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Drashna's split updates (#13350)

Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Drashna Jael're 2021-07-01 00:42:32 -07:00 committed by GitHub
parent bbe45185e3
commit b7cf9a888a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1889 additions and 1819 deletions

View file

@ -17,34 +17,49 @@
#pragma once
// Use custom magic number so that when switching branches, EEPROM always gets reset
#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339
#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339
/* Set Polling rate to 1000Hz */
#define USB_POLLING_INTERVAL_MS 1
#if defined(SPLIT_KEYBOARD)
# define SPLIT_MODS_ENABLE
# define SPLIT_TRANSPORT_MIRROR
# define SPLIT_LAYER_STATE_ENABLE
# define SPLIT_LED_STATE_ENABLE
// # define SPLIT_TRANSPORT_MIRROR
# define SERIAL_USE_MULTI_TRANSACTION
// # define SPLIT_NUM_TRANSACTIONS_KB 2
# define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC
#endif
#ifdef AUDIO_ENABLE
# define AUDIO_CLICKY
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
# define UNICODE_SONG_MAC SONG(RICK_ROLL)
# define UNICODE_SONG_LNX SONG(RICK_ROLL)
# define UNICODE_SONG_WIN SONG(RICK_ROLL)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
#endif // !AUDIO_ENABLE
# ifdef USER_SONG_LIST
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
# define UNICODE_SONG_MAC SONG(MARIO_THEME)
# define UNICODE_SONG_LNX SONG(MARIO_POWERUP)
# define UNICODE_SONG_WIN SONG(MARIO_ONEUP)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
# else
# define STARTUP_SONG SONG(STARTUP_SOUND)
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(WORKMAN_SOUND) }
# define UNICODE_SONG_MAC SONG(QWERTY_SOUND)
# define UNICODE_SONG_LNX SONG(COLEMAK_SOUND)
# define UNICODE_SONG_WIN SONG(DVORAK_SOUND)
# define UNICODE_SONG_BSD SONG(WORKMAN_SOUND)
# define UNICODE_SONG_WINC SONG(PLOVER_GOODBYE_SOUND)
# endif
#endif // !AUDIO_ENABLE
#define UNICODE_SELECTED_MODES UC_WIN, UC_MAC
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
@ -56,18 +71,16 @@
# else
# define RGBLIGHT_ANIMATIONS
# endif
# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1/24
#endif // RGBLIGHT_ENABLE
# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# if defined(__AVR__) && !defined(__AVR_AT90USB1286__) && !defined(KEYBOARD_launchpad)
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
@ -107,8 +120,8 @@
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# endif // AVR
#endif // RGB_MATRIX_ENABLE
# endif // AVR
#endif // RGB_MATRIX_ENABLE
#ifdef OLED_DRIVER_ENABLE
# ifdef SPLIT_KEYBOARD
@ -120,7 +133,7 @@
# ifdef OLED_FONT_H
# undef OLED_FONT_H
# endif
# define OLED_FONT_H "drashna_font.h"
# define OLED_FONT_H "drashna_font.h"
# define OLED_FONT_END 255
// # define OLED_FONT_5X5
// # define OLED_FONT_AZTECH
@ -135,16 +148,16 @@
#ifndef ONESHOT_TAP_TOGGLE
# define ONESHOT_TAP_TOGGLE 2
#endif // !ONESHOT_TAP_TOGGLE
#endif // !ONESHOT_TAP_TOGGLE
#ifndef ONESHOT_TIMEOUT
# define ONESHOT_TIMEOUT 3000
#endif // !ONESHOT_TIMEOUT
#endif // !ONESHOT_TIMEOUT
#ifdef QMK_KEYS_PER_SCAN
# undef QMK_KEYS_PER_SCAN
# define QMK_KEYS_PER_SCAN 2
#endif // !QMK_KEYS_PER_SCAN
#endif // !QMK_KEYS_PER_SCAN
// this makes it possible to do rolling combos (zx) with keys that
// convert to other keys on hold (z becomes ctrl when you hold it,
@ -152,8 +165,8 @@
// actually sends Ctrl-x. That's bad.)
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
//#define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING
//#define TAPPING_FORCE_HOLD_PER_KEY
//#define RETRO_TAPPING_PER_KEY
#ifndef KEYBOARD_kyria_rev1
# define TAPPING_TERM_PER_KEY
#endif
@ -166,7 +179,7 @@
#ifdef TAPPING_TERM
# undef TAPPING_TERM
#endif // TAPPING_TERM
#endif // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
# define TAPPING_TERM 185
#elif defined(KEYBOARD_crkbd)
@ -185,14 +198,16 @@
# undef LOCKING_RESYNC_ENABLE
#endif
#define LAYER_STATE_16BIT
#ifdef CONVERT_TO_PROTON_C
// pins that are available but not present on Pro Micro
# define A3 PAL_LINE(GPIOA, 3)
# define A4 PAL_LINE(GPIOA, 4)
# define A5 PAL_LINE(GPIOA, 5)
# define A6 PAL_LINE(GPIOA, 6)
# define A7 PAL_LINE(GPIOA, 7)
# define A8 PAL_LINE(GPIOA, 8)
# define A3 PAL_LINE(GPIOA, 3)
# define A4 PAL_LINE(GPIOA, 4)
# define A5 PAL_LINE(GPIOA, 5)
# define A6 PAL_LINE(GPIOA, 6)
# define A7 PAL_LINE(GPIOA, 7)
# define A8 PAL_LINE(GPIOA, 8)
# define A13 PAL_LINE(GPIOA, 13)
# define A14 PAL_LINE(GPIOA, 14)
# define A15 PAL_LINE(GPIOA, 15)
@ -203,3 +218,79 @@
# define C14 PAL_LINE(GPIOC, 14)
# define C15 PAL_LINE(GPIOC, 15)
#endif
#ifdef MOUSEKEY_ENABLE
// mouse movement config
# ifdef MK_3_SPEED
# undef MK_3_SPEED
# endif
# define MK_KINETIC_SPEED
# ifdef MK_KINETIC_SPEED
# ifndef MOUSEKEY_DELAY
# define MOUSEKEY_DELAY 8
# endif
# ifndef MOUSEKEY_INTERVAL
# define MOUSEKEY_INTERVAL 20
# endif
# ifdef MOUSEKEY_MOVE_DELTA
# define MOUSEKEY_MOVE_DELTA 25
# endif
# else
# ifndef MOUSEKEY_DELAY
# define MOUSEKEY_DELAY 300
# endif
# ifndef MOUSEKEY_INTERVAL
# define MOUSEKEY_INTERVAL 50
# endif
# ifndef MOUSEKEY_MOVE_DELTA
# define MOUSEKEY_MOVE_DELTA 5
# endif
# endif
# ifndef MOUSEKEY_MAX_SPEED
# define MOUSEKEY_MAX_SPEED 7
# endif
# ifndef MOUSEKEY_TIME_TO_MAX
# define MOUSEKEY_TIME_TO_MAX 60
# endif
# ifndef MOUSEKEY_INITIAL_SPEED
# define MOUSEKEY_INITIAL_SPEED 100
# endif
# ifndef MOUSEKEY_BASE_SPEED
# define MOUSEKEY_BASE_SPEED 1000
# endif
# ifndef MOUSEKEY_DECELERATED_SPEED
# define MOUSEKEY_DECELERATED_SPEED 400
# endif
# ifndef MOUSEKEY_ACCELERATED_SPEED
# define MOUSEKEY_ACCELERATED_SPEED 3000
# endif
// mouse scroll config
# ifndef MOUSEKEY_WHEEL_DELAY
# define MOUSEKEY_WHEEL_DELAY 15
# endif
# ifndef MOUSEKEY_WHEEL_DELTA
# define MOUSEKEY_WHEEL_DELTA 1
# endif
# ifndef MOUSEKEY_WHEEL_INTERVAL
# define MOUSEKEY_WHEEL_INTERVAL 50
# endif
# ifndef MOUSEKEY_WHEEL_MAX_SPEED
# define MOUSEKEY_WHEEL_MAX_SPEED 8
# endif
# ifndef MOUSEKEY_WHEEL_TIME_TO_MAX
# define MOUSEKEY_WHEEL_TIME_TO_MAX 80
# endif
// mouse scroll kinetic config
# ifndef MOUSEKEY_WHEEL_INITIAL_MOVEMENTS
# define MOUSEKEY_WHEEL_INITIAL_MOVEMENTS 8
# endif
# ifndef MOUSEKEY_WHEEL_BASE_MOVEMENTS
# define MOUSEKEY_WHEEL_BASE_MOVEMENTS 48
# endif
# ifndef MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS
# define MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS 48
# endif
# ifndef MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS
# define MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS 8
# endif
#endif // MOUSEKEY_ENABLE

