#define NOTE_A0 27.50
#define NOTE_AS0 29.14
#define NOTE_B0 30.87
#define NOTE_C1 32.70
#define NOTE_CS1 34.65
#define NOTE_D1 36.71
#define NOTE_DS1 38.89
#define NOTE_E1 41.20
#define NOTE_F1 43.65
#define NOTE_FS1 46.25
#define NOTE_G1 49.00
#define NOTE_GS1 51.91
#define NOTE_A1 55.00
#define NOTE_AS1 58.27
*/
#define NOTE_B1 61.74
#define NOTE_C2 65.41
#define NOTE_CS2 69.30
#define NOTE_D2 73.42
#define NOTE_DS2 77.78
#define NOTE_E2 82.41
#define NOTE_F2 87.31
#define NOTE_FS2 92.50
#define NOTE_G2 98.00
#define NOTE_GS2 103.83
#define NOTE_A2 110.00
#define NOTE_AS2 116.54
#define NOTE_B2 123.47
#define NOTE_C3 130.81
#define NOTE_CS3 138.59
#define NOTE_D3 146.83
#define NOTE_DS3 155.56
#define NOTE_E3 164.81
#define NOTE_F3 174.61
#define NOTE_FS3 185.00
#define NOTE_G3 196.00
#define NOTE_GS3 207.65
#define NOTE_A3 220.00
#define NOTE_AS3 233.08
#define NOTE_B3 246.94
#define NOTE_C4 261.63
#define NOTE_CS4 277.18
#define NOTE_D4 293.66
#define NOTE_DS4 311.13
#define NOTE_E4 329.63
#define NOTE_F4 349.23
#define NOTE_FS4 369.99
#define NOTE_G4 392.00
#define NOTE_GS4 415.30
#define NOTE_A4 440.00
#define NOTE_AS4 466.16
#define NOTE_B4 493.88
#define NOTE_C5 523.25
#define NOTE_CS5 554.37
#define NOTE_D5 587.33
#define NOTE_DS5 622.25
#define NOTE_E5 659.26
#define NOTE_F5 698.46
#define NOTE_FS5 739.99
#define NOTE_G5 783.99
#define NOTE_GS5 830.61
#define NOTE_A5 880.00
#define NOTE_AS5 932.33
#define NOTE_B5 987.77
#define NOTE_C6 1046.50
#define NOTE_CS6 1108.73
#define NOTE_D6 1174.66
#define NOTE_DS6 1244.51
#define NOTE_E6 1318.51
#define NOTE_F6 1396.91
#define NOTE_FS6 1479.98
#define NOTE_G6 1567.98
#define NOTE_GS6 1661.22
#define NOTE_A6 1760.00
#define NOTE_AS6 1864.66
#define NOTE_B6 1975.53
#define NOTE_C7 2093.00
#define NOTE_CS7 2217.46
#define NOTE_D7 2349.32
#define NOTE_DS7 2489.02
#define NOTE_E7 2637.02
#define NOTE_F7 2793.83
#define NOTE_FS7 2959.96
#define NOTE_G7 3135.96
#define NOTE_GS7 3322.44
#define NOTE_A7 3520.00
#define NOTE_AS7 3729.31
#define NOTE_B7 3951.07
#define NOTE_C8 4186.01
#define NOTE_CS8 4434.92
#define NOTE_D8 4698.64
#define NOTE_DS8 4978.03
#define NOTE_E8 5274.04
#define NOTE_F8 5587.65
#define NOTE_FS8 5919.91
#define NOTE_G8 6271.93
#define NOTE_GS8 6644.88
#define NOTE_A8 7040.00
#define NOTE_AS8 7458.62
#define NOTE_B8 7902.13
// Flat Aliases
#define NOTE_DF0 NOTE_CS0
#define NOTE_EF0 NOTE_DS0
#define NOTE_GF0 NOTE_FS0
#define NOTE_AF0 NOTE_GS0
#define NOTE_BF0 NOTE_AS0
#define NOTE_DF1 NOTE_CS1
#define NOTE_EF1 NOTE_DS1
#define NOTE_GF1 NOTE_FS1
#define NOTE_AF1 NOTE_GS1
#define NOTE_BF1 NOTE_AS1
#define NOTE_DF2 NOTE_CS2
#define NOTE_EF2 NOTE_DS2
#define NOTE_GF2 NOTE_FS2
#define NOTE_AF2 NOTE_GS2
#define NOTE_BF2 NOTE_AS2
#define NOTE_DF3 NOTE_CS3
#define NOTE_EF3 NOTE_DS3
#define NOTE_GF3 NOTE_FS3
#define NOTE_AF3 NOTE_GS3
#define NOTE_BF3 NOTE_AS3
#define NOTE_DF4 NOTE_CS4
#define NOTE_EF4 NOTE_DS4
#define NOTE_GF4 NOTE_FS4
#define NOTE_AF4 NOTE_GS4
#define NOTE_BF4 NOTE_AS4
#define NOTE_DF5 NOTE_CS5
#define NOTE_EF5 NOTE_DS5
#define NOTE_GF5 NOTE_FS5
#define NOTE_AF5 NOTE_GS5
#define NOTE_BF5 NOTE_AS5
#define NOTE_DF6 NOTE_CS6
#define NOTE_EF6 NOTE_DS6
#define NOTE_GF6 NOTE_FS6
#define NOTE_AF6 NOTE_GS6
#define NOTE_BF6 NOTE_AS6
#define NOTE_DF7 NOTE_CS7
#define NOTE_EF7 NOTE_DS7
#define NOTE_GF7 NOTE_FS7
#define NOTE_AF7 NOTE_GS7
#define NOTE_BF7 NOTE_AS7
#define NOTE_DF8 NOTE_CS8
#define NOTE_EF8 NOTE_DS8
#define NOTE_GF8 NOTE_FS8
#define NOTE_AF8 NOTE_GS8
#define NOTE_BF8 NOTE_AS8
#endif

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#include "musical_notes.h"
#ifndef SONG_LIST_H
#define SONG_LIST_H
#define ODE_TO_JOY \
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
#define ROCK_A_BYE_BABY \
QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
H__NOTE(_A5), Q__NOTE(_G5), \
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
H__NOTE(_FS5),
#define CLOSE_ENCOUNTERS_5_NOTE \
Q__NOTE(_D5), \
Q__NOTE(_E5), \
Q__NOTE(_C5), \
Q__NOTE(_C4), \
Q__NOTE(_G4),
#define DOE_A_DEER \
QD_NOTE(_C4), E__NOTE(_D4), \
QD_NOTE(_E4), E__NOTE(_C4), \
Q__NOTE(_E4), Q__NOTE(_C4), \
Q__NOTE(_E4),
/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
#define IN_LIKE_FLINT \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
#define STARTUP_SOUND \
ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
Q__NOTE(_E7 ),
#define COLEMAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ), \
S__NOTE(_REST), \
ED_NOTE(_GS7 ),
#define DVORAK_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ), \
S__NOTE(_REST), \
E__NOTE(_FS7 ), \
S__NOTE(_REST), \
E__NOTE(_E7 ),
#define PLOVER_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ), \
S__NOTE(_REST), \
ED_NOTE(_A7 ),
#define PLOVER_GOODBYE_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
S__NOTE(_REST), \
ED_NOTE(_A7 ), \
S__NOTE(_REST), \
ED_NOTE(_E7 ),
#define MUSIC_SCALE_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
E__NOTE(_D6 ), \
E__NOTE(_E6 ), \
E__NOTE(_FS6), \
E__NOTE(_GS6), \
E__NOTE(_A6 ),
#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
#define CAPS_LOCK_OFF_SOUND \
E__NOTE(_B3), \
E__NOTE(_A3),
#define SCROLL_LOCK_ON_SOUND \
E__NOTE(_D4), \
E__NOTE(_E4),
#define SCROLL_LOCK_OFF_SOUND \
E__NOTE(_E4), \
E__NOTE(_D4),
#define NUM_LOCK_ON_SOUND \
E__NOTE(_D5), \
E__NOTE(_E5),
#define NUM_LOCK_OFF_SOUND \
E__NOTE(_E5), \
E__NOTE(_D5),
#endif

165
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#include "voices.h"
#include "audio.h"
#include "stdlib.h"
// these are imported from audio.c
extern uint16_t envelope_index;
extern float note_timbre;
extern float polyphony_rate;
voice_type voice = default_voice;
void set_voice(voice_type v) {
voice = v;
}
void voice_iterate() {
voice = (voice + 1) % number_of_voices;
}
void voice_deiterate() {
voice = (voice - 1) % number_of_voices;
}
float voice_envelope(float frequency) {
// envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
switch (voice) {
case default_voice:
note_timbre = TIMBRE_50;
polyphony_rate = 0;
break;
case butts_fader:
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
frequency = frequency / 4;
note_timbre = TIMBRE_12;
break;
case 10 ... 19:
frequency = frequency / 2;
note_timbre = TIMBRE_12;
break;
case 20 ... 200:
note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
break;
default:
note_timbre = 0;
break;
}
break;
// case octave_crunch:
// polyphony_rate = 0;
// switch (compensated_index) {
// case 0 ... 9:
// case 20 ... 24:
// case 30 ... 32:
// frequency = frequency / 2;
// note_timbre = TIMBRE_12;
// break;
// case 10 ... 19:
// case 25 ... 29:
// case 33 ... 35:
// frequency = frequency * 2;
// note_timbre = TIMBRE_12;
// break;
// default:
// note_timbre = TIMBRE_12;
// break;
// }
// break;
case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze
polyphony_rate = 0;
switch (compensated_index) {
default:
#define OCS_SPEED 10
#define OCS_AMP .25
// sine wave is slow
// note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
// triangle wave is a bit faster
note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
break;
}
break;
case duty_octave_down:
polyphony_rate = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2;
if ((envelope_index % 4) == 0)
note_timbre = 0.5;
if ((envelope_index % 8) == 0)
note_timbre = 0;
break;
case delayed_vibrato:
polyphony_rate = 0;
note_timbre = TIMBRE_50;
#define VOICE_VIBRATO_DELAY 150
#define VOICE_VIBRATO_SPEED 50
switch (compensated_index) {
case 0 ... VOICE_VIBRATO_DELAY:
break;
default:
frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
break;
}
break;
// case delayed_vibrato_octave:
// polyphony_rate = 0;
// if ((envelope_index % 2) == 1) {
// note_timbre = 0.55;
// } else {
// note_timbre = 0.45;
// }
// #define VOICE_VIBRATO_DELAY 150
// #define VOICE_VIBRATO_SPEED 50
// switch (compensated_index) {
// case 0 ... VOICE_VIBRATO_DELAY:
// break;
// default:
// frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
// break;
// }
// break;
// case duty_fifth_down:
// note_timbre = 0.5;
// if ((envelope_index % 3) == 0)
// note_timbre = 0.75;
// break;
// case duty_fourth_down:
// note_timbre = 0.0;
// if ((envelope_index % 12) == 0)
// note_timbre = 0.75;
// if (((envelope_index % 12) % 4) != 1)
// note_timbre = 0.75;
// break;
// case duty_third_down:
// note_timbre = 0.5;
// if ((envelope_index % 5) == 0)
// note_timbre = 0.75;
// break;
// case duty_fifth_third_down:
// note_timbre = 0.5;
// if ((envelope_index % 5) == 0)
// note_timbre = 0.75;
// if ((envelope_index % 3) == 0)
// note_timbre = 0.25;
// break;
default:
break;
}
return frequency;
}

31
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#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "luts.h"
#ifndef VOICES_H
#define VOICES_H
float voice_envelope(float frequency);
typedef enum {
default_voice,
butts_fader,
octave_crunch,
duty_osc,
duty_octave_down,
delayed_vibrato,
// delayed_vibrato_octave,
// duty_fifth_down,
// duty_fourth_down,
// duty_third_down,
// duty_fifth_third_down,
number_of_voices // important that this is last
} voice_type;
void set_voice(voice_type v);
void voice_iterate(void);
void voice_deiterate(void);
#endif

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@ -1,70 +1,83 @@
#ifndef CONFIG_DEFINITIONS_H
#define CONFIG_DEFINITIONS_H
#define B0 0x20
#define B1 0x21
#define B2 0x22
#define B3 0x23
#define B4 0x24
#define B5 0x25
#define B6 0x26
#define B7 0x27
#define C0 0x30
#define C1 0x31
#define C2 0x32
#define C3 0x33
#define C4 0x34
#define C5 0x35
#define C6 0x36
#define C7 0x37
#define D0 0x40
#define D1 0x41
#define D2 0x42
#define D3 0x43
#define D4 0x44
#define D5 0x45
#define D6 0x46
#define D7 0x47
#define E0 0x50
#define E1 0x51
#define E2 0x52
#define E3 0x53
#define E4 0x54
#define E5 0x55
#define E6 0x56
#define E7 0x57
#define F0 0x60
#define F1 0x61
#define F2 0x62
#define F3 0x63
#define F4 0x64
#define F5 0x65
#define F6 0x66
#define F7 0x67
/* diode directions */
#define COL2ROW 0
#define ROW2COL 1
/* I/O pins */
#define B0 0x30
#define B1 0x31
#define B2 0x32
#define B3 0x33
#define B4 0x34
#define B5 0x35
#define B6 0x36
#define B7 0x37
#define C0 0x60
#define C1 0x61
#define C2 0x62
#define C3 0x63
#define C4 0x64
#define C5 0x65
#define C6 0x66
#define C7 0x67
#define D0 0x90
#define D1 0x91
#define D2 0x92
#define D3 0x93
#define D4 0x94
#define D5 0x95
#define D6 0x96
#define D7 0x97
#define E0 0xC0
#define E1 0xC1
#define E2 0xC2
#define E3 0xC3
#define E4 0xC4
#define E5 0xC5
#define E6 0xC6
#define E7 0xC7
#define F0 0xF0
#define F1 0xF1
#define F2 0xF2
#define F3 0xF3
#define F4 0xF4
#define F5 0xF5
#define F6 0xF6
#define F7 0xF7
#define A0 0x00
#define A1 0x01
#define A2 0x02
#define A3 0x03
#define A4 0x04
#define A5 0x05
#define A6 0x06
#define A7 0x07
#define COL2ROW 0x0
#define ROW2COL 0x1
/* USART configuration */
#ifdef BLUETOOTH_ENABLE
#ifdef __AVR_ATmega32U4__
#define SERIAL_UART_BAUD 9600
#define SERIAL_UART_DATA UDR1
#define SERIAL_UART_UBRR ((F_CPU/(16UL*SERIAL_UART_BAUD))-1)
#define SERIAL_UART_RXD_VECT USART1_RX_vect
#define SERIAL_UART_TXD_READY (UCSR1A&(1<<UDRE1))
#define SERIAL_UART_INIT() do { \
UBRR1L = (uint8_t) SERIAL_UART_UBRR; /* baud rate */ \
UBRR1H = (uint8_t) (SERIAL_UART_UBRR>>8); /* baud rate */ \
UCSR1B = (1<<TXEN1); /* TX: enable */ \
UCSR1C = (0<<UPM11) | (0<<UPM10) | /* parity: none(00), even(01), odd(11) */ \
(0<<UCSZ12) | (1<<UCSZ11) | (1<<UCSZ10); /* data-8bit(011) */ \
sei(); \
} while(0)
#else
# error "USART configuration is needed."
# ifdef __AVR_ATmega32U4__
# define SERIAL_UART_BAUD 9600
# define SERIAL_UART_DATA UDR1
# define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1)
# define SERIAL_UART_RXD_VECT USART1_RX_vect
# define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1))
# define SERIAL_UART_INIT() do { \
/* baud rate */ \
UBRR1L = SERIAL_UART_UBRR; \
/* baud rate */ \
UBRR1H = SERIAL_UART_UBRR >> 8; \
/* enable TX */ \
UCSR1B = _BV(TXEN1); \
/* 8-bit data */ \
UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \
sei(); \
} while(0)
# else
# error "USART configuration is needed."
#endif
// I'm fairly sure these aren't needed, but oh well - Jack
/*
@ -113,4 +126,3 @@
#endif
#endif

226
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/* Author: Wojciech Siewierski < wojciech dot siewierski at onet dot pl > */
#ifndef DYNAMIC_MACROS_H
#define DYNAMIC_MACROS_H
#include "action_layer.h"
#ifndef DYNAMIC_MACRO_SIZE
/* May be overridden with a custom value. Be aware that the effective
* macro length is half of this value: each keypress is recorded twice
* because of the down-event and up-event. This is not a bug, it's the
* intended behavior. */
#define DYNAMIC_MACRO_SIZE 256
#endif
/* DYNAMIC_MACRO_RANGE must be set as the last element of user's
* "planck_keycodes" enum prior to including this header. This allows
* us to 'extend' it.
*/
enum dynamic_macro_keycodes {
DYN_REC_START1 = DYNAMIC_MACRO_RANGE,
DYN_REC_START2,
DYN_MACRO_PLAY1,
DYN_MACRO_PLAY2,
};
/* Blink the LEDs to notify the user about some event. */
void dynamic_macro_led_blink(void)
{
backlight_toggle();
_delay_ms(100);
backlight_toggle();
}
/**
* Start recording of the dynamic macro.
*
* @param[out] macro_pointer The new macro buffer iterator.
* @param[in] macro_buffer The macro buffer used to initialize macro_pointer.
*/
void dynamic_macro_record_start(
keyrecord_t **macro_pointer, keyrecord_t *macro_buffer)
{
dynamic_macro_led_blink();
clear_keyboard();
layer_clear();
*macro_pointer = macro_buffer;
}
/**
* Play the dynamic macro.
*
* @param macro_buffer[in] The beginning of the macro buffer being played.
* @param macro_end[in] The element after the last macro buffer element.
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
*/
void dynamic_macro_play(
keyrecord_t *macro_buffer, keyrecord_t *macro_end, int8_t direction)
{
uint32_t saved_layer_state = layer_state;
clear_keyboard();
layer_clear();
while (macro_buffer != macro_end) {
process_record(macro_buffer);
macro_buffer += direction;
}
clear_keyboard();
layer_state = saved_layer_state;
}
/**
* Record a single key in a dynamic macro.
*
* @param macro_pointer[in,out] The current buffer position.
* @param macro_end2[in] The end of the other macro which shouldn't be overwritten.
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
* @param record[in] The current keypress.
*/
void dynamic_macro_record_key(
keyrecord_t **macro_pointer,
keyrecord_t *macro_end2,
int8_t direction,
keyrecord_t *record)
{
if (*macro_pointer + direction != macro_end2) {
**macro_pointer = *record;
*macro_pointer += direction;
} else {
/* Notify about the end of buffer. The blinks are paired
* because they should happen on both down and up events. */
backlight_toggle();
}
}
/**
* End recording of the dynamic macro. Essentially just update the
* pointer to the end of the macro.
*/
void dynamic_macro_record_end(keyrecord_t *macro_pointer, keyrecord_t **macro_end)
{
dynamic_macro_led_blink();
*macro_end = macro_pointer;
}
/* Handle the key events related to the dynamic macros. Should be
* called from process_record_user() like this:
*
* bool process_record_user(uint16_t keycode, keyrecord_t *record) {
* if (!process_record_dynamic_macro(keycode, record)) {
* return false;
* }
* <...THE REST OF THE FUNCTION...>
* }
*/
bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
{
/* Both macros use the same buffer but read/write on different
* ends of it.
*
* Macro1 is written left-to-right starting from the beginning of
* the buffer.
*
* Macro2 is written right-to-left starting from the end of the
* buffer.
*
* &macro_buffer macro_end
* v v
* +------------------------------------------------------------+
* |>>>>>> MACRO1 >>>>>>| |<<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<|
* +------------------------------------------------------------+
* ^ ^
* r_macro_end r_macro_buffer
*
* During the recording when one macro encounters the end of the
* other macro, the recording is stopped. Apart from this, there
* are no arbitrary limits for the macros' length in relation to
* each other: for example one can either have two medium sized
* macros or one long macro and one short macro. Or even one empty
* and one using the whole buffer.
*/
static keyrecord_t macro_buffer[DYNAMIC_MACRO_SIZE];
/* Pointer to the first buffer element after the first macro.
* Initially points to the very beginning of the buffer since the
* macro is empty. */
static keyrecord_t *macro_end = macro_buffer;
/* The other end of the macro buffer. Serves as the beginning of
* the second macro. */
static keyrecord_t *const r_macro_buffer = macro_buffer + DYNAMIC_MACRO_SIZE - 1;
/* Like macro_end but for the second macro. */
static keyrecord_t *r_macro_end = r_macro_buffer;
/* A persistent pointer to the current macro position (iterator)
* used during the recording. */
static keyrecord_t *macro_pointer = NULL;
/* 0 - no macro is being recorded right now
* 1,2 - either macro 1 or 2 is being recorded */
static uint8_t macro_id = 0;
if (macro_id == 0) {
/* No macro recording in progress. */
if (!record->event.pressed) {
switch (keycode) {
case DYN_REC_START1:
dynamic_macro_record_start(&macro_pointer, macro_buffer);
macro_id = 1;
return false;
case DYN_REC_START2:
dynamic_macro_record_start(&macro_pointer, r_macro_buffer);
macro_id = 2;
return false;
case DYN_MACRO_PLAY1:
dynamic_macro_play(macro_buffer, macro_end, +1);
return false;
case DYN_MACRO_PLAY2:
dynamic_macro_play(r_macro_buffer, r_macro_end, -1);
return false;
}
}
} else {
/* A macro is being recorded right now. */
switch (keycode) {
case MO(_DYN):
/* Use the layer key used to access the macro recording as
* a stop button. */
if (record->event.pressed) { /* Ignore the initial release
* just after the recoding
* starts. */
switch (macro_id) {
case 1:
dynamic_macro_record_end(macro_pointer, &macro_end);
break;
case 2:
dynamic_macro_record_end(macro_pointer, &r_macro_end);
break;
}
macro_id = 0;
}
return false;
default:
/* Store the key in the macro buffer and process it normally. */
switch (macro_id) {
case 1:
dynamic_macro_record_key(&macro_pointer, r_macro_end, +1, record);
break;
case 2:
dynamic_macro_record_key(&macro_pointer, macro_end, -1, record);
break;
}
return true;
break;
}
}
return true;
}
#endif

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#include "keycode_config.h"
extern keymap_config_t keymap_config;
uint16_t keycode_config(uint16_t keycode) {
switch (keycode) {
case KC_CAPSLOCK:
case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
return KC_LCTL;
}
return keycode;
case KC_LCTL:
if (keymap_config.swap_control_capslock) {
return KC_CAPSLOCK;
}
return KC_LCTL;
case KC_LALT:
if (keymap_config.swap_lalt_lgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LGUI;
}
return KC_LALT;
case KC_LGUI:
if (keymap_config.swap_lalt_lgui) {
return KC_LALT;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LGUI;
case KC_RALT:
if (keymap_config.swap_ralt_rgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RGUI;
}
return KC_RALT;
case KC_RGUI:
if (keymap_config.swap_ralt_rgui) {
return KC_RALT;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RGUI;
case KC_GRAVE:
if (keymap_config.swap_grave_esc) {
return KC_ESC;
}
return KC_GRAVE;
case KC_ESC:
if (keymap_config.swap_grave_esc) {
return KC_GRAVE;
}
return KC_ESC;
case KC_BSLASH:
if (keymap_config.swap_backslash_backspace) {
return KC_BSPACE;
}
return KC_BSLASH;
case KC_BSPACE:
if (keymap_config.swap_backslash_backspace) {
return KC_BSLASH;
}
return KC_BSPACE;
default:
return keycode;
}
}

26
quantum/keycode_config.h Normal file
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#include "eeconfig.h"
#include "keycode.h"
#ifndef KEYCODE_CONFIG_H
#define KEYCODE_CONFIG_H
uint16_t keycode_config(uint16_t keycode);
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
uint16_t raw;
struct {
bool swap_control_capslock:1;
bool capslock_to_control:1;
bool swap_lalt_lgui:1;
bool swap_ralt_rgui:1;
bool no_gui:1;
bool swap_grave_esc:1;
bool swap_backslash_backspace:1;
bool nkro:1;
};
} keymap_config_t;
extern keymap_config_t keymap_config;
#endif /* KEYCODE_CONFIG_H */

