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adapts unicode to quantum.c (#333)

* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
This commit is contained in:
Jack Humbert 2016-05-18 23:47:16 -04:00
parent bf545061f2
commit b732b79b49
10 changed files with 610 additions and 141 deletions

View file

@ -23,6 +23,18 @@ int offset = 7;
#ifdef AUDIO_ENABLE
bool music_activated = false;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
// music sequencer
static bool music_sequence_recording = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
#endif
#ifdef MIDI_ENABLE
@ -44,6 +56,10 @@ uint8_t chord_keys[CHORDING_MAX] = {0};
uint8_t chord_key_count = 0;
uint8_t chord_key_down = 0;
#ifdef UNICODE_ENABLE
static uint8_t input_mode;
#endif
bool keys_chord(uint8_t keys[]) {
uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
bool pass = true;
@ -66,14 +82,25 @@ bool keys_chord(uint8_t keys[]) {
return (pass && (in == keys_size));
}
static bool music_sequence_recording = false;
static bool music_sequence_playing = false;
static float music_sequence[16] = {0};
static uint8_t music_sequence_count = 0;
static uint8_t music_sequence_position = 0;
#ifdef UNICODE_ENABLE
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
uint16_t hex_to_keycode(uint8_t hex)
{
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void set_unicode_mode(uint8_t os_target)
{
input_mode = os_target;
}
#endif
bool process_record_quantum(keyrecord_t *record) {
@ -347,6 +374,44 @@ bool process_record_quantum(keyrecord_t *record) {
#endif
#ifdef UNICODE_ENABLE
if (keycode > UNICODE(0) && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
switch(input_mode) {
case UC_OSX:
register_code(KC_LALT);
break;
case UC_LNX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
break;
case UC_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
break;
}
for(int i = 3; i >= 0; i--) {
uint8_t digit = ((unicode >> (i*4)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
switch(input_mode) {
case UC_OSX:
case UC_WIN:
unregister_code(KC_LALT);
break;
case UC_LNX:
unregister_code(KC_LCTL);
unregister_code(KC_LSFT);
break;
}
}
#endif
return process_action_kb(record);
}