[Keyboard] Switch heliotrope from rgblight to rgb matrix (#19296)
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keyboards/heliotrope/config.h
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77
keyboards/heliotrope/config.h
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@ -0,0 +1,77 @@
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/* Copyright 2022 MATTMCCA (@MATTMCCA)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DI_PIN A4 // The pin connected to the data pin of the LEDs
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#define RGB_MATRIX_LED_COUNT 61 // The number of LEDs connected
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
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#define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
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#define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
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#define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
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#define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
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#define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
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#define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
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#define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
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#define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
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#define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
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/* RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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/* RGB_MATRIX_KEYPRESSES) | defined(RGB_MATRIX_KEYRELEASES) */
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
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#define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
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#define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
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#endif
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@ -11,26 +11,8 @@
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"extrakey": true,
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"mousekey": true,
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"nkro": true,
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"rgblight": true
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"rgb_matrix": true
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},
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"rgblight": {
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"led_count": 61,
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"pin": "A4",
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"hue_steps": 10,
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"max_brightness": 255,
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"animations": {
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"alternating": true,
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"breathing": true,
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"christmas": true,
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"knight": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"rgb_test": true,
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"snake": true,
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"static_gradient": true,
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"twinkle": true
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}
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},
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"matrix_pins": {
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"cols": ["B3", "A15", "B4", "B6", "A2", "A3", "B5", "B12", "B13", "B14", "B15", "A8", "A10", "A13"],
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"rows": ["B1", "B0", "A7", "A6", "A5"]
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@ -42,70 +24,136 @@
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"pid": "0x4466",
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"vid": "0x3141"
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},
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"rgb_matrix": {
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"driver": "WS2812",
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"layout": [
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{ "flags": 4, "matrix": [0, 0] , "x": 7 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 1] , "x": 22 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 2] , "x": 37 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 3] , "x": 52 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 4] , "x": 67 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 5] , "x": 82 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 6] , "x": 97 , "y": 5 } ,
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{ "flags": 4, "matrix": [0, 7] , "x": 112, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 8] , "x": 127, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 9] , "x": 142, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 10], "x": 157, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 11], "x": 172, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 12], "x": 187, "y": 5 } ,