339
quantum/keymap.h Normal file
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@ -0,0 +1,339 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_H
#define KEYMAP_H
#include <stdint.h>
#include <stdbool.h>
#include "action.h"
#if defined(__AVR__)
#include <avr/pgmspace.h>
#endif
#include "keycode.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
// #include "print.h"
#include "debug.h"
#include "keycode_config.h"
// ChibiOS uses RESET in its FlagStatus enumeration
// Therefore define it as QK_RESET here, to avoid name collision
#if defined(PROTOCOL_CHIBIOS)
#define RESET QK_RESET
#endif
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
enum quantum_keycodes {
// Ranges used in shortucuts - not to be used directly
QK_TMK = 0x0000,
QK_TMK_MAX = 0x00FF,
QK_MODS = 0x0100,
QK_LCTL = 0x0100,
QK_LSFT = 0x0200,
QK_LALT = 0x0400,
QK_LGUI = 0x0800,
QK_RCTL = 0x1100,
QK_RSFT = 0x1200,
QK_RALT = 0x1400,
QK_RGUI = 0x1800,
QK_MODS_MAX = 0x1FFF,
QK_FUNCTION = 0x2000,
QK_FUNCTION_MAX = 0x2FFF,
QK_MACRO = 0x3000,
QK_MACRO_MAX = 0x3FFF,
QK_LAYER_TAP = 0x4000,
QK_LAYER_TAP_MAX = 0x4FFF,
QK_TO = 0x5000,
QK_TO_MAX = 0x50FF,
QK_MOMENTARY = 0x5100,
QK_MOMENTARY_MAX = 0x51FF,
QK_DEF_LAYER = 0x5200,
QK_DEF_LAYER_MAX = 0x52FF,
QK_TOGGLE_LAYER = 0x5300,
QK_TOGGLE_LAYER_MAX = 0x53FF,
QK_ONE_SHOT_LAYER = 0x5400,
QK_ONE_SHOT_LAYER_MAX = 0x54FF,
QK_ONE_SHOT_MOD = 0x5500,
QK_ONE_SHOT_MOD_MAX = 0x55FF,
#ifndef DISABLE_CHORDING
QK_CHORDING = 0x5600,
QK_CHORDING_MAX = 0x56FF,
#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x6FFF,
QK_TAP_DANCE = 0x7100,
QK_TAP_DANCE_MAX = 0x71FF,
#ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
#endif
// Loose keycodes - to be used directly
RESET = 0x7000,
DEBUG,
MAGIC_SWAP_CONTROL_CAPSLOCK,
MAGIC_CAPSLOCK_TO_CONTROL,
MAGIC_SWAP_LALT_LGUI,
MAGIC_SWAP_RALT_RGUI,
MAGIC_NO_GUI,
MAGIC_SWAP_GRAVE_ESC,
MAGIC_SWAP_BACKSLASH_BACKSPACE,
MAGIC_HOST_NKRO,
MAGIC_SWAP_ALT_GUI,
MAGIC_UNSWAP_CONTROL_CAPSLOCK,
MAGIC_UNCAPSLOCK_TO_CONTROL,
MAGIC_UNSWAP_LALT_LGUI,
MAGIC_UNSWAP_RALT_RGUI,
MAGIC_UNNO_GUI,
MAGIC_UNSWAP_GRAVE_ESC,
MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
MAGIC_UNHOST_NKRO,
MAGIC_UNSWAP_ALT_GUI,
MAGIC_TOGGLE_NKRO,
// Leader key
#ifndef DISABLE_LEADER
KC_LEAD,
#endif
// Audio on/off/toggle
AU_ON,
AU_OFF,
AU_TOG,
// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music voice iterate
MUV_IN,
MUV_DE,
// Midi mode on/off
MIDI_ON,
MIDI_OFF,
// Backlight functionality
BL_0,
BL_1,
BL_2,
BL_3,
BL_4,
BL_5,
BL_6,
BL_7,
BL_8,
BL_9,
BL_10,
BL_11,
BL_12,
BL_13,
BL_14,
BL_15,
BL_DEC,
BL_INC,
BL_TOGG,
BL_STEP,
// RGB functionality
RGB_TOG,
RGB_MOD,
RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
// Left shift, open paren
KC_LSPO,
// Right shift, close paren
KC_RSPC,
// always leave at the end
SAFE_RANGE
};
// Ability to use mods in layouts
#define LCTL(kc) (kc | QK_LCTL)
#define LSFT(kc) (kc | QK_LSFT)
#define LALT(kc) (kc | QK_LALT)
#define LGUI(kc) (kc | QK_LGUI)
#define RCTL(kc) (kc | QK_RCTL)
#define RSFT(kc) (kc | QK_RSFT)
#define RALT(kc) (kc | QK_RALT)
#define RGUI(kc) (kc | QK_RGUI)
#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
#define MOD_HYPR 0xf
#define MOD_MEH 0x7
// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
// While the long aliases are descriptive, the 4-letter codes
// make for nicer grid layouts (everything lines up), and are
// the preferred style for Quantum.
#define KC_TILD LSFT(KC_GRV) // ~
#define KC_TILDE KC_TILD
#define KC_EXLM LSFT(KC_1) // !
#define KC_EXCLAIM KC_EXLM
#define KC_AT LSFT(KC_2) // @
#define KC_HASH LSFT(KC_3) // #
#define KC_DLR LSFT(KC_4) // $
#define KC_DOLLAR KC_DLR
#define KC_PERC LSFT(KC_5) // %
#define KC_PERCENT KC_PERC
#define KC_CIRC LSFT(KC_6) // ^
#define KC_CIRCUMFLEX KC_CIRC
#define KC_AMPR LSFT(KC_7) // &
#define KC_AMPERSAND KC_AMPR
#define KC_ASTR LSFT(KC_8) // *
#define KC_ASTERISK KC_ASTR
#define KC_LPRN LSFT(KC_9) // (
#define KC_LEFT_PAREN KC_LPRN
#define KC_RPRN LSFT(KC_0) // )
#define KC_RIGHT_PAREN KC_RPRN
#define KC_UNDS LSFT(KC_MINS) // _
#define KC_UNDERSCORE KC_UNDS
#define KC_PLUS LSFT(KC_EQL) // +
#define KC_LCBR LSFT(KC_LBRC) // {
#define KC_LEFT_CURLY_BRACE KC_LCBR
#define KC_RCBR LSFT(KC_RBRC) // }
#define KC_RIGHT_CURLY_BRACE KC_RCBR
#define KC_LABK LSFT(KC_COMM) // <
#define KC_LEFT_ANGLE_BRACKET KC_LABK
#define KC_RABK LSFT(KC_DOT) // >
#define KC_RIGHT_ANGLE_BRACKET KC_RABK
#define KC_COLN LSFT(KC_SCLN) // :
#define KC_COLON KC_COLN
#define KC_PIPE LSFT(KC_BSLS) // |
#define KC_LT LSFT(KC_COMM) // <
#define KC_GT LSFT(KC_DOT) // >
#define KC_QUES LSFT(KC_SLSH) // ?
#define KC_QUESTION KC_QUES
#define KC_DQT LSFT(KC_QUOT) // "
#define KC_DOUBLE_QUOTE KC_DQT
#define KC_DQUO KC_DQT
#define KC_DELT KC_DELETE // Del key (four letter code)
// Alias for function layers than expand past FN31
#define FUNC(kc) (kc | QK_FUNCTION)
// Aliases
#define S(kc) LSFT(kc)
#define F(kc) FUNC(kc)
#define M(kc) (kc | QK_MACRO)
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
#define BL_ON BL_9
#define BL_OFF BL_0
#define MI_ON MIDI_ON
#define MI_OFF MIDI_OFF
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
#define TO(layer, when) (layer | QK_TO | (when << 0x4))
// Momentary switch layer - 256 layer max
#define MO(layer) (layer | QK_MOMENTARY)
// Set default layer - 256 layer max
#define DF(layer) (layer | QK_DEF_LAYER)
// Toggle to layer - 256 layer max
#define TG(layer) (layer | QK_TOGGLE_LAYER)
// One-shot layer - 256 layer max
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
#define CTL_T(kc) MT(MOD_LCTL, kc)
#define SFT_T(kc) MT(MOD_LSFT, kc)
#define ALT_T(kc) MT(MOD_LALT, kc)
#define GUI_T(kc) MT(MOD_LGUI, kc)
#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
#define KC_MEH MEH(KC_NO)
#ifdef UNICODE_ENABLE
// For sending unicode codes.
// You may not send codes over 7FFF -- this supports most of UTF8.
// To have a key that sends out Œ, go UC(0x0152)
#define UNICODE(n) (n | QK_UNICODE)
#define UC(n) UNICODE(n)
#endif
#endif

View file

@ -15,221 +15,140 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "keymap.h"
#include "report.h"
#include "keycode.h"
#include "action_layer.h"
#if defined(__AVR__)
#include <util/delay.h>
#include <stdio.h>
#endif
#include "action.h"
#include "action_macro.h"
#include "debug.h"
#include "backlight.h"
#include "keymap_midi.h"
#include "bootloader.h"
#include "quantum.h"
#include <stdio.h>
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
float goodbye[][2] = {
{440.0*pow(2.0,(67)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(60)/12.0), 400},
{0, 50},
{440.0*pow(2.0,(55)/12.0), 600},
};
#ifdef MIDI_ENABLE
#include "process_midi.h"
#endif
static action_t keycode_to_action(uint16_t keycode);
extern keymap_config_t keymap_config;
#include <inttypes.h>
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
// 16bit keycodes - important
// 16bit keycodes - important
uint16_t keycode = keymap_key_to_keycode(layer, key);
if (keycode >= 0x0100 && keycode < 0x2000) {
// Has a modifier
action_t action;
// Split it up
action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
return action;
} else if (keycode >= 0x2000 && keycode < 0x3000) {
// Is a shortcut for function layer, pull last 12bits
// This means we have 4,096 FN macros at our disposal
return keymap_func_to_action(keycode & 0xFFF);
} else if (keycode >= 0x3000 && keycode < 0x4000) {
// When the code starts with 3, it's an action macro.
action_t action;
action.code = ACTION_MACRO(keycode & 0xFF);
return action;
#ifdef BACKLIGHT_ENABLE
} else if (keycode >= BL_0 && keycode <= BL_15) {
action_t action;
action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
return action;
} else if (keycode == BL_DEC) {
action_t action;
action.code = ACTION_BACKLIGHT_DECREASE();
return action;
} else if (keycode == BL_INC) {
action_t action;
action.code = ACTION_BACKLIGHT_INCREASE();
return action;
} else if (keycode == BL_TOGG) {
action_t action;
action.code = ACTION_BACKLIGHT_TOGGLE();
return action;
} else if (keycode == BL_STEP) {
action_t action;
action.code = ACTION_BACKLIGHT_STEP();
return action;
#endif
} else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
play_notes(&goodbye, 5, false);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
bootloader_jump();
return;
} else if (keycode == DEBUG) { // DEBUG is 0x5001
// TODO: Does this actually work?
print("\nDEBUG: enabled.\n");
debug_enable = true;
return;
} else if (keycode >= 0x5000 && keycode < 0x6000) {
// Layer movement shortcuts
// See .h to see constraints/usage
int type = (keycode >> 0x8) & 0xF;
if (type == 0x1) {
// Layer set "GOTO"
int when = (keycode >> 0x4) & 0x3;
int layer = keycode & 0xF;
action_t action;
action.code = ACTION_LAYER_SET(layer, when);
return action;
} else if (type == 0x2) {
// Momentary layer
int layer = keycode & 0xFF;
action_t action;
action.code = ACTION_LAYER_MOMENTARY(layer);
return action;
} else if (type == 0x3) {
// Set default layer
int layer = keycode & 0xFF;
action_t action;
action.code = ACTION_DEFAULT_LAYER_SET(layer);
return action;
} else if (type == 0x4) {
// Set default layer
int layer = keycode & 0xFF;
action_t action;
action.code = ACTION_LAYER_TOGGLE(layer);
return action;
}
#ifdef MIDI_ENABLE
} else if (keycode >= 0x6000 && keycode < 0x7000) {
action_t action;
action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
return action;
#endif
} else if (keycode >= 0x7000 && keycode < 0x8000) {
action_t action;
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
return action;
} else if (keycode >= 0x8000 && keycode < 0x9000) {
action_t action;
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
return action;
#ifdef UNICODE_ENABLE
} else if (keycode >= 0x8000000) {
action_t action;
uint16_t unicode = keycode & ~(0x8000);
action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
return action;
#endif
} else {
// keycode remapping
keycode = keycode_config(keycode);
}
action_t action;
uint8_t action_layer, when, mod;
// The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason
const uint16_t* actions = fn_actions;
switch (keycode) {
case KC_FN0 ... KC_FN31:
return keymap_fn_to_action(keycode);
#ifdef BOOTMAGIC_ENABLE
case KC_CAPSLOCK:
case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
return keycode_to_action(KC_LCTL);
}
return keycode_to_action(keycode);
case KC_LCTL:
if (keymap_config.swap_control_capslock) {
return keycode_to_action(KC_CAPSLOCK);
}
return keycode_to_action(KC_LCTL);
case KC_LALT:
if (keymap_config.swap_lalt_lgui) {
if (keymap_config.no_gui) {
return keycode_to_action(ACTION_NO);
}
return keycode_to_action(KC_LGUI);
}
return keycode_to_action(KC_LALT);
case KC_LGUI:
if (keymap_config.swap_lalt_lgui) {
return keycode_to_action(KC_LALT);
}
if (keymap_config.no_gui) {
return keycode_to_action(ACTION_NO);
}
return keycode_to_action(KC_LGUI);
case KC_RALT:
if (keymap_config.swap_ralt_rgui) {
if (keymap_config.no_gui) {
return keycode_to_action(ACTION_NO);
}
return keycode_to_action(KC_RGUI);
}
return keycode_to_action(KC_RALT);
case KC_RGUI:
if (keymap_config.swap_ralt_rgui) {
return keycode_to_action(KC_RALT);
}
if (keymap_config.no_gui) {
return keycode_to_action(ACTION_NO);
}
return keycode_to_action(KC_RGUI);
case KC_GRAVE:
if (keymap_config.swap_grave_esc) {
return keycode_to_action(KC_ESC);
}
return keycode_to_action(KC_GRAVE);
case KC_ESC:
if (keymap_config.swap_grave_esc) {
return keycode_to_action(KC_GRAVE);
}
return keycode_to_action(KC_ESC);
case KC_BSLASH:
if (keymap_config.swap_backslash_backspace) {
return keycode_to_action(KC_BSPACE);
}
return keycode_to_action(KC_BSLASH);
case KC_BSPACE:
if (keymap_config.swap_backslash_backspace) {
return keycode_to_action(KC_BSLASH);
}
return keycode_to_action(KC_BSPACE);
#endif
action.code = pgm_read_word(&actions[FN_INDEX(keycode)]);
break;
case KC_A ... KC_EXSEL:
case KC_LCTRL ... KC_RGUI:
action.code = ACTION_KEY(keycode);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
break;
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(keycode);
break;
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
case QK_MODS ... QK_MODS_MAX: ;
// Has a modifier
// Split it up
action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
break;
case QK_FUNCTION ... QK_FUNCTION_MAX: ;
// Is a shortcut for function action_layer, pull last 12bits
// This means we have 4,096 FN macros at our disposal
action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]);
break;
case QK_MACRO ... QK_MACRO_MAX:
action.code = ACTION_MACRO(keycode & 0xFF);
break;
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
break;
case QK_TO ... QK_TO_MAX: ;
// Layer set "GOTO"
when = (keycode >> 0x4) & 0x3;
action_layer = keycode & 0xF;
action.code = ACTION_LAYER_SET(action_layer, when);
break;
case QK_MOMENTARY ... QK_MOMENTARY_MAX: ;
// Momentary action_layer
action_layer = keycode & 0xFF;
action.code = ACTION_LAYER_MOMENTARY(action_layer);
break;
case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ;
// Set default action_layer
action_layer = keycode & 0xFF;
action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
break;
case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ;
// Set toggle
action_layer = keycode & 0xFF;
action.code = ACTION_LAYER_TOGGLE(action_layer);
break;
case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ;
// OSL(action_layer) - One-shot action_layer
action_layer = keycode & 0xFF;
action.code = ACTION_LAYER_ONESHOT(action_layer);
break;
case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ;
// OSM(mod) - One-shot mod
mod = keycode & 0xFF;
action.code = ACTION_MODS_ONESHOT(mod);
break;
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:
action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0);
break;
case BL_DEC:
action.code = ACTION_BACKLIGHT_DECREASE();
break;
case BL_INC:
action.code = ACTION_BACKLIGHT_INCREASE();
break;
case BL_TOGG:
action.code = ACTION_BACKLIGHT_TOGGLE();
break;
case BL_STEP:
action.code = ACTION_BACKLIGHT_STEP();
break;
#endif
default:
return keycode_to_action(keycode);
action.code = ACTION_NO;
break;
}
return action;
}
__attribute__ ((weak))
const uint16_t PROGMEM fn_actions[] = {
};
/* Macro */
__attribute__ ((weak))
@ -244,50 +163,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
}
/* translates keycode to action */
static action_t keycode_to_action(uint16_t keycode)
{
action_t action;
switch (keycode) {
case KC_A ... KC_EXSEL:
case KC_LCTRL ... KC_RGUI:
action.code = ACTION_KEY(keycode);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(keycode);
break;
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
default:
action.code = ACTION_NO;
break;
}
return action;
}
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
// Read entire word (16bits)
// Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint16_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}
action_t keymap_func_to_action(uint16_t keycode)
{
// For FUNC without 8bit limit
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
}

View file

@ -1,214 +0,0 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_H
#define KEYMAP_H
#include <stdint.h>
#include <stdbool.h>
#include "action.h"
#include <avr/pgmspace.h>
#include "keycode.h"
#include "keymap.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
// #include "print.h"
#include "debug.h"
#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
uint16_t raw;
struct {
bool swap_control_capslock:1;
bool capslock_to_control:1;
bool swap_lalt_lgui:1;
bool swap_ralt_rgui:1;
bool no_gui:1;
bool swap_grave_esc:1;
bool swap_backslash_backspace:1;
bool nkro:1;
};
} keymap_config_t;
keymap_config_t keymap_config;
#endif
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint16_t keycode);
/* translates Fn keycode to action */
action_t keymap_func_to_action(uint16_t keycode);
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
// Ability to use mods in layouts
#define LCTL(kc) kc | 0x0100
#define LSFT(kc) kc | 0x0200
#define LALT(kc) kc | 0x0400
#define LGUI(kc) kc | 0x0800
#define HYPR(kc) kc | 0x0F00
#define MEH(kc) kc | 0x0700
#define LCAG(kc) kc | 0x0D00 // Modifier Ctrl Alt and GUI
#define RCTL(kc) kc | 0x1100
#define RSFT(kc) kc | 0x1200
#define RALT(kc) kc | 0x1400
#define RGUI(kc) kc | 0x1800
// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
// While the long aliases are descriptive, the 4-letter codes
// make for nicer grid layouts (everything lines up), and are
// the preferred style for Quantum.
#define KC_TILD LSFT(KC_GRV) // ~
#define KC_TILDE KC_TILD
#define KC_EXLM LSFT(KC_1) // !
#define KC_EXCLAIM KC_EXLM
#define KC_AT LSFT(KC_2) // @
#define KC_HASH LSFT(KC_3) // #
#define KC_DLR LSFT(KC_4) // $
#define KC_DOLLAR KC_DLR
#define KC_PERC LSFT(KC_5) // %
#define KC_PERCENT KC_PERC
#define KC_CIRC LSFT(KC_6) // ^
#define KC_CIRCUMFLEX KC_CIRC
#define KC_AMPR LSFT(KC_7) // &
#define KC_AMPERSAND KC_AMPR
#define KC_ASTR LSFT(KC_8) // *
#define KC_ASTERISK KC_ASTR
#define KC_LPRN LSFT(KC_9) // (
#define KC_LEFT_PAREN KC_LPRN
#define KC_RPRN LSFT(KC_0) // )
#define KC_RIGHT_PAREN KC_RPRN
#define KC_UNDS LSFT(KC_MINS) // _
#define KC_UNDERSCORE KC_UNDS
#define KC_PLUS LSFT(KC_EQL) // +
#define KC_LCBR LSFT(KC_LBRC) // {
#define KC_LEFT_CURLY_BRACE KC_LCBR
#define KC_RCBR LSFT(KC_RBRC) // }
#define KC_RIGHT_CURLY_BRACE KC_RCBR
#define KC_COLN LSFT(KC_SCLN) // :
#define KC_COLON KC_COLN
#define KC_PIPE LSFT(KC_BSLS) // |
#define KC_DELT KC_DELETE // Del key (four letter code)
// Alias for function layers than expand past FN31
#define FUNC(kc) kc | 0x2000
// Aliases
#define S(kc) LSFT(kc)
#define F(kc) FUNC(kc)
#define M(kc) kc | 0x3000
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
// These affect the backlight (if your keyboard has one).
// We don't need to comment them out if your keyboard doesn't have a backlight,
// since they don't take up any space.
#define BL_ON 0x4009
#define BL_OFF 0x4000
#define BL_0 0x4000
#define BL_1 0x4001
#define BL_2 0x4002
#define BL_3 0x4003
#define BL_4 0x4004
#define BL_5 0x4005
#define BL_6 0x4006
#define BL_7 0x4007
#define BL_8 0x4008
#define BL_9 0x4009
#define BL_10 0x400A
#define BL_11 0x400B
#define BL_12 0x400C
#define BL_13 0x400D
#define BL_14 0x400E
#define BL_15 0x400F
#define BL_DEC 0x4010
#define BL_INC 0x4011
#define BL_TOGG 0x4012
#define BL_STEP 0x4013
#define RESET 0x5000
#define DEBUG 0x5001
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
#define TO(layer, when) (layer | 0x5100 | (when << 0x4))
// Momentary switch layer - 256 layer max
#define MO(layer) (layer | 0x5200)
// Set default layer - 256 layer max
#define DF(layer) (layer | 0x5300)
// Toggle to layer - 256 layer max
#define TG(layer) (layer | 0x5400)
#define MIDI(n) (n | 0x6000)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
#define CTL_T(kc) MT(0x1, kc)
#define SFT_T(kc) MT(0x2, kc)
#define ALT_T(kc) MT(0x4, kc)
#define GUI_T(kc) MT(0x8, kc)
#define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
#define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
#define KC_MEH MEH(KC_NO)
// L-ayer, T-ap - 256 keycode max, 16 layer max
#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
// For sending unicode codes.
// You may not send codes over 1FFF -- this supports most of UTF8.
// To have a key that sends out Œ, go UC(0x0152)
#define UNICODE(n) (n | 0x8000)
#define UC(n) UNICODE(n)
#endif

View file

@ -2,7 +2,7 @@
#ifndef KEYMAP_BEPO_H
#define KEYMAP_BEPO_H
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#ifndef ALTGR
@ -118,7 +118,7 @@
// Fourth row
#define BP_COLON LSFT(BP_DOT) // :
#define BP_COLN BP_COLON
#define BP_QUESTION LSFT(BP_QUOTE) // ?
#define BP_QUESTION LSFT(BP_APOS) // ?
#define BP_QEST BP_QUESTION
// Space bar
@ -183,7 +183,7 @@
// Third row
#define BP_AE_LIGATURE ALTGR(BP_A) // æ
#define BP_AE BP_AE_LIGATURE
#define BP_U_GRAVE AGR(BP_U) // ù
#define BP_U_GRAVE ALTGR(BP_U) // ù
#define BP_UGRV BP_U_GRAVE
#define BP_DEAD_TREMA ALTGR(BP_I) // dead ¨ (trema/umlaut/diaresis)
#define BP_DTRM BP_DEAD_TREMA

View file

@ -1,7 +1,7 @@
#ifndef KEYMAP_COLEMAK_H
#define KEYMAP_COLEMAK_H
#include "keymap_common.h"
#include "keymap.h"
// For software implementation of colemak
#define CM_Q KC_Q
#define CM_W KC_W

View file

@ -1,7 +1,7 @@
#ifndef KEYMAP_DVORAK_H
#define KEYMAP_DVORAK_H
#include "keymap_common.h"
#include "keymap.h"
// Normal characters
#define DV_GRV KC_GRV
@ -18,18 +18,19 @@
#define DV_LBRC KC_MINS
#define DV_RBRC KC_EQL
#define DV_QUOT KC_Q
#define DV_QUOT KC_Q
#define DV_COMM KC_W
#define DV_DOT KC_E
#define DV_P KC_R
#define DV_Y KC_T
#define DV_F KC_Y
#define DV_G KC_U
#define DV_C KC_I
#define DV_C KC_I
#define DV_R KC_O
#define DV_L KC_P
#define DV_SLSH KC_LBRC
#define DV_EQL KC_RBRC
#define DV_BSLS KC_BSLS
#define DV_A KC_A
#define DV_O KC_S
@ -68,7 +69,13 @@
#define DV_RPRN LSFT(DV_0)
#define DV_LCBR LSFT(DV_LBRC)
#define DV_RCBR LSFT(DV_RBRC)
#define DV_UNDS LSFT(DV_MINS)
#define DV_PLUS LSFT(DV_EQL)
#define DV_QUES LSFT(DV_SLSH)
#define DV_PLUS LSFT(DV_EQL)
#define DV_PIPE LSFT(DV_BSLS)
#define DV_UNDS LSFT(DV_MINS)
#define DV_COLN LSFT(DV_SCLN)
#endif

View file

@ -1,10 +1,10 @@
#ifndef KEYMAP_FR_CH
#define KEYMAP_FR_CH
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define FR_CH_ALGR KC_RALT
// normal characters

View file

@ -1,10 +1,10 @@
#ifndef KEYMAP_FRENCH_H
#define KEYMAP_FRENCH_H
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT
// Normal characters
@ -80,4 +80,4 @@
#define FR_EURO ALGR(KC_E)
#define FR_BULT ALGR(FR_DLR)
#endif
#endif

View file

@ -1,7 +1,7 @@
#ifndef KEYMAP_FRENCH_OSX_H
#define KEYMAP_FRENCH_OSX_H
#include "keymap_common.h"
#include "keymap.h"
// Normal characters
#define FR_AT KC_GRV

View file

@ -1,10 +1,10 @@
#ifndef KEYMAP_GERMAN
#define KEYMAP_GERMAN
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define DE_ALGR KC_RALT
// normal characters

View file

@ -0,0 +1,102 @@
#ifndef KEYMAP_SWISS_GERMAN
#define KEYMAP_SWISS_GERMAN
#include "keymap.h"
// Alt gr
#define ALGR(kc) RALT(kc)
#define CH_ALGR KC_RALT
// normal characters
#define CH_Z KC_Y
#define CH_Y KC_Z
#define CH_A KC_A
#define CH_B KC_B
#define CH_C KC_C
#define CH_D KC_D
#define CH_E KC_E
#define CH_F KC_F
#define CH_G KC_G
#define CH_H KC_H
#define CH_I KC_I
#define CH_J KC_J
#define CH_K KC_K
#define CH_L KC_L
#define CH_M KC_M
#define CH_N KC_N
#define CH_O KC_O
#define CH_P KC_P
#define CH_Q KC_Q
#define CH_R KC_R
#define CH_S KC_S
#define CH_T KC_T
#define CH_U KC_U
#define CH_V KC_V
#define CH_W KC_W
#define CH_X KC_X
#define CH_0 KC_0
#define CH_1 KC_1
#define CH_2 KC_2
#define CH_3 KC_3
#define CH_4 KC_4
#define CH_5 KC_5
#define CH_6 KC_6
#define CH_7 KC_7
#define CH_8 KC_8
#define CH_9 KC_9
#define CH_DOT KC_DOT
#define CH_COMM KC_COMM
#define CH_QUOT KC_MINS // ' ? ´
#define CH_AE KC_QUOT
#define CH_UE KC_LBRC
#define CH_OE KC_SCLN
#define CH_PARA KC_GRAVE // secction sign § and °
#define CH_CARR KC_EQL // carret ^ ` ~
#define CH_DIER KC_RBRC // dieresis ¨ ! ]
#define CH_DLR KC_BSLS // $ £ }
#define CH_LESS KC_NUBS // < and > and backslash
#define CH_MINS KC_SLSH // - and _
// shifted characters
#define CH_RING LSFT(CH_PARA) // °
#define CH_PLUS LSFT(KC_1) // +
#define CH_DQOT LSFT(KC_2) // "
#define CH_PAST LSFT(KC_3) // *
#define CH_CELA LSFT(KC_4) // ç
#define CH_PERC LSFT(KC_5) // %
#define CH_AMPR LSFT(KC_6) // &
#define CH_SLSH LSFT(KC_7) // /
#define CH_LPRN LSFT(KC_8) // (
#define CH_RPRN LSFT(KC_9) // )
#define CH_EQL LSFT(KC_0) // =
#define CH_QST LSFT(CH_QUOT) // ?
#define CH_GRV LSFT(CH_CARR) // `
#define CH_EXLM LSFT(CH_DIER) // !
#define CH_POND LSFT(CH_DLR) // £
#define CH_MORE LSFT(CH_LESS) // >
#define CH_COLN LSFT(KC_DOT) // :
#define CH_SCLN LSFT(KC_COMM) // ;
#define CH_UNDS LSFT(CH_MINS) // _
// Alt Gr-ed characters
#define CH_BRBR ALGR(KC_1) // ¦ brocken bar
#define CH_AT ALGR(KC_2) // @
#define CH_HASH ALGR(KC_3) // #
#define CH_NOTL ALGR(KC_6) // ¬ negative logic
#define CH_PIPE ALGR(KC_7) // |
#define CH_CENT ALGR(KC_8) // ¢ cent
#define CH_ACUT ALGR(CH_QUOT) // ´
#define CH_TILD ALGR(CH_CARR) // ~
#define CH_EURO ALGR(KC_E) // €
#define CH_LBRC ALGR(CH_UE) // [
#define CH_RBRC ALGR(CH_DIER) // ]
#define CH_LCBR ALGR(CH_AE) // {
#define CH_RCBR ALGR(CH_DLR) // }
#define CH_BSLS ALGR(CH_LESS) // backslash
#endif