View file

@ -85,6 +85,9 @@ void keyboard_post_init_user(void) {
#endif
#if defined(RGB_MATRIX_ENABLE)
keyboard_post_init_rgb_matrix();
#endif
#if defined(SPLIT_KEYBOARD) && defined(SPLIT_TRANSACTION_IDS_USER)
keyboard_post_init_transport_sync();
#endif
keyboard_post_init_keymap();
}
@ -100,12 +103,12 @@ void shutdown_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(1);
rgblight_setrgb_red();
#endif // RGBLIGHT_ENABLE
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_set_color_all(0xFF, 0x00, 0x00);
rgb_matrix_update_pwm_buffers();
#endif // RGB_MATRIX_ENABLE
#endif // RGB_MATRIX_ENABLE
shutdown_keymap();
}
@ -120,7 +123,11 @@ void suspend_power_down_user(void) {
__attribute__((weak)) void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }
void suspend_wakeup_init_user(void) {
if (layer_state_is(_GAMEPAD)) { layer_off(_GAMEPAD); }
if (layer_state_is(_DIABLO)) { layer_off(_DIABLO); }
suspend_wakeup_init_keymap();
}
__attribute__((weak)) void matrix_scan_keymap(void) {}
@ -135,13 +142,13 @@ void matrix_scan_user(void) {
startup_user();
}
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
run_diablo_macro_check();
#endif // TAP_DANCE_ENABLE
#endif // TAP_DANCE_ENABLE
#if defined(RGBLIGHT_ENABLE)
matrix_scan_rgb_light();
#endif // RGBLIGHT_ENABLE
#endif // RGBLIGHT_ENABLE
#if defined(RGB_MATRIX_ENABLE)
matrix_scan_rgb_matrix();
#endif
@ -160,15 +167,13 @@ __attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state)
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
if (!is_keyboard_master()) { return state; }
state = layer_state_set_keymap(state);
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
#endif // RGBLIGHT_ENABLE
#endif // RGBLIGHT_ENABLE
#if defined(AUDIO_ENABLE) && !defined(__arm__)
static bool is_gamepad_on = false;
if (layer_state_cmp(state, _GAMEPAD) != is_gamepad_on) {
@ -187,15 +192,13 @@ __attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
if (!is_keyboard_master()) {
return state;
}
if (!is_keyboard_master()) { return state; }
state = default_layer_state_set_keymap(state);
#if 0
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
state = default_layer_state_set_rgb(state);
# endif // RGBLIGHT_ENABLE
# endif // RGBLIGHT_ENABLE
#endif
return state;
}

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@ -22,7 +22,7 @@
#include "process_records.h"
#ifdef TAP_DANCE_ENABLE
# include "tap_dances.h"
#endif // TAP_DANCE_ENABLE
#endif // TAP_DANCE_ENABLE
#if defined(RGBLIGHT_ENABLE)
# include "rgb_stuff.h"
#endif
@ -35,6 +35,9 @@
#if defined(PIMORONI_TRACKBALL_ENABLE)
# include "drivers/sensors/pimoroni_trackball.h"
#endif
#ifdef SPLIT_KEYBOARD
# include "transport_sync.h"
#endif
/* Define layer names */
enum userspace_layers {
@ -98,12 +101,12 @@ We use custom codes here, so we can substitute the right stuff
# define KC_D3_2 TD(TD_D3_2)
# define KC_D3_3 TD(TD_D3_3)
# define KC_D3_4 TD(TD_D3_4)
#else // TAP_DANCE_ENABLE
#else // TAP_DANCE_ENABLE
# define KC_D3_1 KC_1
# define KC_D3_2 KC_2
# define KC_D3_3 KC_3
# define KC_D3_4 KC_4
#endif // TAP_DANCE_ENABLE
#endif // TAP_DANCE_ENABLE
#if defined(DRASHNA_CUSTOM_TRANSPORT) && defined(POINTING_DEVICE_ENABLE)
void master_mouse_send(int8_t x, int8_t y);

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@ -5,8 +5,9 @@
#include "progmem.h"
// clang-format off
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x00 0
0x07, 0x08, 0x7F, 0x08, 0x07, 0x00, // 0x00 0
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00, // 0x01 1
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00, // 0x02 2
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00, // 0x03 3 ♥
@ -1304,3 +1305,5 @@ static const unsigned char font[] PROGMEM = {
#endif
};
// clang-format on