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{ "flags": 4, "matrix": [0, 13], "x": 209, "y": 5 } ,
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{ "flags": 4, "matrix": [1, 13], "x": 213, "y": 17 },
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{ "flags": 4, "matrix": [1, 12], "x": 194, "y": 17 },
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{ "flags": 4, "matrix": [1, 11], "x": 179, "y": 17 },
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{ "flags": 4, "matrix": [1, 10], "x": 164, "y": 17 },
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{ "flags": 4, "matrix": [1, 9] , "x": 149, "y": 17 },
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{ "flags": 4, "matrix": [1, 8] , "x": 134, "y": 17 },
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{ "flags": 4, "matrix": [1, 7] , "x": 119, "y": 17 },
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{ "flags": 4, "matrix": [1, 6] , "x": 104, "y": 17 },
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{ "flags": 4, "matrix": [1, 5] , "x": 90 , "y": 17 },
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{ "flags": 4, "matrix": [1, 4] , "x": 75 , "y": 17 },
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{ "flags": 4, "matrix": [1, 3] , "x": 60 , "y": 17 },
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{ "flags": 4, "matrix": [1, 2] , "x": 45 , "y": 17 },
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{ "flags": 4, "matrix": [1, 1] , "x": 30 , "y": 17 },
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{ "flags": 4, "matrix": [1, 0] , "x": 11 , "y": 17 },
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{ "flags": 4, "matrix": [2, 0] , "x": 13 , "y": 29 },
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{ "flags": 4, "matrix": [2, 1] , "x": 34 , "y": 29 },
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{ "flags": 4, "matrix": [2, 2] , "x": 49 , "y": 29 },
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{ "flags": 4, "matrix": [2, 3] , "x": 63 , "y": 29 },
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{ "flags": 4, "matrix": [2, 4] , "x": 78 , "y": 29 },
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{ "flags": 4, "matrix": [2, 5] , "x": 93 , "y": 29 },
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{ "flags": 4, "matrix": [2, 6] , "x": 108, "y": 29 },
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{ "flags": 4, "matrix": [2, 7] , "x": 123, "y": 29 },
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{ "flags": 4, "matrix": [2, 8] , "x": 138, "y": 29 },
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{ "flags": 4, "matrix": [2, 9] , "x": 153, "y": 29 },
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{ "flags": 4, "matrix": [2, 10], "x": 168, "y": 29 },
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{ "flags": 4, "matrix": [2, 11], "x": 183, "y": 29 },
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{ "flags": 4, "matrix": [2, 13], "x": 207, "y": 29 },
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{ "flags": 4, "matrix": [3, 13], "x": 203, "y": 41 },
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{ "flags": 4, "matrix": [3, 10], "x": 175, "y": 41 },
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{ "flags": 4, "matrix": [3, 9] , "x": 161, "y": 41 },
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{ "flags": 4, "matrix": [3, 8] , "x": 146, "y": 41 },
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{ "flags": 4, "matrix": [3, 7] , "x": 131, "y": 41 },
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{ "flags": 4, "matrix": [3, 6] , "x": 116, "y": 41 },
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{ "flags": 4, "matrix": [3, 5] , "x": 101, "y": 41 },
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{ "flags": 4, "matrix": [3, 4] , "x": 86 , "y": 41 },
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{ "flags": 4, "matrix": [3, 3] , "x": 71 , "y": 41 },
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{ "flags": 4, "matrix": [3, 2] , "x": 56 , "y": 41 },
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{ "flags": 4, "matrix": [3, 1] , "x": 41 , "y": 41 },
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{ "flags": 4, "matrix": [3, 0] , "x": 17 , "y": 41 },
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{ "flags": 4, "matrix": [4, 0] , "x": 9 , "y": 54 },
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{ "flags": 4, "matrix": [4, 1] , "x": 28 , "y": 54 },
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{ "flags": 4, "matrix": [4, 2] , "x": 47 , "y": 54 },
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{ "flags": 4, "matrix": [4, 5] , "x": 103, "y": 54 },
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{ "flags": 4, "matrix": [4, 9] , "x": 159, "y": 54 },
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{ "flags": 4, "matrix": [4, 10], "x": 177, "y": 54 },
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{ "flags": 4, "matrix": [4, 11], "x": 196, "y": 54 },
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{ "flags": 4, "matrix": [4, 13], "x": 215, "y": 54 }
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]