View file

@ -1,100 +1,97 @@
#ifndef KEYMAP_GERMAN_OSX
#define KEYMAP_GERMAN_OSX
#ifdef KEYMAP_GERMAN
#warning redefining german keys
#endif
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
// normal characters
#define DE_Z KC_Y
#define DE_Y KC_Z
#define DE_OSX_Z KC_Y
#define DE_OSX_Y KC_Z
#define DE_A KC_A
#define DE_B KC_B
#define DE_C KC_C
#define DE_D KC_D
#define DE_E KC_E
#define DE_F KC_F
#define DE_G KC_G
#define DE_H KC_H
#define DE_I KC_I
#define DE_J KC_J
#define DE_K KC_K
#define DE_L KC_L
#define DE_M KC_M
#define DE_N KC_N
#define DE_O KC_O
#define DE_P KC_P
#define DE_Q KC_Q
#define DE_R KC_R
#define DE_S KC_S
#define DE_T KC_T
#define DE_U KC_U
#define DE_V KC_V
#define DE_W KC_W
#define DE_X KC_X
#define DE_OSX_A KC_A
#define DE_OSX_B KC_B
#define DE_OSX_C KC_C
#define DE_OSX_D KC_D
#define DE_OSX_E KC_E
#define DE_OSX_F KC_F
#define DE_OSX_G KC_G
#define DE_OSX_H KC_H
#define DE_OSX_I KC_I
#define DE_OSX_J KC_J
#define DE_OSX_K KC_K
#define DE_OSX_L KC_L
#define DE_OSX_M KC_M
#define DE_OSX_N KC_N
#define DE_OSX_O KC_O
#define DE_OSX_P KC_P
#define DE_OSX_Q KC_Q
#define DE_OSX_R KC_R
#define DE_OSX_S KC_S
#define DE_OSX_T KC_T
#define DE_OSX_U KC_U
#define DE_OSX_V KC_V
#define DE_OSX_W KC_W
#define DE_OSX_X KC_X
#define DE_0 KC_0
#define DE_1 KC_1
#define DE_2 KC_2
#define DE_3 KC_3
#define DE_4 KC_4
#define DE_5 KC_5
#define DE_6 KC_6
#define DE_7 KC_7
#define DE_8 KC_8
#define DE_9 KC_9
#define DE_OSX_0 KC_0
#define DE_OSX_1 KC_1
#define DE_OSX_2 KC_2
#define DE_OSX_3 KC_3
#define DE_OSX_4 KC_4
#define DE_OSX_5 KC_5
#define DE_OSX_6 KC_6
#define DE_OSX_7 KC_7
#define DE_OSX_8 KC_8
#define DE_OSX_9 KC_9
#define DE_DOT KC_DOT
#define DE_COMM KC_COMM
#define DE_OSX_DOT KC_DOT
#define DE_OSX_COMM KC_COMM
#define DE_SS KC_MINS
#define DE_AE KC_QUOT
#define DE_UE KC_LBRC
#define DE_OE KC_SCLN
#define DE_OSX_SS KC_MINS
#define DE_OSX_AE KC_QUOT
#define DE_OSX_UE KC_LBRC
#define DE_OSX_OE KC_SCLN
#define DE_CIRC KC_NUBS // accent circumflex ^ and ring °
#define DE_ACUT KC_EQL // accent acute ´ and grave `
#define DE_PLUS KC_RBRC // + and * and ~
#define DE_HASH KC_BSLS // # and '
#define DE_LESS KC_GRV // < and > and |
#define DE_MINS KC_SLSH // - and _
#define DE_OSX_CIRC KC_NUBS // accent circumflex ^ and ring °
#define DE_OSX_ACUT KC_EQL // accent acute ´ and grave `
#define DE_OSX_PLUS KC_RBRC // + and * and ~
#define DE_OSX_HASH KC_BSLS // # and '
#define DE_OSX_LESS KC_GRV // < and > and |
#define DE_OSX_MINS KC_SLSH // - and _
// shifted characters
#define DE_RING LSFT(DE_CIRC) // °
#define DE_EXLM LSFT(KC_1) // !
#define DE_DQOT LSFT(KC_2) // "
#define DE_PARA LSFT(KC_3) // §
#define DE_DLR LSFT(KC_4) // $
#define DE_PERC LSFT(KC_5) // %
#define DE_AMPR LSFT(KC_6) // &
#define DE_SLSH LSFT(KC_7) // /
#define DE_LPRN LSFT(KC_8) // (
#define DE_RPRN LSFT(KC_9) // )
#define DE_EQL LSFT(KC_0) // =
#define DE_QST LSFT(DE_SS) // ?
#define DE_GRV LSFT(DE_ACUT) // `
#define DE_ASTR LSFT(DE_PLUS) // *
#define DE_QUOT LSFT(DE_HASH) // '
#define DE_MORE LSFT(DE_LESS) // >
#define DE_COLN LSFT(KC_DOT) // :
#define DE_SCLN LSFT(KC_COMM) // ;
#define DE_UNDS LSFT(DE_MINS) // _
#define DE_OSX_RING LSFT(DE_OSX_CIRC) // °
#define DE_OSX_EXLM LSFT(KC_1) // !
#define DE_OSX_DQOT LSFT(KC_2) // "
#define DE_OSX_PARA LSFT(KC_3) // §
#define DE_OSX_DLR LSFT(KC_4) // $
#define DE_OSX_PERC LSFT(KC_5) // %
#define DE_OSX_AMPR LSFT(KC_6) // &
#define DE_OSX_SLSH LSFT(KC_7) // /
#define DE_OSX_LPRN LSFT(KC_8) // (
#define DE_OSX_RPRN LSFT(KC_9) // )
#define DE_OSX_EQL LSFT(KC_0) // =
#define DE_OSX_QST LSFT(DE_OSX_SS) // ?
#define DE_OSX_GRV LSFT(DE_OSX_ACUT) // `
#define DE_OSX_ASTR LSFT(DE_OSX_PLUS) // *
#define DE_OSX_QUOT LSFT(DE_OSX_HASH) // '
#define DE_OSX_MORE LSFT(DE_OSX_LESS) // >
#define DE_OSX_COLN LSFT(KC_DOT) // :
#define DE_OSX_SCLN LSFT(KC_COMM) // ;
#define DE_OSX_UNDS LSFT(DE_OSX_MINS) // _
// Alt-ed characters
#define DE_SQ2 LALT(KC_2) // ²
#define DE_SQ3 LALT(KC_3) // ³
#define DE_LCBR LALT(KC_8) // {
#define DE_LBRC LALT(KC_5) // [
#define DE_RBRC LALT(KC_6) // ]
#define DE_RCBR LALT(KC_9) // }
#define DE_BSLS LALT(LSFT(KC_7)) // backslash
#define DE_AT LALT(DE_L) // @
#define DE_EURO LALT(KC_E) // €
#define DE_TILD LALT(DE_N) // ~
#define DE_PIPE LALT(DE_7) // |
//#define DE_OSX_SQ2 LALT(KC_2) // ²
//#define DE_OSX_SQ3 LALT(KC_3) // ³
#define DE_OSX_LCBR LALT(KC_8) // {
#define DE_OSX_LBRC LALT(KC_5) // [
#define DE_OSX_RBRC LALT(KC_6) // ]
#define DE_OSX_RCBR LALT(KC_9) // }
#define DE_OSX_BSLS LALT(LSFT(KC_7)) // backslash
#define DE_OSX_AT LALT(DE_OSX_L) // @
#define DE_OSX_EURO LALT(KC_E) // €
#define DE_OSX_TILD LALT(DE_OSX_N) // ~
#define DE_OSX_PIPE LALT(DE_OSX_7) // |
#endif

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@ -1,8 +1,8 @@
#ifndef KEYMAP_NEO2
#define KEYMAP_NEO2
#include "keymap_common.h"
#include "keymap_extras/keymap_german.h"
#include "keymap.h"
#include "keymap_german.h"
#define NEO_A KC_D
#define NEO_B KC_N

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@ -1,10 +1,10 @@
#ifndef KEYMAP_NORDIC_H
#define KEYMAP_NORDIC_H
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT
// Normal characters
@ -25,7 +25,7 @@
#define NO_SECT LSFT(NO_HALF)
#define NO_QUO2 LSFT(KC_2)
#define NO_BULT LSFT(KC_4)
#define NO_AMP LSFT(KC_6)
#define NO_AMPR LSFT(KC_6)
#define NO_SLSH LSFT(KC_7)
#define NO_LPRN LSFT(KC_8)
#define NO_RPRN LSFT(KC_9)

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@ -13,7 +13,7 @@
#undef NO_BSLS
#define NO_BSLS KC_EQL // '\'
#undef NO_CIRC
#define NO_CIRC LSFT(C_RBRC) // ^
#define NO_CIRC LSFT(KC_RBRC) // ^
#undef NO_GRV
#define NO_GRV LSFT(NO_BSLS) //
#undef NO_OSLH

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@ -0,0 +1,32 @@
#ifndef KEYMAP_PLOVER_H
#define KEYMAP_PLOVER_H
#include "keymap.h"
#define PV_NUM KC_1
#define PV_LS KC_Q
#define PV_LT KC_W
#define PV_LP KC_E
#define PV_LH KC_R
#define PV_LK KC_S
#define PV_LW KC_D
#define PV_LR KC_F
#define PV_STAR KC_Y
#define PV_RF KC_U
#define PV_RP KC_I
#define PV_RL KC_O
#define PV_RT KC_P
#define PV_RD KC_LBRC
#define PV_RR KC_J
#define PV_RB KC_K
#define PV_RG KC_L
#define PV_RS KC_SCLN
#define PV_RZ KC_QUOT
#define PV_A KC_C
#define PV_O KC_V
#define PV_E KC_N
#define PV_U KC_M
#endif

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@ -0,0 +1,77 @@
#ifndef KEYMAP_RUSSIAN_H
#define KEYMAP_RUSSIAN_H
#include "keymap.h"
// Normal Chracters // reg SHIFT
#define RU_A KC_F // а and А
#define RU_BE KC_COMM // б and Б
#define RU_VE KC_D // в and В
#define RU_GHE KC_U // г and Г
#define RU_DE KC_L // д and Д
#define RU_IE KC_T // е and Е
#define RU_IO KC_GRV // ё and Ё
#define RU_ZHE KC_SCLN // ж and Ж
#define RU_ZE KC_P // з and З
#define RU_I KC_B // и and И
#define RU_SRT_I KC_Q // й and Й
#define RU_KA KC_R // к and К
#define RU_EL KC_K // л and Л
#define RU_EM KC_V // м and М
#define RU_EN KC_Y // н and Н
#define RU_O KC_J // о and О
#define RU_PE KC_G // п and П
#define RU_ER KC_H // р and Р
#define RU_ES KC_C // с and С
#define RU_TE KC_N // т and Т
#define RU_U KC_E // у and У
#define RU_EF KC_A // ф and Ф
#define RU_HA KC_LBRC // х and Х
#define RU_TSE KC_W // ц and Ц
#define RU_CHE KC_X // ч and Ч
#define RU_SHA KC_I // ш and Ш
#define RU_SHCHA KC_O // щ and Щ
#define RU_HSIGN KC_RBRC // ъ and Ъ
#define RU_YERU KC_S // ы and Ы
#define RU_SSIGN KC_M // ь and Ь
#define RU_E KC_QUOT // э and Э
#define RU_YU KC_DOT // ю and Ю
#define RU_YA KC_Z // я and Я
#define RU_1 KC_1 // 1 and !
#define RU_2 KC_2 // 2 and "
#define RU_3 KC_3 // 3 and №
#define RU_4 KC_4 // 4 and ;
#define RU_5 KC_5 // 5 and %
#define RU_6 KC_6 // 6 and :
#define RU_7 KC_7 // 7 and ?
#define RU_8 KC_8 // 8 and *
#define RU_9 KC_9 // 9 and (
#define RU_0 KC_0 // 0 and )
#define RU_MINS KC_MINS // - and _
#define RU_EQL KC_EQL // = and +
#define RU_BSLS KC_BSLS // \ and /
#define RU_DOT KC_SLSH // . and ,
// Shifted Chracters
#define RU_EXLM LSFT(RU_1) // !
#define RU_DQUT LSFT(RU_2) // "
#define RU_NMRO LSFT(RU_3) // №
#define RU_SCLN LSFT(RU_4) // ;
#define RU_PERC LSFT(RU_5) // %
#define RU_COLN LSFT(RU_6) // :
#define RU_QUES LSFT(RU_7) // ?
#define RU_ASTR LSFT(RU_8) // *
#define RU_LPRN LSFT(RU_9) // (
#define RU_RPRN LSFT(RU_0) // )
#define RU_UNDR LSFT(RU_MINS) // _
#define RU_PLUS LSFT(RU_EQL) // +
#define RU_SLSH LSFT(RU_BSLS) // /
#define RU_COMM LSFT(RU_DOT) // ,
// Alt Gr-ed characters
#define RU_RUBL RALT(RU_8) // ₽
#endif

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@ -1,10 +1,10 @@
#ifndef KEYMAP_SPANISH_H
#define KEYMAP_SPANISH_H
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT
// Normal characters
@ -49,7 +49,7 @@
#define ES_PIPE ALGR(KC_1)
#define ES_AT ALGR(KC_2)
#define ES_HASH ALGR(KC_3)
#define ES_TILD ALGR(KC_4)
#define ES_TILD ALGR(ES_NTIL)
#define ES_EURO ALGR(KC_5)
#define ES_NOT ALGR(KC_6)
@ -59,4 +59,4 @@
#define ES_LCBR ALGR(ES_ACUT)
#define ES_RCRB ALGR(ES_CCED)
#endif
#endif

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@ -1,10 +1,10 @@
#ifndef KEYMAP_UK_H
#define KEYMAP_UK_H
#include "keymap_common.h"
#include "keymap.h"
// Alt gr
#define ALGR(kc) kc | 0x1400
#define ALGR(kc) RALT(kc)
#define NO_ALGR KC_RALT
// Normal characters
@ -33,4 +33,4 @@
#define UK_AACT ALGR(KC_A)
#endif
#endif

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@ -0,0 +1,163 @@
#ifndef KEYMAP_CYRILLIC_H
#define KEYMAP_CYRILLIC_H
#include "keymap.h"
/*
* This is based off of
* https://en.wikipedia.org/wiki/Cyrillic_script
*
* Unicode is iffy, a software implementation is preferred
*/
// Capital Char russian/ukrainian/bulgarian
#define CY_A UC(0x0410) // А rus ukr bul
#define CY_BE UC(0x0411) // Б rus ukr bul
#define CY_VE UC(0x0412) // В rus ukr bul
#define CY_GHE UC(0x0413) // Г rus ukr bul
#define CY_GHEUP UC(0x0490) // Ґ ukr
#define CY_DE UC(0x0414) // Д rus ukr bul
#define CY_DJE UC(0x0402) // Ђ
#define CY_GJE UC(0x0403) // Ѓ
#define CY_IE UC(0x0415) // Е rus ukr bul
#define CY_IO UC(0x0401) // Ё rus
#define CY_UIE UC(0x0404) // Є ukr
#define CY_ZHE UC(0x0416) // Ж rus ukr bul
#define CY_ZE UC(0x0417) // З rus ukr bul
#define CY_DZE UC(0x0405) // Ѕ
#define CY_I UC(0x0418) // И rus ukr bul
#define CY_B_U_I UC(0x0406) // І ukr
#define CY_YI UC(0x0407) // Ї ukr
#define CY_SRT_I UC(0x0419) // Й rus ukr bul
#define CY_JE UC(0x0408) // Ј
#define CY_KA UC(0x041a) // К rus ukr bul
#define CY_EL UC(0x041b) // Л rus ukr bul
#define CY_LJE UC(0x0409) // Љ
#define CY_EM UC(0x041c) // М rus ukr bul
#define CY_EN UC(0x041d) // Н rus ukr bul
#define CY_NJE UC(0x040a) // Њ
#define CY_O UC(0x041e) // О rus ukr bul
#define CY_PE UC(0x041f) // П rus ukr bul
#define CY_ER UC(0x0420) // Р rus ukr bul
#define CY_ES UC(0x0421) // С rus ukr bul
#define CY_TE UC(0x0422) // Т rus ukr bul
#define CY_TSHE UC(0x040b) // Ћ
#define CY_KJE UC(0x040c) // Ќ
#define CY_U UC(0x0423) // У rus ukr bul
#define CY_SRT_U UC(0x040e) // Ў
#define CY_EF UC(0x0424) // Ф rus ukr bul
#define CY_HA UC(0x0425) // Х rus bul
#define CY_TSE UC(0x0426) // Ц rus ukr bul
#define CY_CHE UC(0x0427) // Ч rus ukr bul
#define CY_DZHE UC(0x040f) // Џ
#define CY_SHA UC(0x0428) // Ш rus ukr bul
#define CY_SHCHA UC(0x0429) // Щ rus ukr bul
#define CY_HSIGN UC(0x042a) // Ъ rus bul
#define CY_YERU UC(0x042b) // Ы rus
#define CY_SSIGN UC(0x042c) // Ь rus ukr bul
#define CY_E UC(0x042d) // Э rus
#define CY_YU UC(0x042e) // Ю rus ukr bul
#define CY_YA UC(0x042f) // Я rus ukr bul
// Important Cyrillic non-Slavic letters
#define CY_PALOCHKA UC(0x04c0) // Ӏ
#define CY_SCHWA UC(0x04d8) // Ә
#define CY_GHE_S UC(0x0492) // Ғ
#define CY_ZE_D UC(0x0498) // Ҙ
#define CY_ES_D UC(0x04aa) // Ҫ
#define CY_BR_KA UC(0x04a0) // Ҡ
#define CY_ZHE_D UC(0x0496) // Җ
#define CY_KA_D UC(0x049a) // Қ
#define CY_EN_D UC(0x04a2) // Ң
#define CY_ENGHE UC(0x04a4) // Ҥ
#define CY_BRD_O UC(0x04e8) // Ө
#define CY_STR_U UC(0x04ae) // Ү
#define CY_S_U_S UC(0x04b0) // Ұ
#define CY_SHHA UC(0x04ba) // Һ
#define CY_HA_D UC(0x04b2) // Ҳ
// Small
#define CY_a UC(0x0430) // a rus ukr bul
#define CY_be UC(0x0431) // б rus ukr bul
#define CY_ve UC(0x0432) // в rus ukr bul
#define CY_ghe UC(0x0433) // г rus ukr bul
#define CY_gheup UC(0x0491) // ґ ukr
#define CY_de UC(0x0434) // д rus ukr bul
#define CY_dje UC(0x0452) // ђ
#define CY_gje UC(0x0453) // ѓ
#define CY_ie UC(0x0435) // е rus ukr bul
#define CY_io UC(0x0451) // ё rus
#define CY_uie UC(0x0454) // є ukr
#define CY_zhe UC(0x0436) // ж rus ukr bul
#define CY_ze UC(0x0437) // з rus ukr bul
#define CY_dze UC(0x0455) // ѕ
#define CY_i UC(0x0438) // и rus ukr bul
#define CY_b_u_i UC(0x0456) // і ukr
#define CY_yi UC(0x0457) // ї ukr
#define CY_srt_i UC(0x0439) // й rus ukr bul
#define CY_je UC(0x0458) // ј
#define CY_ka UC(0x043a) // к rus ukr bul
#define CY_el UC(0x043b) // л rus ukr bul
#define CY_lje UC(0x0459) // љ
#define CY_em UC(0x043c) // м rus ukr bul
#define CY_en UC(0x043d) // н rus ukr bul
#define CY_nje UC(0x045a) // њ
#define CY_o UC(0x043e) // о rus ukr bul
#define CY_pe UC(0x043f) // п rus ukr bul
#define CY_er UC(0x0440) // р rus ukr bul
#define CY_es UC(0x0441) // с rus ukr bul
#define CY_te UC(0x0442) // т rus ukr bul
#define CY_tshe UC(0x045b) // ћ
#define CY_kje UC(0x045c) // ќ
#define CY_u UC(0x0443) // у rus ukr bul
#define CY_srt_u UC(0x045e) // ў
#define CY_ef UC(0x0444) // ф rus ukr bul
#define CY_ha UC(0x0445) // х rus ukr bul
#define CY_tse UC(0x0446) // ц rus ukr bul
#define CY_che UC(0x0447) // ч rus ukr bul
#define CY_dzhe UC(0x045f) // џ
#define CY_sha UC(0x0448) // ш rus ukr bul
#define CY_shcha UC(0x0449) // щ rus ukr bul
#define CY_hsign UC(0x044a) // ъ rus bul
#define CY_yeru UC(0x044b) // ы rus
#define CY_ssign UC(0x044c) // ь rus ukr bul
#define CY_e UC(0x044d) // э rus
#define CY_yu UC(0x044e) // ю rus ukr bul
#define CY_ya UC(0x044f) // я rus ukr bul
// Important Cyrillic non-Slavic letters
#define CY_palochka UC(0x04cf) // ӏ
#define CY_schwa UC(0x04d9) // ә
#define CY_ghe_s UC(0x0493) // ғ
#define CY_ze_d UC(0x0499) // ҙ
#define CY_es_d UC(0x04ab) // ҫ
#define CY_br_ka UC(0x04a1) // ҡ
#define CY_zhe_d UC(0x0497) // җ
#define CY_ka_d UC(0x049b) // қ
#define CY_en_d UC(0x04a3) // ң
#define CY_enghe UC(0x04a5) // ҥ
#define CY_brd_o UC(0x04e9) // ө
#define CY_str_u UC(0x04af) // ү
#define CY_s_u_s UC(0x04b1) // ұ
#define CY_shha UC(0x04bb) // һ
#define CY_ha_d UC(0x04b3) // ҳ
// Extra
#define CY_slr_ve UC(0x1c80) // ᲀ CYRILLIC SMALL LETTER ROUNDED VE
#define CY_ll_de UC(0x1c81) // ᲁ CYRILLIC SMALL LETTER LONG-LEGGED DE
#define CY_ZEMLYA UC(0xa640) // Ꙁ CYRILLIC CAPITAL LETTER ZEMLYA
#define CY_zemlya UC(0xa641) // ꙁ CYRILLIC SMALL LETTER ZEMLYA
#define CY_RV_DZE UC(0xa644) // CYRILLIC CAPITAL LETTER REVERSED DZE
#define CY_rv_DZE UC(0xa645) // ꙅ CYRILLIC SMALL LETTER REVERSED DZE
#define CY_slw_es UC(0x1c83) // ᲃ CYRILLIC SMALL LETTER WIDE ES
#define CY_st_te UC(0x1c84) // ᲄ CYRILLIC SMALL LETTER TALL TE
#define CY_3l_te UC(0x1c85) // ᲅ CYRILLIC SMALL LETTER THREE-LEGGED TE
#define CY_thsign UC(0x1c86) // ᲆ CYRILLIC SMALL LETTER TALL HARD SIGN
#define CY_YERUBY UC(0xa650) // Ꙑ CYRILLIC CAPITAL LETTER YERU WITH BACK YER
#define CY_yeruby UC(0xa651) // ꙑ CYRILLIC SMALL LETTER YERU WITH BACK YER
#define CY_RUBL UC(0x20bd) // ₽
#define CY_NMRO UC(0x2116) // №
// The letters Zje and Sje are made for other letters and accent marks
#endif

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@ -1,109 +0,0 @@
/*
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "keymap_midi.h"
uint8_t starting_note = 0x0C;
int offset = 7;
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (id != 0) {
if (record->event.pressed) {
midi_send_noteon(&midi_device, opt, (id & 0xFF), 127);
} else {
midi_send_noteoff(&midi_device, opt, (id & 0xFF), 127);
}
}
if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
starting_note++;
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
midi_send_cc(&midi_device, 3, 0x7B, 0);
midi_send_cc(&midi_device, 4, 0x7B, 0);
return;
} else {
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_all_notes();
return;
}
}
if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
starting_note--;
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
midi_send_cc(&midi_device, 3, 0x7B, 0);
midi_send_cc(&midi_device, 4, 0x7B, 0);
return;
} else {
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
stop_all_notes();
return;
}
}
if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
offset++;
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
midi_send_cc(&midi_device, 3, 0x7B, 0);
midi_send_cc(&midi_device, 4, 0x7B, 0);
stop_all_notes();
for (int i = 0; i <= 7; i++) {
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
_delay_us(80000);
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
_delay_us(8000);
}
return;
}
if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
offset--;
midi_send_cc(&midi_device, 0, 0x7B, 0);
midi_send_cc(&midi_device, 1, 0x7B, 0);
midi_send_cc(&midi_device, 2, 0x7B, 0);
midi_send_cc(&midi_device, 3, 0x7B, 0);
midi_send_cc(&midi_device, 4, 0x7B, 0);
stop_all_notes();
for (int i = 0; i <= 7; i++) {
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
_delay_us(80000);
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
_delay_us(8000);
}
return;
}
if (record->event.pressed) {
// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
// midi_send_noteon(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
} else {
// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
// midi_send_noteoff(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}

View file

@ -1,61 +0,0 @@
/*
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
uint16_t hextokeycode(int hex) {
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
if (record->event.pressed) {
uint16_t unicode = (opt << 8) | id;
register_code(KC_LALT);
register_code(hextokeycode((unicode & 0xF000) >> 12));
unregister_code(hextokeycode((unicode & 0xF000) >> 12));
register_code(hextokeycode((unicode & 0x0F00) >> 8));
unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
register_code(hextokeycode((unicode & 0x00F0) >> 4));
unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
register_code(hextokeycode((unicode & 0x000F)));
unregister_code(hextokeycode((unicode & 0x000F)));
/* Test 'a' */
// register_code(hextokeycode(0x0));
// unregister_code(hextokeycode(0x0));
// register_code(hextokeycode(0x0));
// unregister_code(hextokeycode(0x0));
// register_code(hextokeycode(0x6));
// unregister_code(hextokeycode(0x6));
// register_code(hextokeycode(0x1));
// unregister_code(hextokeycode(0x1));
unregister_code(KC_LALT);
}
return;
}

View file

@ -1,47 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include "stdint.h"
#include "led.h"
__attribute__ ((weak))
void led_set_kb(uint8_t usb_led) {
}
void led_set(uint8_t usb_led)
{
// Example LED Code
//
// // Using PE6 Caps Lock LED
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
// {
// // Output high.
// DDRE |= (1<<6);
// PORTE |= (1<<6);
// }
// else
// {
// // Output low.
// DDRE &= ~(1<<6);
// PORTE &= ~(1<<6);
// }
led_set_kb(usb_led);
}