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@ -1,603 +0,0 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <stddef.h>
#include "matrix.h"
#include QMK_KEYBOARD_H
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
#define SYNC_TIMER_OFFSET 2
#ifdef RGBLIGHT_ENABLE
# include "rgblight.h"
#endif
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
#endif
#ifdef ENCODER_ENABLE
# include "encoder.h"
static pin_t encoders_pad[] = ENCODERS_PAD_A;
# define NUMBER_OF_ENCODERS (sizeof(encoders_pad) / sizeof(pin_t))
#endif
#ifdef POINTING_DEVICE_ENABLE
static uint16_t device_cpi = 0;
static int8_t split_mouse_x = 0, split_mouse_y = 0;
#endif
#ifdef OLED_DRIVER_ENABLE
# include "oled_driver.h"
#endif
#if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
# include "led_matrix.h"
#endif
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
# include "rgb_matrix.h"
#endif
#if defined(USE_I2C)
# include "i2c_master.h"
# include "i2c_slave.h"
typedef struct _I2C_slave_buffer_t {
# ifndef DISABLE_SYNC_TIMER
uint32_t sync_timer;
# endif
# ifdef SPLIT_TRANSPORT_MIRROR
matrix_row_t mmatrix[ROWS_PER_HAND];
# endif
matrix_row_t smatrix[ROWS_PER_HAND];
# ifdef SPLIT_MODS_ENABLE
uint8_t real_mods;
uint8_t weak_mods;
# ifndef NO_ACTION_ONESHOT
uint8_t oneshot_mods;
# endif
# endif
# ifdef BACKLIGHT_ENABLE
uint8_t backlight_level;
# endif
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
rgblight_syncinfo_t rgblight_sync;
# endif
# ifdef ENCODER_ENABLE
uint8_t encoder_state[NUMBER_OF_ENCODERS];
# endif
# ifdef WPM_ENABLE
uint8_t current_wpm;
# endif
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
led_eeconfig_t led_matrix;
bool led_suspend_state;
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
rgb_config_t rgb_matrix;
bool rgb_suspend_state;
# endif
int8_t mouse_x;
int8_t mouse_y;
uint16_t device_cpi;
bool oled_on;
layer_state_t t_layer_state;
layer_state_t t_default_layer_state;
} __attribute__((packed)) I2C_slave_buffer_t;
static I2C_slave_buffer_t *const i2c_buffer = (I2C_slave_buffer_t *)i2c_slave_reg;
# define I2C_BACKLIGHT_START offsetof(I2C_slave_buffer_t, backlight_level)
# define I2C_RGB_START offsetof(I2C_slave_buffer_t, rgblight_sync)
# define I2C_KEYMAP_MASTER_START offsetof(I2C_slave_buffer_t, mmatrix)
# define I2C_KEYMAP_SLAVE_START offsetof(I2C_slave_buffer_t, smatrix)
# define I2C_SYNC_TIME_START offsetof(I2C_slave_buffer_t, sync_timer)
# define I2C_REAL_MODS_START offsetof(I2C_slave_buffer_t, real_mods)
# define I2C_WEAK_MODS_START offsetof(I2C_slave_buffer_t, weak_mods)
# define I2C_ONESHOT_MODS_START offsetof(I2C_slave_buffer_t, oneshot_mods)
# define I2C_ENCODER_START offsetof(I2C_slave_buffer_t, encoder_state)
# define I2C_WPM_START offsetof(I2C_slave_buffer_t, current_wpm)
# define I2C_MOUSE_X_START offsetof(I2C_slave_buffer_t, mouse_x)
# define I2C_MOUSE_Y_START offsetof(I2C_slave_buffer_t, mouse_y)
# define I2C_MOUSE_DPI_START offsetof(I2C_slave_buffer_t, device_cpi)
# define I2C_OLED_ON_START offsetof(I2C_slave_buffer_t, oled_on)
# define I2C_LAYER_STATE_START offsetof(I2C_slave_buffer_t, t_layer_state)
# define I2C_DEFAULT_LAYER_STATE_START offsetof(I2C_slave_buffer_t, t_default_layer_state)
# define I2C_LED_MATRIX_START offsetof(I2C_slave_buffer_t, led_matrix)
# define I2C_LED_SUSPEND_START offsetof(I2C_slave_buffer_t, led_suspend_state)
# define I2C_RGB_MATRIX_START offsetof(I2C_slave_buffer_t, rgb_matrix)
# define I2C_RGB_SUSPEND_START offsetof(I2C_slave_buffer_t, rgb_suspend_state)
# define TIMEOUT 100
# ifndef SLAVE_I2C_ADDRESS
# define SLAVE_I2C_ADDRESS 0x32
# endif
// Get rows from other half over i2c
bool transport_master(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) {
i2c_readReg(SLAVE_I2C_ADDRESS, I2C_KEYMAP_SLAVE_START, (void *)slave_matrix, sizeof(i2c_buffer->smatrix), TIMEOUT);
# ifdef SPLIT_TRANSPORT_MIRROR
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_KEYMAP_MASTER_START, (void *)master_matrix, sizeof(i2c_buffer->mmatrix), TIMEOUT);
# endif
// write backlight info
# ifdef BACKLIGHT_ENABLE
uint8_t level = is_backlight_enabled() ? get_backlight_level() : 0;
if (level != i2c_buffer->backlight_level) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_BACKLIGHT_START, (void *)&level, sizeof(level), TIMEOUT) >= 0) {
i2c_buffer->backlight_level = level;
}
}
# endif
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
if (rgblight_get_change_flags()) {
rgblight_syncinfo_t rgblight_sync;
rgblight_get_syncinfo(&rgblight_sync);
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_RGB_START, (void *)&rgblight_sync, sizeof(rgblight_sync), TIMEOUT) >= 0) {
rgblight_clear_change_flags();
}
}
# endif
# ifdef ENCODER_ENABLE
i2c_readReg(SLAVE_I2C_ADDRESS, I2C_ENCODER_START, (void *)i2c_buffer->encoder_state, sizeof(i2c_buffer->encoder_state), TIMEOUT);
encoder_update_raw(i2c_buffer->encoder_state);
# endif
# ifdef WPM_ENABLE
uint8_t current_wpm = get_current_wpm();
if (current_wpm != i2c_buffer->current_wpm) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_WPM_START, (void *)&current_wpm, sizeof(current_wpm), TIMEOUT) >= 0) {
i2c_buffer->current_wpm = current_wpm;
}
}
# endif
# ifdef POINTING_DEVICE_ENABLE
if (is_keyboard_left()) {
report_mouse_t temp_report = pointing_device_get_report();
i2c_readReg(SLAVE_I2C_ADDRESS, I2C_MOUSE_X_START, (void *)&i2c_buffer->mouse_x, sizeof(i2c_buffer->mouse_x), TIMEOUT);
temp_report.x = i2c_buffer->mouse_x;
i2c_readReg(SLAVE_I2C_ADDRESS, I2C_MOUSE_Y_START, (void *)&i2c_buffer->mouse_y, sizeof(i2c_buffer->mouse_y), TIMEOUT);
temp_report.y = i2c_buffer->mouse_y;
pointing_device_set_report(temp_report);
if (device_cpi != i2c_buffer->device_cpi) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_MOUSE_DPI_START, (void *)&device_cpi, sizeof(device_cpi), TIMEOUT) >= 0) {
i2c_buffer->device_cpi = device_cpi
}
}
}
# endif
# ifdef SPLIT_MODS_ENABLE
uint8_t real_mods = get_mods();
if (real_mods != i2c_buffer->real_mods) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_REAL_MODS_START, (void *)&real_mods, sizeof(real_mods), TIMEOUT) >= 0) {
i2c_buffer->real_mods = real_mods;
}
}
uint8_t weak_mods = get_weak_mods();
if (weak_mods != i2c_buffer->weak_mods) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_WEAK_MODS_START, (void *)&weak_mods, sizeof(weak_mods), TIMEOUT) >= 0) {
i2c_buffer->weak_mods = weak_mods;
}
}
# ifndef NO_ACTION_ONESHOT
uint8_t oneshot_mods = get_oneshot_mods();
if (oneshot_mods != i2c_buffer->oneshot_mods) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_ONESHOT_MODS_START, (void *)&oneshot_mods, sizeof(oneshot_mods), TIMEOUT) >= 0) {
i2c_buffer->oneshot_mods = oneshot_mods;
}
}
# endif
# endif
if (layer_state != i2c_buffer->t_layer_state) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_LAYER_STATE_START, (void *)&layer_state, sizeof(layer_state), TIMEOUT) >= 0) {
i2c_buffer->t_layer_state = layer_state;
}
}
if (default_layer_state != i2c_buffer->t_default_layer_state) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_DEFAULT_LAYER_STATE_START, (void *)&default_layer_state, sizeof(default_layer_state), TIMEOUT) >= 0) {
i2c_buffer->t_default_layer_state = default_layer_state;
}
}
# ifdef OLED_DRIVER_ENABLE
bool is_oled_on = is_oled_on();
if (is_oled_on != i2c_buffer->oled_on) {
if (i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_LAYER_STATE_START, (void *)&is_oled_on, sizeof(is_oled_on), TIMEOUT) >= 0) {
i2c_buffer->oled_on = is_oled_on;
}
}
# endif
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_LED_MATRIX_START, (void *)led_matrix_eeconfig, sizeof(i2c_buffer->led_matrix), TIMEOUT);
bool suspend_state = led_matrix_get_suspend_state();
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_LED_SUSPEND_START, (void *)suspend_state, sizeof(i2c_buffer->led_suspend_state), TIMEOUT);
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_RGB_MATRIX_START, (void *)rgb_matrix_config, sizeof(i2c_buffer->rgb_matrix), TIMEOUT);
bool suspend_state = rgb_matrix_get_suspend_state();
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_RGB_SUSPEND_START, (void *)suspend_state, sizeof(i2c_buffer->rgb_suspend_state), TIMEOUT);
# endif
# ifndef DISABLE_SYNC_TIMER
i2c_buffer->sync_timer = sync_timer_read32() + SYNC_TIMER_OFFSET;
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_SYNC_TIME_START, (void *)&i2c_buffer->sync_timer, sizeof(i2c_buffer->sync_timer), TIMEOUT);
# endif
return true;
}
void transport_slave(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) {
# ifndef DISABLE_SYNC_TIMER
sync_timer_update(i2c_buffer->sync_timer);
# endif
// Copy matrix to I2C buffer
memcpy((void *)i2c_buffer->smatrix, (void *)slave_matrix, sizeof(i2c_buffer->smatrix));
# ifdef SPLIT_TRANSPORT_MIRROR
memcpy((void *)master_matrix, (void *)i2c_buffer->mmatrix, sizeof(i2c_buffer->mmatrix));
# endif
// Read Backlight Info
# ifdef BACKLIGHT_ENABLE
backlight_set(i2c_buffer->backlight_level);
# endif
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
// Update the RGB with the new data
if (i2c_buffer->rgblight_sync.status.change_flags != 0) {