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},
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"layouts": {
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"LAYOUT_60_ansi": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [0, 3], "x": 3, "y": 0 },
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{ "matrix": [0, 4], "x": 4, "y": 0 },
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{ "matrix": [0, 5], "x": 5, "y": 0 },
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{ "matrix": [0, 6], "x": 6, "y": 0 },
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{ "matrix": [0, 7], "x": 7, "y": 0 },
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{ "matrix": [0, 8], "x": 8, "y": 0 },
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{ "matrix": [0, 9], "x": 9, "y": 0 },
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{ "matrix": [0, 10], "x": 10, "y": 0 },
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{ "matrix": [0, 11], "x": 11, "y": 0 },
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{ "matrix": [0, 12], "x": 12, "y": 0 },
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{ "matrix": [0, 13], "w": 2, "x": 13, "y": 0 },
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{ "matrix": [1, 0], "w": 1.5, "x": 0, "y": 1 },
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{ "matrix": [1, 1], "x": 1.5, "y": 1 },
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{ "matrix": [1, 2], "x": 2.5, "y": 1 },
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{ "matrix": [1, 3], "x": 3.5, "y": 1 },
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{ "matrix": [1, 4], "x": 4.5, "y": 1 },
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{ "matrix": [1, 5], "x": 5.5, "y": 1 },
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{ "matrix": [1, 6], "x": 6.5, "y": 1 },
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{ "matrix": [1, 7], "x": 7.5, "y": 1 },
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{ "matrix": [1, 8], "x": 8.5, "y": 1 },
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{ "matrix": [1, 9], "x": 9.5, "y": 1 },
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{ "matrix": [1, 10], "x": 10.5, "y": 1 },
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{ "matrix": [1, 11], "x": 11.5, "y": 1 },
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{ "matrix": [1, 12], "x": 12.5, "y": 1 },
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{ "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1 },
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{ "matrix": [2, 0], "w": 1.75, "x": 0, "y": 2 },
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{ "matrix": [2, 1], "x": 1.75, "y": 2 },
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{ "matrix": [2, 2], "x": 2.75, "y": 2 },
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{ "matrix": [2, 3], "x": 3.75, "y": 2 },
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{ "matrix": [2, 4], "x": 4.75, "y": 2 },
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{ "matrix": [2, 5], "x": 5.75, "y": 2 },
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{ "matrix": [2, 6], "x": 6.75, "y": 2 },
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{ "matrix": [2, 7], "x": 7.75, "y": 2 },
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{ "matrix": [2, 8], "x": 8.75, "y": 2 },
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{ "matrix": [2, 9], "x": 9.75, "y": 2 },
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{ "matrix": [2, 10], "x": 10.75, "y": 2 },
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{ "matrix": [2, 11], "x": 11.75, "y": 2 },
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{ "matrix": [2, 13], "w": 2.25, "x": 12.75, "y": 2 },
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{ "matrix": [3, 0], "w": 2.25, "x": 0, "y": 3 },
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{ "matrix": [3, 1], "x": 2.25, "y": 3 },
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{ "matrix": [3, 2], "x": 3.25, "y": 3 },
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{ "matrix": [3, 3], "x": 4.25, "y": 3 },
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{ "matrix": [3, 4], "x": 5.25, "y": 3 },
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{ "matrix": [3, 5], "x": 6.25, "y": 3 },
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{ "matrix": [3, 6], "x": 7.25, "y": 3 },
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{ "matrix": [3, 7], "x": 8.25, "y": 3 },
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{ "matrix": [3, 8], "x": 9.25, "y": 3 },
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{ "matrix": [3, 9], "x": 10.25, "y": 3 },
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{ "matrix": [3, 10], "x": 11.25, "y": 3 },
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{ "matrix": [3, 13], "w": 2.75, "x": 12.25, "y": 3 },
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{ "matrix": [4, 0], "w": 1.25, "x": 0, "y": 4 },
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{ "matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4 },
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{ "matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4 },
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{ "matrix": [4, 5], "w": 6.25, "x": 3.75, "y": 4 },