View file

@ -19,12 +19,16 @@
// Setleds for standard RGB
void inline ws2812_setleds(struct cRGB *ledarray, uint16_t leds)
{
ws2812_setleds_pin(ledarray,leds, _BV(ws2812_pin));
// ws2812_setleds_pin(ledarray,leds, _BV(ws2812_pin));
ws2812_setleds_pin(ledarray,leds, _BV(RGB_DI_PIN & 0xF));
}
void inline ws2812_setleds_pin(struct cRGB *ledarray, uint16_t leds, uint8_t pinmask)
{
ws2812_DDRREG |= pinmask; // Enable DDR
// ws2812_DDRREG |= pinmask; // Enable DDR
// new universal format (DDR)
_SFR_IO8((RGB_DI_PIN >> 4) + 1) |= pinmask;
ws2812_sendarray_mask((uint8_t*)ledarray,leds+leds+leds,pinmask);
_delay_us(50);
}
@ -32,14 +36,17 @@ void inline ws2812_setleds_pin(struct cRGB *ledarray, uint16_t leds, uint8_t pin
// Setleds for SK6812RGBW
void inline ws2812_setleds_rgbw(struct cRGBW *ledarray, uint16_t leds)
{
ws2812_DDRREG |= _BV(ws2812_pin); // Enable DDR
ws2812_sendarray_mask((uint8_t*)ledarray,leds<<2,_BV(ws2812_pin));
// ws2812_DDRREG |= _BV(ws2812_pin); // Enable DDR
// new universal format (DDR)
_SFR_IO8((RGB_DI_PIN >> 4) + 1) |= _BV(RGB_DI_PIN & 0xF);
ws2812_sendarray_mask((uint8_t*)ledarray,leds<<2,_BV(RGB_DI_PIN & 0xF));
_delay_us(80);
}
void ws2812_sendarray(uint8_t *data,uint16_t datlen)
{
ws2812_sendarray_mask(data,datlen,_BV(ws2812_pin));
ws2812_sendarray_mask(data,datlen,_BV(RGB_DI_PIN & 0xF));
}
/*
@ -108,8 +115,10 @@ void inline ws2812_sendarray_mask(uint8_t *data,uint16_t datlen,uint8_t maskhi)
uint8_t curbyte,ctr,masklo;
uint8_t sreg_prev;
masklo =~maskhi&ws2812_PORTREG;
maskhi |= ws2812_PORTREG;
// masklo =~maskhi&ws2812_PORTREG;
// maskhi |= ws2812_PORTREG;
masklo =~maskhi&_SFR_IO8((RGB_DI_PIN >> 4) + 2);
maskhi |= _SFR_IO8((RGB_DI_PIN >> 4) + 2);
sreg_prev=SREG;
cli();
@ -173,7 +182,7 @@ w_nop16
" dec %0 \n\t" // '1' [+2] '0' [+2]
" brne loop%=\n\t" // '1' [+3] '0' [+4]
: "=&d" (ctr)
: "r" (curbyte), "I" (_SFR_IO_ADDR(ws2812_PORTREG)), "r" (maskhi), "r" (masklo)
: "r" (curbyte), "I" (_SFR_IO_ADDR(_SFR_IO8((RGB_DI_PIN >> 4) + 2))), "r" (maskhi), "r" (masklo)
);
}

View file

@ -1,6 +1,6 @@
/*
Copyright 2012 Jun Wako
Generated by planckkeyboard.com (2014 Jack Humbert)
Copyright 2012 Jun Wako
Copyright 2014 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -15,23 +15,26 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#if defined(__AVR__)
#include <avr/io.h>
#include <util/delay.h>
#endif
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCE
# define DEBOUNCE 10
/* Set 0 if debouncing isn't needed */
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
static uint8_t debouncing = DEBOUNCE;
static uint8_t debouncing = DEBOUNCING_DELAY;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
@ -42,39 +45,85 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t matrix_reversed_debouncing[MATRIX_COLS];
#endif
#if MATRIX_COLS > 16
#define SHIFTER 1UL
#else
#define SHIFTER 1
#endif
static matrix_row_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_kb(void) {
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
void matrix_init(void)
{
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
// void matrix_power_up(void) {
// #if DIODE_DIRECTION == COL2ROW
// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
// /* DDRxn */
// _SFR_IO8((row_pins[r] >> 4) + 1) |= _BV(row_pins[r] & 0xF);
// toggle_row(r);
// }
// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
// /* PORTxn */
// _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF);
// }
// #else
// for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) {
// /* DDRxn */
// _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF);
// toggle_col(c);
// }
// for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) {
// /* PORTxn */
// _SFR_IO8((row_pins[r] >> 4) + 2) |= _BV(row_pins[r] & 0xF);
// }
// #endif
// }
void matrix_init(void) {
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
#ifdef __AVR_ATmega32U4__
MCUCR |= _BV(JTD);
MCUCR |= _BV(JTD);
#endif
// initialize row and col
unselect_rows();
@ -86,31 +135,30 @@ void matrix_init(void)
matrix_debouncing[i] = 0;
}
matrix_init_kb();
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
#if DIODE_DIRECTION == COL2ROW
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
wait_us(30); // without this wait read unstable value.
matrix_row_t cols = read_cols();
if (matrix_debouncing[i] != cols) {
matrix_debouncing[i] = cols;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
debouncing = DEBOUNCING_DELAY;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
wait_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
@ -120,21 +168,21 @@ uint8_t matrix_scan(void)
#else
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
select_row(i);
_delay_us(30); // without this wait read unstable value.
wait_us(30); // without this wait read unstable value.
matrix_row_t rows = read_cols();
if (matrix_reversed_debouncing[i] != rows) {
matrix_reversed_debouncing[i] = rows;
if (debouncing) {
debug("bounce!: "); debug_hex(debouncing); debug("\n");
}
debouncing = DEBOUNCE;
debouncing = DEBOUNCING_DELAY;
}
unselect_rows();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
wait_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_COLS; i++) {
matrix_reversed[i] = matrix_reversed_debouncing[i];
@ -150,7 +198,7 @@ uint8_t matrix_scan(void)
}
#endif
matrix_scan_kb();
matrix_scan_quantum();
return 1;
}
@ -194,32 +242,16 @@ uint8_t matrix_key_count(void)
static void init_cols(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
#if DIODE_DIRECTION == COL2ROW
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
int pin = col_pins[x];
#else
for(int x = 0; x < MATRIX_ROWS; x++) {
int col = ROWS[x];
int pin = row_pins[x];
#endif
if ((col & 0xF0) == 0x20) {
B |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x30) {
C |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x40) {
D |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x50) {
E |= (1<<(col & 0x0F));
} else if ((col & 0xF0) == 0x60) {
F |= (1<<(col & 0x0F));
}
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF);
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF);
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static matrix_row_t read_cols(void)
@ -228,80 +260,38 @@ static matrix_row_t read_cols(void)
#if DIODE_DIRECTION == COL2ROW
for(int x = 0; x < MATRIX_COLS; x++) {
int col = COLS[x];
int pin = col_pins[x];
#else
for(int x = 0; x < MATRIX_ROWS; x++) {
int col = ROWS[x];
int pin = row_pins[x];
#endif
if ((col & 0xF0) == 0x20) {
result |= (PINB&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x30) {
result |= (PINC&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x40) {
result |= (PIND&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x50) {
result |= (PINE&(1<<(col & 0x0F)) ? 0 : (1<<x));
} else if ((col & 0xF0) == 0x60) {
result |= (PINF&(1<<(col & 0x0F)) ? 0 : (1<<x));
}
result |= (_SFR_IO8(pin >> 4) & _BV(pin & 0xF)) ? 0 : (SHIFTER << x);
}
return result;
}
static void unselect_rows(void)
{
int B = 0, C = 0, D = 0, E = 0, F = 0;
#if DIODE_DIRECTION == COL2ROW
for(int x = 0; x < MATRIX_ROWS; x++) {
int row = ROWS[x];
int pin = row_pins[x];
#else
for(int x = 0; x < MATRIX_COLS; x++) {
int row = COLS[x];
int pin = col_pins[x];
#endif
if ((row & 0xF0) == 0x20) {
B |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x30) {
C |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x40) {
D |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x50) {
E |= (1<<(row & 0x0F));
} else if ((row & 0xF0) == 0x60) {
F |= (1<<(row & 0x0F));
}
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF);
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF);
}
DDRB &= ~(B); PORTB |= (B);
DDRC &= ~(C); PORTC |= (C);
DDRD &= ~(D); PORTD |= (D);
DDRE &= ~(E); PORTE |= (E);
DDRF &= ~(F); PORTF |= (F);
}
static void select_row(uint8_t row)
{
#if DIODE_DIRECTION == COL2ROW
int row_pin = ROWS[row];
int pin = row_pins[row];
#else
int row_pin = COLS[row];
int pin = col_pins[row];
#endif
if ((row_pin & 0xF0) == 0x20) {
DDRB |= (1<<(row_pin & 0x0F));
PORTB &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x30) {
DDRC |= (1<<(row_pin & 0x0F));
PORTC &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x40) {
DDRD |= (1<<(row_pin & 0x0F));
PORTD &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x50) {
DDRE |= (1<<(row_pin & 0x0F));
PORTE &= ~(1<<(row_pin & 0x0F));
} else if ((row_pin & 0xF0) == 0x60) {
DDRF |= (1<<(row_pin & 0x0F));
PORTF &= ~(1<<(row_pin & 0x0F));
}
}
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF);
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF);
}

View file

@ -0,0 +1,60 @@
#include "process_chording.h"
bool keys_chord(uint8_t keys[]) {
uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
bool pass = true;
uint8_t in = 0;
for (uint8_t i = 0; i < chord_key_count; i++) {
bool found = false;
for (uint8_t j = 0; j < keys_size; j++) {
if (chord_keys[i] == (keys[j] & 0xFF)) {
in++; // detects key in chord
found = true;
break;
}
}
if (found)
continue;
if (chord_keys[i] != 0) {
pass = false; // makes sure rest are blank
}
}
return (pass && (in == keys_size));
}
bool process_chording(uint16_t keycode, keyrecord_t *record) {
if (keycode >= QK_CHORDING && keycode <= QK_CHORDING_MAX) {
if (record->event.pressed) {
if (!chording) {
chording = true;
for (uint8_t i = 0; i < CHORDING_MAX; i++)
chord_keys[i] = 0;
chord_key_count = 0;
chord_key_down = 0;
}
chord_keys[chord_key_count] = (keycode & 0xFF);
chord_key_count++;
chord_key_down++;
return false;
} else {
if (chording) {
chord_key_down--;
if (chord_key_down == 0) {
chording = false;
// Chord Dictionary
if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
register_code(KC_A);
unregister_code(KC_A);
return false;
}
for (uint8_t i = 0; i < chord_key_count; i++) {
register_code(chord_keys[i]);
unregister_code(chord_keys[i]);
return false;
}
}
}
}
}
return true;
}

View file

@ -0,0 +1,16 @@
#ifndef PROCESS_CHORDING_H
#define PROCESS_CHORDING_H
#include "quantum.h"
// Chording stuff
#define CHORDING_MAX 4
bool chording = false;
uint8_t chord_keys[CHORDING_MAX] = {0};
uint8_t chord_key_count = 0;
uint8_t chord_key_down = 0;
bool process_chording(uint16_t keycode, keyrecord_t *record);
#endif

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#include "process_leader.h"
__attribute__ ((weak))
void leader_start(void) {}
__attribute__ ((weak))
void leader_end(void) {}
// Leader key stuff
bool leading = false;
uint16_t leader_time = 0;
uint16_t leader_sequence[5] = {0, 0, 0, 0, 0};
uint8_t leader_sequence_size = 0;
bool process_leader(uint16_t keycode, keyrecord_t *record) {
// Leader key set-up
if (record->event.pressed) {
if (!leading && keycode == KC_LEAD) {
leader_start();
leading = true;
leader_time = timer_read();
leader_sequence_size = 0;
leader_sequence[0] = 0;
leader_sequence[1] = 0;
leader_sequence[2] = 0;
leader_sequence[3] = 0;
leader_sequence[4] = 0;
return false;
}
if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
leader_sequence[leader_sequence_size] = keycode;
leader_sequence_size++;
return false;
}
}
return true;
}

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#ifndef PROCESS_LEADER_H
#define PROCESS_LEADER_H
#include "quantum.h"
bool process_leader(uint16_t keycode, keyrecord_t *record);
void leader_start(void);
void leader_end(void);
#ifndef LEADER_TIMEOUT
#define LEADER_TIMEOUT 200
#endif
#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == 0 && leader_sequence[4] == 0)
#define SEQ_FOUR_KEYS(key1, key2, key3, key4) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == 0)
#define SEQ_FIVE_KEYS(key1, key2, key3, key4, key5) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == (key5))
#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[5]; extern uint8_t leader_sequence_size
#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
#endif

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#include "process_midi.h"
bool midi_activated = false;
uint8_t midi_starting_note = 0x0C;
int midi_offset = 7;
bool process_midi(uint16_t keycode, keyrecord_t *record) {
if (keycode == MI_ON && record->event.pressed) {
midi_activated = true;
music_scale_user();
return false;
}
if (keycode == MI_OFF && record->event.pressed) {
midi_activated = false;
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
if (midi_activated) {
if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
midi_starting_note++; // Change key
midi_send_cc(&midi_device, 0, 0x7B, 0);
}
return false;
}
if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
if (record->event.pressed) {
midi_starting_note--; // Change key
midi_send_cc(&midi_device, 0, 0x7B, 0);
}
return false;
}
if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
midi_offset++; // Change scale
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
midi_offset--; // Change scale
midi_send_cc(&midi_device, 0, 0x7B, 0);
return false;
}
// basic
// uint8_t note = (midi_starting_note + SCALE[record->event.key.col + midi_offset])+12*(MATRIX_ROWS - record->event.key.row);
// advanced
// uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+12*(MATRIX_ROWS - record->event.key.row);
// guitar
uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+5*(MATRIX_ROWS - record->event.key.row);
// violin
// uint8_t note = (midi_starting_note + record->event.key.col + midi_offset)+7*(MATRIX_ROWS - record->event.key.row);
if (record->event.pressed) {
// midi_send_noteon(&midi_device, record->event.key.row, midi_starting_note + SCALE[record->event.key.col], 127);
midi_send_noteon(&midi_device, 0, note, 127);
} else {
// midi_send_noteoff(&midi_device, record->event.key.row, midi_starting_note + SCALE[record->event.key.col], 127);
midi_send_noteoff(&midi_device, 0, note, 127);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
return true;
}

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@ -1,35 +1,20 @@
/*
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
#ifndef PROCESS_MIDI_H
#define PROCESS_MIDI_H
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
#include "quantum.h"
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
bool process_midi(uint16_t keycode, keyrecord_t *record);
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_MIDI_H
#define KEYMAP_MIDI_H
#include <lufa.h>
#define MIDI 0x6000
#define MIDI(n) ((n) | 0x6000)
#define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000
#define CHNL(note, channel) (note + (channel << 8))
#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#define N_CN1 (0x600C + (12 * -1) + 0 )
#define N_CN1S (0x600C + (12 * -1) + 1 )

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#include "process_music.h"
bool music_activated = false;
uint8_t starting_note = 0x0C;
int offset = 7;
// music sequencer
static bool music_sequence_recording = false;
static bool music_sequence_recorded = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
bool process_music(uint16_t keycode, keyrecord_t *record) {
if (keycode == AU_ON && record->event.pressed) {
audio_on();
return false;
}
if (keycode == AU_OFF && record->event.pressed) {
audio_off();
return false;
}
if (keycode == AU_TOG && record->event.pressed) {
if (is_audio_on())
{
audio_off();
}
else
{
audio_on();
}
return false;
}
if (keycode == MU_ON && record->event.pressed) {
music_on();
return false;
}
if (keycode == MU_OFF && record->event.pressed) {
music_off();
return false;
}
if (keycode == MU_TOG && record->event.pressed) {
if (music_activated)
{
music_off();
}
else
{
music_on();
}
return false;
}
if (keycode == MUV_IN && record->event.pressed) {
voice_iterate();
music_scale_user();
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate();
music_scale_user();
return false;
}
if (music_activated) {
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
stop_all_notes();
music_sequence_recording = true;
music_sequence_recorded = false;
music_sequence_playing = false;
music_sequence_count = 0;
return false;
}
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
stop_all_notes();
if (music_sequence_recording) { // was recording
music_sequence_recorded = true;
}
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
stop_all_notes();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_position = 0;
music_sequence_timer = 0;
return false;
}
if (keycode == KC_UP) {
if (record->event.pressed)
music_sequence_interval-=10;
return false;
}
if (keycode == KC_DOWN) {
if (record->event.pressed)
music_sequence_interval+=10;
return false;
}
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
if (record->event.pressed) {
play_note(freq, 0xF);
if (music_sequence_recording) {
music_sequence[music_sequence_count] = freq;
music_sequence_count++;
}
} else {
stop_note(freq);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
return false;
}
return true;
}
bool is_music_on(void) {
return (music_activated != 0);
}
void music_toggle(void) {
if (!music_activated) {
music_on();
} else {
music_off();
}
}
void music_on(void) {
music_activated = 1;
music_on_user();
}
void music_off(void) {
music_activated = 0;
stop_all_notes();
}
__attribute__ ((weak))
void music_on_user() {}
__attribute__ ((weak))
void audio_on_user() {}
__attribute__ ((weak))
void music_scale_user() {}
void matrix_scan_music(void) {
if (music_sequence_playing) {
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
music_sequence_timer = timer_read();
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
play_note(music_sequence[music_sequence_position], 0xF);
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
}
}
}

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#ifndef PROCESS_MUSIC_H
#define PROCESS_MUSIC_H
#include "quantum.h"
bool process_music(uint16_t keycode, keyrecord_t *record);
bool is_music_on(void);
void music_toggle(void);
void music_on(void);
void music_off(void);
void audio_on_user(void);
void music_on_user(void);
void music_scale_user(void);
void matrix_scan_music(void);
#ifndef SCALE
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#endif
#endif

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#include "quantum.h"
#include "action_tapping.h"
static uint16_t last_td;
static int8_t highest_td = -1;
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1) {
register_code16 (pair->kc1);
} else if (state->count == 2) {
register_code16 (pair->kc2);
}
}
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
if (state->count == 1) {
unregister_code16 (pair->kc1);
} else if (state->count == 2) {
unregister_code16 (pair->kc2);
}
}
static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
void *user_data,
qk_tap_dance_user_fn_t fn)
{
if (fn) {
fn(state, user_data);
}
}
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
}
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
{
if (action->state.finished)
return;
action->state.finished = true;
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t *action;
if (last_td && last_td != keycode) {
(&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
}
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
if ((int16_t)idx > highest_td)
highest_td = idx;
action = &tap_dance_actions[idx];
action->state.pressed = record->event.pressed;
if (record->event.pressed) {
action->state.keycode = keycode;
action->state.count++;
action->state.timer = timer_read();
if (last_td && last_td != keycode) {
qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
paction->state.interrupted = true;
process_tap_dance_action_on_dance_finished (paction);
reset_tap_dance (&paction->state);
}
last_td = keycode;
}
break;
default:
if (!record->event.pressed)
return true;
if (highest_td == -1)
return true;
for (int i = 0; i <= highest_td; i++) {
action = &tap_dance_actions[i];
if (action->state.count == 0)
continue;
action->state.interrupted = true;
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}
break;
}
return true;
}
void matrix_scan_tap_dance () {
if (highest_td == -1)
return;
for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
process_tap_dance_action_on_dance_finished (action);
reset_tap_dance (&action->state);
}
}
}
void reset_tap_dance (qk_tap_dance_state_t *state) {
qk_tap_dance_action_t *action;
if (state->pressed)
return;
action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
process_tap_dance_action_on_reset (action);
state->count = 0;
state->interrupted = false;
state->finished = false;
last_td = 0;
}

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#ifndef PROCESS_TAP_DANCE_H
#define PROCESS_TAP_DANCE_H
#ifdef TAP_DANCE_ENABLE
#include <stdbool.h>
#include <inttypes.h>
typedef struct
{
uint8_t count;
uint16_t keycode;
uint16_t timer;
bool interrupted;
bool pressed;
bool finished;
} qk_tap_dance_state_t;
#define TD(n) (QK_TAP_DANCE + n)
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data);
typedef struct
{
struct {
qk_tap_dance_user_fn_t on_each_tap;
qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset;
} fn;
qk_tap_dance_state_t state;
void *user_data;
} qk_tap_dance_action_t;
typedef struct
{
uint16_t kc1;
uint16_t kc2;
} qk_tap_dance_pair_t;
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
.fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
}
#define ACTION_TAP_DANCE_FN(user_fn) { \
.fn = { NULL, user_fn, NULL } \
}
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset) { \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
}
extern qk_tap_dance_action_t tap_dance_actions[];
/* To be used internally */
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
void matrix_scan_tap_dance (void);
void reset_tap_dance (qk_tap_dance_state_t *state);
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
#else
#define TD(n) KC_NO
#endif
#endif

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#include "process_unicode.h"
static uint8_t input_mode;
uint16_t hex_to_keycode(uint8_t hex)
{
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void set_unicode_input_mode(uint8_t os_target)
{
input_mode = os_target;
}
uint8_t get_unicode_input_mode(void) {
return input_mode;
}
__attribute__((weak))
void unicode_input_start (void) {
switch(input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
unregister_code(KC_LSFT);
unregister_code(KC_LCTL);
break;
case UC_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
break;
}
wait_ms(UNICODE_TYPE_DELAY);
}
__attribute__((weak))
void unicode_input_finish (void) {
switch(input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_SPC);
unregister_code(KC_SPC);
break;
}
}
void register_hex(uint16_t hex) {
for(int i = 3; i >= 0; i--) {
uint8_t digit = ((hex >> (i*4)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
}
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
unicode_input_start();
register_hex(unicode);
unicode_input_finish();
}
return true;
}
#ifdef UCIS_ENABLE
qk_ucis_state_t qk_ucis_state;
void qk_ucis_start(void) {
qk_ucis_state.count = 0;
qk_ucis_state.in_progress = true;
qk_ucis_start_user();
}
__attribute__((weak))
void qk_ucis_start_user(void) {
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
static bool is_uni_seq(char *seq) {
uint8_t i;
for (i = 0; seq[i]; i++) {
uint16_t code;
if (('1' <= seq[i]) && (seq[i] <= '0'))
code = seq[i] - '1' + KC_1;
else
code = seq[i] - 'a' + KC_A;
if (i > qk_ucis_state.count || qk_ucis_state.codes[i] != code)
return false;
}
return (qk_ucis_state.codes[i] == KC_ENT ||
qk_ucis_state.codes[i] == KC_SPC);
}
__attribute__((weak))
void qk_ucis_symbol_fallback (void) {
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
void register_ucis(const char *hex) {
for(int i = 0; hex[i]; i++) {
uint8_t kc = 0;
char c = hex[i];
switch (c) {
case '0':
kc = KC_0;
break;
case '1' ... '9':
kc = c - '1' + KC_1;
break;
case 'a' ... 'f':
kc = c - 'a' + KC_A;
break;
case 'A' ... 'F':
kc = c - 'A' + KC_A;
break;
}
if (kc) {
register_code (kc);
unregister_code (kc);
wait_ms (UNICODE_TYPE_DELAY);
}
}
}
bool process_ucis (uint16_t keycode, keyrecord_t *record) {
uint8_t i;
if (!qk_ucis_state.in_progress)
return true;
if (qk_ucis_state.count >= UCIS_MAX_SYMBOL_LENGTH &&
!(keycode == KC_BSPC || keycode == KC_ESC || keycode == KC_SPC || keycode == KC_ENT)) {
return false;
}
if (!record->event.pressed)
return true;
qk_ucis_state.codes[qk_ucis_state.count] = keycode;
qk_ucis_state.count++;
if (keycode == KC_BSPC) {
if (qk_ucis_state.count >= 2) {
qk_ucis_state.count -= 2;
return true;
} else {
qk_ucis_state.count--;
return false;
}
}
if (keycode == KC_ENT || keycode == KC_SPC || keycode == KC_ESC) {
bool symbol_found = false;
for (i = qk_ucis_state.count; i > 0; i--) {
register_code (KC_BSPC);
unregister_code (KC_BSPC);
wait_ms(UNICODE_TYPE_DELAY);
}
if (keycode == KC_ESC) {
qk_ucis_state.in_progress = false;
return false;
}
unicode_input_start();
for (i = 0; ucis_symbol_table[i].symbol; i++) {
if (is_uni_seq (ucis_symbol_table[i].symbol)) {
symbol_found = true;
register_ucis(ucis_symbol_table[i].code + 2);
break;
}
}
if (!symbol_found) {
qk_ucis_symbol_fallback();
}
unicode_input_finish();
qk_ucis_state.in_progress = false;
return false;
}
return true;
}
#endif

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#ifndef PROCESS_UNICODE_H
#define PROCESS_UNICODE_H
#include "quantum.h"
#define UC_OSX 0
#define UC_LNX 1
#define UC_WIN 2
#define UC_BSD 3
#ifndef UNICODE_TYPE_DELAY
#define UNICODE_TYPE_DELAY 10
#endif
void set_unicode_input_mode(uint8_t os_target);
uint8_t get_unicode_input_mode(void);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
bool process_unicode(uint16_t keycode, keyrecord_t *record);
#ifdef UCIS_ENABLE
#ifndef UCIS_MAX_SYMBOL_LENGTH
#define UCIS_MAX_SYMBOL_LENGTH 32
#endif
typedef struct {
char *symbol;
char *code;
} qk_ucis_symbol_t;
typedef struct {
uint8_t count;
uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
bool in_progress:1;
} qk_ucis_state_t;
extern qk_ucis_state_t qk_ucis_state;
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
#define UCIS_SYM(name, code) {name, #code}
extern const qk_ucis_symbol_t ucis_symbol_table[];
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif
#define UC_BSPC UC(0x0008)
#define UC_SPC UC(0x0020)
#define UC_EXLM UC(0x0021)
#define UC_DQUT UC(0x0022)
#define UC_HASH UC(0x0023)
#define UC_DLR UC(0x0024)
#define UC_PERC UC(0x0025)
#define UC_AMPR UC(0x0026)
#define UC_QUOT UC(0x0027)
#define UC_LPRN UC(0x0028)
#define UC_RPRN UC(0x0029)
#define UC_ASTR UC(0x002A)
#define UC_PLUS UC(0x002B)
#define UC_COMM UC(0x002C)
#define UC_DASH UC(0x002D)
#define UC_DOT UC(0x002E)
#define UC_SLSH UC(0x002F)
#define UC_0 UC(0x0030)
#define UC_1 UC(0x0031)
#define UC_2 UC(0x0032)
#define UC_3 UC(0x0033)
#define UC_4 UC(0x0034)
#define UC_5 UC(0x0035)
#define UC_6 UC(0x0036)
#define UC_7 UC(0x0037)
#define UC_8 UC(0x0038)
#define UC_9 UC(0x0039)
#define UC_COLN UC(0x003A)
#define UC_SCLN UC(0x003B)
#define UC_LT UC(0x003C)
#define UC_EQL UC(0x003D)
#define UC_GT UC(0x003E)
#define UC_QUES UC(0x003F)
#define UC_AT UC(0x0040)
#define UC_A UC(0x0041)
#define UC_B UC(0x0042)
#define UC_C UC(0x0043)
#define UC_D UC(0x0044)
#define UC_E UC(0x0045)
#define UC_F UC(0x0046)
#define UC_G UC(0x0047)
#define UC_H UC(0x0048)
#define UC_I UC(0x0049)
#define UC_J UC(0x004A)
#define UC_K UC(0x004B)
#define UC_L UC(0x004C)
#define UC_M UC(0x004D)
#define UC_N UC(0x004E)
#define UC_O UC(0x004F)
#define UC_P UC(0x0050)
#define UC_Q UC(0x0051)
#define UC_R UC(0x0052)
#define UC_S UC(0x0053)
#define UC_T UC(0x0054)
#define UC_U UC(0x0055)
#define UC_V UC(0x0056)
#define UC_W UC(0x0057)
#define UC_X UC(0x0058)
#define UC_Y UC(0x0059)
#define UC_Z UC(0x005A)
#define UC_LBRC UC(0x005B)
#define UC_BSLS UC(0x005C)
#define UC_RBRC UC(0x005D)
#define UC_CIRM UC(0x005E)
#define UC_UNDR UC(0x005F)
#define UC_GRV UC(0x0060)
#define UC_a UC(0x0061)
#define UC_b UC(0x0062)
#define UC_c UC(0x0063)
#define UC_d UC(0x0064)
#define UC_e UC(0x0065)
#define UC_f UC(0x0066)
#define UC_g UC(0x0067)
#define UC_h UC(0x0068)
#define UC_i UC(0x0069)
#define UC_j UC(0x006A)
#define UC_k UC(0x006B)
#define UC_l UC(0x006C)
#define UC_m UC(0x006D)
#define UC_n UC(0x006E)
#define UC_o UC(0x006F)
#define UC_p UC(0x0070)
#define UC_q UC(0x0071)
#define UC_r UC(0x0072)
#define UC_s UC(0x0073)
#define UC_t UC(0x0074)
#define UC_u UC(0x0075)
#define UC_v UC(0x0076)
#define UC_w UC(0x0077)
#define UC_x UC(0x0078)
#define UC_y UC(0x0079)
#define UC_z UC(0x007A)
#define UC_LCBR UC(0x007B)
#define UC_PIPE UC(0x007C)
#define UC_RCBR UC(0x007D)
#define UC_TILD UC(0x007E)
#define UC_DEL UC(0x007F)
#endif