rgblight_update_sync(&i2c_buffer->rgblight_sync, false);
i2c_buffer->rgblight_sync.status.change_flags = 0;
}
# endif
# ifdef ENCODER_ENABLE
encoder_state_raw(i2c_buffer->encoder_state);
# endif
# ifdef WPM_ENABLE
set_current_wpm(i2c_buffer->current_wpm);
# endif
# ifdef POINTING_DEVICE_ENABLE
if (!is_keyboard_left()) {
static uint16_t cpi;
if (cpi != i2c_buffer->device_cpi) {
cpi = i2c_buffer->device_cpi;
pmw_set_cpi(cpi);
}
i2c_buffer->mouse_x = split_mouse_x;
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_MOUSE_X_START, (void *)&i2c_buffer->mouse_x, sizeof(i2c_buffer->mouse_x), TIMEOUT);
i2c_buffer->mouse_y = split_mouse_y;
i2c_writeReg(SLAVE_I2C_ADDRESS, I2C_MOUSE_Y_START, (void *)&i2c_buffer->mouse_y, sizeof(i2c_buffer->mouse_y), TIMEOUT);
}
# endif
# ifdef SPLIT_MODS_ENABLE
set_mods(i2c_buffer->real_mods);
set_weak_mods(i2c_buffer->weak_mods);
# ifndef NO_ACTION_ONESHOT
set_oneshot_mods(i2c_buffer->oneshot_mods);
# endif
# endif
if (layer_state != i2c_buffer->t_layer_state) {
layer_state = i2c_buffer->t_layer_state;
}
if (default_layer_state != i2c_buffer->t_default_layer_state) {
default_layer_state = i2c_buffer->t_default_layer_state;
}
# ifdef OLED_DRIVER_ENABLE
if (i2c_buffer->oled_on) {
oled_on();
} else {
oled_off();
}
# endif
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
memcpy((void *)i2c_buffer->led_matrix, (void *)led_matrix_eeconfig, sizeof(i2c_buffer->led_matrix));
led_matrix_set_suspend_state(i2c_buffer->led_suspend_state);
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
memcpy((void *)i2c_buffer->rgb_matrix, (void *)rgb_matrix_config, sizeof(i2c_buffer->rgb_matrix));
rgb_matrix_set_suspend_state(i2c_buffer->rgb_suspend_state);
# endif
}
void transport_master_init(void) { i2c_init(); }
void transport_slave_init(void) { i2c_slave_init(SLAVE_I2C_ADDRESS); }
#else // USE_SERIAL
# include "serial.h"
typedef struct _Serial_s2m_buffer_t {
// TODO: if MATRIX_COLS > 8 change to uint8_t packed_matrix[] for pack/unpack
matrix_row_t smatrix[ROWS_PER_HAND];
# ifdef ENCODER_ENABLE
uint8_t encoder_state[NUMBER_OF_ENCODERS];
# endif
int8_t mouse_x;
int8_t mouse_y;
} __attribute__((packed)) Serial_s2m_buffer_t;
typedef struct _Serial_m2s_buffer_t {
# ifdef SPLIT_MODS_ENABLE
uint8_t real_mods;
uint8_t weak_mods;
# ifndef NO_ACTION_ONESHOT
uint8_t oneshot_mods;
# endif
# endif
# ifndef DISABLE_SYNC_TIMER
uint32_t sync_timer;
# endif
# ifdef SPLIT_TRANSPORT_MIRROR
matrix_row_t mmatrix[ROWS_PER_HAND];
# endif
# ifdef BACKLIGHT_ENABLE
uint8_t backlight_level;
# endif
# ifdef WPM_ENABLE
uint8_t current_wpm;
# endif
uint16_t device_cpi;
bool oled_on;
layer_state_t t_layer_state;
layer_state_t t_default_layer_state;
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
led_eeconfig_t led_matrix;
bool led_suspend_state;
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
rgb_config_t rgb_matrix;
bool rgb_suspend_state;
# endif
} __attribute__((packed)) Serial_m2s_buffer_t;
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
// When MCUs on both sides drive their respective RGB LED chains,
// it is necessary to synchronize, so it is necessary to communicate RGB
// information. In that case, define RGBLIGHT_SPLIT with info on the number
// of LEDs on each half.
//
// Otherwise, if the master side MCU drives both sides RGB LED chains,
// there is no need to communicate.
typedef struct _Serial_rgblight_t {
rgblight_syncinfo_t rgblight_sync;
} Serial_rgblight_t;
volatile Serial_rgblight_t serial_rgblight = {};
uint8_t volatile status_rgblight = 0;
# endif
volatile Serial_s2m_buffer_t serial_s2m_buffer = {};
volatile Serial_m2s_buffer_t serial_m2s_buffer = {};
uint8_t volatile status0 = 0;
enum serial_transaction_id {
GET_SLAVE_MATRIX = 0,
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
PUT_RGBLIGHT,
# endif
};
SSTD_t transactions[] = {
[GET_SLAVE_MATRIX] =
{
(uint8_t *)&status0,
sizeof(serial_m2s_buffer),
(uint8_t *)&serial_m2s_buffer,
sizeof(serial_s2m_buffer),
(uint8_t *)&serial_s2m_buffer,
},
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
[PUT_RGBLIGHT] =
{
(uint8_t *)&status_rgblight, sizeof(serial_rgblight), (uint8_t *)&serial_rgblight, 0, NULL // no slave to master transfer
},
# endif
};
void transport_master_init(void) { soft_serial_initiator_init(transactions, TID_LIMIT(transactions)); }
void transport_slave_init(void) { soft_serial_target_init(transactions, TID_LIMIT(transactions)); }
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_SPLIT)
// rgblight synchronization information communication.
void transport_rgblight_master(void) {
if (rgblight_get_change_flags()) {
rgblight_get_syncinfo((rgblight_syncinfo_t *)&serial_rgblight.rgblight_sync);
if (soft_serial_transaction(PUT_RGBLIGHT) == TRANSACTION_END) {
rgblight_clear_change_flags();
}
}
}
void transport_rgblight_slave(void) {
if (status_rgblight == TRANSACTION_ACCEPTED) {
rgblight_update_sync((rgblight_syncinfo_t *)&serial_rgblight.rgblight_sync, false);
status_rgblight = TRANSACTION_END;
}
}
# else
# define transport_rgblight_master()
# define transport_rgblight_slave()
# endif
bool transport_master(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) {
# ifndef SERIAL_USE_MULTI_TRANSACTION
if (soft_serial_transaction() != TRANSACTION_END) {
return false;
}
# else
transport_rgblight_master();
if (soft_serial_transaction(GET_SLAVE_MATRIX) != TRANSACTION_END) {
return false;
}
# endif
// TODO: if MATRIX_COLS > 8 change to unpack()
for (int i = 0; i < ROWS_PER_HAND; ++i) {
slave_matrix[i] = serial_s2m_buffer.smatrix[i];
# ifdef SPLIT_TRANSPORT_MIRROR
serial_m2s_buffer.mmatrix[i] = master_matrix[i];
# endif
}
# ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_m2s_buffer.backlight_level = is_backlight_enabled() ? get_backlight_level() : 0;
# endif
# ifdef ENCODER_ENABLE
encoder_update_raw((uint8_t *)serial_s2m_buffer.encoder_state);
# endif
# ifdef WPM_ENABLE
// Write wpm to slave
serial_m2s_buffer.current_wpm = get_current_wpm();
# endif
# ifdef SPLIT_MODS_ENABLE
serial_m2s_buffer.real_mods = get_mods();
serial_m2s_buffer.weak_mods = get_weak_mods();
# ifndef NO_ACTION_ONESHOT
serial_m2s_buffer.oneshot_mods = get_oneshot_mods();
# endif
# endif
# ifdef POINTING_DEVICE_ENABLE
if (is_keyboard_left()) {
report_mouse_t temp_report = pointing_device_get_report();
temp_report.x = serial_s2m_buffer.mouse_x;
temp_report.y = serial_s2m_buffer.mouse_y;
pointing_device_set_report(temp_report);
serial_m2s_buffer.device_cpi = device_cpi;
}
# endif
serial_m2s_buffer.t_layer_state = layer_state;
serial_m2s_buffer.t_default_layer_state = default_layer_state;
# ifdef OLED_DRIVER_ENABLE
serial_m2s_buffer.oled_on = is_oled_on();
# endif
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
serial_m2s_buffer.led_matrix = led_matrix_eeconfig;
serial_m2s_buffer.led_suspend_state = led_matrix_get_suspend_state();
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
serial_m2s_buffer.rgb_matrix = rgb_matrix_config;
serial_m2s_buffer.rgb_suspend_state = rgb_matrix_get_suspend_state();
# endif
# ifndef DISABLE_SYNC_TIMER
serial_m2s_buffer.sync_timer = sync_timer_read32() + SYNC_TIMER_OFFSET;
# endif
return true;
}
void transport_slave(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) {
transport_rgblight_slave();
# ifndef DISABLE_SYNC_TIMER
sync_timer_update(serial_m2s_buffer.sync_timer);
# endif
// TODO: if MATRIX_COLS > 8 change to pack()
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_s2m_buffer.smatrix[i] = slave_matrix[i];
# ifdef SPLIT_TRANSPORT_MIRROR
master_matrix[i] = serial_m2s_buffer.mmatrix[i];
# endif
}
# ifdef BACKLIGHT_ENABLE
backlight_set(serial_m2s_buffer.backlight_level);
# endif
# ifdef ENCODER_ENABLE
encoder_state_raw((uint8_t *)serial_s2m_buffer.encoder_state);
# endif
# ifdef WPM_ENABLE
set_current_wpm(serial_m2s_buffer.current_wpm);
# endif
# ifdef SPLIT_MODS_ENABLE
set_mods(serial_m2s_buffer.real_mods);
set_weak_mods(serial_m2s_buffer.weak_mods);
# ifndef NO_ACTION_ONESHOT
set_oneshot_mods(serial_m2s_buffer.oneshot_mods);
# endif
# endif
# ifdef POINTING_DEVICE_ENABLE
if (!is_keyboard_left()) {
static uint16_t cpi;
if (cpi != serial_m2s_buffer.device_cpi) {
cpi = serial_m2s_buffer.device_cpi;
pmw_set_cpi(cpi);
}
serial_s2m_buffer.mouse_x = split_mouse_x;
serial_s2m_buffer.mouse_y = split_mouse_y;
}
# endif
if (layer_state != serial_m2s_buffer.t_layer_state) {
layer_state = serial_m2s_buffer.t_layer_state;
}
if (default_layer_state != serial_m2s_buffer.t_default_layer_state) {
default_layer_state = serial_m2s_buffer.t_default_layer_state;
}
# ifdef OLED_DRIVER_ENABLE
if (serial_m2s_buffer.oled_on) {
oled_on();
} else {
oled_off();
}
# endif
# if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT)
led_matrix_eeconfig = serial_m2s_buffer.led_matrix;
led_matrix_set_suspend_state(serial_m2s_buffer.led_suspend_state);
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT)
rgb_matrix_config = serial_m2s_buffer.rgb_matrix;
rgb_matrix_set_suspend_state(serial_m2s_buffer.rgb_suspend_state);
# endif
}
#endif