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{ "matrix": [4, 9], "w": 1.25, "x": 10, "y": 4 },
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{ "matrix": [4, 10], "w": 1.25, "x": 11.25, "y": 4 },
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{ "matrix": [4, 11], "w": 1.25, "x": 12.5, "y": 4 },
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{ "matrix": [4, 13], "w": 1.25, "x": 13.75, "y": 4 }
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{ "matrix": [0, 0] , "x": 0 , "y": 0 },
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{ "matrix": [0, 1] , "x": 1 , "y": 0 },
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{ "matrix": [0, 2] , "x": 2 , "y": 0 },
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{ "matrix": [0, 3] , "x": 3 , "y": 0 },
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{ "matrix": [0, 4] , "x": 4 , "y": 0 },
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{ "matrix": [0, 5] , "x": 5 , "y": 0 },
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{ "matrix": [0, 6] , "x": 6 , "y": 0 },
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{ "matrix": [0, 7] , "x": 7 , "y": 0 },
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{ "matrix": [0, 8] , "x": 8 , "y": 0 },
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{ "matrix": [0, 9] , "x": 9 , "y": 0 },
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{ "matrix": [0, 10] , "x": 10 , "y": 0 },
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{ "matrix": [0, 11] , "x": 11 , "y": 0 },
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{ "matrix": [0, 12] , "x": 12 , "y": 0 },
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{ "matrix": [0, 13], "w": 2 , "x": 13 , "y": 0 },
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{ "matrix": [1, 0] , "w": 1.5 , "x": 0 , "y": 1 },
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{ "matrix": [1, 1] , "x": 1.5 , "y": 1 },
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{ "matrix": [1, 2] , "x": 2.5 , "y": 1 },
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{ "matrix": [1, 3] , "x": 3.5 , "y": 1 },
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{ "matrix": [1, 4] , "x": 4.5 , "y": 1 },
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{ "matrix": [1, 5] , "x": 5.5 , "y": 1 },
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{ "matrix": [1, 6] , "x": 6.5 , "y": 1 },
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{ "matrix": [1, 7] , "x": 7.5 , "y": 1 },
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{ "matrix": [1, 8] , "x": 8.5 , "y": 1 },
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{ "matrix": [1, 9] , "x": 9.5 , "y": 1 },
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{ "matrix": [1, 10] , "x": 10.5 , "y": 1 },
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{ "matrix": [1, 11] , "x": 11.5 , "y": 1 },
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{ "matrix": [1, 12] , "x": 12.5 , "y": 1 },
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{ "matrix": [1, 13], "w": 1.5 , "x": 13.5 , "y": 1 },
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{ "matrix": [2, 0] , "w": 1.75 , "x": 0 , "y": 2 },
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{ "matrix": [2, 1] , "x": 1.75 , "y": 2 },
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{ "matrix": [2, 2] , "x": 2.75 , "y": 2 },
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{ "matrix": [2, 3] , "x": 3.75 , "y": 2 },
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{ "matrix": [2, 4] , "x": 4.75 , "y": 2 },
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{ "matrix": [2, 5] , "x": 5.75 , "y": 2 },
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{ "matrix": [2, 6] , "x": 6.75 , "y": 2 },
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{ "matrix": [2, 7] , "x": 7.75 , "y": 2 },
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{ "matrix": [2, 8] , "x": 8.75 , "y": 2 },
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{ "matrix": [2, 9] , "x": 9.75 , "y": 2 },
|
||||
{ "matrix": [2, 10] , "x": 10.75, "y": 2 },
|
||||
{ "matrix": [2, 11] , "x": 11.75, "y": 2 },
|
||||
{ "matrix": [2, 13], "w": 2.25 , "x": 12.75, "y": 2 },
|
||||
{ "matrix": [3, 0] , "w": 2.25 , "x": 0 , "y": 3 },
|
||||
{ "matrix": [3, 1] , "x": 2.25 , "y": 3 },
|
||||
{ "matrix": [3, 2] , "x": 3.25 , "y": 3 },
|
||||
{ "matrix": [3, 3] , "x": 4.25 , "y": 3 },
|
||||
{ "matrix": [3, 4] , "x": 5.25 , "y": 3 },
|
||||
{ "matrix": [3, 5] , "x": 6.25 , "y": 3 },
|
||||
{ "matrix": [3, 6] , "x": 7.25 , "y": 3 },
|
||||
{ "matrix": [3, 7] , "x": 8.25 , "y": 3 },
|
||||
{ "matrix": [3, 8] , "x": 9.25 , "y": 3 },
|
||||
{ "matrix": [3, 9] , "x": 10.25, "y": 3 },
|
||||
{ "matrix": [3, 10] , "x": 11.25, "y": 3 },
|
||||
{ "matrix": [3, 13], "w": 2.75 , "x": 12.25, "y": 3 },
|
||||
{ "matrix": [4, 0] , "w": 1.25 , "x": 0 , "y": 4 },
|
||||
{ "matrix": [4, 1] , "w": 1.25 , "x": 1.25 , "y": 4 },
|
||||
{ "matrix": [4, 2] , "w": 1.25 , "x": 2.5 , "y": 4 },
|
||||
{ "matrix": [4, 5] , "w": 6.25 , "x": 3.75 , "y": 4 },
|
||||
{ "matrix": [4, 9] , "w": 1.25 , "x": 10 , "y": 4 },
|
||||
{ "matrix": [4, 10], "w": 1.25 , "x": 11.25, "y": 4 },
|
||||
{ "matrix": [4, 11], "w": 1.25 , "x": 12.5 , "y": 4 },
|
||||
{ "matrix": [4, 13], "w": 1.25 , "x": 13.75, "y": 4 }
|
||||
]
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user