850
quantum/quantum.c Normal file
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#include "quantum.h"
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
break;
default:
return;
}
if (code & QK_LCTL)
f(KC_LCTL);
if (code & QK_LSFT)
f(KC_LSFT);
if (code & QK_LALT)
f(KC_LALT);
if (code & QK_LGUI)
f(KC_LGUI);
if (code & QK_RCTL)
f(KC_RCTL);
if (code & QK_RSFT)
f(KC_RSFT);
if (code & QK_RALT)
f(KC_RALT);
if (code & QK_RGUI)
f(KC_RGUI);
}
void register_code16 (uint16_t code) {
do_code16 (code, register_code);
register_code (code);
}
void unregister_code16 (uint16_t code) {
unregister_code (code);
do_code16 (code, unregister_code);
}
__attribute__ ((weak))
bool process_action_kb(keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void reset_keyboard(void) {
clear_keyboard();
#ifdef AUDIO_ENABLE
stop_all_notes();
shutdown_user();
#endif
wait_ms(250);
#ifdef CATERINA_BOOTLOADER
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
#endif
bootloader_jump();
}
// Shift / paren setup
#ifndef LSPO_KEY
#define LSPO_KEY KC_9
#endif
#ifndef RSPC_KEY
#define RSPC_KEY KC_0
#endif
static bool shift_interrupted[2] = {0, 0};
bool process_record_quantum(keyrecord_t *record) {
/* This gets the keycode from the key pressed */
keypos_t key = record->event.key;
uint16_t keycode;
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
if (record->event.pressed) {
layer = layer_switch_get_layer(key);
update_source_layers_cache(key, layer);
} else {
layer = read_source_layers_cache(key);
}
keycode = keymap_key_to_keycode(layer, key);
} else
#endif
keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
// action.code = ACTION_DEFAULT_LAYER_SET(0);
// process_action(record, action);
// return false;
// }
if (!(
process_record_kb(keycode, record) &&
#ifdef MIDI_ENABLE
process_midi(keycode, record) &&
#endif
#ifdef AUDIO_ENABLE
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
process_tap_dance(keycode, record) &&
#endif
#ifndef DISABLE_LEADER
process_leader(keycode, record) &&
#endif
#ifndef DISABLE_CHORDING
process_chording(keycode, record) &&
#endif
#ifdef UNICODE_ENABLE
process_unicode(keycode, record) &&
#endif
#ifdef UCIS_ENABLE
process_ucis(keycode, record) &&
#endif
true)) {
return false;
}
// Shift / paren setup
switch(keycode) {
case RESET:
if (record->event.pressed) {
reset_keyboard();
}
return false;
break;
case DEBUG:
if (record->event.pressed) {
print("\nDEBUG: enabled.\n");
debug_enable = true;
}
return false;
break;
#ifdef RGBLIGHT_ENABLE
case RGB_TOG:
if (record->event.pressed) {
rgblight_toggle();
}
return false;
break;
case RGB_MOD:
if (record->event.pressed) {
rgblight_step();
}
return false;
break;
case RGB_HUI:
if (record->event.pressed) {
rgblight_increase_hue();
}
return false;
break;
case RGB_HUD:
if (record->event.pressed) {
rgblight_decrease_hue();
}
return false;
break;
case RGB_SAI:
if (record->event.pressed) {
rgblight_increase_sat();
}
return false;
break;
case RGB_SAD:
if (record->event.pressed) {
rgblight_decrease_sat();
}
return false;
break;
case RGB_VAI:
if (record->event.pressed) {
rgblight_increase_val();
}
return false;
break;
case RGB_VAD:
if (record->event.pressed) {
rgblight_decrease_val();
}
return false;
break;
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
if (record->event.pressed) {
// MAGIC actions (BOOTMAGIC without the boot)
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
/* keymap config */
keymap_config.raw = eeconfig_read_keymap();
switch (keycode)
{
case MAGIC_SWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = true;
break;
case MAGIC_CAPSLOCK_TO_CONTROL:
keymap_config.capslock_to_control = true;
break;
case MAGIC_SWAP_LALT_LGUI:
keymap_config.swap_lalt_lgui = true;
break;
case MAGIC_SWAP_RALT_RGUI:
keymap_config.swap_ralt_rgui = true;
break;
case MAGIC_NO_GUI:
keymap_config.no_gui = true;
break;
case MAGIC_SWAP_GRAVE_ESC:
keymap_config.swap_grave_esc = true;
break;
case MAGIC_SWAP_BACKSLASH_BACKSPACE:
keymap_config.swap_backslash_backspace = true;
break;
case MAGIC_HOST_NKRO:
keymap_config.nkro = true;
break;
case MAGIC_SWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = true;
keymap_config.swap_ralt_rgui = true;
break;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
keymap_config.swap_control_capslock = false;
break;
case MAGIC_UNCAPSLOCK_TO_CONTROL:
keymap_config.capslock_to_control = false;
break;
case MAGIC_UNSWAP_LALT_LGUI:
keymap_config.swap_lalt_lgui = false;
break;
case MAGIC_UNSWAP_RALT_RGUI:
keymap_config.swap_ralt_rgui = false;
break;
case MAGIC_UNNO_GUI:
keymap_config.no_gui = false;
break;
case MAGIC_UNSWAP_GRAVE_ESC:
keymap_config.swap_grave_esc = false;
break;
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
keymap_config.swap_backslash_backspace = false;
break;
case MAGIC_UNHOST_NKRO:
keymap_config.nkro = false;
break;
case MAGIC_UNSWAP_ALT_GUI:
keymap_config.swap_lalt_lgui = false;
keymap_config.swap_ralt_rgui = false;
break;
case MAGIC_TOGGLE_NKRO:
keymap_config.nkro = !keymap_config.nkro;
break;
default:
break;
}
eeconfig_update_keymap(keymap_config.raw);
clear_keyboard(); // clear to prevent stuck keys
return false;
}
break;
case KC_LSPO: {
if (record->event.pressed) {
shift_interrupted[0] = false;
register_mods(MOD_BIT(KC_LSFT));
}
else {
#ifdef DISABLE_SPACE_CADET_ROLLOVER
if (get_mods() & MOD_BIT(KC_RSFT)) {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
}
#endif
if (!shift_interrupted[0]) {
register_code(LSPO_KEY);
unregister_code(LSPO_KEY);
}
unregister_mods(MOD_BIT(KC_LSFT));
}
return false;
// break;
}
case KC_RSPC: {
if (record->event.pressed) {
shift_interrupted[1] = false;
register_mods(MOD_BIT(KC_RSFT));
}
else {
#ifdef DISABLE_SPACE_CADET_ROLLOVER
if (get_mods() & MOD_BIT(KC_LSFT)) {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
}
#endif
if (!shift_interrupted[1]) {
register_code(RSPC_KEY);
unregister_code(RSPC_KEY);
}
unregister_mods(MOD_BIT(KC_RSFT));
}
return false;
// break;
}
default: {
shift_interrupted[0] = true;
shift_interrupted[1] = true;
break;
}
}
return process_action_kb(record);
}
const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
};
const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, KC_ESC, 0, 0, 0, 0,
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
/* for users whose OSes are set to Colemak */
#if 0
#include "keymap_colemak.h"
const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 1, 1, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 1, 1, 1, 1, 0
};
const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0,
KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, KC_ESC, 0, 0, 0, 0,
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};
#endif
void send_string(const char *str) {
while (1) {
uint8_t keycode;
uint8_t ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
register_code(KC_LSFT);
register_code(keycode);
unregister_code(keycode);
unregister_code(KC_LSFT);
}
else {
register_code(keycode);
unregister_code(keycode);
}
++str;
}
}
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void tap_random_base64(void) {
#if defined(__AVR_ATmega32U4__)
uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
#else
uint8_t key = rand() % 64;
#endif
switch (key) {
case 0 ... 25:
register_code(KC_LSFT);
register_code(key + KC_A);
unregister_code(key + KC_A);
unregister_code(KC_LSFT);
break;
case 26 ... 51:
register_code(key - 26 + KC_A);
unregister_code(key - 26 + KC_A);
break;
case 52:
register_code(KC_0);
unregister_code(KC_0);
break;
case 53 ... 61:
register_code(key - 53 + KC_1);
unregister_code(key - 53 + KC_1);
break;
case 62:
register_code(KC_LSFT);
register_code(KC_EQL);
unregister_code(KC_EQL);
unregister_code(KC_LSFT);
break;
case 63:
register_code(KC_SLSH);
unregister_code(KC_SLSH);
break;
}
}
void matrix_init_quantum() {
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
matrix_init_kb();
}
void matrix_scan_quantum() {
#ifdef AUDIO_ENABLE
matrix_scan_music();
#endif
#ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance();
#endif
matrix_scan_kb();
}
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
static const uint8_t backlight_pin = BACKLIGHT_PIN;
#if BACKLIGHT_PIN == B7
# define COM1x1 COM1C1
# define OCR1x OCR1C
#elif BACKLIGHT_PIN == B6
# define COM1x1 COM1B1
# define OCR1x OCR1B
#elif BACKLIGHT_PIN == B5
# define COM1x1 COM1A1
# define OCR1x OCR1A
#else
# error "Backlight pin not supported - use B5, B6, or B7"
#endif
__attribute__ ((weak))
void backlight_init_ports(void)
{
// Setup backlight pin as output and output low.
// DDRx |= n
_SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
backlight_init();
#ifdef BACKLIGHT_BREATHING
breathing_defaults();
#endif
}
__attribute__ ((weak))
void backlight_set(uint8_t level)
{
// Prevent backlight blink on lowest level
// PORTx &= ~n
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
if ( level == 0 ) {
// Turn off PWM control on backlight pin, revert to output low.
TCCR1A &= ~(_BV(COM1x1));
OCR1x = 0x0;
} else if ( level == BACKLIGHT_LEVELS ) {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF;
} else {
// Turn on PWM control of backlight pin
TCCR1A |= _BV(COM1x1);
// Set the brightness
OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
}
#ifdef BACKLIGHT_BREATHING
breathing_intensity_default();
#endif
}
#ifdef BACKLIGHT_BREATHING
#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
static uint8_t breath_intensity;
static uint8_t breath_speed;
static uint16_t breathing_index;
static uint8_t breathing_halt;
void breathing_enable(void)
{
if (get_backlight_level() == 0)
{
breathing_index = 0;
}
else
{
// Set breathing_index to be at the midpoint (brightest point)
breathing_index = 0x20 << breath_speed;
}
breathing_halt = BREATHING_NO_HALT;
// Enable breathing interrupt
TIMSK1 |= _BV(OCIE1A);
}
void breathing_pulse(void)
{
if (get_backlight_level() == 0)
{
breathing_index = 0;
}
else
{
// Set breathing_index to be at the midpoint + 1 (brightest point)
breathing_index = 0x21 << breath_speed;
}
breathing_halt = BREATHING_HALT_ON;
// Enable breathing interrupt
TIMSK1 |= _BV(OCIE1A);
}
void breathing_disable(void)
{
// Disable breathing interrupt
TIMSK1 &= ~_BV(OCIE1A);
backlight_set(get_backlight_level());
}
void breathing_self_disable(void)
{
if (get_backlight_level() == 0)
{
breathing_halt = BREATHING_HALT_OFF;
}
else
{
breathing_halt = BREATHING_HALT_ON;
}
//backlight_set(get_backlight_level());
}
void breathing_toggle(void)
{
if (!is_breathing())
{
if (get_backlight_level() == 0)
{
breathing_index = 0;
}
else
{
// Set breathing_index to be at the midpoint + 1 (brightest point)
breathing_index = 0x21 << breath_speed;
}
breathing_halt = BREATHING_NO_HALT;
}
// Toggle breathing interrupt
TIMSK1 ^= _BV(OCIE1A);
// Restore backlight level
if (!is_breathing())
{
backlight_set(get_backlight_level());
}
}
bool is_breathing(void)
{
return (TIMSK1 && _BV(OCIE1A));
}
void breathing_intensity_default(void)
{
//breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS);
breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2));
}
void breathing_intensity_set(uint8_t value)
{
breath_intensity = value;
}
void breathing_speed_default(void)
{
breath_speed = 4;
}
void breathing_speed_set(uint8_t value)
{
bool is_breathing_now = is_breathing();
uint8_t old_breath_speed = breath_speed;
if (is_breathing_now)
{
// Disable breathing interrupt
TIMSK1 &= ~_BV(OCIE1A);
}
breath_speed = value;
if (is_breathing_now)
{
// Adjust index to account for new speed
breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed;
// Enable breathing interrupt
TIMSK1 |= _BV(OCIE1A);
}
}
void breathing_speed_inc(uint8_t value)
{
if ((uint16_t)(breath_speed - value) > 10 )
{
breathing_speed_set(0);
}
else
{
breathing_speed_set(breath_speed - value);
}
}
void breathing_speed_dec(uint8_t value)
{
if ((uint16_t)(breath_speed + value) > 10 )
{
breathing_speed_set(10);
}
else
{
breathing_speed_set(breath_speed + value);
}
}
void breathing_defaults(void)
{
breathing_intensity_default();
breathing_speed_default();
breathing_halt = BREATHING_NO_HALT;
}
/* Breathing Sleep LED brighness(PWM On period) table
* (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle
*
* http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63
* (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i }
*/
static const uint8_t breathing_table[64] PROGMEM = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10,
15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252,
255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23,
15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
ISR(TIMER1_COMPA_vect)
{
// OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity;
uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F;
if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F)))
{
// Disable breathing interrupt
TIMSK1 &= ~_BV(OCIE1A);
}
OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity;
}
#endif // breathing
#else // backlight
__attribute__ ((weak))
void backlight_init_ports(void)
{
}
__attribute__ ((weak))
void backlight_set(uint8_t level)
{
}
#endif // backlight
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}
__attribute__ ((weak))
void led_set_kb(uint8_t usb_led) {
led_set_user(usb_led);
}
__attribute__ ((weak))
void led_init_ports(void)
{
}
__attribute__ ((weak))
void led_set(uint8_t usb_led)
{
// Example LED Code
//
// // Using PE6 Caps Lock LED
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
// {
// // Output high.
// DDRE |= (1<<6);
// PORTE |= (1<<6);
// }
// else
// {
// // Output low.
// DDRE &= ~(1<<6);
// PORTE &= ~(1<<6);
// }
led_set_kb(usb_led);
}
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
__attribute__ ((weak))
void startup_user() {}
__attribute__ ((weak))
void shutdown_user() {}
//------------------------------------------------------------------------------

113
quantum/quantum.h Normal file
View file

@ -0,0 +1,113 @@
#ifndef QUANTUM_H
#define QUANTUM_H
#if defined(__AVR__)
#include <avr/pgmspace.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#include "wait.h"
#include "matrix.h"
#include "keymap.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#include "action_layer.h"
#include "eeconfig.h"
#include <stddef.h>
#include "bootloader.h"
#include "timer.h"
#include "config_common.h"
#include "led.h"
#include "action_util.h"
#include <stdlib.h>
#include "print.h"
extern uint32_t default_layer_state;
#ifndef NO_ACTION_LAYER
extern uint32_t layer_state;
#endif
#ifdef MIDI_ENABLE
#include <lufa.h>
#include "process_midi.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "process_music.h"
#endif
#ifndef DISABLE_LEADER
#include "process_leader.h"
#endif
#define DISABLE_CHORDING
#ifndef DISABLE_CHORDING
#include "process_chording.h"
#endif
#ifdef UNICODE_ENABLE
#include "process_unicode.h"
#endif
#include "process_tap_dance.h"
#define SEND_STRING(str) send_string(PSTR(str))
void send_string(const char *str);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
void matrix_init_kb(void);
void matrix_scan_kb(void);
void matrix_init_user(void);
void matrix_scan_user(void);
bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
void reset_keyboard(void);
void startup_user(void);
void shutdown_user(void);
void register_code16 (uint16_t code);
void unregister_code16 (uint16_t code);
#ifdef BACKLIGHT_ENABLE
void backlight_init_ports(void);
#ifdef BACKLIGHT_BREATHING
void breathing_enable(void);
void breathing_pulse(void);
void breathing_disable(void);
void breathing_self_disable(void);
void breathing_toggle(void);
bool is_breathing(void);
void breathing_defaults(void);
void breathing_intensity_default(void);
void breathing_speed_default(void);
void breathing_speed_set(uint8_t value);
void breathing_speed_inc(uint8_t value);
void breathing_speed_dec(uint8_t value);
#endif
#endif
void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);
#endif

View file

@ -1,53 +0,0 @@
QUANTUM_DIR = quantum
# # project specific files
SRC += $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/led.c
# ifdef KEYMAP_FILE
# ifneq (,$(shell grep USING_MIDI '$(KEYMAP_FILE)'))
# MIDI_ENABLE=yes
# $(info * Overriding MIDI_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# ifneq (,$(shell grep USING_UNICODE '$(KEYMAP_FILE)'))
# UNICODE_ENABLE=yes
# $(info * Overriding UNICODE_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# ifneq (,$(shell grep USING_BACKLIGHT '$(KEYMAP_FILE)'))
# BACKLIGHT_ENABLE=yes
# $(info * Overriding BACKLIGHT_ENABLE setting - $(KEYMAP_FILE) requires it)
# endif
# endif
ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
ifdef MIDI_ENABLE
SRC += $(QUANTUM_DIR)/keymap_midi.c
endif
ifdef AUDIO_ENABLE
SRC += $(QUANTUM_DIR)/audio.c
endif
ifdef UNICODE_ENABLE
SRC += $(QUANTUM_DIR)/keymap_unicode.c
endif
ifdef RGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
OPT_DEFS += -DRGBLIGHT_ENABLE
endif
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TOP_DIR)/$(QUANTUM_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View file