View file

@ -25,7 +25,7 @@
#endif
uint32_t oled_timer = 0;
static char keylog_str[KEYLOGGER_LENGTH + 1] = {"\n"};
static char keylog_str[KEYLOGGER_LENGTH + 1] = { 0 };
static uint16_t log_timer = 0;
// clang-format off
@ -57,12 +57,12 @@ void add_keylog(uint16_t keycode) {
keycode = 0;
}
for (uint8_t i = (KEYLOGGER_LENGTH - 1); i > 0; --i) {
keylog_str[i] = keylog_str[i - 1];
for (uint8_t i = 1; i < KEYLOGGER_LENGTH; i++) {
keylog_str[i-1] = keylog_str[i];
}
if (keycode < (sizeof(code_to_name) / sizeof(char))) {
keylog_str[0] = pgm_read_byte(&code_to_name[keycode]);
keylog_str[(KEYLOGGER_LENGTH - 1)] = pgm_read_byte(&code_to_name[keycode]);
}
log_timer = timer_read();
@ -92,30 +92,14 @@ void render_keylogger_status(void) {
void render_default_layer_state(void) {
oled_write_P(PSTR(OLED_RENDER_LAYOUT_NAME), false);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_QWERTY), false);
break;
case _COLEMAK:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_COLEMAK), false);
break;
case _DVORAK:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_DVORAK), false);
break;
case _WORKMAN:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_WORKMAN), false);
break;
case _NORMAN:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_NORMAN), false);
break;
case _MALTRON:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_MALTRON), false);
break;
case _EUCALYN:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_EUCALYN), false);
break;
case _CARPLAX:
oled_write_P(PSTR(OLED_RENDER_LAYOUT_CARPLAX), false);
break;
case _QWERTY: oled_write_P(PSTR(OLED_RENDER_LAYOUT_QWERTY), false); break;
case _COLEMAK: oled_write_P(PSTR(OLED_RENDER_LAYOUT_COLEMAK), false); break;
case _DVORAK: oled_write_P(PSTR(OLED_RENDER_LAYOUT_DVORAK), false); break;
case _WORKMAN: oled_write_P(PSTR(OLED_RENDER_LAYOUT_WORKMAN), false); break;
case _NORMAN: oled_write_P(PSTR(OLED_RENDER_LAYOUT_NORMAN), false); break;
case _MALTRON: oled_write_P(PSTR(OLED_RENDER_LAYOUT_MALTRON), false); break;
case _EUCALYN: oled_write_P(PSTR(OLED_RENDER_LAYOUT_EUCALYN), false); break;
case _CARPLAX: oled_write_P(PSTR(OLED_RENDER_LAYOUT_CARPLAX), false); break;
}
#ifdef OLED_DISPLAY_128X64
oled_advance_page(true);
@ -159,12 +143,12 @@ void render_keylock_status(uint8_t led_usb_state) {
}
void render_matrix_scan_rate(void) {
#ifdef DEBUG_MATRIX_SCAN_RATE
char matrix_rate[5];
uint16_t n = get_matrix_scan_rate();
char matrix_rate[5];
uint16_t n = get_matrix_scan_rate();
matrix_rate[4] = '\0';
matrix_rate[3] = '0' + n % 10;
matrix_rate[2] = ( n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
matrix_rate[1] = n / 10 ? '0' + n / 10 : ' ';
matrix_rate[2] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
matrix_rate[1] = n / 10 ? '0' + n / 10 : ' ';
matrix_rate[0] = ' ';
oled_write_P(PSTR("MS:"), false);
oled_write(matrix_rate, false);
@ -284,6 +268,10 @@ void render_user_status(void) {
oled_write_P(rgb_layer_status[userspace_config.rgb_layer_change], false);
static const char PROGMEM nukem_good[2][3] = {{0xF8, 0xF9, 0}, {0xF6, 0xF7, 0}};
oled_write_P(nukem_good[0], userspace_config.nuke_switch);
#if defined(UNICODE_ENABLE)
static const char PROGMEM uc_mod_status[5][3] = {{0xEA, 0xEB, 0}, {0xEC, 0xED, 0}};
oled_write_P(uc_mod_status[get_unicode_input_mode() == UC_MAC], false);
#endif
#if defined(OLED_DISPLAY_128X64)
oled_advance_page(true);
#endif
@ -306,34 +294,34 @@ void render_wpm(void) {
char wpm_counter[4];
wpm_counter[3] = '\0';
wpm_counter[2] = '0' + n % 10;
wpm_counter[1] = ( n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[0] = n / 10 ? '0' + n / 10 : ' ';
# else
char wpm_counter[6];
wpm_counter[5] = '\0';
wpm_counter[4] = '0' + n % 10;
wpm_counter[3] = ( n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[3] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
wpm_counter[2] = n / 10 ? '0' + n / 10 : ' ';
wpm_counter[1] = ' ';
wpm_counter[0] = ' ';
# endif
# endif
oled_write_P(PSTR(OLED_RENDER_WPM_COUNTER), false);
oled_write(wpm_counter, false);
#endif
}
#ifdef KEYBOARD_handwired_dactyl_manuform_5x6_right_trackball
#if defined(KEYBOARD_handwired_tractyl_manuform_5x6_right)
extern keyboard_config_t keyboard_config;
extern uint16_t dpi_array[];
void render_pointing_dpi_status(void) {
char dpi_status[6];
uint16_t n = dpi_array[keyboard_config.dpi_config];
char dpi_status[6];
uint16_t n = dpi_array[keyboard_config.dpi_config];
dpi_status[5] = '\0';
dpi_status[4] = '0' + n % 10;
dpi_status[3] = ( n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[2] = ( n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[1] = n / 10 ? '0' + n / 10 : ' ';
dpi_status[3] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[2] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
dpi_status[1] = n / 10 ? '0' + n / 10 : ' ';
dpi_status[0] = ' ';
oled_write_P(PSTR(" DPI: "), false);
oled_write(dpi_status, false);
@ -360,7 +348,7 @@ void render_status_main(void) {
# else
render_wpm();
# endif
# ifdef KEYBOARD_handwired_dactyl_manuform_5x6_right_trackball
# if defined(KEYBOARD_handwired_tractyl_manuform_5x6_right)
render_pointing_dpi_status();
# endif
oled_write_P(PSTR("\n"), false);
@ -375,6 +363,15 @@ void render_status_main(void) {
render_keylogger_status();
}
__attribute__((weak)) oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return rotation; }
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
for (uint8_t i = 0; i < (KEYLOGGER_LENGTH - 1); i++) {
add_keylog(0);
}
return oled_init_keymap(rotation);
}
void oled_task_user(void) {
update_log();
@ -385,7 +382,7 @@ void oled_task_user(void) {
} else {
oled_on();
}
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_status_secondary();
}

