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Additional changes for Layer State typedef compatibility (#5906)

* Additional changes for Layer State typedef compatibility

* Replace biton32 with get_highest_layer in docs

* Change additional layer structure code

* Fix uGFX reference issue

* Remove dynamic_keymap check

* Where did all these extra spaces come from

Co-Authored-By: fauxpark <fauxpark@gmail.com>
This commit is contained in:
Drashna Jael're 2019-08-21 17:07:49 -07:00 committed by GitHub
parent d534c72a54
commit b62e160a89
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 25 additions and 21 deletions

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@ -437,7 +437,7 @@ uint8_t visualizer_get_mods() {
if (!has_oneshot_mods_timed_out()) {
mods |= get_oneshot_mods();
}
#endif
#endif
return mods;
}
@ -447,7 +447,7 @@ void visualizer_set_user_data(void* u) {
}
#endif
void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
// Note that there's a small race condition here, the thread could read
// a state where one of these are set but not the other. But this should
// not really matter as it will be fixed during the next loop step.