@ -7,24 +7,41 @@
#include "debug.h"
const uint8_t DIM_CURVE[] PROGMEM = {
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255,
0, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6,
6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15,
15, 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 20,
20, 20, 21, 21, 22, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 26,
27, 27, 28, 28, 29, 29, 30, 30, 31, 32, 32, 33, 33, 34, 35, 35,
36, 36, 37, 38, 38, 39, 40, 40, 41, 42, 43, 43, 44, 45, 46, 47,
48, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 68, 69, 70, 71, 73, 74, 75, 76, 78, 79, 81, 82,
83, 85, 86, 88, 90, 91, 93, 94, 96, 98, 99, 101, 103, 105, 107, 109,
110, 112, 114, 116, 118, 121, 123, 125, 127, 129, 132, 134, 136, 139, 141, 144,
146, 149, 151, 154, 157, 159, 162, 165, 168, 171, 174, 177, 180, 183, 186, 190,
193, 196, 200, 203, 207, 211, 214, 218, 222, 226, 230, 234, 238, 242, 248, 255
};
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
};
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {0,0,0,0,1,1,1,2,2,3,4,5,5,6,7,9,10,11,12,14,15,17,18,20,21,23,25,27,29,31,33,35,37,40,42,44,47,49,52,54,57,59,62,65,67,70,73,76,79,82,85,88,90,93,97,100,103,106,109,112,115,118,121,124,127,131,134,137,140,143,146,149,152,155,158,162,165,167,170,173,176,179,182,185,188,190,193,196,198,201,203,206,208,211,213,215,218,220,222,224,226,228,230,232,234,235,237,238,240,241,243,244,245,246,248,249,250,250,251,252,253,253,254,254,254,255,255,255,255,255,255,255,254,254,254,253,253,252,251,250,250,249,248,246,245,244,243,241,240,238,237,235,234,232,230,228,226,224,222,220,218,215,213,211,208,206,203,201,198,196,193,190,188,185,182,179,176,173,170,167,165,162,158,155,152,149,146,143,140,137,134,131,128,124,121,118,115,112,109,106,103,100,97,93,90,88,85,82,79,76,73,70,67,65,62,59,57,54,52,49,47,44,42,40,37,35,33,31,29,27,25,23,21,20,18,17,15,14,12,11,10,9,7,6,5,5,4,3,2,2,1,1,1,0,0,0};
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
@ -38,63 +55,56 @@ uint8_t rgblight_inited = 0;
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1) {
/* convert hue, saturation and brightness ( HSB/HSV ) to RGB
The DIM_CURVE is used only on brightness/value and on saturation (inverted).
This looks the most natural.
*/
uint8_t r, g, b;
// Convert hue, saturation, and value (HSV/HSB) to RGB. DIM_CURVE is used only
// on value and saturation (inverted). This looks the most natural.
uint8_t r = 0, g = 0, b = 0, base, color;
val = pgm_read_byte(&DIM_CURVE[val]);
sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);
sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);
uint8_t base;
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
color = (val - base) * (hue % 60) / 60;
if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
r = val;
g = val;
b = val;
} else {
base = ((255 - sat) * val) >> 8;
switch (hue / 60) {
case 0:
r = val;
g = base + color;
b = base;
break;
case 1:
r = val - color;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = base + color;
break;
case 3:
r = base;
g = val - color;
b = val;
break;
case 4:
r = base + color;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = val - color;
break;
}
}
switch (hue / 60) {
case 0:
r = val;
g = (((val - base)*hue) / 60) + base;
b = base;
break;
case 1:
r = (((val - base)*(60 - (hue % 60))) / 60) + base;
g = val;
b = base;
break;
case 2:
r = base;
g = val;
b = (((val - base)*(hue % 60)) / 60) + base;
break;
case 3:
r = base;
g = (((val - base)*(60 - (hue % 60))) / 60) + base;
b = val;
break;
case 4:
r = (((val - base)*(hue % 60)) / 60) + base;
g = base;
b = val;
break;
case 5:
r = val;
g = base;
b = (((val - base)*(60 - (hue % 60))) / 60) + base;
break;
}
}
setrgb(r,g,b, led1);
setrgb(r, g, b, led1);
}
void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {
@ -107,46 +117,48 @@ void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {
uint32_t eeconfig_read_rgblight(void) {
return eeprom_read_dword(EECONFIG_RGBLIGHT);
}
void eeconfig_write_rgblight(uint32_t val) {
eeprom_write_dword(EECONFIG_RGBLIGHT, val);
void eeconfig_update_rgblight(uint32_t val) {
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
}
void eeconfig_write_rgblight_default(void) {
dprintf("eeconfig_write_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
eeconfig_write_rgblight(rgblight_config.raw);
void eeconfig_update_rgblight_default(void) {
dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
dprintf("rgblight_config.val = %d\n", rgblight_config.val);
dprintf("rgblight_config eprom\n");
dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
dprintf("rgblight_config.val = %d\n", rgblight_config.val);
}
void rgblight_init(void) {
debug_enable = 1; // Debug ON!
dprintf("rgblight_init called.\n");
dprintf("rgblight_init called.\n");
rgblight_inited = 1;
dprintf("rgblight_init start!\n");
dprintf("rgblight_init start!\n");
if (!eeconfig_is_enabled()) {
dprintf("rgblight_init eeconfig is not enabled.\n");
dprintf("rgblight_init eeconfig is not enabled.\n");
eeconfig_init();
eeconfig_write_rgblight_default();
eeconfig_update_rgblight_default();
}
rgblight_config.raw = eeconfig_read_rgblight();
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_write_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
eeconfig_update_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
rgblight_timer_init(); // setup the timer
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_init(); // setup the timer
#endif
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
@ -154,352 +166,376 @@ void rgblight_init(void) {
}
void rgblight_increase(void) {
uint8_t mode;
uint8_t mode = 0;
if (rgblight_config.mode < RGBLIGHT_MODES) {
mode = rgblight_config.mode + 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_decrease(void) {
uint8_t mode;
if (rgblight_config.mode > 1) { //mode will never < 1, if mode is less than 1, eeprom need to be initialized.
mode = rgblight_config.mode-1;
uint8_t mode = 0;
// Mode will never be < 1. If it ever is, eeprom needs to be initialized.
if (rgblight_config.mode > 1) {
mode = rgblight_config.mode - 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_step(void) {
uint8_t mode;
uint8_t mode = 0;
mode = rgblight_config.mode + 1;
if (mode > RGBLIGHT_MODES) {
mode = 1;
}
rgblight_mode(mode);
rgblight_mode(mode);
}
void rgblight_mode(uint8_t mode) {
if (!rgblight_config.enable) {
return;
}
if (mode<1) {
rgblight_config.mode = 1;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
rgblight_config.mode = mode;
}
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight mode: %u\n", rgblight_config.mode);
if (rgblight_config.mode == 1) {
rgblight_timer_disable();
} else if (rgblight_config.mode >=2 && rgblight_config.mode <=23) {
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
rgblight_timer_enable();
}
if (!rgblight_config.enable) {
return;
}
if (mode < 1) {
rgblight_config.mode = 1;
} else if (mode > RGBLIGHT_MODES) {
rgblight_config.mode = RGBLIGHT_MODES;
} else {
rgblight_config.mode = mode;
}
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight mode: %u\n", rgblight_config.mode);
if (rgblight_config.mode == 1) {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
} else if (rgblight_config.mode >= 2 && rgblight_config.mode <= 23) {
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_enable();
#endif
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_toggle(void) {
rgblight_config.enable ^= 1;
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable);
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
} else {
rgblight_timer_disable();
_delay_ms(50);
rgblight_set();
}
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable);
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
} else {
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
rgblight_timer_disable();
#endif
_delay_ms(50);
rgblight_set();
}
}
void rgblight_increase_hue(void){
uint16_t hue;
void rgblight_increase_hue(void) {
uint16_t hue;
hue = (rgblight_config.hue+RGBLIGHT_HUE_STEP) % 360;
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_decrease_hue(void){
uint16_t hue;
if (rgblight_config.hue-RGBLIGHT_HUE_STEP <0 ) {
hue = (rgblight_config.hue+360-RGBLIGHT_HUE_STEP) % 360;
} else {
hue = (rgblight_config.hue-RGBLIGHT_HUE_STEP) % 360;
}
void rgblight_decrease_hue(void) {
uint16_t hue;
if (rgblight_config.hue-RGBLIGHT_HUE_STEP < 0) {
hue = (rgblight_config.hue + 360 - RGBLIGHT_HUE_STEP) % 360;
} else {
hue = (rgblight_config.hue - RGBLIGHT_HUE_STEP) % 360;
}
rgblight_sethsv(hue, rgblight_config.sat, rgblight_config.val);
}
void rgblight_increase_sat(void) {
uint8_t sat;
uint8_t sat;
if (rgblight_config.sat + RGBLIGHT_SAT_STEP > 255) {
sat = 255;
} else {
sat = rgblight_config.sat+RGBLIGHT_SAT_STEP;
sat = rgblight_config.sat + RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_decrease_sat(void){
uint8_t sat;
void rgblight_decrease_sat(void) {
uint8_t sat;
if (rgblight_config.sat - RGBLIGHT_SAT_STEP < 0) {
sat = 0;
} else {
sat = rgblight_config.sat-RGBLIGHT_SAT_STEP;
sat = rgblight_config.sat - RGBLIGHT_SAT_STEP;
}
rgblight_sethsv(rgblight_config.hue, sat, rgblight_config.val);
}
void rgblight_increase_val(void){
uint8_t val;
void rgblight_increase_val(void) {
uint8_t val;
if (rgblight_config.val + RGBLIGHT_VAL_STEP > 255) {
val = 255;
} else {
val = rgblight_config.val+RGBLIGHT_VAL_STEP;
val = rgblight_config.val + RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_decrease_val(void) {
uint8_t val;
uint8_t val;
if (rgblight_config.val - RGBLIGHT_VAL_STEP < 0) {
val = 0;
} else {
val = rgblight_config.val-RGBLIGHT_VAL_STEP;
val = rgblight_config.val - RGBLIGHT_VAL_STEP;
}
rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, val);
}
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val){
inmem_config.raw = rgblight_config.raw;
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
inmem_config.raw = rgblight_config.raw;
if (rgblight_config.enable) {
struct cRGB tmp_led;
sethsv(hue, sat, val, &tmp_led);
inmem_config.hue = hue;
inmem_config.sat = sat;
inmem_config.val = val;
inmem_config.hue = hue;
inmem_config.sat = sat;
inmem_config.val = val;
// dprintf("rgblight set hue [MEMORY]: %u,%u,%u\n", inmem_config.hue, inmem_config.sat, inmem_config.val);
rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
}
}
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val){
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
if (rgblight_config.mode == 1) {
// same static color
rgblight_sethsv_noeeprom(hue, sat, val);
} else {
// all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
// rainbow mood and rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
eeconfig_write_rgblight(rgblight_config.raw);
dprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
if (rgblight_config.mode == 1) {
// same static color
rgblight_sethsv_noeeprom(hue, sat, val);
} else {
// all LEDs in same color
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// breathing mode, ignore the change of val, use in memory value instead
val = rgblight_config.val;
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) {
// rainbow mood and rainbow swirl, ignore the change of hue
hue = rgblight_config.hue;
}
}
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
eeconfig_update_rgblight(rgblight_config.raw);
xprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
}
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b){
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
// dprintf("rgblight set rgb: %u,%u,%u\n", r,g,b);
for (uint8_t i=0;i<RGBLED_NUM;i++) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
}
rgblight_set();
}
void rgblight_set(void) {
if (rgblight_config.enable) {
ws2812_setleds(led, RGBLED_NUM);
} else {
for (uint8_t i=0;i<RGBLED_NUM;i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
ws2812_setleds(led, RGBLED_NUM);
}
if (rgblight_config.enable) {
ws2812_setleds(led, RGBLED_NUM);
} else {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
ws2812_setleds(led, RGBLED_NUM);
}
}
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
// Animation timer -- AVR Timer3
void rgblight_timer_init(void) {
static uint8_t rgblight_timer_is_init = 0;
if (rgblight_timer_is_init) {
return;
}
rgblight_timer_is_init = 1;
/* Timer 3 setup */
TCCR3B = _BV(WGM32) //CTC mode OCR3A as TOP
| _BV(CS30); //Clock selelct: clk/1
/* Set TOP value */
uint8_t sreg = SREG;
cli();
OCR3AH = (RGBLED_TIMER_TOP>>8)&0xff;
OCR3AL = RGBLED_TIMER_TOP&0xff;
SREG = sreg;
static uint8_t rgblight_timer_is_init = 0;
if (rgblight_timer_is_init) {
return;
}
rgblight_timer_is_init = 1;
/* Timer 3 setup */
TCCR3B = _BV(WGM32) //CTC mode OCR3A as TOP
| _BV(CS30); //Clock selelct: clk/1
/* Set TOP value */
uint8_t sreg = SREG;
cli();
OCR3AH = (RGBLED_TIMER_TOP >> 8) & 0xff;
OCR3AL = RGBLED_TIMER_TOP & 0xff;
SREG = sreg;
}
void rgblight_timer_enable(void) {
TIMSK3 |= _BV(OCIE3A);
dprintf("TIMER3 enabled.\n");
TIMSK3 |= _BV(OCIE3A);
dprintf("TIMER3 enabled.\n");
}
void rgblight_timer_disable(void) {
TIMSK3 &= ~_BV(OCIE3A);
dprintf("TIMER3 disabled.\n");
TIMSK3 &= ~_BV(OCIE3A);
dprintf("TIMER3 disabled.\n");
}
void rgblight_timer_toggle(void) {
TIMSK3 ^= _BV(OCIE3A);
dprintf("TIMER3 toggled.\n");
TIMSK3 ^= _BV(OCIE3A);
dprintf("TIMER3 toggled.\n");
}
ISR(TIMER3_COMPA_vect) {
// Mode = 1, static light, do nothing here
if (rgblight_config.mode>=2 && rgblight_config.mode<=5) {
// mode = 2 to 5, breathing mode
rgblight_effect_breathing(rgblight_config.mode-2);
} else if (rgblight_config.mode>=6 && rgblight_config.mode<=8) {
rgblight_effect_rainbow_mood(rgblight_config.mode-6);
} else if (rgblight_config.mode>=9 && rgblight_config.mode<=14) {
rgblight_effect_rainbow_swirl(rgblight_config.mode-9);
} else if (rgblight_config.mode>=15 && rgblight_config.mode<=20) {
rgblight_effect_snake(rgblight_config.mode-15);
} else if (rgblight_config.mode>=21 && rgblight_config.mode<=23) {
rgblight_effect_knight(rgblight_config.mode-21);
}
// mode = 1, static light, do nothing here
if (rgblight_config.mode >= 2 && rgblight_config.mode <= 5) {
// mode = 2 to 5, breathing mode
rgblight_effect_breathing(rgblight_config.mode - 2);
} else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 8) {
// mode = 6 to 8, rainbow mood mod
rgblight_effect_rainbow_mood(rgblight_config.mode - 6);
} else if (rgblight_config.mode >= 9 && rgblight_config.mode <= 14) {
// mode = 9 to 14, rainbow swirl mode
rgblight_effect_rainbow_swirl(rgblight_config.mode - 9);
} else if (rgblight_config.mode >= 15 && rgblight_config.mode <= 20) {
// mode = 15 to 20, snake mode
rgblight_effect_snake(rgblight_config.mode - 15);
} else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
// mode = 21 to 23, knight mode
rgblight_effect_knight(rgblight_config.mode - 21);
}
}
// effects
// Effects
void rgblight_effect_breathing(uint8_t interval) {
static uint8_t pos = 0;
static uint16_t last_timer = 0;
static uint8_t pos = 0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) return;
last_timer = timer_read();
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_BREATHING_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
pos = (pos+1) % 256;
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
pos = (pos + 1) % 256;
}
void rgblight_effect_rainbow_mood(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) return;
last_timer = timer_read();
rgblight_sethsv_noeeprom(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue+1) % 360;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
rgblight_sethsv_noeeprom(current_hue, rgblight_config.sat, rgblight_config.val);
current_hue = (current_hue + 1) % 360;
}
void rgblight_effect_rainbow_swirl(uint8_t interval) {
static uint16_t current_hue=0;
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0; i<RGBLED_NUM; i++) {
hue = (360/RGBLED_NUM*i+current_hue)%360;
sethsv(hue, rgblight_config.sat, rgblight_config.val, &led[i]);
}
rgblight_set();
static uint16_t current_hue = 0;
static uint16_t last_timer = 0;
uint16_t hue;
uint8_t i;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_RAINBOW_MOOD_INTERVALS[interval / 2])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
hue = (360 / RGBLED_NUM * i + current_hue) % 360;
sethsv(hue, rgblight_config.sat, rgblight_config.val, &led[i]);
}
rgblight_set();
if (interval % 2) {
current_hue = (current_hue+1) % 360;
} else {
if (current_hue -1 < 0) {
current_hue = 359;
} else {
current_hue = current_hue - 1;
}
}
if (interval % 2) {
current_hue = (current_hue + 1) % 360;
} else {
if (current_hue - 1 < 0) {
current_hue = 359;
} else {
current_hue = current_hue - 1;
}
}
}
void rgblight_effect_snake(uint8_t interval) {
static uint8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j;
int8_t k;
int8_t increament = 1;
if (interval%2) increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval/2])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
led[i].r=0;
led[i].g=0;
led[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_SNAKE_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = k+RGBLED_NUM;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), &led[i]);
}
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0) {
pos = RGBLED_NUM-1;
} else {
pos -= 1;
}
} else {
pos = (pos+1)%RGBLED_NUM;
}
static uint8_t pos = 0;
static uint16_t last_timer = 0;
uint8_t i, j;
int8_t k;
int8_t increment = 1;
if (interval % 2) {
increment = -1;
}
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval / 2])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) {
k = pos + j * increment;
if (k < 0) {
k = k + RGBLED_NUM;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), &led[i]);
}
}
}
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0) {
pos = RGBLED_NUM - 1;
} else {
pos -= 1;
}
} else {
pos = (pos + 1) % RGBLED_NUM;
}
}
void rgblight_effect_knight(uint8_t interval) {
static int8_t pos=0;
static uint16_t last_timer = 0;
uint8_t i,j,cur;
int8_t k;
struct cRGB preled[RGBLED_NUM];
static int8_t increament = -1;
if (timer_elapsed(last_timer)<pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) return;
last_timer = timer_read();
for (i=0;i<RGBLED_NUM;i++) {
preled[i].r=0;
preled[i].g=0;
preled[i].b=0;
for (j=0;j<RGBLIGHT_EFFECT_KNIGHT_LENGTH;j++) {
k = pos+j*increament;
if (k<0) k = 0;
if (k>=RGBLED_NUM) k=RGBLED_NUM-1;
if (i==k) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, &preled[i]);
}
}
}
if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
for (i=0;i<RGBLED_NUM;i++) {
cur = (i+RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
led[i].r = preled[cur].r;
led[i].g = preled[cur].g;
led[i].b = preled[cur].b;
}
}
rgblight_set();
if (increament == 1) {
if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = 0- RGBLIGHT_EFFECT_KNIGHT_LENGTH;
increament = -1;
} else {
pos -= 1;
}
} else {
if (pos+1>RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = RGBLED_NUM+RGBLIGHT_EFFECT_KNIGHT_LENGTH-1;
increament = 1;
} else {
pos += 1;
}
}
static int8_t pos = 0;
static uint16_t last_timer = 0;
uint8_t i, j, cur;
int8_t k;
struct cRGB preled[RGBLED_NUM];
static int8_t increment = -1;
if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
return;
}
last_timer = timer_read();
for (i = 0; i < RGBLED_NUM; i++) {
preled[i].r = 0;
preled[i].g = 0;
preled[i].b = 0;
for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) {
k = pos + j * increment;
if (k < 0) {
k = 0;
}
if (k >= RGBLED_NUM) {
k = RGBLED_NUM - 1;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, &preled[i]);
}
}
}
if (RGBLIGHT_EFFECT_KNIGHT_OFFSET) {
for (i = 0; i < RGBLED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
led[i].r = preled[cur].r;
led[i].g = preled[cur].g;
led[i].b = preled[cur].b;
}
}
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH;
increment = -1;
} else {
pos -= 1;
}
} else {
if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
increment = 1;
} else {
pos += 1;
}
}
}
#endif

View file

@ -1,8 +1,11 @@
#ifndef RGBLIGHT_H
#define RGBLIGHT_H
#ifndef RGBLIGHT_MODES
#define RGBLIGHT_MODES 23
#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)
#define RGBLIGHT_MODES 23
#else
#define RGBLIGHT_MODES 1
#endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
@ -64,10 +67,9 @@ void rgblight_decrease_val(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
#define EECONFIG_RGBLIGHT (uint8_t *)7
uint32_t eeconfig_read_rgblight(void);
void eeconfig_write_rgblight(uint32_t val);
void eeconfig_write_rgblight_default(void);
void eeconfig_update_rgblight(uint32_t val);
void eeconfig_update_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1);

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@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -0,0 +1 @@
# qmk_serial_link

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@ -0,0 +1,142 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "serial_link/protocol/byte_stuffer.h"
#include "serial_link/protocol/frame_validator.h"
#include "serial_link/protocol/physical.h"
#include <stdbool.h>
// This implements the "Consistent overhead byte stuffing protocol"
// https://en.wikipedia.org/wiki/Consistent_Overhead_Byte_Stuffing
// http://www.stuartcheshire.org/papers/COBSforToN.pdf
typedef struct byte_stuffer_state {
uint16_t next_zero;
uint16_t data_pos;
bool long_frame;
uint8_t data[MAX_FRAME_SIZE];
}byte_stuffer_state_t;
static byte_stuffer_state_t states[NUM_LINKS];
void init_byte_stuffer_state(byte_stuffer_state_t* state) {
state->next_zero = 0;
state->data_pos = 0;
state->long_frame = false;
}
void init_byte_stuffer(void) {
int i;
for (i=0;i<NUM_LINKS;i++) {
init_byte_stuffer_state(&states[i]);
}
}
void byte_stuffer_recv_byte(uint8_t link, uint8_t data) {
byte_stuffer_state_t* state = &states[link];
// Start of a new frame
if (state->next_zero == 0) {
state->next_zero = data;
state->long_frame = data == 0xFF;
state->data_pos = 0;
return;
}
state->next_zero--;
if (data == 0) {
if (state->next_zero == 0) {
// The frame is completed
if (state->data_pos > 0) {
validator_recv_frame(link, state->data, state->data_pos);
}
}
else {
// The frame is invalid, so reset
init_byte_stuffer_state(state);
}
}
else {
if (state->data_pos == MAX_FRAME_SIZE) {
// We exceeded our maximum frame size
// therefore there's nothing else to do than reset to a new frame
state->next_zero = data;
state->long_frame = data == 0xFF;
state->data_pos = 0;
}
else if (state->next_zero == 0) {
if (state->long_frame) {
// This is part of a long frame, so continue
state->next_zero = data;
state->long_frame = data == 0xFF;
}
else {
// Special case for zeroes
state->next_zero = data;
state->data[state->data_pos++] = 0;
}
}
else {
state->data[state->data_pos++] = data;
}
}
}
static void send_block(uint8_t link, uint8_t* start, uint8_t* end, uint8_t num_non_zero) {
send_data(link, &num_non_zero, 1);
if (end > start) {
send_data(link, start, end-start);
}
}
void byte_stuffer_send_frame(uint8_t link, uint8_t* data, uint16_t size) {
const uint8_t zero = 0;
if (size > 0) {
uint16_t num_non_zero = 1;
uint8_t* end = data + size;
uint8_t* start = data;
while (data < end) {
if (num_non_zero == 0xFF) {
// There's more data after big non-zero block
// So send it, and start a new block
send_block(link, start, data, num_non_zero);
start = data;
num_non_zero = 1;
}
else {
if (*data == 0) {
// A zero encountered, so send the block
send_block(link, start, data, num_non_zero);
start = data + 1;
num_non_zero = 1;
}
else {
num_non_zero++;
}
++data;
}
}
send_block(link, start, data, num_non_zero);
send_data(link, &zero, 1);
}
}

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@ -0,0 +1,37 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_BYTE_STUFFER_H
#define SERIAL_LINK_BYTE_STUFFER_H
#include <stdint.h>
#define MAX_FRAME_SIZE 1024
#define NUM_LINKS 2
void init_byte_stuffer(void);
void byte_stuffer_recv_byte(uint8_t link, uint8_t data);
void byte_stuffer_send_frame(uint8_t link, uint8_t* data, uint16_t size);
#endif

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@ -0,0 +1,69 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "serial_link/protocol/frame_router.h"
#include "serial_link/protocol/transport.h"
#include "serial_link/protocol/frame_validator.h"
static bool is_master;
void router_set_master(bool master) {
is_master = master;
}
void route_incoming_frame(uint8_t link, uint8_t* data, uint16_t size){
if (is_master) {
if (link == DOWN_LINK) {
transport_recv_frame(data[size-1], data, size - 1);
}
}
else {
if (link == UP_LINK) {
if (data[size-1] & 1) {
transport_recv_frame(0, data, size - 1);
}
data[size-1] >>= 1;
validator_send_frame(DOWN_LINK, data, size);
}
else {
data[size-1]++;
validator_send_frame(UP_LINK, data, size);
}
}
}
void router_send_frame(uint8_t destination, uint8_t* data, uint16_t size) {
if (destination == 0) {
if (!is_master) {
data[size] = 1;
validator_send_frame(UP_LINK, data, size + 1);
}
}
else {
if (is_master) {
data[size] = destination;
validator_send_frame(DOWN_LINK, data, size + 1);
}
}
}

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@ -0,0 +1,38 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_FRAME_ROUTER_H
#define SERIAL_LINK_FRAME_ROUTER_H
#include <stdint.h>
#include <stdbool.h>
#define UP_LINK 0
#define DOWN_LINK 1
void router_set_master(bool master);
void route_incoming_frame(uint8_t link, uint8_t* data, uint16_t size);
void router_send_frame(uint8_t destination, uint8_t* data, uint16_t size);
#endif

View file

@ -0,0 +1,121 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "serial_link/protocol/frame_validator.h"
#include "serial_link/protocol/frame_router.h"
#include "serial_link/protocol/byte_stuffer.h"
#include <string.h>
const uint32_t poly8_lookup[256] =
{
0, 0x77073096, 0xEE0E612C, 0x990951BA,
0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
};
static uint32_t crc32_byte(uint8_t *p, uint32_t bytelength)
{
uint32_t crc = 0xffffffff;
while (bytelength-- !=0) crc = poly8_lookup[((uint8_t) crc ^ *(p++))] ^ (crc >> 8);
// return (~crc); also works
return (crc ^ 0xffffffff);
}
void validator_recv_frame(uint8_t link, uint8_t* data, uint16_t size) {
if (size > 4) {
uint32_t frame_crc;
memcpy(&frame_crc, data + size -4, 4);
uint32_t expected_crc = crc32_byte(data, size - 4);
if (frame_crc == expected_crc) {
route_incoming_frame(link, data, size-4);
}
}
}
void validator_send_frame(uint8_t link, uint8_t* data, uint16_t size) {
uint32_t crc = crc32_byte(data, size);
memcpy(data + size, &crc, 4);
byte_stuffer_send_frame(link, data, size + 4);
}

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@ -0,0 +1,34 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_FRAME_VALIDATOR_H
#define SERIAL_LINK_FRAME_VALIDATOR_H
#include <stdint.h>
void validator_recv_frame(uint8_t link, uint8_t* data, uint16_t size);
// The buffer pointed to by the data needs 4 additional bytes
void validator_send_frame(uint8_t link, uint8_t* data, uint16_t size);
#endif

View file

@ -0,0 +1,30 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_PHYSICAL_H
#define SERIAL_LINK_PHYSICAL_H
void send_data(uint8_t link, const uint8_t* data, uint16_t size);
#endif

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@ -0,0 +1,128 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "serial_link/protocol/transport.h"
#include "serial_link/protocol/frame_router.h"
#include "serial_link/protocol/triple_buffered_object.h"
#include <string.h>
#define MAX_REMOTE_OBJECTS 16
static remote_object_t* remote_objects[MAX_REMOTE_OBJECTS];
static uint32_t num_remote_objects = 0;
void reinitialize_serial_link_transport(void) {
num_remote_objects = 0;
}
void add_remote_objects(remote_object_t** _remote_objects, uint32_t _num_remote_objects) {
unsigned int i;
for(i=0;i<_num_remote_objects;i++) {
remote_object_t* obj = _remote_objects[i];
remote_objects[num_remote_objects++] = obj;
if (obj->object_type == MASTER_TO_ALL_SLAVES) {
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer;
triple_buffer_init(tb);
uint8_t* start = obj->buffer + LOCAL_OBJECT_SIZE(obj->object_size);
tb = (triple_buffer_object_t*)start;
triple_buffer_init(tb);
}
else if(obj->object_type == MASTER_TO_SINGLE_SLAVE) {
uint8_t* start = obj->buffer;
unsigned int j;
for (j=0;j<NUM_SLAVES;j++) {
triple_buffer_object_t* tb = (triple_buffer_object_t*)start;
triple_buffer_init(tb);
start += LOCAL_OBJECT_SIZE(obj->object_size);
}
triple_buffer_object_t* tb = (triple_buffer_object_t*)start;
triple_buffer_init(tb);
}
else {
uint8_t* start = obj->buffer;
triple_buffer_object_t* tb = (triple_buffer_object_t*)start;
triple_buffer_init(tb);
start += LOCAL_OBJECT_SIZE(obj->object_size);
unsigned int j;
for (j=0;j<NUM_SLAVES;j++) {
tb = (triple_buffer_object_t*)start;
triple_buffer_init(tb);
start += REMOTE_OBJECT_SIZE(obj->object_size);
}
}
}
}
void transport_recv_frame(uint8_t from, uint8_t* data, uint16_t size) {
uint8_t id = data[size-1];
if (id < num_remote_objects) {
remote_object_t* obj = remote_objects[id];
if (obj->object_size == size - 1) {
uint8_t* start;
if (obj->object_type == MASTER_TO_ALL_SLAVES) {
start = obj->buffer + LOCAL_OBJECT_SIZE(obj->object_size);
}
else if(obj->object_type == SLAVE_TO_MASTER) {
start = obj->buffer + LOCAL_OBJECT_SIZE(obj->object_size);
start += (from - 1) * REMOTE_OBJECT_SIZE(obj->object_size);
}
else {
start = obj->buffer + NUM_SLAVES * LOCAL_OBJECT_SIZE(obj->object_size);
}
triple_buffer_object_t* tb = (triple_buffer_object_t*)start;
void* ptr = triple_buffer_begin_write_internal(obj->object_size, tb);
memcpy(ptr, data, size - 1);
triple_buffer_end_write_internal(tb);
}
}
}
void update_transport(void) {
unsigned int i;
for(i=0;i<num_remote_objects;i++) {
remote_object_t* obj = remote_objects[i];
if (obj->object_type == MASTER_TO_ALL_SLAVES || obj->object_type == SLAVE_TO_MASTER) {
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer;
uint8_t* ptr = (uint8_t*)triple_buffer_read_internal(obj->object_size + LOCAL_OBJECT_EXTRA, tb);
if (ptr) {
ptr[obj->object_size] = i;
uint8_t dest = obj->object_type == MASTER_TO_ALL_SLAVES ? 0xFF : 0;
router_send_frame(dest, ptr, obj->object_size + 1);
}
}
else {
uint8_t* start = obj->buffer;
unsigned int j;
for (j=0;j<NUM_SLAVES;j++) {
triple_buffer_object_t* tb = (triple_buffer_object_t*)start;
uint8_t* ptr = (uint8_t*)triple_buffer_read_internal(obj->object_size + LOCAL_OBJECT_EXTRA, tb);
if (ptr) {
ptr[obj->object_size] = i;
uint8_t dest = j + 1;
router_send_frame(dest, ptr, obj->object_size + 1);
}
start += LOCAL_OBJECT_SIZE(obj->object_size);
}
}
}
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_TRANSPORT_H
#define SERIAL_LINK_TRANSPORT_H
#include "serial_link/protocol/triple_buffered_object.h"
#include "serial_link/system/serial_link.h"
#define NUM_SLAVES 8
#define LOCAL_OBJECT_EXTRA 16
// master -> slave = 1 local(target all), 1 remote object
// slave -> master = 1 local(target 0), multiple remote objects
// master -> single slave (multiple local, target id), 1 remote object
typedef enum {
MASTER_TO_ALL_SLAVES,
MASTER_TO_SINGLE_SLAVE,
SLAVE_TO_MASTER,
} remote_object_type;
typedef struct {
remote_object_type object_type;
uint16_t object_size;
uint8_t buffer[] __attribute__((aligned(4)));
} remote_object_t;
#define REMOTE_OBJECT_SIZE(objectsize) \
(sizeof(triple_buffer_object_t) + objectsize * 3)
#define LOCAL_OBJECT_SIZE(objectsize) \
(sizeof(triple_buffer_object_t) + (objectsize + LOCAL_OBJECT_EXTRA) * 3)
#define REMOTE_OBJECT_HELPER(name, type, num_local, num_remote) \
typedef struct { \
remote_object_t object; \
uint8_t buffer[ \
num_remote * REMOTE_OBJECT_SIZE(sizeof(type)) + \
num_local * LOCAL_OBJECT_SIZE(sizeof(type))]; \
} remote_object_##name##_t;
#define MASTER_TO_ALL_SLAVES_OBJECT(name, type) \
REMOTE_OBJECT_HELPER(name, type, 1, 1) \
remote_object_##name##_t remote_object_##name = { \
.object = { \
.object_type = MASTER_TO_ALL_SLAVES, \
.object_size = sizeof(type), \
} \
}; \
type* begin_write_##name(void) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer; \
return (type*)triple_buffer_begin_write_internal(sizeof(type) + LOCAL_OBJECT_EXTRA, tb); \
}\
void end_write_##name(void) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer; \
triple_buffer_end_write_internal(tb); \
signal_data_written(); \
}\
type* read_##name(void) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
uint8_t* start = obj->buffer + LOCAL_OBJECT_SIZE(obj->object_size);\
triple_buffer_object_t* tb = (triple_buffer_object_t*)start; \
return (type*)triple_buffer_read_internal(obj->object_size, tb); \
}
#define MASTER_TO_SINGLE_SLAVE_OBJECT(name, type) \
REMOTE_OBJECT_HELPER(name, type, NUM_SLAVES, 1) \
remote_object_##name##_t remote_object_##name = { \
.object = { \
.object_type = MASTER_TO_SINGLE_SLAVE, \
.object_size = sizeof(type), \
} \
}; \
type* begin_write_##name(uint8_t slave) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
uint8_t* start = obj->buffer;\
start += slave * LOCAL_OBJECT_SIZE(obj->object_size); \
triple_buffer_object_t* tb = (triple_buffer_object_t*)start; \
return (type*)triple_buffer_begin_write_internal(sizeof(type) + LOCAL_OBJECT_EXTRA, tb); \
}\
void end_write_##name(uint8_t slave) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
uint8_t* start = obj->buffer;\
start += slave * LOCAL_OBJECT_SIZE(obj->object_size); \
triple_buffer_object_t* tb = (triple_buffer_object_t*)start; \
triple_buffer_end_write_internal(tb); \
signal_data_written(); \
}\
type* read_##name() { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
uint8_t* start = obj->buffer + NUM_SLAVES * LOCAL_OBJECT_SIZE(obj->object_size);\
triple_buffer_object_t* tb = (triple_buffer_object_t*)start; \
return (type*)triple_buffer_read_internal(obj->object_size, tb); \
}
#define SLAVE_TO_MASTER_OBJECT(name, type) \
REMOTE_OBJECT_HELPER(name, type, 1, NUM_SLAVES) \
remote_object_##name##_t remote_object_##name = { \
.object = { \
.object_type = SLAVE_TO_MASTER, \
.object_size = sizeof(type), \
} \
}; \
type* begin_write_##name(void) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer; \
return (type*)triple_buffer_begin_write_internal(sizeof(type) + LOCAL_OBJECT_EXTRA, tb); \
}\
void end_write_##name(void) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
triple_buffer_object_t* tb = (triple_buffer_object_t*)obj->buffer; \
triple_buffer_end_write_internal(tb); \
signal_data_written(); \
}\
type* read_##name(uint8_t slave) { \
remote_object_t* obj = (remote_object_t*)&remote_object_##name; \
uint8_t* start = obj->buffer + LOCAL_OBJECT_SIZE(obj->object_size);\
start+=slave * REMOTE_OBJECT_SIZE(obj->object_size); \
triple_buffer_object_t* tb = (triple_buffer_object_t*)start; \
return (type*)triple_buffer_read_internal(obj->object_size, tb); \
}
#define REMOTE_OBJECT(name) (remote_object_t*)&remote_object_##name
void add_remote_objects(remote_object_t** remote_objects, uint32_t num_remote_objects);
void reinitialize_serial_link_transport(void);
void transport_recv_frame(uint8_t from, uint8_t* data, uint16_t size);
void update_transport(void);
#endif

