adding my stuff back after hard reset
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5 changed files with 592 additions and 41 deletions
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@ -12,7 +12,140 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "simple_visualizer.h"
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#include "visualizer.h"
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#include "gfx.h"
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#include "math.h"
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#include "default_animations.h"
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#include "led_backlight_keyframes.h"
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#define ONESIDESCAN 9
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#define BOTHSIDESCAN 16
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#define FULL_ON LUMA2COLOR(255)
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#define THREE_QUARTER LUMA2COLOR(200)
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#define HALF_ON LUMA2COLOR(150)
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#define ONE_QUARTER LUMA2COLOR(50)
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#define CROSSFADE_TIME 8000
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bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state);
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bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state);
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keyframe_animation_t Fade_in_all_leds = {
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.num_frames = 1,
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.loop = false,
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.frame_lengths = {
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CROSSFADE_TIME,
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},
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.frame_functions = {
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led_backlight_keyframe_fade_in_all,
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},
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};
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/*
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* one set left to right. then reverse to go back.
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* | left side | right side | |
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|---|---|---|---|---|---|---|:-:|---|---|---|---|---|---|-------|
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| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | phase |
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_________________________________________________________________
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
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| 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
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| 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
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| 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 |
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| 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
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| 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 |
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| 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
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| 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 8 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 9 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 10 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 11 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 12 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 13 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 14 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 15 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 16 |
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*/
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#ifdef MASTER_IS_ON_RIGHT /*right side*/
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keyframe_animation_t KITT_Scanner_animation = {
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.num_frames = 2,
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.loop = true,
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.frame_lengths = {
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CROSSFADE_TIME * BOTHSIDESCAN,
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CROSSFADE_TIME * BOTHSIDESCAN,
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},
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.frame_functions = {
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KITT_scan_one_side_left_to_right,
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KITT_scan_one_side_right_to_left,
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},
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};
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bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, 14-phase, row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, 15-phase, row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, 16-phase, row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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#else /*left side*/
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keyframe_animation_t KITT_Scanner_animation = {
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.num_frames = 2,
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.loop = true,
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.frame_lengths = {
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CROSSFADE_TIME * BOTHSIDESCAN,
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CROSSFADE_TIME * BOTHSIDESCAN,
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},
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.frame_functions = {
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KITT_scan_one_side_left_to_right,
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KITT_scan_one_side_right_to_left,
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},
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};
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bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, (14 - phase), row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, 14 - (phase-1), row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, 14 - (phase-2), row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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#endif
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#define RED 0
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#define ORANGE 21
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@ -37,13 +170,19 @@ static void get_visualizer_layer_and_color(visualizer_state_t* state) {
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/* if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
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saturation = 255;
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} */
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if (state->status.layer & 0x100) {
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if (state->status.layer & 0x200) {
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state->target_lcd_color = LCD_COLOR(GREEN, saturation, 0xFF);
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state->layer_text = "MOUSE";
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}
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else if (state->status.layer & 0x100) {
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state->target_lcd_color = LCD_COLOR(MAGENTA, saturation, 0xFF);
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state->layer_text = "Shortcuts Layer";
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}
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else if (state->status.layer & 0x80) {
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state->target_lcd_color = LCD_COLOR(VIOLET, saturation, 0xFF);
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state->layer_text = "Plover";
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start_keyframe_animation(&KITT_Scanner_animation);
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}
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else if (state->status.layer & 0x40) {
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state->target_lcd_color = LCD_COLOR(RASPBERRY, saturation, 0xFF);
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@ -68,5 +207,7 @@ static void get_visualizer_layer_and_color(visualizer_state_t* state) {
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else {
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state->target_lcd_color = LCD_COLOR(YELLOW, saturation, 0xFF);
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state->layer_text = "Qwerty";
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stop_keyframe_animation(&KITT_Scanner_animation);
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start_keyframe_animation(&Fade_in_all_leds);
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}
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}
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}
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