Fix hid_liber for new keymap framework by yeeeargh
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2b08a150a4
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b862b4f030
5 changed files with 165 additions and 55 deletions
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@ -22,9 +22,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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@ -59,34 +63,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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5, // Fn5
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6, // Fn6
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7 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_NO, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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/*
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* Add custom layouts. If no custom layout is defined the default layout is used.
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*/
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#if defined(KEYMAP_CUSTOM)
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#include "keymap_custom.h"
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#else
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/*
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* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
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* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
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@ -178,18 +160,63 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_DEFAULT_LAYER_SET(0),
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[1] = ACTION_DEFAULT_LAYER_SET(1),
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[2] = ACTION_DEFAULT_LAYER_SET(2),
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[3] = ACTION_DEFAULT_LAYER_SET(3),
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[4] = ACTION_DEFAULT_LAYER_SET(4),
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[5] = ACTION_DEFAULT_LAYER_SET(5),
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[6] = ACTION_DEFAULT_LAYER_SET(6),
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[7] = ACTION_DEFAULT_LAYER_SET(7),
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[8] = ACTION_DEFAULT_LAYER_SET(8),
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};
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#endif
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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return KEYCODE(layer, row, col);
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/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
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if (layer & OVERLAY_BIT) {
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layer &= OVERLAY_MASK;
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if (layer < OVERLAYS_SIZE) {
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return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
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return KC_TRANSPARENT;
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}
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}
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/* Keymap: 0-15 */
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else {
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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uint8_t keymap_fn_layer(uint8_t index)
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return pgm_read_byte(&fn_layer[index]);
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}
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uint8_t keymap_fn_keycode(uint8_t index)
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{
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return pgm_read_byte(&fn_keycode[index]);
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action_t action;
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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return action;
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}
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