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "serial_link/protocol/triple_buffered_object.h"
#include "serial_link/system/serial_link.h"
#include <stdbool.h>
#include <stddef.h>
#define GET_READ_INDEX() object->state & 3
#define GET_WRITE_INDEX() (object->state >> 2) & 3
#define GET_SHARED_INDEX() (object->state >> 4) & 3
#define GET_DATA_AVAILABLE() (object->state >> 6) & 1
#define SET_READ_INDEX(i) object->state = ((object->state & ~3) | i)
#define SET_WRITE_INDEX(i) object->state = ((object->state & ~(3 << 2)) | (i << 2))
#define SET_SHARED_INDEX(i) object->state = ((object->state & ~(3 << 4)) | (i << 4))
#define SET_DATA_AVAILABLE(i) object->state = ((object->state & ~(1 << 6)) | (i << 6))
void triple_buffer_init(triple_buffer_object_t* object) {
object->state = 0;
SET_WRITE_INDEX(0);
SET_READ_INDEX(1);
SET_SHARED_INDEX(2);
SET_DATA_AVAILABLE(0);
}
void* triple_buffer_read_internal(uint16_t object_size, triple_buffer_object_t* object) {
serial_link_lock();
if (GET_DATA_AVAILABLE()) {
uint8_t shared_index = GET_SHARED_INDEX();
uint8_t read_index = GET_READ_INDEX();
SET_READ_INDEX(shared_index);
SET_SHARED_INDEX(read_index);
SET_DATA_AVAILABLE(false);
serial_link_unlock();
return object->buffer + object_size * shared_index;
}
else {
serial_link_unlock();
return NULL;
}
}
void* triple_buffer_begin_write_internal(uint16_t object_size, triple_buffer_object_t* object) {
uint8_t write_index = GET_WRITE_INDEX();
return object->buffer + object_size * write_index;
}
void triple_buffer_end_write_internal(triple_buffer_object_t* object) {
serial_link_lock();
uint8_t shared_index = GET_SHARED_INDEX();
uint8_t write_index = GET_WRITE_INDEX();
SET_SHARED_INDEX(write_index);
SET_WRITE_INDEX(shared_index);
SET_DATA_AVAILABLE(true);
serial_link_unlock();
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_TRIPLE_BUFFERED_OBJECT_H
#define SERIAL_LINK_TRIPLE_BUFFERED_OBJECT_H
#include <stdint.h>
typedef struct {
uint8_t state;
uint8_t buffer[] __attribute__((aligned(4)));
}triple_buffer_object_t;
void triple_buffer_init(triple_buffer_object_t* object);
#define triple_buffer_begin_write(object) \
(typeof(*object.buffer[0])*)triple_buffer_begin_write_internal(sizeof(*object.buffer[0]), (triple_buffer_object_t*)object)
#define triple_buffer_end_write(object) \
triple_buffer_end_write_internal((triple_buffer_object_t*)object)
#define triple_buffer_read(object) \
(typeof(*object.buffer[0])*)triple_buffer_read_internal(sizeof(*object.buffer[0]), (triple_buffer_object_t*)object)
void* triple_buffer_begin_write_internal(uint16_t object_size, triple_buffer_object_t* object);
void triple_buffer_end_write_internal(triple_buffer_object_t* object);
void* triple_buffer_read_internal(uint16_t object_size, triple_buffer_object_t* object);
#endif

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "report.h"
#include "host_driver.h"
#include "serial_link/system/serial_link.h"
#include "hal.h"
#include "serial_link/protocol/byte_stuffer.h"
#include "serial_link/protocol/transport.h"
#include "serial_link/protocol/frame_router.h"
#include "matrix.h"
#include <stdbool.h>
#include "print.h"
#include "config.h"
static event_source_t new_data_event;
static bool serial_link_connected;
static bool is_master = false;
static uint8_t keyboard_leds(void);
static void send_keyboard(report_keyboard_t *report);
static void send_mouse(report_mouse_t *report);
static void send_system(uint16_t data);
static void send_consumer(uint16_t data);
host_driver_t serial_driver = {
keyboard_leds,
send_keyboard,
send_mouse,
send_system,
send_consumer
};
// Define these in your Config.h file
#ifndef SERIAL_LINK_BAUD
#error "Serial link baud is not set"
#endif
#ifndef SERIAL_LINK_THREAD_PRIORITY
#error "Serial link thread priority not set"
#endif
static SerialConfig config = {
.sc_speed = SERIAL_LINK_BAUD
};
//#define DEBUG_LINK_ERRORS
static uint32_t read_from_serial(SerialDriver* driver, uint8_t link) {
const uint32_t buffer_size = 16;
uint8_t buffer[buffer_size];
uint32_t bytes_read = sdAsynchronousRead(driver, buffer, buffer_size);
uint8_t* current = buffer;
uint8_t* end = current + bytes_read;
while(current < end) {
byte_stuffer_recv_byte(link, *current);
current++;
}
return bytes_read;
}
static void print_error(char* str, eventflags_t flags, SerialDriver* driver) {
#ifdef DEBUG_LINK_ERRORS
if (flags & SD_PARITY_ERROR) {
print(str);
print(" Parity error\n");
}
if (flags & SD_FRAMING_ERROR) {
print(str);
print(" Framing error\n");
}
if (flags & SD_OVERRUN_ERROR) {
print(str);
uint32_t size = qSpaceI(&(driver->iqueue));
xprintf(" Overrun error, queue size %d\n", size);
}
if (flags & SD_NOISE_ERROR) {
print(str);
print(" Noise error\n");
}
if (flags & SD_BREAK_DETECTED) {
print(str);
print(" Break detected\n");
}
#else
(void)str;
(void)flags;
(void)driver;
#endif
}
bool is_serial_link_master(void) {
return is_master;
}
// TODO: Optimize the stack size, this is probably way too big
static THD_WORKING_AREA(serialThreadStack, 1024);
static THD_FUNCTION(serialThread, arg) {
(void)arg;
event_listener_t new_data_listener;
event_listener_t sd1_listener;
event_listener_t sd2_listener;
chEvtRegister(&new_data_event, &new_data_listener, 0);
eventflags_t events = CHN_INPUT_AVAILABLE
| SD_PARITY_ERROR | SD_FRAMING_ERROR | SD_OVERRUN_ERROR | SD_NOISE_ERROR | SD_BREAK_DETECTED;
chEvtRegisterMaskWithFlags(chnGetEventSource(&SD1),
&sd1_listener,
EVENT_MASK(1),
events);
chEvtRegisterMaskWithFlags(chnGetEventSource(&SD2),
&sd2_listener,
EVENT_MASK(2),
events);
bool need_wait = false;
while(true) {
eventflags_t flags1 = 0;
eventflags_t flags2 = 0;
if (need_wait) {
eventmask_t mask = chEvtWaitAnyTimeout(ALL_EVENTS, MS2ST(1000));
if (mask & EVENT_MASK(1)) {
flags1 = chEvtGetAndClearFlags(&sd1_listener);
print_error("DOWNLINK", flags1, &SD1);
}
if (mask & EVENT_MASK(2)) {
flags2 = chEvtGetAndClearFlags(&sd2_listener);
print_error("UPLINK", flags2, &SD2);
}
}
// Always stay as master, even if the USB goes into sleep mode
is_master |= usbGetDriverStateI(&USBD1) == USB_ACTIVE;
router_set_master(is_master);
need_wait = true;
need_wait &= read_from_serial(&SD2, UP_LINK) == 0;
need_wait &= read_from_serial(&SD1, DOWN_LINK) == 0;
update_transport();
}
}
void send_data(uint8_t link, const uint8_t* data, uint16_t size) {
if (link == DOWN_LINK) {
sdWrite(&SD1, data, size);
}
else {
sdWrite(&SD2, data, size);
}
}
static systime_t last_update = 0;
typedef struct {
matrix_row_t rows[MATRIX_ROWS];
} matrix_object_t;
static matrix_object_t last_matrix = {};
SLAVE_TO_MASTER_OBJECT(keyboard_matrix, matrix_object_t);
MASTER_TO_ALL_SLAVES_OBJECT(serial_link_connected, bool);
static remote_object_t* remote_objects[] = {
REMOTE_OBJECT(serial_link_connected),
REMOTE_OBJECT(keyboard_matrix),
};
void init_serial_link(void) {
serial_link_connected = false;
init_serial_link_hal();
add_remote_objects(remote_objects, sizeof(remote_objects)/sizeof(remote_object_t*));
init_byte_stuffer();
sdStart(&SD1, &config);
sdStart(&SD2, &config);
chEvtObjectInit(&new_data_event);
(void)chThdCreateStatic(serialThreadStack, sizeof(serialThreadStack),
SERIAL_LINK_THREAD_PRIORITY, serialThread, NULL);
}
void matrix_set_remote(matrix_row_t* rows, uint8_t index);
void serial_link_update(void) {
if (read_serial_link_connected()) {
serial_link_connected = true;
}
matrix_object_t matrix;
bool changed = false;
for(uint8_t i=0;i<MATRIX_ROWS;i++) {
matrix.rows[i] = matrix_get_row(i);
changed |= matrix.rows[i] != last_matrix.rows[i];
}
systime_t current_time = chVTGetSystemTimeX();
systime_t delta = current_time - last_update;
if (changed || delta > US2ST(1000)) {
last_update = current_time;
last_matrix = matrix;
matrix_object_t* m = begin_write_keyboard_matrix();
for(uint8_t i=0;i<MATRIX_ROWS;i++) {
m->rows[i] = matrix.rows[i];
}
end_write_keyboard_matrix();
*begin_write_serial_link_connected() = true;
end_write_serial_link_connected();
}
matrix_object_t* m = read_keyboard_matrix(0);
if (m) {
matrix_set_remote(m->rows, 0);
}
}
void signal_data_written(void) {
chEvtBroadcast(&new_data_event);
}
bool is_serial_link_connected(void) {
return serial_link_connected;
}
host_driver_t* get_serial_link_driver(void) {
return &serial_driver;
}
// NOTE: The driver does nothing, because the master handles everything
uint8_t keyboard_leds(void) {
return 0;
}
void send_keyboard(report_keyboard_t *report) {
(void)report;
}
void send_mouse(report_mouse_t *report) {
(void)report;
}
void send_system(uint16_t data) {
(void)data;
}
void send_consumer(uint16_t data) {
(void)data;
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef SERIAL_LINK_H
#define SERIAL_LINK_H
#include "host_driver.h"
#include <stdbool.h>
void init_serial_link(void);
void init_serial_link_hal(void);
bool is_serial_link_connected(void);
bool is_serial_link_master(void);
host_driver_t* get_serial_link_driver(void);
void serial_link_update(void);
#if defined(PROTOCOL_CHIBIOS)
#include "ch.h"
static inline void serial_link_lock(void) {
chSysLock();
}
static inline void serial_link_unlock(void) {
chSysUnlock();
}
void signal_data_written(void);
#else
inline void serial_link_lock(void) {
}
inline void serial_link_unlock(void) {
}
void signal_data_written(void);
#endif
#endif

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# The MIT License (MIT)
#
# Copyright (c) 2016 Fred Sundvik
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
CC = gcc
CFLAGS =
INCLUDES = -I. -I../../
LDFLAGS = -L$(BUILDDIR)/cgreen/build-c/src -shared
LDLIBS = -lcgreen
UNITOBJ = $(BUILDDIR)/serialtest/unitobj
DEPDIR = $(BUILDDIR)/serialtest/unit.d
UNITTESTS = $(BUILDDIR)/serialtest/unittests
DEPFLAGS = -MT $@ -MMD -MP -MF $(DEPDIR)/$*.Td
EXT = .so
UNAME := $(shell uname)
ifneq (, $(findstring MINGW, $(UNAME)))
EXT = .dll
endif
ifneq (, $(findstring CYGWIN, $(UNAME)))
EXT = .dll
endif
SRC = $(wildcard *.c)
TESTFILES = $(patsubst %.c, $(UNITTESTS)/%$(EXT), $(SRC))
$(shell mkdir -p $(DEPDIR) >/dev/null)
test: $(TESTFILES)
@$(BUILDDIR)/cgreen/build-c/tools/cgreen-runner --color $(TESTFILES)
$(UNITTESTS)/%$(EXT): $(UNITOBJ)/%.o
@mkdir -p $(UNITTESTS)
$(CC) $(LDFLAGS) -o $@ $^ $(LDLIBS)
$(UNITOBJ)/%.o : %.c
$(UNITOBJ)/%.o: %.c $(DEPDIR)/%.d
@mkdir -p $(UNITOBJ)
$(CC) $(CFLAGS) $(DEPFLAGS) $(INCLUDES) -c $< -o $@
@mv -f $(DEPDIR)/$*.Td $(DEPDIR)/$*.d
$(DEPDIR)/%.d: ;
.PRECIOUS: $(DEPDIR)/%.d
-include $(patsubst %,$(DEPDIR)/%.d,$(basename $(SRC)))

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "gtest/gtest.h"
#include "gmock/gmock.h"
#include <vector>
#include <algorithm>
extern "C" {
#include "serial_link/protocol/byte_stuffer.h"
#include "serial_link/protocol/frame_validator.h"
#include "serial_link/protocol/physical.h"
}
using testing::_;
using testing::ElementsAreArray;
using testing::Args;
class ByteStuffer : public ::testing::Test{
public:
ByteStuffer() {
Instance = this;
init_byte_stuffer();
}
~ByteStuffer() {
Instance = nullptr;
}
MOCK_METHOD3(validator_recv_frame, void (uint8_t link, uint8_t* data, uint16_t size));
void send_data(uint8_t link, const uint8_t* data, uint16_t size) {
std::copy(data, data + size, std::back_inserter(sent_data));
}
std::vector<uint8_t> sent_data;
static ByteStuffer* Instance;
};
ByteStuffer* ByteStuffer::Instance = nullptr;
extern "C" {
void validator_recv_frame(uint8_t link, uint8_t* data, uint16_t size) {
ByteStuffer::Instance->validator_recv_frame(link, data, size);
}
void send_data(uint8_t link, const uint8_t* data, uint16_t size) {
ByteStuffer::Instance->send_data(link, data, size);
}
}
TEST_F(ByteStuffer, receives_no_frame_for_a_single_zero_byte) {
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.Times(0);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_no_frame_for_a_single_FF_byte) {
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.Times(0);
byte_stuffer_recv_byte(0, 0xFF);
}
TEST_F(ByteStuffer, receives_no_frame_for_a_single_random_byte) {
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.Times(0);
byte_stuffer_recv_byte(0, 0x4A);
}
TEST_F(ByteStuffer, receives_no_frame_for_a_zero_length_frame) {
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.Times(0);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_single_byte_valid_frame) {
uint8_t expected[] = {0x37};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 0x37);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_three_bytes_valid_frame) {
uint8_t expected[] = {0x37, 0x99, 0xFF};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 4);
byte_stuffer_recv_byte(0, 0x37);
byte_stuffer_recv_byte(0, 0x99);
byte_stuffer_recv_byte(0, 0xFF);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_single_zero_valid_frame) {
uint8_t expected[] = {0};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_valid_frame_with_zeroes) {
uint8_t expected[] = {5, 0, 3, 0};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 5);
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 3);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_two_valid_frames) {
uint8_t expected1[] = {5, 0};
uint8_t expected2[] = {3};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected1)));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected2)));
byte_stuffer_recv_byte(1, 2);
byte_stuffer_recv_byte(1, 5);
byte_stuffer_recv_byte(1, 1);
byte_stuffer_recv_byte(1, 0);
byte_stuffer_recv_byte(1, 2);
byte_stuffer_recv_byte(1, 3);
byte_stuffer_recv_byte(1, 0);
}
TEST_F(ByteStuffer, receives_valid_frame_after_unexpected_zero) {
uint8_t expected[] = {5, 7};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(1, 3);
byte_stuffer_recv_byte(1, 1);
byte_stuffer_recv_byte(1, 0);
byte_stuffer_recv_byte(1, 3);
byte_stuffer_recv_byte(1, 5);
byte_stuffer_recv_byte(1, 7);
byte_stuffer_recv_byte(1, 0);
}
TEST_F(ByteStuffer, receives_valid_frame_after_unexpected_non_zero) {
uint8_t expected[] = {5, 7};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 9);
byte_stuffer_recv_byte(0, 4); // This should have been zero
byte_stuffer_recv_byte(0, 0);
byte_stuffer_recv_byte(0, 3);
byte_stuffer_recv_byte(0, 5);
byte_stuffer_recv_byte(0, 7);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_a_valid_frame_with_over254_non_zeroes_and_then_end_of_frame) {
uint8_t expected[254];
int i;
for (i=0;i<254;i++) {
expected[i] = i + 1;
}
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 0xFF);
for (i=0;i<254;i++) {
byte_stuffer_recv_byte(0, i+1);
}
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_a_valid_frame_with_over254_non_zeroes_next_byte_is_non_zero) {
uint8_t expected[255];
int i;
for (i=0;i<254;i++) {
expected[i] = i + 1;
}
expected[254] = 7;
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 0xFF);
for (i=0;i<254;i++) {
byte_stuffer_recv_byte(0, i+1);
}
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 7);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_a_valid_frame_with_over254_non_zeroes_next_byte_is_zero) {
uint8_t expected[255];
int i;
for (i=0;i<254;i++) {
expected[i] = i + 1;
}
expected[254] = 0;
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 0xFF);
for (i=0;i<254;i++) {
byte_stuffer_recv_byte(0, i+1);
}
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_two_long_frames_and_some_more) {
uint8_t expected[515];
int i;
int j;
for (j=0;j<2;j++) {
for (i=0;i<254;i++) {
expected[i+254*j] = i + 1;
}
}
for (i=0;i<7;i++) {
expected[254*2+i] = i + 1;
}
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
byte_stuffer_recv_byte(0, 0xFF);
for (i=0;i<254;i++) {
byte_stuffer_recv_byte(0, i+1);
}
byte_stuffer_recv_byte(0, 0xFF);
for (i=0;i<254;i++) {
byte_stuffer_recv_byte(0, i+1);
}
byte_stuffer_recv_byte(0, 8);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 3);
byte_stuffer_recv_byte(0, 4);
byte_stuffer_recv_byte(0, 5);
byte_stuffer_recv_byte(0, 6);
byte_stuffer_recv_byte(0, 7);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, receives_an_all_zeros_frame_that_is_maximum_size) {
uint8_t expected[MAX_FRAME_SIZE] = {};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
int i;
byte_stuffer_recv_byte(0, 1);
for(i=0;i<MAX_FRAME_SIZE;i++) {
byte_stuffer_recv_byte(0, 1);
}
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, doesnt_recv_a_frame_thats_too_long_all_zeroes) {
uint8_t expected[1] = {0};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.Times(0);
int i;
byte_stuffer_recv_byte(0, 1);
for(i=0;i<MAX_FRAME_SIZE;i++) {
byte_stuffer_recv_byte(0, 1);
}
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, received_frame_is_aborted_when_its_too_long) {
uint8_t expected[1] = {1};
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
int i;
byte_stuffer_recv_byte(0, 1);
for(i=0;i<MAX_FRAME_SIZE;i++) {
byte_stuffer_recv_byte(0, 1);
}
byte_stuffer_recv_byte(0, 2);
byte_stuffer_recv_byte(0, 1);
byte_stuffer_recv_byte(0, 0);
}
TEST_F(ByteStuffer, does_nothing_when_sending_zero_size_frame) {
EXPECT_EQ(sent_data.size(), 0);
byte_stuffer_send_frame(0, NULL, 0);
}
TEST_F(ByteStuffer, send_one_byte_frame) {
uint8_t data[] = {5};
byte_stuffer_send_frame(1, data, 1);
uint8_t expected[] = {2, 5, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_two_byte_frame) {
uint8_t data[] = {5, 0x77};
byte_stuffer_send_frame(0, data, 2);
uint8_t expected[] = {3, 5, 0x77, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_one_byte_frame_with_zero) {
uint8_t data[] = {0};
byte_stuffer_send_frame(0, data, 1);
uint8_t expected[] = {1, 1, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_two_byte_frame_starting_with_zero) {
uint8_t data[] = {0, 9};
byte_stuffer_send_frame(1, data, 2);
uint8_t expected[] = {1, 2, 9, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_two_byte_frame_starting_with_non_zero) {
uint8_t data[] = {9, 0};
byte_stuffer_send_frame(1, data, 2);
uint8_t expected[] = {2, 9, 1, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_three_byte_frame_zero_in_the_middle) {
uint8_t data[] = {9, 0, 0x68};
byte_stuffer_send_frame(0, data, 3);
uint8_t expected[] = {2, 9, 2, 0x68, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_three_byte_frame_data_in_the_middle) {
uint8_t data[] = {0, 0x55, 0};
byte_stuffer_send_frame(0, data, 3);
uint8_t expected[] = {1, 2, 0x55, 1, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_three_byte_frame_with_all_zeroes) {
uint8_t data[] = {0, 0, 0};
byte_stuffer_send_frame(0, data, 3);
uint8_t expected[] = {1, 1, 1, 1, 0};
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_frame_with_254_non_zeroes) {
uint8_t data[254];
int i;
for(i=0;i<254;i++) {
data[i] = i + 1;
}
byte_stuffer_send_frame(0, data, 254);
uint8_t expected[256];
expected[0] = 0xFF;
for(i=1;i<255;i++) {
expected[i] = i;
}
expected[255] = 0;
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_frame_with_255_non_zeroes) {
uint8_t data[255];
int i;
for(i=0;i<255;i++) {
data[i] = i + 1;
}
byte_stuffer_send_frame(0, data, 255);
uint8_t expected[258];
expected[0] = 0xFF;
for(i=1;i<255;i++) {
expected[i] = i;
}
expected[255] = 2;
expected[256] = 255;
expected[257] = 0;
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_frame_with_254_non_zeroes_followed_by_zero) {
uint8_t data[255];
int i;
for(i=0;i<254;i++) {
data[i] = i + 1;
}
data[254] = 0;
byte_stuffer_send_frame(0, data, 255);
uint8_t expected[258];
expected[0] = 0xFF;
for(i=1;i<255;i++) {
expected[i] = i;
}
expected[255] = 1;
expected[256] = 1;
expected[257] = 0;
EXPECT_THAT(sent_data, ElementsAreArray(expected));
}
TEST_F(ByteStuffer, sends_and_receives_full_roundtrip_small_packet) {
uint8_t original_data[] = { 1, 2, 3};
byte_stuffer_send_frame(0, original_data, sizeof(original_data));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(original_data)));
int i;
for(auto& d : sent_data) {
byte_stuffer_recv_byte(1, d);
}
}
TEST_F(ByteStuffer, sends_and_receives_full_roundtrip_small_packet_with_zeros) {
uint8_t original_data[] = { 1, 0, 3, 0, 0, 9};
byte_stuffer_send_frame(1, original_data, sizeof(original_data));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(original_data)));
int i;
for(auto& d : sent_data) {
byte_stuffer_recv_byte(1, d);
}
}
TEST_F(ByteStuffer, sends_and_receives_full_roundtrip_254_bytes) {
uint8_t original_data[254];
int i;
for(i=0;i<254;i++) {
original_data[i] = i + 1;
}
byte_stuffer_send_frame(0, original_data, sizeof(original_data));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(original_data)));
for(auto& d : sent_data) {
byte_stuffer_recv_byte(1, d);
}
}
TEST_F(ByteStuffer, sends_and_receives_full_roundtrip_256_bytes) {
uint8_t original_data[256];
int i;
for(i=0;i<254;i++) {
original_data[i] = i + 1;
}
original_data[254] = 22;
original_data[255] = 23;
byte_stuffer_send_frame(0, original_data, sizeof(original_data));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(original_data)));
for(auto& d : sent_data) {
byte_stuffer_recv_byte(1, d);
}
}
TEST_F(ByteStuffer, sends_and_receives_full_roundtrip_254_bytes_and_then_zero) {
uint8_t original_data[255];
int i;
for(i=0;i<254;i++) {
original_data[i] = i + 1;
}
original_data[254] = 0;
byte_stuffer_send_frame(0, original_data, sizeof(original_data));
EXPECT_CALL(*this, validator_recv_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(original_data)));
for(auto& d : sent_data) {
byte_stuffer_recv_byte(1, d);
}
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "gtest/gtest.h"
#include "gmock/gmock.h"
#include <array>
extern "C" {
#include "serial_link/protocol/transport.h"
#include "serial_link/protocol/byte_stuffer.h"
#include "serial_link/protocol/frame_router.h"
}
using testing::_;
using testing::ElementsAreArray;
using testing::Args;
class FrameRouter : public testing::Test {
public:
FrameRouter() :
current_router_buffer(nullptr)
{
Instance = this;
init_byte_stuffer();
}
~FrameRouter() {
Instance = nullptr;
}
void send_data(uint8_t link, const uint8_t* data, uint16_t size) {
auto& buffer = current_router_buffer->send_buffers[link];
std::copy(data, data + size, std::back_inserter(buffer));
}
void receive_data(uint8_t link, uint8_t* data, uint16_t size) {
int i;
for(i=0;i<size;i++) {
byte_stuffer_recv_byte(link, data[i]);
}
}
void activate_router(uint8_t num) {
current_router_buffer = router_buffers + num;
router_set_master(num==0);
}
void simulate_transport(uint8_t from, uint8_t to) {
activate_router(to);
if (from > to) {
receive_data(DOWN_LINK,
router_buffers[from].send_buffers[UP_LINK].data(),
router_buffers[from].send_buffers[UP_LINK].size());
}
else if(to > from) {
receive_data(UP_LINK,
router_buffers[from].send_buffers[DOWN_LINK].data(),
router_buffers[from].send_buffers[DOWN_LINK].size());
}
}
MOCK_METHOD3(transport_recv_frame, void (uint8_t from, uint8_t* data, uint16_t size));
std::vector<uint8_t> received_data;
struct router_buffer {
std::vector<uint8_t> send_buffers[2];
};
router_buffer router_buffers[8];
router_buffer* current_router_buffer;
static FrameRouter* Instance;
};
FrameRouter* FrameRouter::Instance = nullptr;
typedef struct {
std::array<uint8_t, 4> data;
uint8_t extra[16];
} frame_buffer_t;
extern "C" {
void send_data(uint8_t link, const uint8_t* data, uint16_t size) {
FrameRouter::Instance->send_data(link, data, size);
}
void transport_recv_frame(uint8_t from, uint8_t* data, uint16_t size) {
FrameRouter::Instance->transport_recv_frame(from, data, size);
}
}
TEST_F(FrameRouter, master_broadcast_is_received_by_everyone) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(0);
router_send_frame(0xFF, (uint8_t*)&data, 4);
EXPECT_GT(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(0, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(0, 1);
EXPECT_GT(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(0, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(1, 2);
EXPECT_GT(router_buffers[2].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[2].send_buffers[UP_LINK].size(), 0);
}
TEST_F(FrameRouter, master_send_is_received_by_targets) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(0);
router_send_frame((1 << 1) | (1 << 2), (uint8_t*)&data, 4);
EXPECT_GT(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
simulate_transport(0, 1);
EXPECT_GT(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(0, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(1, 2);
EXPECT_GT(router_buffers[2].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[2].send_buffers[UP_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(0, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(2, 3);
EXPECT_GT(router_buffers[3].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[3].send_buffers[UP_LINK].size(), 0);
}
TEST_F(FrameRouter, first_link_sends_to_master) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(1);
router_send_frame(0, (uint8_t*)&data, 4);
EXPECT_GT(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(1, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(1, 0);
EXPECT_EQ(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
}
TEST_F(FrameRouter, second_link_sends_to_master) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(2);
router_send_frame(0, (uint8_t*)&data, 4);
EXPECT_GT(router_buffers[2].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[2].send_buffers[DOWN_LINK].size(), 0);
simulate_transport(2, 1);
EXPECT_GT(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(2, _, _))
.With(Args<1, 2>(ElementsAreArray(data.data)));
simulate_transport(1, 0);
EXPECT_EQ(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
}
TEST_F(FrameRouter, master_sends_to_master_does_nothing) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(0);
router_send_frame(0, (uint8_t*)&data, 4);
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
}
TEST_F(FrameRouter, link_sends_to_other_link_does_nothing) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(1);
router_send_frame(2, (uint8_t*)&data, 4);
EXPECT_EQ(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
}
TEST_F(FrameRouter, master_receives_on_uplink_does_nothing) {
frame_buffer_t data;
data.data = {0xAB, 0x70, 0x55, 0xBB};
activate_router(1);
router_send_frame(0, (uint8_t*)&data, 4);
EXPECT_GT(router_buffers[1].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[1].send_buffers[DOWN_LINK].size(), 0);
EXPECT_CALL(*this, transport_recv_frame(_, _, _))
.Times(0);
activate_router(0);
receive_data(UP_LINK,
router_buffers[1].send_buffers[UP_LINK].data(),
router_buffers[1].send_buffers[UP_LINK].size());
EXPECT_EQ(router_buffers[0].send_buffers[UP_LINK].size(), 0);
EXPECT_EQ(router_buffers[0].send_buffers[DOWN_LINK].size(), 0);
}