View file

@ -19,97 +19,98 @@
#include "quantum.h"
#include "oled_driver.h"
void oled_driver_render_logo(void);
bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
void oled_driver_render_logo(void);
bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
oled_rotation_t oled_init_keymap(oled_rotation_t rotation);
extern uint32_t oled_timer;
#ifdef OLED_DISPLAY_128X64
# define OLED_RENDER_KEYLOGGER "Keylogger: "
# define OLED_RENDER_KEYLOGGER "Keylogger: "
# define OLED_RENDER_LAYOUT_NAME "Layout: "
# define OLED_RENDER_LAYOUT_QWERTY "Qwerty"
# define OLED_RENDER_LAYOUT_COLEMAK "Colemak"
# define OLED_RENDER_LAYOUT_DVORAK "Dvorak"
# define OLED_RENDER_LAYOUT_WORKMAN "Workman"
# define OLED_RENDER_LAYOUT_NORMAN "Norman"
# define OLED_RENDER_LAYOUT_MALTRON "Matron"
# define OLED_RENDER_LAYOUT_EUCALYN "Eucalyn"
# define OLED_RENDER_LAYOUT_CARPLAX "Carplax"
# define OLED_RENDER_LAYOUT_NAME "Layout: "
# define OLED_RENDER_LAYOUT_QWERTY "Qwerty"
# define OLED_RENDER_LAYOUT_COLEMAK "Colemak"
# define OLED_RENDER_LAYOUT_DVORAK "Dvorak"
# define OLED_RENDER_LAYOUT_WORKMAN "Workman"
# define OLED_RENDER_LAYOUT_NORMAN "Norman"
# define OLED_RENDER_LAYOUT_MALTRON "Matron"
# define OLED_RENDER_LAYOUT_EUCALYN "Eucalyn"
# define OLED_RENDER_LAYOUT_CARPLAX "Carplax"
# define OLED_RENDER_LAYER_NAME "Layer:"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjust"
# define OLED_RENDER_LAYER_MODS "Mods"
# define OLED_RENDER_LAYER_NAME "Layer:"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjust"
# define OLED_RENDER_LAYER_MODS "Mods"
# define OLED_RENDER_LOCK_NAME "Lock: "
# define OLED_RENDER_LOCK_NUML "NUML"
# define OLED_RENDER_LOCK_CAPS "CAPS"
# define OLED_RENDER_LOCK_SCLK "SCLK"
# define OLED_RENDER_LOCK_NAME "Lock: "
# define OLED_RENDER_LOCK_NUML "NUML"
# define OLED_RENDER_LOCK_CAPS "CAPS"
# define OLED_RENDER_LOCK_SCLK "SCLK"
# define OLED_RENDER_MODS_NAME "Mods:"
# define OLED_RENDER_MODS_SFT "Sft"
# define OLED_RENDER_MODS_CTL "Ctl"
# define OLED_RENDER_MODS_ALT "Alt"
# define OLED_RENDER_MODS_GUI "GUI"
# define OLED_RENDER_MODS_NAME "Mods:"
# define OLED_RENDER_MODS_SFT "Sft"
# define OLED_RENDER_MODS_CTL "Ctl"
# define OLED_RENDER_MODS_ALT "Alt"
# define OLED_RENDER_MODS_GUI "GUI"
# define OLED_RENDER_BOOTMAGIC_NAME "Boot "
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_NAME "Boot "
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_ONESHOT "1SHT"
# define OLED_RENDER_BOOTMAGIC_SWAP "SWAP"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_BOOTMAGIC_SWAP "SWAP"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
# define OLED_RENDER_WPM_COUNTER "WPM: "
# define OLED_RENDER_WPM_COUNTER "WPM: "
#else
# define OLED_RENDER_KEYLOGGER "KLogr"
# define OLED_RENDER_KEYLOGGER "KLogr"
# define OLED_RENDER_LAYOUT_NAME "Lyout"
# define OLED_RENDER_LAYOUT_QWERTY " QRTY"
# define OLED_RENDER_LAYOUT_COLEMAK " COLE"
# define OLED_RENDER_LAYOUT_DVORAK " DVRK"
# define OLED_RENDER_LAYOUT_WORKMAN " WKMN"
# define OLED_RENDER_LAYOUT_NORMAN " NORM"
# define OLED_RENDER_LAYOUT_MALTRON " MLTN"
# define OLED_RENDER_LAYOUT_EUCALYN " ECLN"
# define OLED_RENDER_LAYOUT_CARPLAX " CRPX"
# define OLED_RENDER_LAYOUT_NAME "Lyout"
# define OLED_RENDER_LAYOUT_QWERTY " QRTY"
# define OLED_RENDER_LAYOUT_COLEMAK " COLE"
# define OLED_RENDER_LAYOUT_DVORAK " DVRK"
# define OLED_RENDER_LAYOUT_WORKMAN " WKMN"
# define OLED_RENDER_LAYOUT_NORMAN " NORM"
# define OLED_RENDER_LAYOUT_MALTRON " MLTN"
# define OLED_RENDER_LAYOUT_EUCALYN " ECLN"
# define OLED_RENDER_LAYOUT_CARPLAX " CRPX"
# define OLED_RENDER_LAYER_NAME "LAYER"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjst"
# define OLED_RENDER_LAYER_MODS " Mods"
# define OLED_RENDER_LAYER_NAME "LAYER"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjst"
# define OLED_RENDER_LAYER_MODS " Mods"
# define OLED_RENDER_LOCK_NAME "Lock:"
# define OLED_RENDER_LOCK_NUML "NumL"
# define OLED_RENDER_LOCK_CAPS "CapL"
# define OLED_RENDER_LOCK_SCLK "ScrL"
# define OLED_RENDER_LOCK_NAME "Lock:"
# define OLED_RENDER_LOCK_NUML "NumL"
# define OLED_RENDER_LOCK_CAPS "CapL"
# define OLED_RENDER_LOCK_SCLK "ScrL"
# define OLED_RENDER_MODS_NAME "Mods: "
# define OLED_RENDER_MODS_SFT "Shft"
# define OLED_RENDER_MODS_CTL "Ctrl"
# define OLED_RENDER_MODS_ALT "Alt\n"
# define OLED_RENDER_MODS_GUI "GUI\n"
# define OLED_RENDER_MODS_NAME "Mods: "
# define OLED_RENDER_MODS_SFT "Shft"
# define OLED_RENDER_MODS_CTL "Ctrl"
# define OLED_RENDER_MODS_ALT "Alt\n"
# define OLED_RENDER_MODS_GUI "GUI\n"
# define OLED_RENDER_BOOTMAGIC_NAME "BTMGK"
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_NAME "BTMGK"
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_ONESHOT "1SHT"
# define OLED_RENDER_BOOTMAGIC_SWAP "SWAP"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_BOOTMAGIC_SWAP "SWAP"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
# define OLED_RENDER_WPM_COUNTER "WPM: "
# define OLED_RENDER_WPM_COUNTER "WPM: "
#endif

View file

@ -29,10 +29,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef KEYLOGGER_ENABLE
uprintf("KL: kc: 0x%04X, col: %2u, row: %2u, pressed: %b, time: %5u, int: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif // KEYLOGGER_ENABLE
#endif // KEYLOGGER_ENABLE
#ifdef OLED_DRIVER_ENABLE
process_record_user_oled(keycode, record);
#endif // OLED
#endif // OLED
if (!(process_record_keymap(keycode, record) && process_record_secrets(keycode, record)
#ifdef RGB_MATRIX_ENABLE
@ -59,7 +59,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
if (!record->event.pressed) {
#ifndef MAKE_BOOTLOADER
uint8_t temp_mod = mod_config(get_mods());
@ -90,56 +90,44 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case VRSN: // Prints firmware version
if (record->event.pressed) {
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), TAP_CODE_DELAY);
}
case VRSN: // Prints firmware version
if (record->event.pressed) { send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), TAP_CODE_DELAY); }
break;
case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
#ifdef TAP_DANCE_ENABLE
if (record->event.pressed) {
for (uint8_t index = 0; index < 4; index++) {
diablo_timer[index].key_interval = 0;
}
for (uint8_t index = 0; index < 4; index++) { diablo_timer[index].key_interval = 0; }
}
#endif // TAP_DANCE_ENABLE
#endif // TAP_DANCE_ENABLE
break;
case KC_CCCV: // One key copy/paste
case KC_CCCV: // One key copy/paste
if (record->event.pressed) {
copy_paste_timer = timer_read();
} else {
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
tap_code16(LCTL(KC_C));
} else { // Tap, paste
} else { // Tap, paste
tap_code16(LCTL(KC_V));
}
}
break;
#ifdef UNICODE_ENABLE
case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
if (record->event.pressed) {
send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
}
case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
if (record->event.pressed) { send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻"); }
break;
case UC_TABL: // ┬─┬ノ( º _ ºノ)
if (record->event.pressed) {
send_unicode_string("┬─┬ノ( º _ ºノ)");
}
case UC_TABL: // ┬─┬ノ( º _ ºノ)
if (record->event.pressed) { send_unicode_string("┬─┬ノ( º _ ºノ)"); }
break;
case UC_SHRG: // ¯\_(ツ)_/¯
if (record->event.pressed) {
send_unicode_string("¯\\_(ツ)_/¯");
}
case UC_SHRG: // ¯\_(ツ)_/¯
if (record->event.pressed) { send_unicode_string("¯\\_(ツ)_/¯"); }
break;
case UC_DISA: // ಠ_ಠ
if (record->event.pressed) {
send_unicode_string("ಠ_ಠ");
}
case UC_DISA: // ಠ_ಠ
if (record->event.pressed) { send_unicode_string("ಠ_ಠ"); }
break;
#endif
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
@ -149,14 +137,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
rgblight_enable_noeeprom();
# endif
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
} else {
rgblight_disable_noeeprom();
# endif
}
}
#endif // RGBLIGHT_ENABLE
#endif // RGBLIGHT_ENABLE
break;
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
@ -176,7 +164,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) {
bool is_eeprom_updated;
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
@ -194,9 +182,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
is_eeprom_updated = true;
}
# endif
if (is_eeprom_updated) {
eeconfig_update_user(userspace_config.raw);
}
if (is_eeprom_updated) { eeconfig_update_user(userspace_config.raw); }
}
#endif
}