View file

@ -0,0 +1,115 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "gtest/gtest.h"
#include "gmock/gmock.h"
extern "C" {
#include "serial_link/protocol/frame_validator.h"
}
using testing::_;
using testing::ElementsAreArray;
using testing::Args;
class FrameValidator : public testing::Test {
public:
FrameValidator() {
Instance = this;
}
~FrameValidator() {
Instance = nullptr;
}
MOCK_METHOD3(route_incoming_frame, void (uint8_t link, uint8_t* data, uint16_t size));
MOCK_METHOD3(byte_stuffer_send_frame, void (uint8_t link, uint8_t* data, uint16_t size));
static FrameValidator* Instance;
};
FrameValidator* FrameValidator::Instance = nullptr;
extern "C" {
void route_incoming_frame(uint8_t link, uint8_t* data, uint16_t size) {
FrameValidator::Instance->route_incoming_frame(link, data, size);
}
void byte_stuffer_send_frame(uint8_t link, uint8_t* data, uint16_t size) {
FrameValidator::Instance->byte_stuffer_send_frame(link, data, size);
}
}
TEST_F(FrameValidator, doesnt_validate_frames_under_5_bytes) {
EXPECT_CALL(*this, route_incoming_frame(_, _, _))
.Times(0);
uint8_t data[] = {1, 2};
validator_recv_frame(0, 0, 1);
validator_recv_frame(0, data, 2);
validator_recv_frame(0, data, 3);
validator_recv_frame(0, data, 4);
}
TEST_F(FrameValidator, validates_one_byte_frame_with_correct_crc) {
uint8_t data[] = {0x44, 0x04, 0x6A, 0xB3, 0xA3};
EXPECT_CALL(*this, route_incoming_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(data, 1)));
validator_recv_frame(0, data, 5);
}
TEST_F(FrameValidator, does_not_validate_one_byte_frame_with_incorrect_crc) {
uint8_t data[] = {0x44, 0, 0, 0, 0};
EXPECT_CALL(*this, route_incoming_frame(_, _, _))
.Times(0);
validator_recv_frame(1, data, 5);
}
TEST_F(FrameValidator, validates_four_byte_frame_with_correct_crc) {
uint8_t data[] = {0x44, 0x10, 0xFF, 0x00, 0x74, 0x4E, 0x30, 0xBA};
EXPECT_CALL(*this, route_incoming_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(data, 4)));
validator_recv_frame(1, data, 8);
}
TEST_F(FrameValidator, validates_five_byte_frame_with_correct_crc) {
uint8_t data[] = {1, 2, 3, 4, 5, 0xF4, 0x99, 0x0B, 0x47};
EXPECT_CALL(*this, route_incoming_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(data, 5)));
validator_recv_frame(0, data, 9);
}
TEST_F(FrameValidator, sends_one_byte_with_correct_crc) {
uint8_t original[] = {0x44, 0, 0, 0, 0};
uint8_t expected[] = {0x44, 0x04, 0x6A, 0xB3, 0xA3};
EXPECT_CALL(*this, byte_stuffer_send_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
validator_send_frame(0, original, 1);
}
TEST_F(FrameValidator, sends_five_bytes_with_correct_crc) {
uint8_t original[] = {1, 2, 3, 4, 5, 0, 0, 0, 0};
uint8_t expected[] = {1, 2, 3, 4, 5, 0xF4, 0x99, 0x0B, 0x47};
EXPECT_CALL(*this, byte_stuffer_send_frame(_, _, _))
.With(Args<1, 2>(ElementsAreArray(expected)));
validator_send_frame(0, original, 5);
}

View file

@ -0,0 +1,22 @@
serial_link_byte_stuffer_SRC :=\
$(SERIAL_PATH)/tests/byte_stuffer_tests.cpp \
$(SERIAL_PATH)/protocol/byte_stuffer.c
serial_link_frame_validator_SRC := \
$(SERIAL_PATH)/tests/frame_validator_tests.cpp \
$(SERIAL_PATH)/protocol/frame_validator.c
serial_link_frame_router_SRC := \
$(SERIAL_PATH)/tests/frame_router_tests.cpp \
$(SERIAL_PATH)/protocol/byte_stuffer.c \
$(SERIAL_PATH)/protocol/frame_validator.c \
$(SERIAL_PATH)/protocol/frame_router.c
serial_link_triple_buffered_object_SRC := \
$(SERIAL_PATH)/tests/triple_buffered_object_tests.cpp \
$(SERIAL_PATH)/protocol/triple_buffered_object.c
serial_link_transport_SRC := \
$(SERIAL_PATH)/tests/transport_tests.cpp \
$(SERIAL_PATH)/protocol/transport.c \
$(SERIAL_PATH)/protocol/triple_buffered_object.c

View file

@ -0,0 +1,6 @@
TEST_LIST +=\
serial_link_byte_stuffer\
serial_link_frame_validator\
serial_link_frame_router\
serial_link_triple_buffered_object\
serial_link_transport

View file

@ -0,0 +1,188 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "gtest/gtest.h"
#include "gmock/gmock.h"
using testing::_;
using testing::ElementsAreArray;
using testing::Args;
extern "C" {
#include "serial_link/protocol/transport.h"
}
struct test_object1 {
uint32_t test;
};
struct test_object2 {
uint32_t test1;
uint32_t test2;
};
MASTER_TO_ALL_SLAVES_OBJECT(master_to_slave, test_object1);
MASTER_TO_SINGLE_SLAVE_OBJECT(master_to_single_slave, test_object1);
SLAVE_TO_MASTER_OBJECT(slave_to_master, test_object1);
static remote_object_t* test_remote_objects[] = {
REMOTE_OBJECT(master_to_slave),
REMOTE_OBJECT(master_to_single_slave),
REMOTE_OBJECT(slave_to_master),
};
class Transport : public testing::Test {
public:
Transport() {
Instance = this;
add_remote_objects(test_remote_objects, sizeof(test_remote_objects) / sizeof(remote_object_t*));
}
~Transport() {
Instance = nullptr;
reinitialize_serial_link_transport();
}
MOCK_METHOD0(signal_data_written, void ());
MOCK_METHOD1(router_send_frame, void (uint8_t destination));
void router_send_frame(uint8_t destination, uint8_t* data, uint16_t size) {
router_send_frame(destination);
std::copy(data, data + size, std::back_inserter(sent_data));
}
static Transport* Instance;
std::vector<uint8_t> sent_data;
};
Transport* Transport::Instance = nullptr;
extern "C" {
void signal_data_written(void) {
Transport::Instance->signal_data_written();
}
void router_send_frame(uint8_t destination, uint8_t* data, uint16_t size) {
Transport::Instance->router_send_frame(destination, data, size);
}
}
TEST_F(Transport, write_to_local_signals_an_event) {
begin_write_master_to_slave();
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_slave();
begin_write_slave_to_master();
EXPECT_CALL(*this, signal_data_written());
end_write_slave_to_master();
begin_write_master_to_single_slave(1);
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_single_slave(1);
}
TEST_F(Transport, writes_from_master_to_all_slaves) {
update_transport();
test_object1* obj = begin_write_master_to_slave();
obj->test = 5;
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_slave();
EXPECT_CALL(*this, router_send_frame(0xFF));
update_transport();
transport_recv_frame(0, sent_data.data(), sent_data.size());
test_object1* obj2 = read_master_to_slave();
EXPECT_NE(obj2, nullptr);
EXPECT_EQ(obj2->test, 5);
}
TEST_F(Transport, writes_from_slave_to_master) {
update_transport();
test_object1* obj = begin_write_slave_to_master();
obj->test = 7;
EXPECT_CALL(*this, signal_data_written());
end_write_slave_to_master();
EXPECT_CALL(*this, router_send_frame(0));
update_transport();
transport_recv_frame(3, sent_data.data(), sent_data.size());
test_object1* obj2 = read_slave_to_master(2);
EXPECT_EQ(read_slave_to_master(0), nullptr);
EXPECT_NE(obj2, nullptr);
EXPECT_EQ(obj2->test, 7);
}
TEST_F(Transport, writes_from_master_to_single_slave) {
update_transport();
test_object1* obj = begin_write_master_to_single_slave(3);
obj->test = 7;
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_single_slave(3);
EXPECT_CALL(*this, router_send_frame(4));
update_transport();
transport_recv_frame(0, sent_data.data(), sent_data.size());
test_object1* obj2 = read_master_to_single_slave();
EXPECT_NE(obj2, nullptr);
EXPECT_EQ(obj2->test, 7);
}
TEST_F(Transport, ignores_object_with_invalid_id) {
update_transport();
test_object1* obj = begin_write_master_to_single_slave(3);
obj->test = 7;
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_single_slave(3);
EXPECT_CALL(*this, router_send_frame(4));
update_transport();
sent_data[sent_data.size() - 1] = 44;
transport_recv_frame(0, sent_data.data(), sent_data.size());
test_object1* obj2 = read_master_to_single_slave();
EXPECT_EQ(obj2, nullptr);
}
TEST_F(Transport, ignores_object_with_size_too_small) {
update_transport();
test_object1* obj = begin_write_master_to_slave();
obj->test = 7;
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_slave();
EXPECT_CALL(*this, router_send_frame(_));
update_transport();
sent_data[sent_data.size() - 2] = 0;
transport_recv_frame(0, sent_data.data(), sent_data.size() - 1);
test_object1* obj2 = read_master_to_slave();
EXPECT_EQ(obj2, nullptr);
}
TEST_F(Transport, ignores_object_with_size_too_big) {
update_transport();
test_object1* obj = begin_write_master_to_slave();
obj->test = 7;
EXPECT_CALL(*this, signal_data_written());
end_write_master_to_slave();
EXPECT_CALL(*this, router_send_frame(_));
update_transport();
sent_data.resize(sent_data.size() + 22);
sent_data[sent_data.size() - 1] = 0;
transport_recv_frame(0, sent_data.data(), sent_data.size());
test_object1* obj2 = read_master_to_slave();
EXPECT_EQ(obj2, nullptr);
}

View file

@ -0,0 +1,84 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "gtest/gtest.h"
extern "C" {
#include "serial_link/protocol/triple_buffered_object.h"
}
struct test_object{
uint8_t state;
uint32_t buffer[3];
};
test_object test_object;
class TripleBufferedObject : public testing::Test {
public:
TripleBufferedObject() {
triple_buffer_init((triple_buffer_object_t*)&test_object);
}
};
TEST_F(TripleBufferedObject, writes_and_reads_object) {
*triple_buffer_begin_write(&test_object) = 0x3456ABCC;
triple_buffer_end_write(&test_object);
EXPECT_EQ(*triple_buffer_read(&test_object), 0x3456ABCC);
}
TEST_F(TripleBufferedObject, does_not_read_empty) {
EXPECT_EQ(triple_buffer_read(&test_object), nullptr);
}
TEST_F(TripleBufferedObject, writes_twice_and_reads_object) {
*triple_buffer_begin_write(&test_object) = 0x3456ABCC;
triple_buffer_end_write(&test_object);
*triple_buffer_begin_write(&test_object) = 0x44778899;
triple_buffer_end_write(&test_object);
EXPECT_EQ(*triple_buffer_read(&test_object), 0x44778899);
}
TEST_F(TripleBufferedObject, performs_another_write_in_the_middle_of_read) {
*triple_buffer_begin_write(&test_object) = 1;
triple_buffer_end_write(&test_object);
uint32_t* read = triple_buffer_read(&test_object);
*triple_buffer_begin_write(&test_object) = 2;
triple_buffer_end_write(&test_object);
EXPECT_EQ(*read, 1);
EXPECT_EQ(*triple_buffer_read(&test_object), 2);
EXPECT_EQ(triple_buffer_read(&test_object), nullptr);
}
TEST_F(TripleBufferedObject, performs_two_writes_in_the_middle_of_read) {
*triple_buffer_begin_write(&test_object) = 1;
triple_buffer_end_write(&test_object);
uint32_t* read = triple_buffer_read(&test_object);
*triple_buffer_begin_write(&test_object) = 2;
triple_buffer_end_write(&test_object);
*triple_buffer_begin_write(&test_object) = 3;
triple_buffer_end_write(&test_object);
EXPECT_EQ(*read, 1);
EXPECT_EQ(*triple_buffer_read(&test_object), 3);
EXPECT_EQ(triple_buffer_read(&test_object), nullptr);
}

View file

@ -1,140 +1,3 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = %KEYBOARD%
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = %KEYBOARD%.c
ifdef KEYMAP
SRC := keymaps/$(KEYMAP).c $(SRC)
else
SRC := keymaps/default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

View file

@ -41,38 +41,43 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define COLS (int []){ F1, F0, B0 }
#define ROWS (int []){ D0, D5 }
*/
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
@ -90,7 +95,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/

View file

@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

View file

@ -1,6 +1,3 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "%KEYBOARD%.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -28,3 +25,20 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

View file

@ -0,0 +1 @@
# The default keymap for %KEYBOARD%

View file

@ -3,22 +3,26 @@
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and navigate to the keyboard/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make KEYMAP=[default|jack|<name>]
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

67
quantum/template/rules.mk Normal file
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@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View file

@ -1,25 +1,5 @@
#include "%KEYBOARD%.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave this function blank - it can be defined in a keymap file
};
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void process_action_user(keyrecord_t *record) {
// leave this function blank - it can be defined in a keymap file
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
// leave this function blank - it can be defined in a keymap file
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -34,11 +14,11 @@ void matrix_scan_kb(void) {
matrix_scan_user();
}
void process_action_kb(keyrecord_t *record) {
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
process_action_user(record);
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {

View file

@ -1,10 +1,7 @@
#ifndef %KEYBOARD_UPPERCASE%_H
#define %KEYBOARD_UPPERCASE%_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
@ -19,9 +16,4 @@
{ k10, KC_NO, k11 }, \
}
void matrix_init_user(void);
void matrix_scan_user(void);
void process_action_user(keyrecord_t *record);
void led_set_user(uint8_t usb_led);
#endif

View file

@ -0,0 +1,9 @@
:10000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
:10001000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0
:10002000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0
:10003000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0
:10004000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0
:10005000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0
:10006000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0
:10007000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90
:00000001FF

6
quantum/tools/readme.md Normal file
View file

@ -0,0 +1,6 @@
`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this:
dfu-programmer atmega32u4 erase
dfu-programmer atmega32u4 flash --eeprom eeprom_reset.hex
You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom.

View file

@ -0,0 +1,29 @@
The files in this project are licensed under the MIT license
It uses the following libraries
uGFX - with it's own license, see the license.html file in the uGFX subfolder for more information
tmk_core - is indirectly used and not included in the repository. It's licensed under the GPLv2 license
Chibios - which is used by tmk_core is licensed under GPLv3.
Therefore the effective license for any project using the library is GPLv3
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View file

@ -0,0 +1,36 @@
/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "keyboard.h"
#include "action_layer.h"
#include "visualizer.h"
#include "host.h"
void post_keyboard_init(void) {
visualizer_init();
}
void post_keyboard_task() {
visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
}

View file

@ -0,0 +1,325 @@
/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
//#define GDISP_NEED_CIRCLE FALSE
//#define GDISP_NEED_ELLIPSE FALSE
//#define GDISP_NEED_ARC FALSE
//#define GDISP_NEED_ARCSECTORS FALSE
//#define GDISP_NEED_CONVEX_POLYGON FALSE
//#define GDISP_NEED_SCROLL FALSE
//#define GDISP_NEED_PIXELREAD FALSE
//#define GDISP_NEED_CONTROL FALSE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
//#define GDISP_NEED_PIXMAP FALSE
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 1
//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32
// #ifdef GDISP_DRIVER_LIST
// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
// #define GDISP_HARDWARE_STREAM_WRITE FALSE
// #define GDISP_HARDWARE_STREAM_READ FALSE
// #define GDISP_HARDWARE_STREAM_POS FALSE
// #define GDISP_HARDWARE_DRAWPIXEL FALSE
// #define GDISP_HARDWARE_CLEARS FALSE
// #define GDISP_HARDWARE_FILLS FALSE
// #define GDISP_HARDWARE_BITFILLS FALSE
// #define GDISP_HARDWARE_SCROLL FALSE
// #define GDISP_HARDWARE_PIXELREAD FALSE
// #define GDISP_HARDWARE_CONTROL FALSE
// #define GDISP_HARDWARE_QUERY FALSE
// #define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
// #endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT FALSE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC FALSE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
//#define GMISC_NEED_MATRIXFLOAT2D FALSE
//#define GMISC_NEED_MATRIXFIXED2D FALSE
#endif /* _GFXCONF_H */

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "lcd_backlight.h"
#include "hal.h"
#define RED_PIN 1
#define GREEN_PIN 2
#define BLUE_PIN 3
#define CHANNEL_RED FTM0->CHANNEL[0]
#define CHANNEL_GREEN FTM0->CHANNEL[1]
#define CHANNEL_BLUE FTM0->CHANNEL[2]
#define RGB_PORT PORTC
#define RGB_PORT_GPIO GPIOC
// Base FTM clock selection (72 MHz system clock)
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
// Higher pre-scalar will use the most power (also look the best)
// Pre-scalar calculations
// 0 - 72 MHz -> 549 Hz
// 1 - 36 MHz -> 275 Hz
// 2 - 18 MHz -> 137 Hz
// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
// 5 - 2 250 kHz -> 17 Hz
// 6 - 1 125 kHz -> 9 Hz
// 7 - 562 500 Hz -> 4 Hz
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
// Which will reduce the brightness range
#define PRESCALAR_DEFINE 0
void lcd_backlight_hal_init(void) {
// Setup Backlight
SIM->SCGC6 |= SIM_SCGC6_FTM0;
FTM0->CNT = 0; // Reset counter
// PWM Period
// 16-bit maximum
FTM0->MOD = 0xFFFF;
// Set FTM to PWM output - Edge Aligned, Low-true pulses
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
CHANNEL_RED.CnSC = CNSC_MODE;
CHANNEL_GREEN.CnSC = CNSC_MODE;
CHANNEL_BLUE.CnSC = CNSC_MODE;
// System clock, /w prescalar setting
FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
CHANNEL_RED.CnV = 0;
CHANNEL_GREEN.CnV = 0;
CHANNEL_BLUE.CnV = 0;
RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
RGB_PORT->PCR[RED_PIN] = RGB_MODE;
RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
}
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
CHANNEL_RED.CnV = r;
CHANNEL_GREEN.CnV = g;
CHANNEL_BLUE.CnV = b;
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
// Just an example how to write custom keyframe functions, we could have moved
// all this into the init function
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
// Read the uGFX documentation for information how to use the displays
// http://wiki.ugfx.org/index.php/Main_Page
gdispClear(White);
// You can use static variables for things that can't be found in the animation
// or state structs
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
// Always remember to flush the display
gdispFlush();
// you could set the backlight color as well, but we won't do it here, since
// it's part of the following animation
// lcd_backlight_color(hue, saturation, intensity);
// We don't need constant updates, just drawing the screen once is enough
return false;
}
// Feel free to modify the animations below, or even add new ones if needed
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
static keyframe_animation_t startup_animation = {
.num_frames = 4,
.loop = false,
.frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
.frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
.loop = false,
// Note that there's a 200 ms no-operation frame,
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {MS2ST(200), MS2ST(500)},
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
};
// The LCD animation alternates between the layer name display and a
// bitmap that displays all active layers
static keyframe_animation_t lcd_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {MS2ST(2000), MS2ST(2000)},
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(0x50);
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
start_keyframe_animation(&startup_animation);
}
void update_user_visualizer_state(visualizer_state_t* state) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
if (state->status.layer & 0x2) {
state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
state->layer_text = "Layer 2";
}
else {
state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
state->layer_text = "Layer 1";
}
// You can also stop existing animations, and start your custom ones here
// remember that you should normally have only one animation for the LCD
// and one for the background. But you can also combine them if you want.
start_keyframe_animation(&lcd_animation);
start_keyframe_animation(&color_animation);
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "lcd_backlight.h"
#include <math.h>
static uint8_t current_hue = 0x00;
static uint8_t current_saturation = 0x00;
static uint8_t current_intensity = 0xFF;
static uint8_t current_brightness = 0x7F;
void lcd_backlight_init(void) {
lcd_backlight_hal_init();
lcd_backlight_color(current_hue, current_saturation, current_intensity);
}
// This code is based on Brian Neltner's blogpost and example code
// "Why every LED light should be using HSI colorspace".
// http://blog.saikoled.com/post/43693602826/why-every-led-light-should-be-using-hsi
static void hsi_to_rgb(float h, float s, float i, uint16_t* r_out, uint16_t* g_out, uint16_t* b_out) {
unsigned int r, g, b;
h = fmodf(h, 360.0f); // cycle h around to 0-360 degrees
h = 3.14159f * h / 180.0f; // Convert to radians.
s = s > 0.0f ? (s < 1.0f ? s : 1.0f) : 0.0f; // clamp s and i to interval [0,1]
i = i > 0.0f ? (i < 1.0f ? i : 1.0f) : 0.0f;
// Math! Thanks in part to Kyle Miller.
if(h < 2.09439f) {
r = 65535.0f * i/3.0f *(1.0f + s * cos(h) / cosf(1.047196667f - h));
g = 65535.0f * i/3.0f *(1.0f + s *(1.0f - cosf(h) / cos(1.047196667f - h)));
b = 65535.0f * i/3.0f *(1.0f - s);
} else if(h < 4.188787) {
h = h - 2.09439;
g = 65535.0f * i/3.0f *(1.0f + s * cosf(h) / cosf(1.047196667f - h));
b = 65535.0f * i/3.0f *(1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
r = 65535.0f * i/3.0f *(1.0f - s);
} else {
h = h - 4.188787;
b = 65535.0f*i/3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h));
r = 65535.0f*i/3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
g = 65535.0f*i/3.0f * (1.0f - s);
}
*r_out = r > 65535 ? 65535 : r;
*g_out = g > 65535 ? 65535 : g;
*b_out = b > 65535 ? 65535 : b;
}
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity) {
uint16_t r, g, b;
float hue_f = 360.0f * (float)hue / 255.0f;
float saturation_f = (float)saturation / 255.0f;
float intensity_f = (float)intensity / 255.0f;
intensity_f *= (float)current_brightness / 255.0f;
hsi_to_rgb(hue_f, saturation_f, intensity_f, &r, &g, &b);
current_hue = hue;
current_saturation = saturation;
current_intensity = intensity;
lcd_backlight_hal_color(r, g, b);
}
void lcd_backlight_brightness(uint8_t b) {
current_brightness = b;
lcd_backlight_color(current_hue, current_saturation, current_intensity);
}

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/*
The MIT License (MIT)
Copyright (c) 2016 Fred Sundvik
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef LCD_BACKLIGHT_H_
#define LCD_BACKLIGHT_H_
#include "stdint.h"
// Helper macros for storing hue, staturation and intensity as unsigned integers
#define LCD_COLOR(hue, saturation, intensity) (hue << 16 | saturation << 8 | intensity)
#define LCD_HUE(color) ((color >> 16) & 0xFF)
#define LCD_SAT(color) ((color >> 8) & 0xFF)
#define LCD_INT(color) (color & 0xFF)
void lcd_backlight_init(void);
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
void lcd_backlight_brightness(uint8_t b);
void lcd_backlight_hal_init(void);
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b);
#endif /* LCD_BACKLIGHT_H_ */

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