View file

@ -17,58 +17,58 @@
#pragma once
#include "drashna.h"
#if defined(KEYBOARD_handwired_dactyl_manuform_5x6_right_trackball)
#if defined(KEYBOARD_handwired_tractyl_manuform_5x6_right)
# define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
# define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif
enum userspace_custom_keycodes {
VRSN = PLACEHOLDER_SAFE_RANGE, // Prints QMK Firmware and board info
KC_QWERTY, // Sets default layer to QWERTY
KC_COLEMAK, // Sets default layer to COLEMAK
KC_DVORAK, // Sets default layer to DVORAK
KC_WORKMAN, // Sets default layer to WORKMAN
KC_DIABLO_CLEAR, // Clears all Diablo Timers
KC_MAKE, // Run keyboard's customized make command
KC_RGB_T, // Toggles RGB Layer Indication mode
RGB_IDL, // RGB Idling animations
KC_SECRET_1, // test1
KC_SECRET_2, // test2
KC_SECRET_3, // test3
KC_SECRET_4, // test4
KC_SECRET_5, // test5
KC_CCCV, // Hold to copy, tap to paste
KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
UC_FLIP, // (ಠ痊ಠ)┻━┻
UC_TABL, // ┬─┬ノ( º _ ºノ)
UC_SHRG, // ¯\_(ツ)_/¯
UC_DISA, // ಠ_ಠ
NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
VRSN = PLACEHOLDER_SAFE_RANGE, // Prints QMK Firmware and board info
KC_QWERTY, // Sets default layer to QWERTY
KC_COLEMAK, // Sets default layer to COLEMAK
KC_DVORAK, // Sets default layer to DVORAK
KC_WORKMAN, // Sets default layer to WORKMAN
KC_DIABLO_CLEAR, // Clears all Diablo Timers
KC_MAKE, // Run keyboard's customized make command
KC_RGB_T, // Toggles RGB Layer Indication mode
RGB_IDL, // RGB Idling animations
KC_SECRET_1, // test1
KC_SECRET_2, // test2
KC_SECRET_3, // test3
KC_SECRET_4, // test4
KC_SECRET_5, // test5
KC_CCCV, // Hold to copy, tap to paste
KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
UC_FLIP, // (ಠ痊ಠ)┻━┻
UC_TABL, // ┬─┬ノ( º _ ºノ)
UC_SHRG, // ¯\_(ツ)_/¯
UC_DISA, // ಠ_ಠ
NEW_SAFE_RANGE // use "NEWPLACEHOLDER for keymap specific codes
};
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
#define TG_MODS OS_TOGG
#define TG_GAME TG(_GAMEPAD)
#define TG_DBLO TG(_DIABLO)
#define OS_LWR OSL(_LOWER)
#define OS_RSE OSL(_RAISE)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
#define TG_MODS OS_TOGG
#define TG_GAME TG(_GAMEPAD)
#define TG_DBLO TG(_DIABLO)
#define OS_LWR OSL(_LOWER)
#define OS_RSE OSL(_RAISE)
#define KC_SEC1 KC_SECRET_1
#define KC_SEC2 KC_SECRET_2
#define KC_SEC3 KC_SECRET_3
#define KC_SEC4 KC_SECRET_4
#define KC_SEC5 KC_SECRET_5
#define KC_SEC1 KC_SECRET_1
#define KC_SEC2 KC_SECRET_2
#define KC_SEC3 KC_SECRET_3
#define KC_SEC4 KC_SECRET_4
#define KC_SEC5 KC_SECRET_5
#define QWERTY KC_QWERTY
#define DVORAK KC_DVORAK
#define COLEMAK KC_COLEMAK
#define WORKMAN KC_WORKMAN
#define QWERTY KC_QWERTY
#define DVORAK KC_DVORAK
#define COLEMAK KC_COLEMAK
#define WORKMAN KC_WORKMAN
#define KC_RESET RESET
#define KC_RST KC_RESET
@ -77,9 +77,9 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
# define KC_C1R3 SH_T(KC_TAB)
#elif defined(DRASHNA_LP)
# define KC_C1R3 TG(_GAMEPAD)
#else // SWAP_HANDS_ENABLE
#else // SWAP_HANDS_ENABLE
# define KC_C1R3 KC_TAB
#endif // SWAP_HANDS_ENABLE
#endif // SWAP_HANDS_ENABLE
#define BK_LWER LT(_LOWER, KC_BSPC)
#define SP_LWER LT(_LOWER, KC_SPC)

View file

@ -28,33 +28,27 @@ static uint32_t hypno_timer;
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max) {
HSV hsv = {hue, sat, val};
if (hsv.v > rgb_matrix_get_val()) {
hsv.v = rgb_matrix_get_val();
}
if (hsv.v > rgb_matrix_get_val()) { hsv.v = rgb_matrix_get_val(); }
switch (mode) {
case 1: // breathing
{
uint16_t time = scale16by8(g_rgb_timer, speed / 8);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
case 1: // breathing
{
uint16_t time = scale16by8(g_rgb_timer, speed / 8);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) { RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b); }
}
break;
}
break;
}
default: // Solid Color
{
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b);
default: // Solid Color
{
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) { RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b); }
}
break;
}
break;
}
}
}
@ -62,38 +56,30 @@ __attribute__((weak)) void rgb_matrix_indicator_keymap(void) {}
void matrix_scan_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && sync_timer_elapsed32(hypno_timer) > 15000) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && sync_timer_elapsed32(hypno_timer) > 15000) { rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); }
#endif
rgb_matrix_indicator_keymap();
}
void keyboard_post_init_rgb_matrix(void) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
if (userspace_config.rgb_matrix_idle_anim) { rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); }
#endif
}
bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
hypno_timer = sync_timer_read32();
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) { rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); }
#endif
switch (keycode) {
case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (record->event.pressed) {
userspace_config.rgb_matrix_idle_anim ^= 1;
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
if (userspace_config.rgb_matrix_idle_anim) { rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); }
}
#endif
break;

View file

@ -28,7 +28,7 @@ void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight
static rgblight_fadeout lights[RGBLED_NUM];
/* Handler for fading/twinkling effect */
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
bool litup = false;
for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
@ -38,21 +38,15 @@ void scan_rgblight_fadeout(void) { // Don't effing change this function .... rg
if (light->life) {
light->life -= 1;
if (get_highest_layer(layer_state) == 0) {
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
}
if (get_highest_layer(layer_state) == 0) { sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]); }
light->timer = sync_timer_read();
} else {
if (light->enabled && get_highest_layer(layer_state) == 0) {
rgblight_sethsv_default_helper(light_index);
}
if (light->enabled && get_highest_layer(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); }
litup = light->enabled = false;
}
}
}
if (litup && get_highest_layer(layer_state) == 0) {
rgblight_set();
}
if (litup && get_highest_layer(layer_state) == 0) { rgblight_set(); }
}
/* Triggers a LED to fade/twinkle.
@ -98,9 +92,7 @@ void start_rgb_light(void) {
bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
uint16_t temp_keycode = keycode;
// Filter out the actual keycode from MT and LT keys.
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
temp_keycode &= 0xFF;
}
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { temp_keycode &= 0xFF; }
switch (temp_keycode) {
# ifdef RGBLIGHT_TWINKLE
@ -110,11 +102,9 @@ bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
case KC_KP_SLASH ... KC_KP_DOT:
case KC_F13 ... KC_F24:
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
if (record->event.pressed) {
start_rgb_light();
}
if (record->event.pressed) { start_rgb_light(); }
break;
# endif // RGBLIGHT_TWINKLE
# endif // RGBLIGHT_TWINKLE
}
return true;
}
@ -129,9 +119,7 @@ static uint16_t rgblight_startup_loop_timer;
void keyboard_post_init_rgb_light(void) {
# if defined(RGBLIGHT_STARTUP_ANIMATION)
is_enabled = rgblight_is_enabled();
if (userspace_config.rgb_layer_change) {
rgblight_enable_noeeprom();
}
if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
if (rgblight_is_enabled()) {
layer_state_set_rgb_light(layer_state);
old_hue = rgblight_get_hue();
@ -145,7 +133,7 @@ void keyboard_post_init_rgb_light(void) {
void matrix_scan_rgb_light(void) {
# ifdef RGBLIGHT_TWINKLE
scan_rgblight_fadeout();
# endif // RGBLIGHT_ENABLE
# endif // RGBLIGHT_ENABLE
# if defined(RGBLIGHT_STARTUP_ANIMATION)
if (is_rgblight_startup && is_keyboard_master()) {
@ -156,12 +144,8 @@ void matrix_scan_rgb_light(void) {
rgblight_startup_loop_timer = sync_timer_read();
if (counter == 255) {
is_rgblight_startup = false;
if (!is_enabled) {
rgblight_disable_noeeprom();
}
if (userspace_config.rgb_layer_change) {
layer_state_set_rgb_light(layer_state);
}
if (!is_enabled) { rgblight_disable_noeeprom(); }
if (userspace_config.rgb_layer_change) { layer_state_set_rgb_light(layer_state); }
}
}
}
@ -179,55 +163,25 @@ layer_state_t layer_state_set_rgb_light(layer_state_t state) {
if (userspace_config.rgb_layer_change) {
switch (get_highest_layer(state | default_layer_state)) {
case _MACROS: // mouse
if (!layer_state_cmp(state, _GAMEPAD) && !layer_state_cmp(state, _DIABLO)) {
rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_BREATHING + 3);
}
break;
case _MEDIA:
rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_KNIGHT + 1);
break;
case _GAMEPAD:
rgblight_set_hsv_and_mode(HSV_ORANGE, RGBLIGHT_MODE_SNAKE + 2);
break;
case _DIABLO:
rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3);
break;
case _RAISE:
rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3);
break;
case _LOWER:
rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3);
break;
case _ADJUST:
rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2);
break;
case _COLEMAK:
rgblight_set_hsv_and_mode(HSV_MAGENTA, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _DVORAK:
rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _WORKMAN:
rgblight_set_hsv_and_mode(HSV_GOLDENROD, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _NORMAN:
rgblight_set_hsv_and_mode(HSV_CORAL, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _MALTRON:
rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _EUCALYN:
rgblight_set_hsv_and_mode(HSV_PINK, RGBLIGHT_MODE_STATIC_LIGHT);
break;
case _CARPLAX:
rgblight_set_hsv_and_mode(HSV_BLUE, RGBLIGHT_MODE_STATIC_LIGHT);
break;
default:
rgblight_set_hsv_and_mode(HSV_CYAN, RGBLIGHT_MODE_STATIC_LIGHT);
if (!layer_state_cmp(state, _GAMEPAD) && !layer_state_cmp(state, _DIABLO)) { rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_BREATHING + 3); }
break;
case _MEDIA: rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_KNIGHT + 1); break;
case _GAMEPAD: rgblight_set_hsv_and_mode(HSV_ORANGE, RGBLIGHT_MODE_SNAKE + 2); break;
case _DIABLO: rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3); break;
case _RAISE: rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3); break;
case _LOWER: rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3); break;
case _ADJUST: rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2); break;
case _COLEMAK: rgblight_set_hsv_and_mode(HSV_MAGENTA, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _DVORAK: rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _WORKMAN: rgblight_set_hsv_and_mode(HSV_GOLDENROD, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _NORMAN: rgblight_set_hsv_and_mode(HSV_CORAL, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _MALTRON: rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _EUCALYN: rgblight_set_hsv_and_mode(HSV_PINK, RGBLIGHT_MODE_STATIC_LIGHT); break;
case _CARPLAX: rgblight_set_hsv_and_mode(HSV_BLUE, RGBLIGHT_MODE_STATIC_LIGHT); break;
default: rgblight_set_hsv_and_mode(HSV_CYAN, RGBLIGHT_MODE_STATIC_LIGHT); break;
}
}
# endif // RGBLIGHT_ENABLE
# endif // RGBLIGHT_ENABLE
return state;
}

View file

@ -80,28 +80,29 @@ endif
CUSTOM_SPLIT_TRANSPORT ?= yes
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
ifeq ($(strip $(CUSTOM_SPLIT_TRANSPORT)), yes)
SPLIT_TRANSPORT = custom
QUANTUM_LIB_SRC += drashna_transport.c
OPT_DEFS += -DDRASHNA_CUSTOM_TRANSPORT
# Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
ifeq ($(PLATFORM),AVR)
ifneq ($(NO_I2C),yes)
QUANTUM_LIB_SRC += i2c_master.c \
i2c_slave.c
endif
endif
QUANTUM_LIB_SRC += transport_sync.c
# ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
# ifeq ($(strip $(CUSTOM_SPLIT_TRANSPORT)), yes)
# SPLIT_TRANSPORT = custom
# QUANTUM_LIB_SRC += drashna_transport.c
# OPT_DEFS += -DDRASHNA_CUSTOM_TRANSPORT
# # Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
# ifeq ($(PLATFORM),AVR)
# ifneq ($(NO_I2C),yes)
# QUANTUM_LIB_SRC += i2c_master.c \
# i2c_slave.c
# endif
# endif
SERIAL_DRIVER ?= bitbang
OPT_DEFS += -DSERIAL_DRIVER_$(strip $(shell echo $(SERIAL_DRIVER) | tr '[:lower:]' '[:upper:]'))
ifeq ($(strip $(SERIAL_DRIVER)), bitbang)
QUANTUM_LIB_SRC += serial.c
else
QUANTUM_LIB_SRC += serial_$(strip $(SERIAL_DRIVER)).c
endif
endif
endif
# SERIAL_DRIVER ?= bitbang
# OPT_DEFS += -DSERIAL_DRIVER_$(strip $(shell echo $(SERIAL_DRIVER) | tr '[:lower:]' '[:upper:]'))
# ifeq ($(strip $(SERIAL_DRIVER)), bitbang)
# QUANTUM_LIB_SRC += serial.c
# else
# QUANTUM_LIB_SRC += serial_$(strip $(SERIAL_DRIVER)).c
# endif
# endif
# endif
endif
# DEBUG_MATRIX_SCAN_RATE_ENABLE = api

View file

@ -26,7 +26,7 @@ uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
// Cycle through the times for the macro, starting at 0, for disabled.
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
diable_keys_t *diablo_keys = (diable_keys_t *)user_data;
diable_keys_t *diablo_keys = (diable_keys_t *)user_data;
// Sets the keycode based on the index
diablo_timer[diablo_keys->index].keycode = diablo_keys->keycode;
@ -34,7 +34,7 @@ void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= (sizeof(diablo_times) / sizeof(uint8_t))) {
diablo_timer[diablo_keys->index].key_interval = 0;
reset_tap_dance(state);
} else { // else set the interval (tapdance count starts at 1, array starts at 0, so offset by one)
} else { // else set the interval (tapdance count starts at 1, array starts at 0, so offset by one)
diablo_timer[diablo_keys->index].key_interval = diablo_times[state->count - 1];
}
}
@ -64,9 +64,7 @@ void run_diablo_macro_check(void) {
// reset the timer, since enough time has passed
diablo_timer[index].timer = timer_read();
// send keycode ONLY if we're on the diablo layer.
if (IS_LAYER_ON(_DIABLO)) {
tap_code(diablo_timer[index].keycode);
}
if (IS_LAYER_ON(_DIABLO)) { tap_code(diablo_timer[index].keycode); }
}
}
}

View file

@ -43,4 +43,4 @@ enum {
TD_D3_4
};
// clang-format on
#endif // TAP_DANCE_ENABLE
#endif // TAP_DANCE_ENABLE

View file

@ -54,9 +54,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
if (record->event.pressed) { SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION); }
return false;
break;
}
@ -89,7 +87,7 @@ __attribute__((weak)) void startup_keymap(void) {}
void startup_user(void) {
#ifdef RGBLIGHT_ENABLE
matrix_init_rgb();
#endif // RGBLIGHT_ENABLE
#endif // RGBLIGHT_ENABLE
startup_keymap();
}

View file

@ -24,8 +24,8 @@
#define BASE 0
enum custom_keycodes {
VRSN = SAFE_RANGE, // can always be here
VRSN = SAFE_RANGE, // can always be here
KC_MAKE,
KC_RESET,
NEWPLACEHOLDER // use "NEWPLACEHOLDER for keymap specific codes
NEWPLACEHOLDER // use "NEWPLACEHOLDER for keymap specific codes
};

View file

@ -0,0 +1,80 @@
#ifdef SPLIT_TRANSACTION_IDS_USER
#include "transport_sync.h"
#include "transactions.h"
#include <string.h>
typedef struct {
bool oled_on;
uint16_t keymap_config;
} user_runtime_config_t;
user_runtime_config_t user_state;
void user_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) {
if (initiator2target_buffer_size == sizeof(user_state)) {
memcpy(&user_state, initiator2target_buffer, initiator2target_buffer_size);
}
}
void keyboard_post_init_transport_sync(void) {
// Register keyboard state sync split transaction
transaction_register_rpc(RPC_ID_USER_STATE_SYNC, user_sync);
}
void user_state_update(void) {
if (is_keyboard_master()) {
#ifdef OLED_DRIVER_ENABLE
user_state.oled_on = is_oled_on();
#endif
user_state.keymap_config = keymap_config.raw;
} else {
#ifdef OLED_DRIVER_ENABLE
if (user_state.oled_on) {
oled_on();
} else {
oled_off();
}
#endif
if (keymap_config.raw != user_state.keymap_config) {
keymap_config.raw = user_state.keymap_config;
}
}
}
void user_state_sync(void) {
if (is_keyboard_master()) {
// Keep track of the last state, so that we can tell if we need to propagate to slave
static user_runtime_config_t last_user_state;
static uint32_t last_sync;
bool needs_sync = false;
// Check if the state values are different
if (memcmp(&user_state, &last_user_state, sizeof(user_state))) {
needs_sync = true;
memcpy(&last_user_state, &user_state, sizeof(user_state));
}
// Send to slave every 500ms regardless of state change
if (timer_elapsed32(last_sync) > 250) {
needs_sync = true;
}
// Perform the sync if requested
if (needs_sync) {
if (transaction_rpc_send(RPC_ID_USER_STATE_SYNC, sizeof(user_state), &user_state)) {
last_sync = timer_read32();
}
}
}
}
void housekeeping_task_user(void) {
// Update kb_state so we can send to slave
user_state_update();
// Data sync from master to slave
user_state_sync();
}
#endif

View file

@ -0,0 +1,22 @@
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "drashna.h"
void keyboard_post_init_transport_sync(void);